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Morgan Wright: Ace Attorney - Officially Dead https://forums.court-records.net/viewtopic.php?f=36&t=30205 |
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Author: | MrTailsluver [ Thu Feb 27, 2014 1:49 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
MrTailsluver wrote: Its gonna have three cases, the final one having way more work done on it than the last two. Okay, ive changed it to 4 cases, if i think i can, ill do five. |
Author: | megamike15 [ Thu Feb 27, 2014 6:47 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
just make as many cases as the story needs. i'd rather have 4 good well made cases rather then 5 rushed cases tbh. |
Author: | MrTailsluver [ Thu Feb 27, 2014 8:20 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
This fourth case is last-minute. Spoiler: Third case |
Author: | MrTailsluver [ Sat Mar 08, 2014 4:20 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
New Verison of the game is out! link right here: https://www.mediafire.com/?vn1kgm68a59y3ls Just dont play the third case, i havent even worked on it yet. |
Author: | Shizuka [ Sat Mar 08, 2014 9:27 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Why not edit the first post and include the latest update there? Makes more sense than it being on the second page of the thread. Also, if you need an editor for the script, (grammar, punctuation, etc.) I might be able to help you out there. No promises though. Otherwise, good luck on finishing the game. |
Author: | MrTailsluver [ Sat Mar 08, 2014 11:50 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Ok, i need an artist (or spriter if your prefer) that doesnt care if they get spoiled with this one thing i need. Please message me if you want to know what it is. |
Author: | MrTailsluver [ Mon Mar 10, 2014 12:58 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Man my mind is blank on this question: Can the defendant give their defense attorney (or the player) an letter to allow them to investigate, or does a higher authority need to grant permission? i, for some reason, cant think if thats right or not. |
Author: | MrTailsluver [ Fri Mar 14, 2014 7:37 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
I just realized why Ron saying his name and occupation felt just wrong to me, i was playing conflict of interest, and Spoiler: Conflict of interest case 2 so im changing it to "Im unemployed" or just "unemployed" becaused saying "Ron delite, Unoccupied" just doesnt seem right to me." |
Author: | BonnyMono [ Sat Mar 15, 2014 3:12 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
It works both ways really. Rofpa probably did that because his character is... well... Blunt. "Ron Delite, Unoccupied." "Ron Delite, Unemployed." It works both ways, nothing is wrong. |
Author: | MrTailsluver [ Sat Mar 15, 2014 5:18 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Looking back at that post now, i realized i was tired. :| but im still keeping the unemployed thing, because to me (my brain cant make much sense of it either) saying "Ron Delite, Unemployed" is alittle more....'formal' i-i guess. dang my brain is bleh today. |
Author: | MrTailsluver [ Sun Mar 16, 2014 3:35 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Until i get the backgrounds i need, i guess ill work on the flashback case. which is gonna be a REALLY long mutha****a. anyone who wants to help wit da script (and doesnt mind being spoiled) just message me. ^_^ Oh yeah, and about that thing i needed a spriter for, nevermind bout dat. i actually need another spoiler-ish character, so spriters for him are welcome. |
Author: | MrTailsluver [ Thu Mar 20, 2014 7:26 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Im thinking of either using a canon prosecutor for the flashback case, or using a prosecutor from here. And if i do use a canon prosecutor, its either franziska, or young klavier. Which one should i piiick! Its fri- ...-_- |
Author: | MrTailsluver [ Sun Mar 23, 2014 6:45 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
New Version! Link is on the first post! I did alittle bit more work in the first case. kinda getting its officialness right, did alittle on the second, and started the third. Constrcutive Criticism is welcomed! EDIT: CRAP, i forgot to change the intro.txt file for "a writer's turnabout" from "script scene3" to "script scene1" oh, and i use 0.987 now. because yay for the "addev" command not working! |
Author: | Blizdi [ Sun Mar 23, 2014 7:15 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
MrTailsluver wrote: New Version! Link is on the first post! I did alittle bit more work in the first case. kinda getting its officialness right, did alittle on the second, and started the third. Constrcutive Criticism is welcomed! I am going to check it out now :) Will post back |
Author: | Darth Wiader [ Mon Mar 31, 2014 4:00 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
MrTailsluver wrote: Constrcutive Criticism is welcomed! Let’s get started. Spoiler: My review |
Author: | MrTailsluver [ Mon Mar 31, 2014 9:54 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Darth Wiader wrote: - Maya is invisible . I mean, her sprites just refuse to load. Maybe she’s just hiding behind the defense lobby’s couch? Maya is invisible again . Even her namebox doesn’t appear. Is she turning state's evidence and going under witness protection program, or something? Maybe it’s a good time to hear out her version of this story. …or not. That bug happened when i put the game into the 0.987 version of PyWright (I started out on that version, but i switched to 0.986, but then switched back because in the second case evidence wouldnt add right) i soon found out that the switch (or me) COMPLETELY deleted her folder, thus me putting it back, but instead of using her official sprites, i replaced them with a older maya sprite, made by Yuneia. Darth Wiader wrote: - During the intro, mute everything that is said (because it's always muted in AA games, even though this time the killer's gender is obvious). Uhm, i thought i already did that in version 5...unless you got a different version. if you got version 5 and that hasnt been done yet, then that'll be fixed in version 6...WAIT A MINUTE! i just checked version five, and thats fixed! I guess i wont need to reply to this anymore. but i will keep in mind what you said anyways. Ok, i kinda lied, just one more thing: Darth Wiader wrote: - Another thing I noticed during my playthrough is that you’ve messed with characters’ ages. Why is Maya younger than Apollo? She should be around 25-27. Also, Phoenix should be 35, NOT 31. And Ron should be 30-31 in this game. Maya was changed to her actual age a while ago. in version 5. so yeah, Phoenix's age is because of my Bleck mathmatical-age skillz. i tired judging his age from the Wiki. when i should've just played AJ. Darth Wiader wrote: it might be also a good idea to add some graphics: maps, cut-scenes, characters’ silhouettes etc. instead of black backgrounds. That's the problem, i can't draw. so im using black backgrounds in the intro untill someone asks me if they can draw the cutscenes. Now, ive said all i can (because of the version thing.) |
Author: | drvonkitty [ Tue Apr 01, 2014 12:03 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
I've improved on Morgan's sprites a little bit (fixed the recolouring) if you want it. No credit needed Spoiler: very large image |
Author: | Darth Wiader [ Tue Apr 01, 2014 3:23 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
MrTailsluver wrote: That bug happened when i put the game into the 0.987 version of PyWright (I started out on that version, but i switched to 0.986, but then switched back because in the second case evidence wouldnt add right) i soon found out that the switch (or me) COMPLETELY deleted her folder, thus me putting it back, but instead of using her official sprites, i replaced them with a older maya sprite, made by Yuneia. I guess it'd be a wise choice to always keep up with the latest version available. While some players, like me, keep older versions of PyWright on their HDs (because old cases, like Turrnabout Substitution don't work very well on newer versions), you cannot expect all people to have them, especially that Saluk doesn't provide older builds (please correct me, if I'm wrong here). The alternative solution would be to provide your game alongside with a dedicated version of PyWright, just like Nudalman, the creator of Leon Prinze did. And if you found some kind of bug in the latest version, please report it to Saluk. drvonkitty wrote: I've improved on Morgan's sprites a little bit (fixed the recolouring) if you want it. No credit needed |
Author: | MrTailsluver [ Tue Apr 01, 2014 6:53 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Alright, i think im gonna do a PW vs PL thing and have voice actors for every character. so VOICE ACTORS ARE NEEDED!!!!!!1111111111111212121 Just PM me if you want to do the voices of these characters: Throughout the game: Maya Morgan Apollo Phoenix Judge (Or udgey, if you prefer) Case 1: Ron Randy Payne Ramarez Case 2: Jonathan Perry Joshua Flack Case 3: PM me, if you dont care to get spoiled. Other characters havent been decided Case 4: Characters havent been decided |
Author: | MrTailsluver [ Tue Apr 01, 2014 7:19 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
heres something i should've asked about a long time ago, the logo, can anyone make teh logo? i know it might just be a few minutes in photoshop, but i haz no photoshop, i only haz GIMP, which i probably could use, but it would look like absolute crap. |
Author: | MrTailsluver [ Tue Apr 08, 2014 6:23 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Work has been started on the script for Shining Star Hotel, the crime scene for case 2. I've finally made myself make the script before putting it into the game. for case 1 i just improvised the script, so now i'll know what evidence to show where, where to go, and what to ask. |
Author: | MrTailsluver [ Wed Apr 09, 2014 12:54 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Darth Wiader wrote: the fact that Morgan and Jonathan are just re-colored Phoenix and Miles doesn’t help either Morgan isnt gonna be just a recolored phoenix, he's gonna get apollo's hair. (Look in the port folder, and you'll see a folder named "Morgan Frankensprite") Jonathan is gonna be a recolor for now, im trying to decide what prosecutor from a forum to pick. |
Author: | MrTailsluver [ Wed Apr 09, 2014 3:18 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Some screenshots of the game Notice anything different? oh, and morgan's sprite is done! |
Author: | MrTailsluver [ Thu Apr 24, 2014 1:06 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
alright, updating this again. I've completely redid the ending of case 1, now you have to present the clothing, instead of phoenix. i also kinda explained how and when you get said clothing. And (as seen in the screenshots) i've redone the UI. The only problem im having is the flags. In case 1, i added a statement to Ron's first testimony, that you only get when you press a certain other statement. The only thing is, if you dont press everything, or the certain statement, the new statement still shows up. Anything im doing wrong? I tried putting the statement after the one you have to press, as i put the flag (not the setflag) on that statement, and that didnt work. I put the flag on the witness testimony (not the cross exam) and that didnt work, then i put it in the press of the certain statement, and that didnt work. So i need halp. Also, i've finally did alittle bit on the script of the hotel you go to in case 2, no background yet. |
Author: | MrTailsluver [ Fri Apr 25, 2014 8:51 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
alright, a quick update, i just sent an audition for my little investigations (as a voice actor) and im waiting for them to reply, so if i do get picked (which i very higly doubt) it might be a little while before i even do more to this game. i will do more as soon as i can, this is just an announcement so you wont think im dead if i dont reply to a post or make one. |
Author: | MrTailsluver [ Sat Apr 26, 2014 7:32 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
If someone can do some art for me, that's be appreciated, just PM me if you want to know what they are. (Will have some minor spoilers to the plot though) |
Author: | MrTailsluver [ Sun Apr 27, 2014 8:16 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Alright, i won't be updating this game for awhile, my PC's internet is put so i can't link to any new versions i put out, I'm using my phone right now, when i get internet ill say more, untill then, ill just be browsing the forums, terrah! |
Author: | MrTailsluver [ Sun Apr 27, 2014 9:36 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Ok, my internet is back so, now i can say im an idiot, i went to delete all my stuff out of my recycle bin, and thanks to my keyboard (USB, not built-in since that is broken) my PC deleted my art folder in the game, so i had to get it out of my old version which doesnt have a complete morgan sprite. So imma have to completely redo it. |
Author: | MrTailsluver [ Wed May 07, 2014 2:12 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Alright, at the moment i need these pieces of art for case 2: a picture of a man in a room, looking at the mess a picture of the victim in the doorway with a surprised look on his face a picture of a gun being pulled out of a pocket a picture of the victim with his hands up and a terrified look on his face a picture of a bloodstain on the floor (or wall) A picture of someone being sick (as in throwing up, or with a green face.) a picture of an employee to the hotel in the foreground while in the background is a counter with food on it. And a note with this on it: Spoiler: case 2 story If someone can do those then i will give you ten internets...im kidding, ill give you credit. along with 2 internets. :3 |
Author: | manfred von wright [ Wed May 07, 2014 5:58 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
MrTailsluver wrote: Some screenshots of the game Notice anything different? oh, and morgan's sprite is done! Just a quick word of advice for the future, when adding screenshots of your game from PyWright, make sure to take the screenshots from either DS resolution or PyWright's full resolution, otherwise they end up looking weirdly pixelated and hard to make out and over all makes things look unprofessional: DS Resolution: Other: I hope this helps you in the future. - Ron |
Author: | MrTailsluver [ Mon May 19, 2014 5:00 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
I think Morgan and Jonathan have been recolors long enough, time for them to have actual original character designs! I'll need these poses: Morgan: Normal Sweating Damaged Objection Pointing Document Confident Sheepish Tableslam Hand(s)ondesk Zoom Jonathan: Normal Sweating Damaged Objection Pointing Document Confident Tableslam Hand(s)ondesk Forward Forward grin Forward sidelook Forward damage Forward mad Forward serious Zoom Jonathan (young): Normal Sweating Damaged Objection Pointing Document Confident Tableslam Hand(s)ondesk Zoom Spoiler: Case 3 It doesnt really matter how they look, Just give them the same color of shirt/suit. Send your submission to Firethehedgehog@yahoo.com If you submit one for young jonathan, just send me the prosecutor and DA versions. And (if it makes thing easier) send me .gif files. as i can easily convert them. also NO SPRITE SHEETS as i have no friggin clue how to use them atm. just send me .gifs and pictures liek this: That was named Confident(talk) for young edgeworth |
Author: | MrTailsluver [ Tue May 20, 2014 5:44 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
New version released! check the first post for link. if anyone can fix the flag problem with the statement being visible without pressing the certain statement, do so and please upload it so people can have the experience i wanted them to have. And as always, construcive criticism is welcomed ^^ |
Author: | Blizdi [ Wed May 21, 2014 5:36 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
MrTailsluver wrote: New version released! check the first post for link. if anyone can fix the flag problem with the statement being visible without pressing the certain statement, do so and please upload it so people can have the experience i wanted them to have. And as always, construcive criticism is welcomed ^^ You need the fix the punctuation/capitalization/timing of text... like... seriously... The missing "..." and lowercase i's are in ABUNDANCE! |
Author: | MrTailsluver [ Wed May 21, 2014 5:22 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Blizdi wrote: MrTailsluver wrote: New version released! check the first post for link. if anyone can fix the flag problem with the statement being visible without pressing the certain statement, do so and please upload it so people can have the experience i wanted them to have. And as always, construcive criticism is welcomed ^^ You need the fix the punctuation/capitalization/timing of text... like... seriously... The missing "..." and lowercase i's are in ABUNDANCE! Tell that to my spellchecker! ...Oh, wait, thats me. ...fine, ill do it. i've been playing turnabout adoption which, at the moment, is taking my time. That and im trying to get an older cody hackins sprite. |
Author: | MrTailsluver [ Tue Jun 10, 2014 9:05 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
...how did the game get messed up so friggin much? its like the game reverted itself. the payne sprite somehow renamed itself to the default paynette, and all the buttons reset to their original colors. also now the paynette sprite doesnt even show up. like, wtf happened to it when i left it? *sigh* ill try to get it back, but that'll take hours. so no updates untill the game is back to what i had it. |
Author: | MrTailsluver [ Tue Jul 01, 2014 3:19 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Since i didnt get any submissions, i decided the sprites for Morgan and the now brother-to-no-canon-characters prosecutor Jack Yamati. i got the sprites for them here The first and third cases have changed according to the sprites. Will release next version soon, with these new sprites. after i playtest the cases of course, |
Author: | MrTailsluver [ Sat Jul 05, 2014 12:13 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
Version 7 with the new sprites released! link also on the first post! link: https://www.mediafire.com/?kr2ztodo9a7obqi Constructive criticism welcomed! |
Author: | Guest [ Sun Jul 06, 2014 2:25 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
First and foremost, the grammar *really* needs to be fixed up. It's difficult to play it with the amount of grammatical errors and typos. Secondly, the dialog just feels wrong. Interactions between characters feel very forced and very un-genuine. That said, the concept for the game is cool, and the sprite work is actually pretty good, just... the main content of Ace Attorney is the text, and no offense but at the moment the text just isn't very good. But I am sure you can improve this and I look forward to seeing the end product, once it's completed and everything is fixed. |
Author: | BonnyMono [ Sun Jul 06, 2014 10:22 am ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
There's also the matter of updates being released. Please do NOT upload until the case is finished. Too many updates will cause a hindrance to the project itself. And you should also hire beta-testers and proofreaders for that matter. You can also get some help for other people to help you make original characteristics if you wish, of course. That said, just take your time making the case itself instead of downloading updates. (Not to mention, the matter of unneeded sprites comes at hand once again.) |
Author: | Ropfa [ Sun Jul 06, 2014 5:33 pm ] |
Post subject: | Re: Morgan Wright: Ace Attorney - Second case in the works |
BonnyMono wrote: There's also the matter of updates being released. Please do NOT upload until the case is finished. Too many updates will cause a hindrance to the project itself. And you should also hire beta-testers and proofreaders for that matter. You can also get some help for other people to help you make original characteristics if you wish, of course. That said, just take your time making the case itself instead of downloading updates. (Not to mention, the matter of unneeded sprites comes at hand once again.) My personal thoughts on this: Updates are fine, but they should be released rather conservatively. Making too many gives a bad impression. Beta-testing / proofreading before the release is an absolute must. And other people should help you do it, because it's very easy to accidentally skip your own mistakes. Given the fact that many people on this site will volunteer to either proofread or beta-test fan games, there isn't any excuse not to do either of those two things. Simply put, if you're releasing something that hasn't been proofread or beta-tested, you're releasing an unfinished project. Do that too often and you're going to have a very hard time getting people interested in this game. AA is a very text and story driven series, so this stuff is important. Honestly, I'd suggest working on fixing the dialogue and any plot holes before you even get started on improving sprites or releasing a new case/game/update. People will care a lot more if the dialogue is hard to read than if the sprites are just recolored canon characters. |
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