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Lind Land
https://forums.court-records.net/viewtopic.php?f=12&t=31834
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Author:  Yoshi [ Sun May 07, 2017 10:57 pm ]
Post subject:  Re: Lind Land

I like your gallery! Very nice collection of well-sprited, diverse characters.

Author:  SuperAj3 [ Sun May 07, 2017 11:08 pm ]
Post subject:  Re: Lind Land

He kinda reminds me of a Danganronpa character with the hairstyle and colour choices. Cool stuff!! I love trying to work out the sprites used in a frankensprite, but for the face I can't tell! Awesome work!

Author:  PhoenixAA [ Mon May 08, 2017 10:21 am ]
Post subject:  Re: Lind Land

Really good work! He looks really not nice! xD
I just think his right arm is a little bit strange

Author:  HeroMan66475 [ Mon May 08, 2017 4:52 pm ]
Post subject:  Re: Lind Land

heyo lind! Just wanna ask some tips for frankenspriting.
Planning to do some myself...but dunno how to make some good ones.
any help?
thank you.

Author:  Lind [ Mon May 08, 2017 9:54 pm ]
Post subject:  Re: Lind Land

PhoenixAA wrote:
Really good work! He looks really not nice! xD
I just think his right arm is a little bit strange

Just so we're clear, is it HIS right arm, or the arm on the right from our perspective (i.e. his left arm)?

Because I thought the left arm looked kinda weird (it's scratch-sprited), and edited it a lot to try and make it work.

HeroMan66475 wrote:
heyo lind! Just wanna ask some tips for frankenspriting.
Planning to do some myself...but dunno how to make some good ones.
any help?
thank you.

Sure. First off, I highly recommend using Paint.net to create your sprites, and GIMP to animate them. While you can technically use regular MS Paint, GIMP, or Photoshop to make sprites, using MS Paint is like trying to cut a steak with a butterknife, whereas GIMP and Photoshop are like using a meat cleaver. PDN gives you the exact set of tools you need and nothing else. The only thing it doesn't do that you need is animation, hence GIMP.

Here's a step by step breakdown of my usual method.

Spoiler:
Start off with a base.
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We'll be using this head for the base sprite.
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Next, remove the face and any other unneccessary details.
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Then, select some other bases that have compatible facial features.
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Now I've taken Drew's hair, Will's eyes, Valant's nose, and Eldoon's mouth, and added them to our base.
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Next, I recolour the extra parts to match the base (or sometimes vice-versa).
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Once that's done, I add extra details - outlines, extra layers of shade, all things to make it mesh together.
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Now that the head is done, time to pick a body.
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As with the face, we need to remove unique details.
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Now to find the pieces to fill the gaps.

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Then combine them in:
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Now to match the colours and details. It's good to try and change little details to deviate it from your base, as clothes can look quite samey.
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Next, a recolour, since this quite obviously still resembles its base too much.
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Finally, put the pieces together and add details to merge.
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Author:  HeroMan66475 [ Tue May 09, 2017 5:10 am ]
Post subject:  Re: Lind Land

ah cool! Thanks lind! I'll try to put these into practise when i try to sprite! thank you!

Author:  CoasterTheDimwitt [ Wed May 10, 2017 12:50 am ]
Post subject:  Re: Lind Land

Do you have a thread for your Kristoph game? Or is it too early in development for that?

Author:  PhoenixAA [ Thu May 11, 2017 4:32 pm ]
Post subject:  Re: Lind Land

Well, I think his right elbow (the beginning of his forearm) is a little big

Author:  Lind [ Sat May 13, 2017 4:55 pm ]
Post subject:  Re: Lind Land

CoasterTheDimwitt wrote:
Do you have a thread for your Kristoph game? Or is it too early in development for that?

http://www.aaonline.fr/forum/viewtopic.php?f=15&t=6197

It's actually mostly done, but I've been stuck at an impasse for a while with the final testimony. Has to all work in a certain order. Was a lot easier in its original comic form where interactivity wasn't a factor, so converting that same plot into something the player can unravel themselves is a nightmare.

That, and revamping the sprites. For example:

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Yeah. Needed doing.


PhoenixAA wrote:
Well, I think his right elbow (the beginning of his forearm) is a little big

Interesting. That part wasn't really edited from its base, so maybe it's a perspective issue. Will work on that before I do the rest of the set.

Author:  Lind [ Sun Jul 09, 2017 2:59 pm ]
Post subject:  Re: Lind Land

My entry for AAO's Retro Redux competition, Rochard Rollins.

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Author:  Lind [ Fri Aug 04, 2017 4:23 pm ]
Post subject:  Re: Lind Land

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Ladies and Gantlemen, welcome the father of Kristoph and Klavier Gavin... Kurtis Gavin!



For reference, the old version:
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For reference, an even older version:
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Father of the Gavin brothers, and head of the Gavin & Co. Law Offices during the events of Kristoph Gavin: Ace Attorney. An avid painter and enthusiast of the arts, a trivia buff, and an all-round nice guy (sometimes too much for his own good).

This was actually one of my earliest OCs, dating back to before I even played the Ace Attorney series. He was obviously quite different at first - he wasn't a Gavin, for one (his original name was Curtis Lycinder). And of course, he didn't sport the Gavin drills. He was originally in a fantasy series that was essentially a ripoff of Harry Potter mixed with Final Fantasy elements. It was terrible, but some of my early character concepts have come with me, and Kurtis is one.

In this remake I strove to make him as distinct as possible from the other two Gavins whilst still making him strikingly similar. The addition of purple to his palette (a different shade to his sons) to keep him more thematically in line was used. I also gave him a bowtie to make him a little more distinct from his body base (Apollo). Effort was also made to make him noticably taller and more imposing than his sons. Besides changing details of the face (originally Kristoph's with elements of Klavier added), I also changed his skin tone and made his hair neater than his sons. I'd like to think I did a pretty good job establishing his design as his own whilst still making him plausibly canon.

Author:  Lind [ Fri Oct 27, 2017 1:23 am ]
Post subject:  Re: Lind Land

Adding more sprites for Crissa.

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Author:  Lind [ Sun Sep 16, 2018 9:27 pm ]
Post subject:  Re: Lind Land

My life has been chaos for most of the last 5 months, but everything is relatively settled now and I finally have time to sprite again.

Finished another pose for my Kristoph revamp... which apparently I never posted the first pose for, so I guess here's that too.

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Trying to make them as accurate as possible to the rest of his canon sets.

Author:  Pierre [ Sun Sep 16, 2018 10:14 pm ]
Post subject:  Re: Lind Land

Love his chin up poses.

Author:  Southern Corn [ Mon Sep 17, 2018 2:12 am ]
Post subject:  Re: Lind Land

Holy wow, this is impressive. Best Kristoph DA set I’ve seen.

Author:  HeroMan66475 [ Mon Sep 17, 2018 4:34 am ]
Post subject:  Re: Lind Land

Southern Corn wrote:
Holy wow, this is impressive. Best Kristoph DA set I’ve seen.

I friggin agree with that the to Timbuktu

Author:  AJtheprogrammer [ Mon Sep 17, 2018 6:49 am ]
Post subject:  Re: Lind Land

These are sooooo good! :udgey:

Author:  Lind [ Tue Sep 18, 2018 10:42 pm ]
Post subject:  Re: Lind Land

Thanks guys. Base took absolutely ages, used the same Phoenix + Edgeworth base combo I did for my first version back in like 2009, but this time I downscaled the HD sprites to DS size, and then traced over it with Kristoph's palette.

Besides Klavier's head (obviously) everything else is scratched to match.

Anyway I was on a roll and wanted to take advantage of my spriting mood, so here's another pose.

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With any luck I can ride this impulse to having a decent number of poses done.

Author:  Lind [ Fri Sep 21, 2018 4:51 pm ]
Post subject:  Re: Lind Land

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That was not fun to create. There wasn't a single Klavier head pose that was even vaguely at the same angle as Kristoph's smiling pose, so I had to rotate Klavier's objection sprite 27.5 degrees, and then trace over it because of the antialiasing.

Author:  Lind [ Thu Feb 28, 2019 5:11 am ]
Post subject:  Re: Lind Land

Hey so I know I haven't posted much lately. Not that I haven't been working on anything, though! I've mostly been working on a few large works for other people that will take some time, and I don't intend to post any of those until they're finished.

Also I got hit by a car and fractured my spine which put me out of commission for a while. That also happened.

But anyway, I made an entry for the cosplay-themed contest.

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Apollo Justice cosplaying All Might from My Hero Academia. Because we all know Apollo is a lowkey weeb anyway, and why wouldn't he make some use of those horns?

Of course, even with the muscle suit, he still gets people asking him if he's cosplaying Small Might. Apollo just can't catch a break.

Author:  Lind [ Sat Apr 06, 2019 1:20 am ]
Post subject:  Re: Lind Land

Hey have a small dump of stuff that's been sat on my computer for years that I never got around to spriting full sets for

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Author:  SuperAj3 [ Sat Apr 06, 2019 1:35 am ]
Post subject:  Re: Lind Land

Woah nice work! I always like how cleverly you combine parts together in sprites, particularly how unique all the faces are!

Author:  Initiate [ Sun Apr 07, 2019 7:44 am ]
Post subject:  Re: Lind Land

I really love how well you can do AA-style faces. Those and hands have always been basically impossible for me. Also:
Quote:
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Is that Buddy Faith's hat?

Author:  Lind [ Tue Dec 06, 2022 8:42 pm ]
Post subject:  Re: Lind Land

Hey everyone! Turns out I'm actually not dead. Who knew?

I've had intermittent issues with homelessness and my equipment breaking without having money to replace it since 2019 so there's been a pretty big absence but I honestly can't tell you how happy I am to be spriting again.

Here are two commission sets I took on a while back which I recently finished. Once again, massive thank you to the both of you for your patience while I got set up again.

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Joshua Carter, an OC commissioned by jmkrebs30 for their fancase "Turnabout in the Family".

This is definitely the biggest set I've done so far and I really had to push myself on a few of these. This is broadly a frankensprite but I had to trace over and manipulate the bases so much that the originals barely exist for the most part. Front-facing poses head is Machi Tobaye, body is Cody Hackins, and hair has some elements of Horace Knightley. Aide sprites use young Raymond Shields for both the head and body. Deadass can't remember who I used for the arms crossed pose, young Franziska I think? Not sure who I used for the hands in the deskslam pose but the arms as scratched. Young Ema Skye's eyes were uses for all poses.

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Mugshot for David Carter, Joshua's father in the above, also for jmkrebs30 for the same case.

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Veronica Edgeworth, mother of Miles Edgeworth, commissioned by TheDoctor.

Technically a frankensprite but most of the details have been reworked and scratched over the point that little remains of most original parts. Her hair is Miles Edgeworth's, the jumpsuit is Wendy Oldbag's, the coat is a combination of Lana and Ema (both versions), her head is Justine Courtney's, and the hands in her smiling pose are Elise Deauxnim's.

Author:  SuperAj3 [ Tue Dec 06, 2022 9:33 pm ]
Post subject:  Re: Lind Land

Woah this is awesome! I can really see the improvement in your overall composition of sprites! Even the animation of that shocked pose and desk slam is so smooth!

Author:  Lind [ Wed Dec 07, 2022 12:15 am ]
Post subject:  Re: Lind Land

SuperAj3 wrote:
Woah this is awesome! I can really see the improvement in your overall composition of sprites! Even the animation of that shocked pose and desk slam is so smooth!

Thanks! I really pushed myself to do as best as I could on these two. Might've been a mistake in a way - giving myself as much detail to work with on these loose clothes with lots of creases made it a nightmare to add additional poses where they were facing different ways. Was a big learning experience and definitely helped me grow as a sprite artist but also wow this was a lot.

The pre-animation for the shocked sprite wasn't even something they commissioned, I just realised I could make it happen and went ahead with it.

Author:  jmkrebs30 [ Wed Dec 07, 2022 2:07 am ]
Post subject:  Re: Lind Land

Lind wrote:
The pre-animation for the shocked sprite wasn't even something they commissioned, I just realised I could make it happen and went ahead with it.


And I greatly appreciate you doing that for me. Thanks again so much for your help.

Author:  Frechi [ Mon Dec 12, 2022 6:17 am ]
Post subject:  Re: Lind Land

Wooo, Lind Land is back in session

Author:  Honey Pie [ Wed Dec 14, 2022 1:54 am ]
Post subject:  Re: Lind Land

Good stuff!

Author:  Lind [ Sat Dec 24, 2022 7:30 pm ]
Post subject:  Re: Lind Land

Happy to see all the support for my return to spriting.

Going through my folders from way back I can see there's a lot of stuff I never actually posted. Years ago I started working on original sprites for ZetaAzuel's "A Turnabout Through Time", which originally used placeholder sprites. Unfortuately, Zeta hasn't been online since 2016 and I think it's safe to say this project is dead, so here's the designs I made for it.

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Fran Bergen, assistant for the case.

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Edgar Bergen, Fran's father.

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And Frank Seguridad, a security guard at the museum the case was set in.

There's a lot more stuff I never published but I actually intend to finish the sets for most of what's left, so... yeah.

Author:  Lind [ Fri Mar 22, 2024 11:24 pm ]
Post subject:  Re: Lind Land

Wow, haven't been on here in a hot minute. Here's a couple of sets I've made in the last year.

Young Athena Cykes - Aide
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Metis Cykes
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Author:  Frechi [ Sat Mar 23, 2024 3:40 am ]
Post subject:  Re: Lind Land

We love to see it :D

Author:  Lind [ Sat Apr 20, 2024 2:28 am ]
Post subject:  Re: Lind Land

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Sprite set for rose-red-ink on tumblr of their DND party.

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