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Gyakuten Saiban Jiten collaboration aka the re-rip project.Topic%20Title

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Joined: Sun Sep 04, 2011 12:22 am

Posts: 31

Hi everybody,
i am searching collaboration with somebody that is interested in graphics rips/sprites, have a bit of knowledge with an hex editor and cristal tile 2 experience too.

Gyakuten Saiban Jiten have a single archive file that contains 7900+ files; some will be color palettes, some maps and some text (all the rectangles in white with black text that you can press with stylus, are graphics too) and maybe unknow things too.

I can give you the splitted / decompressed files, the tools to convert the palette files to the correct format, the informations to create a file header to view the graphics that need a map (mostly all backgrounds and because all file are without header or extention...that's why i said with hex experience) and you can keep/do everything you want with the graphics/sprites you extract.

What i want from you is a precise map of the 7900+ files.
Because you will need to open all file to find out what they are, this should not be a problem. Some graphics will be more easy to rip than others and the difficult ones, will need some concentration to be ripped corrrectly.

From this work will probably be born a project from my side and a new section/ a re-rip section on CR (if you helper is ready to share with CR).

Thanks.
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