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PW AA: Trials after Justice Progress report!
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Author:  SilentBobX [ Tue Oct 28, 2008 8:50 am ]
Post subject:  PW AA: Trials after Justice Progress report!

Hey guys, SilentBobX here.

It’s been nagging at me for a while now, but I think it’s time I’ve tried my hand and start on a fan project, for an Ace Attorney game. I have some idea’s I’d like to share, to see if anyone is interested in helping. Hiatus and help needed

Spoiler:
Image


Image
Title: Ace Attorney: Trial’s after Justice (Gyakuten Saiben 2.5)
Project head: SilentBobX
Current contributer: FerdieLance is working the game engine on PyWright. Various artists contributed B/W pictures. Rina-Chan has voiced Maya.
Scripting: Starting script of Episode three: Turnabout Daredevils.
Spriting: Can't draw sprites anymore, but have a way of getting it done. Will require lot's of editing.
Status: Two Turnabouts done! Two more to go!
What I have: Well, you may have seen some of my sprite’s in the sprite thread. If not click on the link under my sig and have a look see. I suppose for now I’ll give a synopsis for each of the 4 cases.
ATTENTION: You need PyWright to play the game! Unzip game and put in PyWrights game folder.
http://pywright.dawnsoft.org/wordpress/downloads/

ImageImage
ImageImage

http://www.mediafire.com/download/kyw18 ... Wright.zip

Ep. 1: Checkmate and Turnabout. The basic tutorial trial, for the game. Maya, is the replacement attorney for Phoenix. As he’s, unfortunately, slept in and will be late to the court house. Maya is to defend a painter, who is accused of strangling someone whom he was painting.
Number of Episodes: 2
Status: Complete

Ep. 2: High School Turnabout. (Hasn’t that one been used lot.)
Phoenix is asked to represent a custodian, by a fellow employee. The custodian is accused of stabbing a student. Along the way, he face’s a new prosecutor, ex-Navy Lieutenant Hawk, who doesn’t approve of the way Phoenix has handled some of his cases.
Number of Episodes: 5
Status: Complete

Ep 3: Turnabout Daredevil’s. Dragged to a stadium event by Maya and Pearl, Phoenix takes the case of a stunt driver, who is accused of robbing a bank, and hitting and killing a pedestrian with their vehicle, all while unveiling a secret plot against the defendant. Along the way, Phoenix discovers a little more of Hawks past, and finds out his true character.
Number of Episodes: 5
Status: Complete

Ep 4: Turnabout Legends. Phoenix and Maya are invited to a celebratory dinner at a Navy base. But murder and mayhem is the only thing on the dinner menu. (CHEESE) Gumshoe is accused of murdering a Navy Captain, leaving it up Phoenix to defend the helpless Detective. In an epic trial, the truth must be uncovered and a past trial revealing Luis Hawk’s secret will be discovered. But with a case with so many unanswered questions Phoenix will need his friends to help him find the truth of this dark case.
Number of Episodes: ??
Status: Starting X_X

(Some of the case descriptions, may change in the final product.)

Author:  MrCheeze [ Tue Oct 28, 2008 9:06 pm ]
Post subject:  Re: PW AA: Trial's after Justice.

You don't really need a tutorial, we've played the games.

Depending on the case maker you choose, I might or might not be able to help.

I saw your sprite thread that you need an animating program.

Author:  DramaticaXIV2 [ Tue Oct 28, 2008 10:14 pm ]
Post subject:  Re: PW AA: Trial's after Justice.

MrCheeze wrote:
You don't really need a tutorial, we've played the games.


People want their fangames to be as realistic as possible. :yogi:

Author:  Bad Player [ Tue Oct 28, 2008 10:24 pm ]
Post subject:  Re: PW AA: Trial's after Justice.

This seems really interesting. I hope you are able to do this relatively quickly! I'm no good with scripting or bging, either :sadshoe:



Also, for your first case, I think a better name might be "Check and Turnabout" b/c that fits in more with the checkmate phrase and stuff... just an idea....

Author:  MrCheeze [ Wed Oct 29, 2008 1:26 am ]
Post subject:  Re: PW AA: Trial's after Justice.

Or Turnabout and Mate. I think that's a bit better sounding.

Author:  KSA_Tech [ Wed Oct 29, 2008 3:03 am ]
Post subject:  Re: PW AA: Trial's after Justice.

Looks interesting. :maya:

If you decide to use PWLib, I can help with tips and info as needed.

Author:  SilentBobX [ Wed Oct 29, 2008 5:42 am ]
Post subject:  Re: PW AA: Trial's after Justice.

Quote:
You don't really need a tutorial, we've played the games.


Quote:
People want their fangames to be as realistic as possible. :yogi:


Yeah, what he said. Maya'd make a good canadite for Rookie attorney for a tutorial case.

Quote:
Also, for your first case, I think a better name might be "Check and Turnabout" b/c that fits in more with the checkmate phrase and stuff... just an idea....


There's a good reason for the title name. You'll just have to wait and see, what it'll mean then.

Quote:
Looks interesting. :maya:

If you decide to use PWLib, I can help with tips and info as needed.


Unfortunatly, PWLib is too complicated for me to use. I don't have to know how on using script type game program like that. I don't know if i'd be able to understand that stuff. Though if there's an easy to understande method, i'm all ears.

I think I need to find a Voice actor for Lt. Prosecutor Hawk, and have him make me a voice file saying OBJECTION. I already have some for Maya.

Maya saying HOLD IT!
http://www.ebaumsworld.com/audio/play/80697726

TAKE THAT!
http://www.ebaumsworld.com/audio/play/80697728

OBJECTION!
http://www.ebaumsworld.com/audio/play/80697725

They were made by Rina-Chan. Also, please do not take these without permission.

Author:  KSA_Tech [ Wed Oct 29, 2008 5:53 am ]
Post subject:  Re: PW AA: Trial's after Justice.

I think the easiest method to learn PWLib is to talk to me on MSN (since I can kill any doubts in real time).

I got sidetracked by video and other stuff, so Shinku isn't done yet (it would make PWLib a lot easier).

I can say that anyone can understand AHLSL (thus PWLib) given a bit of time, some motivation and someone helping. It looks hard at first, I won't deny it.

Author:  SilentBobX [ Fri Nov 14, 2008 9:14 am ]
Post subject:  Re: PW AA: Trial's after Justice.

Quote:
I can say that anyone can understand AHLSL (thus PWLib) given a bit of time, some motivation and someone helping. It looks hard at first, I won't deny it.


Thank you very much, KSA_Tech, but unfortunatly, i don't think i'll be able to learn something as complex as PWLib. Although I do very much appriciate that you were willing to have a sit down with me and talk me through some of it's features. Time, as you say I needed, isn't somthing I have though. I have a Stressful job that keeps me from my computer and I also need some of the Extra time to go and Sprite some new characters (plus I have a Webcomic to run on the side as well. :acro: ). I think PyWright might be a good program for me to use. I just need to learn how to use it, as it looks the easiest.

Author:  DDRKhat [ Fri Nov 14, 2008 10:08 am ]
Post subject:  Re: PW AA: Trial's after Justice.

SilentBobX wrote:
Quote:
I can say that anyone can understand AHLSL (thus PWLib) given a bit of time, some motivation and someone helping. It looks hard at first, I won't deny it.


Thank you very much, KSA_Tech, but unfortunatly, i don't think i'll be able to learn something as complex as PWLib. Although I do very much appriciate that you were willing to have a sit down with me and talk me through some of it's features. Time, as you say I needed, isn't somthing I have though. I have a Stressful job that keeps me from my computer and I also need some of the Extra time to go and Sprite some new characters (plus I have a Webcomic to run on the side as well. :acro: ). I think PyWright might be a good program for me to use. I just need to learn how to use it, as it looks the easiest.

well if you do not have the time, you could pass the script to someone with more experience and ask them kindly to code for you.

Wouldn't be too hard for me, all I would need is a script to follow so I know how the game is supposed to act, it only took me 29 hours to do Case 1-1 from Gyakuten Saiban 1. :yogi:

Author:  SilentBobX [ Fri Nov 14, 2008 6:27 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Maya Shout's Objection... Ect)

Quote:
Wouldn't be too hard for me, all I would need is a script to follow so I know how the game is supposed to act, it only took me 29 hours to do Case 1-1 from Gyakuten Saiban 1.


Hmm, that doesn't sound like a bad Idea at all. I'll come up with a Test Trial Script and see what can be done with what I have. Unfortunatly, I got a Nasty Virus in my hard-drive, and it'll need replacing. Would you be up to it in the near Future, DDRKhat? I don't want to take time away from you if you're busy.

Author:  SilentBobX [ Sat Feb 14, 2009 7:20 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Maya Shout's Objection... Ect)

We have official Art of Luis hawk!

Spoiler:
Image


It's kinda awsome to see Luis drawn out this way. ^^ All I need is a Gruop pic and maybe we can get a Trailer for the game going.

Author:  Peter [ Sat Feb 14, 2009 10:16 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Maya Shout's Objection... Ect)

SilentBobX wrote:
We have official Art of Luis hawk!

Spoiler:
Image


It's kinda awsome to see Luis drawn out this way. ^^ All I need is a Gruop pic and maybe we can get a Trailer for the game going.


Looks really awesome, wish I could draw like that :D If you need a voice-actor for him, I could record my voice if you like.

Author:  SilentBobX [ Sat Feb 14, 2009 10:25 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Maya Shout's Objection... Ect)

Peter wrote:
SilentBobX wrote:
We have official Art of Luis hawk!

Spoiler:
Image


It's kinda awsome to see Luis drawn out this way. ^^ All I need is a Gruop pic and maybe we can get a Trailer for the game going.


Looks really awesome, wish I could draw like that :D If you need a voice-actor for him, I could record my voice if you like.


I already have someone to fill in the Role of Luis, But thanks.

Author:  B12Core [ Sat Feb 14, 2009 10:27 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

AADS will be out in BETA quite soon.

There is no scripting for AADS. Just user input.

For example:

Scr1Text=OBJECTION! will place Objection on the screen.

AADS's 'scripts' are just variables that you define to make a game. It's quite easy to figure out, I'll show it to you after it's finished. Your sprites will also be embedded in the ROM, so you will be able to just define the animation variable with your sprites' animation IDs to call them onto your screen.

Author:  KSA_Tech [ Sat Feb 14, 2009 11:24 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

And remember DDRKhat mentioned helping you with the coding part.

I can get the sheets in usable format for PWLib simple animation if you want to as well (DDRKhat asked me o generate the sheets some time ago).

Author:  Bad Player [ Sun Feb 15, 2009 1:01 am ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

Who made that? That is amazing! You could've posted that that was the new official art of a character from GS5 or GK and I would've believed you...

Author:  SilentBobX [ Sun Feb 15, 2009 1:45 am ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

Bad Player wrote:
Who made that? That is amazing! You could've posted that that was the new official art of a character from GS5 or GK and I would've believed you...


Oh, the Trouble I could have caused If I said it was official GS5 art! :gant:

The name of the person who drew the picture for me name is Mazjojo. It was his first time drawing Ace Attorney art, so I sent him some reference art Of Phoenix so he could get the style down.

Author:  SilentBobX [ Sun Feb 15, 2009 9:14 am ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

I dicided to make a Box art for the game, so I had a little fun whipped something up. You can see it on the first post. BTW Can anyone make the "Trials after Justice" under the Ace Attorney logo. That'd help alot. :redd:

Quote:
AADS will be out in BETA quite soon.

There is no scripting for AADS. Just user input.


I'll be sure to check it out. I've been meaning to get a script together for DDrkhat to work on, but I've been so busy with work and home chores, I've neglected it. I appriciate khat's help so far, but I don't want to burden 'em with my stuff. Other people have things to do on they're own, and I don't want to get in there way and take up they're time, So I'de like to, if possable, to try and do stuff on my own when I can make time. And with the way things are going at my job, I don't know when I'll get a chance to write the script...

Author:  RandomJibberish [ Sun Feb 15, 2009 9:21 am ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

I can do that. What kinda style text do you want?

Author:  SilentBobX [ Sun Feb 15, 2009 9:27 am ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

Hmm... I'm not sure. :yogi:

It can be like the other Names, like JfA and TaT, Black outlines on the gold text. If you wanna put lines bars and such, over, under it that'd be okay. (I'm not good with coming up with titles and Logo's :sadshoe: )

Author:  RandomJibberish [ Sun Feb 15, 2009 10:27 am ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

Image

That okay? It should look better when you downsize it to fit on the cover.

Author:  SilentBobX [ Sun Feb 15, 2009 5:09 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

That's good. Thanks you very much Random. I'll apply it as soon as I can.

Edit: man.... that cover is Sooooo awsome now. :redd:

Author:  RandomJibberish [ Sun Feb 15, 2009 5:34 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

You're welcome :godot:

I love that art you got... I need to get some for my game so I can remake my cover with updated graphics :P

Author:  FoolMeNever [ Sun Feb 15, 2009 6:45 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

If you need it, I could animate the sprites. :pearl:

Unfortunately, this would be the only way I could help, XD

Author:  Nimbus [ Sun Feb 15, 2009 7:38 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

Why is it that one of his lenses is opaque and the other is transparent?

Author:  RandomJibberish [ Sun Feb 15, 2009 8:08 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

Spoiler: GS4
BECAUSE HE'S KRISTOPH.5 :garyuu:

Author:  SilentBobX [ Sun Feb 15, 2009 8:17 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

RandomJibberish wrote:
Spoiler: GS4
BECAUSE HE'S KRISTOPH.5 :garyuu:


Yes, except he not a Killer like 'ol Kristoph is. :jake:

I didn't have much reference to give the artist, so he just took what was on my sprite sheet, and he came up with what he could. I kinda like it. :minuki:

Author:  RandomJibberish [ Sun Feb 15, 2009 8:43 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

That's because He's got the nice side of Kristoph. He managed half of the variable glasses shading, though :P

EDIT: Wow that made no sense :godot:

Author:  Bad Player [ Sun Feb 15, 2009 10:46 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

Double-Glasses Shading (Non-White): Good, but will turn evil. The more evil the color, the more evil s/he will become.
Double-Glasses Shading (White): There will be a plot twist involving this character.
Single-Glasses Shading: 'Cause it's cool :godot:
No Shading (Other characters have shading): Nothing special with this guy
No Shading (No other characters have shading): You can't tell, because the artist may just not like glasses-shading.

Author:  SilentBobX [ Fri May 08, 2009 4:53 am ]
Post subject:  Re: PW AA: Trial's after Justice.(Official Art of Luis Hawk!)

Progress report.
I've gotten some Artists together to help with B/W pictures for my game. I have one I'de like to share: the crime scene photo for the first case.
Spoiler:
Image

That's it for now.

Author:  MrCheeze [ Fri May 08, 2009 8:27 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(crime scene photo)

Very well done. Only problem is the flat table and chair.

Also, the assistant Phoenix from your avatar is good too, you should submit it to C-R.

Author:  SilentBobX [ Mon May 25, 2009 11:03 pm ]
Post subject:  Re: PW AA: Trial's after Justice.(crime scene photo)

We now have a B/W scene told through the view of the witness, as re recalls events from the first case.

Spoiler:
Image


As far as progress on the game is going, I've almost completed the script for the first half of the case. After that, I need to input the actions and such and send them to DDrkhat.

Author:  Bad Player [ Tue May 26, 2009 12:14 am ]
Post subject:  Re: PW AA: Trial's after Justice. Progress report! 5/25/09

Where do you get the people to make these awesome images?! :beef:

Author:  SilentBobX [ Tue May 26, 2009 1:03 am ]
Post subject:  Re: PW AA: Trial's after Justice. Progress report! 5/25/09

Bad Player wrote:
Where do you get the people to make these awesome images?! :beef:


Aheh heh, I scoured Deviant Art for some worthy artists. Of course this also means I have to pay them, which isn’t so bad, since I got ALOT of money anyway. :redd:

They're all very helpful, so it's very much worth it.

Author:  SilentBobX [ Mon Jun 08, 2009 1:37 am ]
Post subject:  Re: PW AA: Trial's after Justice. Progress report! 5/25/09

Alright folks. SilentBobX here to ask for some much needed help.
First a progress report. I finally have the first script written up for case 1-1 of “Trials after Justice”. All I need to do is proof read it, and that’ll be it. Now, the next part is choosing a casemaker to help make this game. Unfortunately, I’m at a loss at what to choose. I DO NOT for the life of me know how to go about programming, type codes or whatever. I CAN’T do it. PWLib would probably kill me, and I’ve strained myself trying to learn PyWright, only to get large headaches... I’m just not able to do that sort of thing, which is why I’m asking for help. Now, I know DDRKhat said he would be able to, But I’m not sure he’s able to since he seems to be busy when I contact him. So as not to get in his way with whatever he’s doing, I’ll try to ask someone else. What I couldn’t do, that Khat asked me to do, was to put in the actions for the game in the script. Things like, Flash’s on the screen, Screen Rumbling/shaking, blue text, red text, Courtroom, background commands and sprites that had to be used here and there, ect. And know this is something I need to do, but ATM trying to find time to type things like this up is very taxing on me. It’s the end of the school year, and my job gets harder in the summer and that gets in the way of development. Trying to find time to make Sprites is just as hard. So, yes, I’m pleading for help in this area. I seriously need help from someone who can help put together this case with adding in action and such. I know it sound like I’m acting lazy, trying to put this kind of effort on someone else, But if I could do it myself I would. I wish programming was easier but it isn’t and I know all the kinds of hardships it must take to put a game together. So if anyone out there can lend a hand in this particular area, and if you can help me create a case using whatever casemaker you think might work, please contact me. It would be very much appreciated if you could. I’m sorry if it sounds like I’m being selfish with my request, But I just don’t have the proper time to do some of the tedious things, and am in dire need of help.

Author:  ReturnofthePhoenix [ Wed Jun 10, 2009 9:17 am ]
Post subject:  Re: PW AA: Trial's after Justice. Progress report! 5/25/09

SilentBobX wrote:
Alright folks. SilentBobX here to ask for some much needed help.
First a progress report. I finally have the first script written up for case 1-1 of “Trials after Justice”. All I need to do is proof read it, and that’ll be it. Now, the next part is choosing a casemaker to help make this game. Unfortunately, I’m at a loss at what to choose. I DO NOT for the life of me know how to go about programming, type codes or whatever. etc.


Hm. Well, I know NOTHING about PwLib and any game programming software. All I can help with is the animating and the scripting.

Author:  ReturnofthePhoenix [ Wed Jun 10, 2009 11:07 am ]
Post subject:  Re: PW AA: Trial's after Justice. Help Wanted! PLZ read! 6/07/09

Hey. I got you some Finn Gerpain sprites.

ImageImageImageImageImageImage

Are you going to need the side sprites of Finn yet?

Author:  MrCheeze [ Wed Jun 10, 2009 4:16 pm ]
Post subject:  Re: PW AA: Trial's after Justice. Help Wanted! PLZ read! 6/07/09

You HAVE tried AAO, right?

Author:  SilentBobX [ Wed Jun 10, 2009 6:15 pm ]
Post subject:  Re: PW AA: Trial's after Justice. Help Wanted! PLZ read! 6/07/09

MrCheeze wrote:
You HAVE tried AAO, right?


Nah, I wanna try for a professional look for the game. That and you have to use Firefox for that site. I hates that Firefox. No worries, The person making the music for me may have found someone who can lend a hand with programming.

Quote:
Are you going to need the side sprites of Finn yet?


Whenever you can get to them, so take your time.

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