Board index » Phoenix Wright » Defendant's Lobby » The Hydeout (GS4)

Page 1 of 1[ 11 posts ]
 


gs4 rip beginsTopic%20Title

Sir

Gender: None specified

Rank: Suspect

Joined: Thu Apr 12, 2007 11:51 am

Posts: 29

http://deufeufeu.free.fr/gs4/bgs/
(spoilers inside)
Re: gs4 rip beginsTopic%20Title
User avatar

some sort of diabolical mastermind

Gender: Male

Location: Frontier Alpha Centauri

Rank: Medium-in-training

Joined: Tue Feb 27, 2007 8:16 am

Posts: 578

Whoawhoawhoawhoa!
Kyouka wears glasses?
Image
Re: gs4 rip beginsTopic%20Title

Muhna muhna.

Gender: None specified

Location: Location, Location.

Rank: Desk Jockey

Joined: Sun Apr 08, 2007 3:04 pm

Posts: 104

Spoiler: Very vague spoiler
He used to.

I haven't been hit by a car, nobody's coming at me with a switchblade, the tectonic plates aren't splitting apart, and it isn't raining blood, so I guess this is a good day!
Re: gs4 rip beginsTopic%20Title
User avatar

Deputy of Self-Esteem

Gender: Male

Location: Connecticut

Rank: Admin

Joined: Thu Feb 22, 2007 8:36 pm

Posts: 3449

Remember folks. The Forums are still in GS4 Anti-Spoiler mode. Keep your comments about the pictures behind spoiler tags.

I'm moving this topic for the time being.
Image
Bump - bump - bump - bump - bump - bump - bump
Re: gs4 rip beginsTopic%20Title

Sir

Gender: None specified

Rank: Suspect

Joined: Thu Apr 12, 2007 11:51 am

Posts: 29

I'm not quite sure if people here would be excited by my advances in this. As almost no one liked my bgs dump....
But for those interested, I've almost recovered the new tilemaps format. It was quite hard because it seems they decided to use layering features of the ds.
Image
Re: gs4 rip beginsTopic%20Title
User avatar

lol, rsmarty

Gender: None specified

Rank: Suspect

Joined: Wed Apr 11, 2007 6:17 pm

Posts: 9

Hey, I was thinking about PMing you sometime to tell you that. <_<

Personally, I'd like to know how in the world you're like, even extracting this stuff.
I was using LoadingNOW's unlz_gba program which decompresses the LZ77 encryption for your viewing pleasure, and I had noticed something similar which can actually be seen if you're playing GS4 in no$gba. The characters fade in in layers; and there are two layers used: One for the general clothing, and the other for skin, hair tones etc. to construct a total of 32 colors per each sprite. It makes sense, seeing as they're viewable in 16-bit color although it's near-impossible to just go about blindly coloring the palette. In a sort, these sprites are kind of like puzzles - there's the skin/eye/hair layers which are overlayed upon the clothing layers. To those casual spriters - it's like they provide a spritesheet for each character - and then certain areas are recalled to display the sprite onscreen. This was actually that "secret" I was going to share with you guys - the trick to these sprites is putting the two layers together, and coloring both of them with the 16-color format in mind for each layer.
rofl
and we thought this was going to be tough without TilEd not working at first XD

So yeah, if you don't mind my onslaught of PMs, DFF, I'm going to ask you a series of things on how on earth you're ripping this stuff. It also interests me because you're actually able to rip the correct palette as well (of course, that's all about finding where the palette is stored in the ROM). I know this has to do with LZ77 compression, etc....and yeah, I'm dying to know about this type of stuff because, see, I'm a sprite ripper too and seeing your work here as well as LoadingNOW's, I feel like such a noob in comparison because I'm still putting tiles together by hand and BSing the palettes ;___;

you and LdngNOW = my new heroes ;___;
So yeah, hope you don't mind my upcoming PM onslaught. XD
Re: gs4 rip beginsTopic%20Title
User avatar

nuuuuu, stoooooop

Gender: Female

Location: America

Rank: Admin

Joined: Fri Feb 23, 2007 5:16 am

Posts: 5255

deufeufeu wrote:
I'm not quite sure if people here would be excited by my advances in this. As almost no one liked my bgs dump...
Image


It's not that! It's just that you didn't label anything. I think people are afraid to click through what you've posted for fear of spoilers. Adrian
ImageImage
Re: gs4 rip beginsTopic%20Title

Sir

Gender: None specified

Rank: Suspect

Joined: Thu Apr 12, 2007 11:51 am

Posts: 29

But this is a full dump. There is no labels in the rom.

As for the how I do it. I've develloped my own techniques. I start by taking the data and try to build a viewer, using just logical considerations about data organization. I've never runned this game, neither on my ds nor in an emulator. Which is funny, don't you find ?
I've started to write a tutorial for my techniques, you can find it here
http://deufeufeu.free.fr/romhack/romhackcourse.pdf . It's still in a very early stage.
Re: gs4 rip beginsTopic%20Title
User avatar

The Missing Link

Gender: Male

Location: Florida, USA

Rank: Medium-in-training

Joined: Tue Feb 27, 2007 7:46 am

Posts: 432

I already asked this in the other rip thread, but do you have the defense-witness-prosecution transition which make the full courtroom and do you have the defense/prosecution benches?
Re: gs4 rip beginsTopic%20Title
User avatar

Hi

Gender: None specified

Rank: Decisive Witness

Joined: Tue Feb 27, 2007 5:41 pm

Posts: 240

Apeman1813 wrote:
I already asked this in the other rip thread, but do you have the defense-witness-prosecution transition which make the full courtroom and do you have the defense/prosecution benches?

viewtopic.php?p=28287#p28287 Mikker ripped them.

Good luck Deufeufeu. Can't wait to see all the sprites.
Re: gs4 rip beginsTopic%20Title
User avatar

The Missing Link

Gender: Male

Location: Florida, USA

Rank: Medium-in-training

Joined: Tue Feb 27, 2007 7:46 am

Posts: 432

rtsmarty wrote:
Apeman1813 wrote:
I already asked this in the other rip thread, but do you have the defense-witness-prosecution transition which make the full courtroom and do you have the defense/prosecution benches?

viewtopic.php?p=28287#p28287 Mikker ripped them.

Good luck Deufeufeu. Can't wait to see all the sprites.

My apologies... I'm sorry, I must have missed that. Thanks! Oops
Page 1 of 1 [ 11 posts ] 
 
Display posts from previous:  Sort by  

 Board index » Phoenix Wright » Defendant's Lobby » The Hydeout (GS4)

Who is online
Users browsing this forum: No registered users and 16 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
News News Site map Site map SitemapIndex SitemapIndex RSS Feed RSS Feed Channel list Channel list
Powered by phpBB

phpBB SEO