e × e = e²
Gender: Male
Location: God Less America
Rank: Ace Attorney
Joined: Wed May 02, 2007 8:17 pm
Posts: 2289
I started expanding on my story notes and thought it might be good to create more "big bad arcs" to further break up the storyline and create more opportunities for character development, not just for Makoto but also for the many side characters.
The first arc casts Dee Vasquez as the primary antagonist.
In this, Makoto is pushed into becoming a superhero by her friends Pearl and Trucy, but being insecure and unsure of herself she has no idea how to go about this properly. She tries emulating other heroes: Pearl, Trucy, her idol Apollo Justice, and even her friend Wocky (who seriously has no clue what he's doing). Pearl and Trucy are too young themselves to really understand heroism, so Makoto struggles against the minor villains they encounter (Guildmaster, Lucky, Hairaiser, etc). It's only after an encounter with the confident and clever Sadistress that Makoto gets an expert opinion on heroism, from a villain of all people! Seeking a worthy nemesis, Sadistress encourages Makoto to find her own path.
In other encounters, Sadistress also mocks Makoto's favorite hero, Apollo Justice, calling him a thug that doesn't understand heroism, despite his working with the Blue Badger and the law to bring criminals to justice. She also points out the character flaws in Pearl—using her anger to hide her vulnerability—and Trucy—letting her real life crumble as she pursues being a full-time superhero. They are both orphans, but deal with their abandonment issues and outsider status in different ways. Either Sadistress is very perceptive or she's been spying on the girls...
Eventually, the girls cross paths with Sadistress again when she infiltrates Ivy High in search of something; her investigation uncovers a magic seal that confounds her, and she convinces Makoto to try creating the key for it—this fails, as Makoto's artwork can only create replicas of what they represent, and not the "real thing." Apollo Justice shows up, and it just so happens that the magic seal can be opened using one of his Olympian Relics: Artemis' Golden Arrow*. Of course, once the seal is opened, Sadistress makes a grab for the treasure within: an ancient book of magic power.
Later, it turns out that Sadistress intends to sell the book to the Cadaverinis, as it is of historical (and practical) importance to them. Dee Vasquez orchestrates the exchange, keeping it from her niece and apprentice, Viola Cadaverini... This all turns into a treasure hunt for MacGuffins, as you can see: Dee Vasquez is acquiring magic treasures, employing other villains to do her dirty work for her, and is trying to keep them from Viola and her family. In the end, Makoto finally understands the importance of heroism is giving
inspiration for others to pursue it; one has to realize their own potential for affecting other people's lives, and properly using the gifts they have been given. Enlightened, she now leads her friends, and though they cannot defeat the powerful Dee Vasquez by traditional means, she convinces Viola to reclaim her birthright and free herself from Dee's control.