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Author: | Anthony [ Mon Feb 09, 2015 6:00 am ] |
Post subject: | Re: The Legend of Zelda series |
Fierce Deity Linnk is OP! Thank you HMK! |
Author: | CatMuto [ Mon Feb 09, 2015 9:43 am ] |
Post subject: | Re: The Legend of Zelda series |
I got Fi's Lv 2 Sword. Whoo! Honestly, it was fun to beat up Link and Zelda as Fi. If the customes were reflected by opponent NPCs, I'd totally have Zelda in Skyward clothes for that one. C-A |
Author: | Anthony [ Mon Feb 09, 2015 7:43 pm ] |
Post subject: | Re: The Legend of Zelda series |
Young Link going Fierce Deity Link is better. |
Author: | CatMuto [ Fri Feb 13, 2015 4:06 pm ] |
Post subject: | Re: The Legend of Zelda series |
I haven't fully finished everything in Hyrule Warriors yet, but I'd like to list my personal complaints with the game up to now... * Camera/Lock On is horrendous! I have to press ZL to turn the camera multiple times before the game finally reacts, despite the character looking in a different direction. Similar with the L-Targeting, it always focuses on the wrong one. No, you stupid feature, do not lock onto the damn Cucco next to Ganondorf, focus on Ganondorf, I'm trying to kill him not you! * Button On Gamepad... okay, this is the gamepad itself and not the game, but I feel like the button arrangement is terrible. I can't change my equipped Item while running, unless I take my hand off the right side and use the other hand to do so, meaning I am completely defenseless if I want to dodge or attack. Similarly, if I want to change what enemy I'm locking on (above problem) I need to use the Right Analog stick, which means I have to crank my thumb to try to attack and move the analog stick at the same time or go defenseless again because I cannot hit A for dodging or B/Y for attacking. (Maybe getting a Pro Controller will help with this? I want one but fucking hell they are expensive!) * Zelda... I dunno I just can't get through the barrier on how to use her. Her Rapier sucks, the Dominion Rod is worse and I can't say anything about the Baton because I haven't unlocked one yet, which I generally can't since I either haven't reached the square where I can get the Level 1 Baton or I can't get a Rank A on the other Batons because I can't fight with Zelda. * Monotony. Yeah this is weird coming from me about a Zelda game, but jeez this game is so boring and the same thing over and over. I know I should see this more as a Dynasty Warriors game with a Zelda skin instead of a Zelda Warriors game, but are the DW games really this monotonous? Go here, fight this, by the way, here's some more goals. Oh and don't forget to check everything else on the map cause we're all idiots. Which brings me to my final problem... * The AI is bullshit! Especially the ally AI. Constantly they complain about needing help, yet when I look at them they never seem to do anything but stand there with their thumb up their ass. You know, maybe if you used that weapon you were holding, maybe you wouldn't get hit so much and constantly need my help. Thiiiiiiiink! C-A |
Author: | Franzise Deauxnim [ Sat Feb 14, 2015 12:31 am ] |
Post subject: | Re: The Legend of Zelda series |
I haven't played in months and don't remember enough about the other stuff to comment, but Rapier Zelda is really really good (not like, Ganondorf or FD Link good, but what is?) Are you doing the weak attack x2 strong attack or weak attack x3 strong attack combos? |
Author: | JesusMonroe [ Sat Feb 14, 2015 12:35 am ] |
Post subject: | Re: The Legend of Zelda series |
Got Majora's Mask today, but can't play because my friend is borrowing my 3DS to play VLR |
Author: | CatMuto [ Sun Mar 22, 2015 7:43 pm ] |
Post subject: | Re: The Legend of Zelda series |
I wanna give a short review on what I think of Hyrule Warriors. Here's the super-short gist of it: The gameplay is painfully repetitive, but there's something really addicting about this game. For more information, read below... Spoiler: C-A |
Author: | dullahan1 [ Sun Mar 22, 2015 8:25 pm ] |
Post subject: | Re: The Legend of Zelda series |
The only weapon I could get into for Zelda was her baton, can't stand the rapier, but everyone has preferences. I'm personally a fan of Lana and her spellbook myself. Also Cat I agree that the game is repetitive,but very addicting. While it starts off as a button masher, going into harder missions forces you to adapt strategies other than button mashing. Going in with the same mentality you had in story mode for adventure mode will get you killed in the harder missions, especially the dlc maps. 2 player is fun though. I admit I came into this game with very low expectations so I found myself surprised with all the fun I had. |
Author: | Pierre [ Sun Mar 22, 2015 8:49 pm ] |
Post subject: | Re: The Legend of Zelda series |
dullahan1 wrote: The only weapon I could get into for Zelda was her baton, can't stand the rapier, but everyone has preferences. I'm personally a fan of Lana and her spellbook myself. Also Cat I agree that the game is repetitive,but very addicting. While it starts off as a button masher, going into harder missions forces you to adapt strategies other than button mashing. Going in with the same mentality you had in story mode for adventure mode will get you killed in the harder missions, especially the dlc maps. 2 player is fun though. I admit I came into this game with very low expectations so I found myself surprised with all the fun I had. "Repetitive but very addicting" = Basically the premise of the Warriors franchise. I couldn't stand the baton for Zelda, but I felt the Rapier was amazing! |
Author: | CatMuto [ Sun Mar 22, 2015 9:23 pm ] |
Post subject: | Re: The Legend of Zelda series |
Both are okay for me. The baton is kinda fun, but it has the terrible disadvantage that Zelda is stationary when attacking with it. Which is bad when she's surrounded by enemies or there are bombchus moving past her that she needs to stop. Like in her Baton Level 3 quest. Which I found easier than her Level 2 one... the rapier is neat cause it is good with single, its crowd control being lacking. I do like how her combos change whether you use light orbs or don't. Dullahan, I've been dabbling in all Maps except the Termina one, and I can do just fine with majority of button mashing here and there. I don't have much strategy beyond "Go here, do this, wait this needs attention? Run over there. Ignore the f***ing Cockos being dicks." and similar. Though I have to say, I hate the "Learn Balanced Attacks" maps on the Twilight Map. It's stupid since none of the characters have regular attacks that hit two (or three) enemies in front of them at once, so you basically just run around, filling up your special meter to use special attacks on them over and over until they die. I have to say, I'm glad that unlocking costumes does not require an A Rank. That would annoy me even more. Though I'd really like proper costume changes. Considering the vastness of Zelda characters created to date, you could have a good chunk of them! Like Twili Midna could get a Vaati inspired one. Or even Veran. Give Ruto a PROPER dress and not just spraypaint her legs dark blue and call her Lulu. Impa alone could get at least 3 proper costumes, including the red-white habit wearing appearance she has in the older games. C-A |
Author: | CatMuto [ Thu Mar 26, 2015 8:11 pm ] |
Post subject: | Re: The Legend of Zelda series |
Link using Lana's Summoning Gate I'm not sure what's funnier, Link prancing around like Lana or his "singing" of his theme. C-A |
Author: | Franzise Deauxnim [ Thu Jun 11, 2015 2:03 pm ] |
Post subject: | Re: The Legend of Zelda series |
Hyrule Warriors for 3DS At least two new characters that can be ported to the WiiU version in some way Spoiler: Characters |
Author: | CatMuto [ Thu Jun 11, 2015 2:44 pm ] |
Post subject: | Re: The Legend of Zelda series |
Yay. Allow me to jump up and down with joy at the news of this. I've already got at least 2 games for the 3DS I wanna buy before I would even consider that one, not to mention that I think I need to buy a fresh 3DS, anyway, because this one is starting to lose its L-Button function. (It still works, but at times I have to press several times before it reacts) Also, the only way I would buy Hyrule Warriors 3DS is with the following changes... A) any talk of LinkxZelda or even hints gets removed B) Lana gets removed C) Cia becomes the official love interest and does not get defeated D) Ganondorf, Zant, Tingle, Young Link, Darunia, Ruto and Impa get removed E) More costume selections F) AND BY THAT I DO NOT MEAN MORE COLOR SWAPS, NINTENDO!! G) Zelda WiiU Link outfit for Link, I want that ponytail! H) Zelda may get a re-design I) More enemy and ally designs J) More Map locations K) Better balance and not shit like the Twilight Map, learn how to make the game difficult WITHOUT making enemies hit like fucking trucks, even at Level 255! L) an option for original soundtrack and not the guitar-remixes M) Alternatively, option to play own music and mute this game's background music because I get sick of it C-A |
Author: | Pierre [ Thu Jun 11, 2015 2:49 pm ] |
Post subject: | Re: The Legend of Zelda series |
Franzise Deauxnim wrote: Hyrule Warriors for 3DS At least two new characters that can be ported to the WiiU version in some way Spoiler: Characters I see they're doing that "multiple playable partners on the battlefield" thing from Samurai Warriors 3DS. It was a cool thing but it gave them an excuse to make the game really hard that time. Glad to see Tetra in, and I'm always thrilled to have more WindWaker remixes to enjoy. |
Author: | dullahan1 [ Thu Jun 11, 2015 5:01 pm ] |
Post subject: | Re: The Legend of Zelda series |
Franzise Deauxnim wrote: Hyrule Warriors for 3DS At least two new characters that can be ported to the WiiU version in some way Spoiler: Characters Saw this yesterday. I think it's hilarious that the King just turns into a boat and smacks people with his wooden body. Glad to see WW getting some love. Am I the only one who still thinks this game needs Groose? You put the bug girl Agitha from Twilight Princess that hardly anyone remembered! |
Author: | CatMuto [ Thu Jun 11, 2015 8:34 pm ] |
Post subject: | Re: The Legend of Zelda series |
Quote: Am I the only one who still thinks this game needs Groose? You put the bug girl Agitha from Twilight Princess that hardly anyone remembered! I remember Agitha well - maybe cause I ship her with Link. (A better pairing than with Ilia!) As for Groose, I dunno, it'd be cliché to put him in. Plus, he strikes me as the type who wouldn't be a good fighter in confrontation with Ghirahim or Ganondorf. He talks big but doesn't do much. (Even the Groosenator wasn't much in my eyes) Plus his eyes are TERRIFYING! C-A |
Author: | dullahan1 [ Thu Jun 11, 2015 10:49 pm ] |
Post subject: | Re: The Legend of Zelda series |
CatMuto wrote: Quote: Am I the only one who still thinks this game needs Groose? You put the bug girl Agitha from Twilight Princess that hardly anyone remembered! I remember Agitha well - maybe cause I ship her with Link. (A better pairing than with Ilia!) As for Groose, I dunno, it'd be cliché to put him in. Plus, he strikes me as the type who wouldn't be a good fighter in confrontation with Ghirahim or Ganondorf. He talks big but doesn't do much. (Even the Groosenator wasn't much in my eyes) Plus his eyes are TERRIFYING! C-A Cat. They put in Tingle. They put in Fi, who before was nothing but a sword on her own. And now they're putting in a fighting boat. Groose would fit right in as a fighter. And honestly, he's not as cliche as say, putting in Tingle. Besides, as of now, the game has 2 Links, essentially 2 Zeldas, and 2 Midnas. As odd as the game is, I still think Groose would fit right in. And you wanna talk about terrifying? Play as Tingle. He's constantly rubbing his big butt in the screen the whole time you play. At least I'm not subject to look at Groose's eyes the whole time I'm playing. |
Author: | CatMuto [ Fri Jun 12, 2015 10:26 am ] |
Post subject: | Re: The Legend of Zelda series |
No thanks, there's a REASON that Tingle and Young Link are still Level 1 with me. Besides, Fi being added makes sense - yes, she's a sword. She's a weapon, it makes sense for her to be in a fighting game. If they removed Fi, I'd expect them to remove Ghirahim, too. It's that Groose comes across as a coward. And on an entirely personal note, I hate how people seem to love Groose. Why? He's nothing special! He's the same bully-who-becomes-nice stick that's been done for decades. C-A |
Author: | Franzise Deauxnim [ Fri Jun 12, 2015 1:14 pm ] |
Post subject: | Re: The Legend of Zelda series |
CatMuto wrote: I'd expect them to remove Ghirahim, too. sounds good to me, his attack strings are absolute garbage anyway |
Author: | CatMuto [ Fri Jun 12, 2015 5:29 pm ] |
Post subject: | Re: The Legend of Zelda series |
Franzise Deauxnim wrote: CatMuto wrote: I'd expect them to remove Ghirahim, too. sounds good to me, his attack strings are absolute garbage anyway That's what I thought originally, but then I got the hang of it. The one person I just cannot get used to is Zant - and that's cause his movement is erradic (Ghirahim's is somewhat, too, but his has a rhythm to it) and that stupid mechanic of the Twilit Meter is just a really dumb invention to not use him for button mashing. They should've made him NOT act like a button masher if they have to add such a dumb restriction. C-A |
Author: | dullahan1 [ Fri Jun 12, 2015 5:41 pm ] |
Post subject: | Re: The Legend of Zelda series |
Franzise Deauxnim wrote: CatMuto wrote: I'd expect them to remove Ghirahim, too. sounds good to me, his attack strings are absolute garbage anyway I second this. Not knocking on the character himself, but he and Zant are the ones I despise playing the most. As for Young Link, he can get downright abusive if used right. His magic is downright abusive to the point I think he's too overpowered. He's probably my favorite out of all the DLC characters. As for who I prefer, of course Link with his sword, Lana with her book, and Sheik. I don't mind Impa with her Naginata, Agitha, Zelda with her Wind Waker, and Ruto. Everyone else just doesn't do it for me. |
Author: | CatMuto [ Fri Jun 12, 2015 8:39 pm ] |
Post subject: | Re: The Legend of Zelda series |
Zelda's Baton is cool with its string, but it has the issue of being slow and leaving her immobile. Her rapier has the opposite, she's fast, but the strings aren't good. And as said, Ghirahim took me getting used to. I like using him now, especially when I realized how using his strong attack resulted in changing his combos slightly. Kind of a killer machine. As for the others, I kinda enjoy Lana with the book, her spear is okay, too, but I hate it because I had to redo the Lvl 3 Spear mission several times due to B Ranks (Screw you, Cuccos!!) and I absolutely LOVE using Cia! C-A |
Author: | Pierre [ Fri Jun 12, 2015 8:51 pm ] |
Post subject: | Re: The Legend of Zelda series |
CatMuto wrote: Zelda's Baton is cool with its string, but it has the issue of being slow and leaving her immobile. Her rapier has the opposite, she's fast, but the strings aren't good. And as said, Ghirahim took me getting used to. I like using him now, especially when I realized how using his strong attack resulted in changing his combos slightly. Kind of a killer machine. As for the others, I kinda enjoy Lana with the book, her spear is okay, too, but I hate it because I had to redo the Lvl 3 Spear mission several times due to B Ranks (Screw you, Cuccos!!) and I absolutely LOVE using Cia! C-A I think Zelda is SUPER fun with the rapier. I can't really enjoy the Wind Waker though, feels too slow. |
Author: | CatMuto [ Fri Jun 12, 2015 10:38 pm ] |
Post subject: | Re: The Legend of Zelda series |
Both are fun to use, I'd say I like the Baton a bit more but its lack of speed and Zelda being immobile while using it is a pretty bad disadvantage. I remember her Baton Lvl 2 quest... that one was HARDER than the Lvl 3 one! C-A |
Author: | dullahan1 [ Sat Jun 13, 2015 1:24 am ] |
Post subject: | Re: The Legend of Zelda series |
Yeah, I could never get used to Zelda's rapier. I tried. I admit her Wind Waker is slow, but it's really the only weapon I'll use if I have to use her. I just don't care for her other weapons. |
Author: | CatMuto [ Sat Jun 13, 2015 7:37 am ] |
Post subject: | Re: The Legend of Zelda series |
dullahan1 wrote: Yeah, I could never get used to Zelda's rapier. I tried. I admit her Wind Waker is slow, but it's really the only weapon I'll use if I have to use her. I just don't care for her other weapons. I can't get used to the Dominion Rod. I only used it once or twice because I wanted to try it out and I had the TP DLC, mostly for outfits and Midna, but somehow I can't get my head around it. I have heard others say that it's a great weapon and I do keep some good versions of it around, but for the most part I just don't use it. (Similar to the Great Fairy. Slow as fuck, she's so huge it blocks the screen and I can't see what I'm doing... I did the quests for it and all, but jeez...) C-A |
Author: | tiger_festival [ Sat Aug 22, 2015 2:49 am ] |
Post subject: | Re: The Legend of Zelda series |
I finished Wind Waker recently, only several years late. The short version is: I liked the first half, but disliked the second half. Spoiler: long ass-post containing more detailed opinions |
Author: | CatMuto [ Sat Aug 22, 2015 9:08 am ] |
Post subject: | Re: The Legend of Zelda series |
Quote: it further cemented how much of a threat Ganondorf was. Oh no! Ganondorf has destroyed an island where nobody was living on, Jabun having left the island before he could steal the pearl! What a horrible, monstrous thing of Ganondorf to do! I will never underestimate Ganondorf's truly horrible deeds, ever again! No seriously. How the fuck did the island make you think Ganny was a threat? Nobody was hurt there. Quote: This whole section is forced sidequesting Game padding to give it more time and to release it shortly before Christmas, so it'll sell like hot cakes. Quote: I like the idea of Link having to gain the You know, this makes me think... that could actually be a bit of a cool idea. Link is not owner or immediately accepted by the Gods (or Goddesses, depending on the game) and has to prove himself worthy of wielding the Triforce piece. Like, things he does in the game count for him and after doing so many good deeds that involved him being courageous - or getting more courageous - he ends up summoning/calling the Triforce piece to him. Heck, make helping NPCs be the key! At least that way, I have a damn reason to talk to the moving furniture of the world! Quote: Also, the pirates seemed to have forgotten to return Aryll to Outset Island until the end. Dicks. Maybe she liked the pirate life? I will say, I wonder how their grandmother took the news. You know full well that she was mopey and ill from worry when you return to Outset. Yes, you give her a fairy to cheer her up and she tries harder, but... wouldn't she still be worried? It'd be a cute thing if there was a mention that Aryll sent regular letters to her grandmother post-rescue. Or do it like Earthbound, with Ness' homesickness! Have Link look longingly at mailboxes when he's on an island, obviously thinking he should write a letter to his grandmother. In Earthbound, if you didn't call home for a long enough time, Ness would be struck with the status "Homesickness" and it could result in him not doing something in-battle, because he's thinking of home. Calling mom "healed" it. I wouldn't say make Link incapable of swinging a sword, I know that would become an ANNOYING feature immediately, but just... something that makes him seem more human. C-A |
Author: | Pierre [ Sat Aug 22, 2015 2:33 pm ] |
Post subject: | Re: The Legend of Zelda series |
Quote: Oh no! Ganondorf has destroyed an island where nobody was living on, Jabun having left the island before he could steal the pearl! What a horrible, monstrous thing of Ganondorf to do! I will never underestimate Ganondorf's truly horrible deeds, ever again! No seriously. How the fuck did the island make you think Ganny was a threat? Nobody was hurt there. So lets get hypothetical to explain it: An all-powerful being has been shunned by the one he loves, greek-myth style. In his fury he reaches down and grabs a skyscraper, it's the middle of the night and it's only patrolled from the outside. In his power he then rips the skyscraper from the ground, crushes it and throws it into the ocean. No one was hurt, but it's not for lack of trying it's for random chance. It's not about whether he ACTUALLY hurts people it's about his CAPACITY to hut people. Destroying an island to that extent indicates Ganondorf has power on par with a natural disaster. Sure it was uninhabited at the time but that's just luck, he could have easily chosen Outset island to destroy if it had been the source of his frustrations. Quote: Even worse, someone within Hyrule apparently decided that it was perfectly fine to hide the triforce pieces on the bottom of the ocean floor, also known as HYRULE FIELD, GANONDORF'S DOMAIN. Hey don't be cruel, puzzles are hard for some people. |
Author: | CatMuto [ Sat Aug 22, 2015 3:22 pm ] |
Post subject: | Re: The Legend of Zelda series |
Quote: It's not about whether he ACTUALLY hurts people it's about his CAPACITY to hut people Considering Wind Waker also says that Ganondorf's power returned BECAUSE I pulled out the Master Sword, when Ganny has apparently already been active and capable of pulling this type of shit BEFORE I pull the damn sword out, I'm not trusting them from being capable of showing me what Ganny is actually capable of to begin with. Same with Demise in Skyward. So, if he makes it to the temple as the Imprisoned, we're all doomed. Cause Zelda's there, whatever. How about showing us a Bad Future event? Like, because he made it to the temple, you see the same temple, but maybe days or years after Demise's ascent to power, in absolute shambles and corpses lying all over the place? Just... show me a CONSEQUENCE of not doing something. And Ocarina of Time doesn't count because A) I have already explained how that fuckery makes no sense and B) his ascent to power there didn't kill off any of the annoying NPCs in castle town. The only on-screen death we see is a freaking guard and you have to LOOK for him. C-A |
Author: | Franzise Deauxnim [ Sun Aug 23, 2015 11:09 am ] |
Post subject: | Re: The Legend of Zelda series |
Anyone can kill a bunch of people. Not everyone can blow up an island by themselves. Zelda is still a Nintendo series, and Nintendo isn't going to showcase a villain's power by showing you a pile of corpses. If the Imprisoned makes it to Zelda, Link fails his quest. Why do you need to know or see any more than that? It's the same as if Link fails any other way. Do you need a Bad End sequence every time you get killed by a random Bokoblin or lose your last heart accidently stepping off too high a cliff? |
Author: | CatMuto [ Sun Aug 23, 2015 12:08 pm ] |
Post subject: | Re: The Legend of Zelda series |
Quote: If the Imprisoned makes it to Zelda, Link fails his quest. Why do you need to know or see any more than that? It's the same as if Link fails any other way. Do you need a Bad End sequence every time you get killed by a random Bokoblin or lose your last heart accidently stepping off too high a cliff? I did, in Zelda II. Sure, it was only Ganon's silhouette and a statement saying "Return of Ganon". It at least IMPLIED that something terrible happened - ie. Ganon returns and, given what we may remember from the previous game, Ganny back meant bad for Hyrule. Well, maybe corpses is too much. But maybe just a ravaged, desolate area that was once the Sealed Temple. Heck, maybe go so far as to show Zelda's hair accessory on the floor. Or the bracelet she wore. Considering you don't even know why the Imprisoned making it to the temple is the issue that causes you to lose the game, it might be a neat way to foreshadow. Or even show the desolate landscape and Fi's voice over (or just a text box) saying, "The Hero had failed the Goddess in his quest..." or something. You know, like Chrono Trigger with Lavos appearing and the statement "But the future refused to change..." I admit, I'm among the first who hates longer Game Over screens, especially in games like Final Fantasy, when there's the long cutscenes prior to fighting a tough boss, but at least SOMETHING would be nice. Not just, "Whup! Death approaches!" C-A |
Author: | TheDoctor [ Sun Aug 23, 2015 5:44 pm ] |
Post subject: | Re: The Legend of Zelda series |
Not to change the subject, but I was wondering what it'd be like if there was a game where the roles were reversed. Like, say Link is so gung ho about his role as protector that Hyrule has become an Orwellian society, and you play as Ganondorf who's trying to gain power in order to overthrow the oppressor. Along the way, you have to "kidnap" Zelda and convince her to defect over to your side. |
Author: | dullahan1 [ Sun Aug 23, 2015 5:45 pm ] |
Post subject: | Re: The Legend of Zelda series |
Franzise Deauxnim wrote: Do you need a Bad End sequence every time you get killed by a random Bokoblin or lose your last heart accidently stepping off too high a cliff? It's never an accident when I play. =) |
Author: | CatMuto [ Sun Aug 23, 2015 9:40 pm ] |
Post subject: | Re: The Legend of Zelda series |
TheDoctor wrote: Not to change the subject, but I was wondering what it'd be like if there was a game where the roles were reversed. Like, say Link is so gung ho about his role as protector that Hyrule has become an Orwellian society, and you play as Ganondorf who's trying to gain power in order to overthrow the oppressor. Along the way, you have to "kidnap" Zelda and convince her to defect over to your side. Fans have been having that AU idea for years. I doubt Nintendo will do it, though, considering this whole timeline thing they coughed up and curse they produced. Only way they would do it where Ganny is the "Good guy" is if the big revelation is that Link is possessed by the spirit that makes Ganny evil in most games. And it'll end with beating the possession out of Link and putting it into Ganny... and then you'll fight Ganny, because it's a goddamn Zelda game. Quote: dullahan1 wrote: Franzise Deauxnim wrote: Do you need a Bad End sequence every time you get killed by a random Bokoblin or lose your last heart accidently stepping off too high a cliff? It's never an accident when I play. =) Pffff, 50 meter drop, I can survive this-SPLAT! ...crap. C-A |
Author: | dullahan1 [ Sun Aug 23, 2015 10:04 pm ] |
Post subject: | Re: The Legend of Zelda series |
CatMuto wrote: dullahan1 wrote: Franzise Deauxnim wrote: Do you need a Bad End sequence every time you get killed by a random Bokoblin or lose your last heart accidently stepping off too high a cliff? It's never an accident when I play. =) Pffff, 50 meter drop, I can survive this-SPLAT! ...crap. C-A My Skyward Sword playthrough in a nutshell. =) |
Author: | CatMuto [ Thu Oct 01, 2015 6:23 pm ] |
Post subject: | Re: The Legend of Zelda series |
The Legend of Zelda: The Wind Waker: Wait, my boat is the King of Hyrule? Tetra is Princess Zelda? And the ocean is Hyrule after it's been flooded? Can someone, please, explain to me how that is in any form, shape or way a spoiler or plot twist? It is not a twist or shock! You know why? BECAUSE THE GODDAMN GAME SPELLED IT OUT TO YOU IN THE GODDAMN, UNSKIPPABLE SCROLL-OPENING! It flat out tells you, because the Gods were sick of the Hylians constantly asking them to help them and give them the Hero back, the Gods went "Screw this" and flooded Hyrule. How is this a spoiler for anyone?! C-A |
Author: | tiger_festival [ Thu Oct 01, 2015 6:32 pm ] |
Post subject: | Re: The Legend of Zelda series |
CatMuto wrote: The Legend of Zelda: The Wind Waker: Wait, my boat is the King of Hyrule? Tetra is Princess Zelda? And the ocean is Hyrule after it's been flooded? Can someone, please, explain to me how that is in any form, shape or way a spoiler or plot twist? It is not a twist or shock! You know why? BECAUSE THE GODDAMN GAME SPELLED IT OUT TO YOU IN THE GODDAMN, UNSKIPPABLE SCROLL-OPENING! It flat out tells you, because the Gods were sick of the Hylians constantly asking them to help them and give them the Hero back, the Gods went "Screw this" and flooded Hyrule. How is this a spoiler for anyone?! C-A http://youtube.com/watch?v=JX5Tp4sZbFQ Spelled out, you say? |
Author: | Pierre [ Thu Oct 01, 2015 8:13 pm ] |
Post subject: | Re: The Legend of Zelda series |
Also I'd say at a push the opening only spoils the ocean bit. Nothing I remember about Tetra or the King of Red Lions |
Author: | CatMuto [ Thu Oct 01, 2015 9:06 pm ] |
Post subject: | Re: The Legend of Zelda series |
Pierre wrote: Also I'd say at a push the opening only spoils the ocean bit. Nothing I remember about Tetra or the King of Red Lions My post was specifically referring to the whole flood and Hyrule thing, not the Tetra and KoRL thing. Hence why I bolded that part. (Though, I personally think Tetra = Zelda was kinda obvious, mostly because she just looked so much like Sheik) C-A |
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