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| Skele sprites.(Update: New Improved Older Pearl) https://forums.court-records.net/viewtopic.php?f=12&t=12750 |
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| Author: | Zinle [ Wed Nov 26, 2008 2:20 pm ] |
| Post subject: | Re: Skele sprites. |
I hope that isn't the one where he dress like NOT maskstarmasque... O_O Yar... |
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| Author: | Skeledude12 [ Thu Nov 27, 2008 1:39 am ] |
| Post subject: | Re: Skele sprites. |
More Psycho ward Luke for your enjoyment: Spoiler: |
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| Author: | ike liberty [ Thu Nov 27, 2008 1:42 am ] |
| Post subject: | Re: Skele sprites. |
awugh cool XD |
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| Author: | genodragon1 [ Thu Nov 27, 2008 1:43 am ] |
| Post subject: | Re: Skele sprites. |
Skeledude12 wrote: More Psycho ward Luke for your enjoyment: Spoiler: Hello, hello Clarisse. ![]() Love it. |
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| Author: | Skeledude12 [ Thu Nov 27, 2008 2:09 am ] |
| Post subject: | Re: Skele sprites. |
genodragon1 wrote: Hello, hello Clarisse. ![]() Love it. LOL yes, Quid pro quo, Mr. Justice. ...excuse me? A census taker once tried to test me. I ate his liver with some fava beans and a nice Chianti Oookkk... I gotta go, but hey nice meeting you. Fly fly, little Apollo.
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| Author: | genodragon1 [ Thu Nov 27, 2008 2:13 am ] |
| Post subject: | Re: Skele sprites. |
Skeledude12 wrote: genodragon1 wrote: Hello, hello Clarisse. ![]() Love it. LOL yes, Quid pro quo, Mr. Justice. ...excuse me? A census taker once tried to test me. I ate his liver with some fava beans and a nice Chianti Oookkk... I gotta go, but hey nice meeting you. Fly fly, little Apollo. C'mon, pal...don't run out on this. You're supposed to be in jail! I would, but I've got some important business to take care of. *Click. Heads toward White House.*
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| Author: | Skeledude12 [ Thu Nov 27, 2008 4:19 am ] |
| Post subject: | Re: Skele sprites. |
wait what? I'm confused |
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| Author: | ike liberty [ Thu Nov 27, 2008 4:58 am ] |
| Post subject: | Re: Skele sprites. |
lolwut? |
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| Author: | Skeledude12 [ Thu Nov 27, 2008 9:20 am ] |
| Post subject: | Re: Skele sprites. |
I saw Ceres' Snapshot section, while it was on hold, I thought it was very cool. So I took a snapshot of my OC with the real reason he moved out of England. ![]() Ema Skye and my OC studied law together in Europe. Then when she returned to America he went after her. So that's that story. |
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| Author: | Zinle [ Thu Nov 27, 2008 2:42 pm ] |
| Post subject: | Re: Skele sprites. |
Hmm...It's...nice. The story I mean...I guess i'm not that in for romatiQue.. Well...I do watch them if it's nice story but I never rent one... Hm? Oh yeah. Back to snapshot. Yes. Hmm...It actually works quite well. |
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| Author: | EphidelSage [ Thu Nov 27, 2008 4:30 pm ] |
| Post subject: | Re: Skele sprites. |
The older Pearl is very good. |
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| Author: | Skeledude12 [ Thu Nov 27, 2008 5:12 pm ] |
| Post subject: | Re: Skele sprites. |
Zinle wrote: Hmm...It's...nice. The story I mean...I guess i'm not that in for romatiQue.. Well...I do watch them if it's nice story but I never rent one... Hm? Oh yeah. Back to snapshot. Yes. Hmm...It actually works quite well. Thanks. ^^ The first thing I do with any OC is establish his motives. I needed something to link him from Europe to America. So Ema was the best choice. I also like Ema better than most of the girls in the story. Go figure EphidelSage wrote: The older Pearl is very good. Thanks ^^ |
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| Author: | RandomJibberish [ Thu Nov 27, 2008 6:16 pm ] |
| Post subject: | Re: Skele sprites. |
One problem with the OC: If He's a scribe, why is he at the defense bench? Still great though
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| Author: | Skeledude12 [ Thu Nov 27, 2008 7:16 pm ] |
| Post subject: | Re: Skele sprites. |
He's not actually. if the avatar faced the other way it would throw the whole layout of of wack. He's actually on the prosecutor's side of the court house. So imagine your looking at him from the view of the witness. XD He's sitting on that side of the court house because he works for the state. Where Apollo's and Phoenix's partner's usually sit is where his chair is on the prosecutor's side. Make sense? |
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| Author: | RandomJibberish [ Thu Nov 27, 2008 7:18 pm ] |
| Post subject: | Re: Skele sprites. |
Ahh, That does make sense
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| Author: | Purple Angel [ Thu Nov 27, 2008 7:28 pm ] |
| Post subject: | Re: Skele sprites. |
Your work is really good ![]() Are you working on more sprites??? ![]() It would be great if you were
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| Author: | Skeledude12 [ Thu Nov 27, 2008 7:35 pm ] |
| Post subject: | Re: Skele sprites. |
Arigato I love your work too. On that note:
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| Author: | Zinle [ Fri Nov 28, 2008 3:26 pm ] |
| Post subject: | Re: Skele sprites. |
Yeah! It was me! I stole that bun in the cafeteria. Unable to find bunthief good enough I had to create one myself. Etc. ^^ |
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| Author: | genodragon1 [ Fri Nov 28, 2008 3:32 pm ] |
| Post subject: | Re: Skele sprites. |
Skeledude12 wrote: :will: Arigato I love your work too. On that note: ![]() *Snicker* ...u puled mah fingah...In all seriousness, I love it! (Come to think of it, I had a slightly similar idea with Gant... >_> ) Zinle wrote: Yeah! It was me! I stole that bun in the cafeteria. Unable to find bunthief good enough I had to create one myself. Etc. ^^ XD Splendid! |
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| Author: | Skeledude12 [ Fri Nov 28, 2008 5:06 pm ] |
| Post subject: | Re: Skele sprites. |
Zinle wrote: Yeah! It was me! I stole that bun in the cafeteria. Unable to find bunthief good enough I had to create one myself. Etc. ^^ LOL genodragon1 wrote: *Snicker* ...u puled mah fingah...In all seriousness, I love it! (Come to think of it, I had a slightly similar idea with Gant... >_> ) Well actually the suit's colors are from Gant's suit. I suppose putting him in the uniform wouldn't be a huge challenge. Oh I forgot to mention that I created a new... well ok its a recreate, I turned our interigation room into a maxium security prison ward: ![]() not much of a change but I got the peices to put people behind it in my first post. |
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| Author: | genodragon1 [ Fri Nov 28, 2008 5:09 pm ] |
| Post subject: | Re: Skele sprites. |
The mesh looks very realistic. Although, I worry if Lukey could be seen behind it.
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| Author: | Skeledude12 [ Fri Nov 28, 2008 5:28 pm ] |
| Post subject: | Re: Skele sprites. |
actually thats why the mesh is so small. It used to be bars but the problem arose that the main actions of the sprite were inhibited. There for I made it tiny and slightly transparent. The illusion then being the gate is there ^^
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| Author: | Zinle [ Fri Nov 28, 2008 5:45 pm ] |
| Post subject: | Re: Skele sprites. |
Still...Would be ice to see him clearly. ![]() Try bigger...holes (?) |
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| Author: | genodragon1 [ Fri Nov 28, 2008 6:02 pm ] |
| Post subject: | Re: Skele sprites. |
Skeledude12 wrote: actually thats why the mesh is so small. It used to be bars but the problem arose that the main actions of the sprite were inhibited. There for I made it tiny and slightly transparent. The illusion then being the gate is there ^^ ![]() I like it, Zinle! However, there is one thing: The mesh seems to move in the animation.
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| Author: | DramaticaXIV2 [ Fri Nov 28, 2008 6:04 pm ] |
| Post subject: | Re: Skele sprites. |
Zinle wrote: Yeah! It was me! I stole that bun in the cafeteria. Unable to find bunthief good enough I had to create one myself. Etc. ^^ Truly tragic.
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| Author: | Zinle [ Fri Nov 28, 2008 6:19 pm ] |
| Post subject: | Re: Skele sprites. |
genodragon1 wrote: I like it, Zinle! However, there is one thing: The mesh seems to move in the animation. ![]() Yyyh...yyyh... ;_; And your quote wasn't even mine.... |
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| Author: | Skeledude12 [ Fri Nov 28, 2008 6:27 pm ] |
| Post subject: | Re: Skele sprites. |
Jumpy animation fixed. ![]() Zinle wrote: Still...Would be ice to see him clearly. ![]() Try bigger...holes (?) I tried once, didn't turn out as well but... if at first you don't succeed... Larger bars:
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| Author: | ike liberty [ Fri Nov 28, 2008 6:29 pm ] |
| Post subject: | Re: Skele sprites. |
uhh...i noticed a glitch his bow has diffrent colors on the diff poses |
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| Author: | genodragon1 [ Fri Nov 28, 2008 6:30 pm ] |
| Post subject: | Re: Skele sprites. |
I still think the mesh is more realistic. I'd go with that, were I you. |
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| Author: | DramaticaXIV2 [ Fri Nov 28, 2008 6:31 pm ] |
| Post subject: | Re: Skele sprites. |
ike liberty wrote: uhh...i noticed a glitch his bow has diffrent colors on the diff poses Huh... the second one does look more purple.
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| Author: | Skeledude12 [ Fri Nov 28, 2008 6:34 pm ] |
| Post subject: | Re: Skele sprites. |
hmm good point.... wonder how that happened :S |
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| Author: | ike liberty [ Fri Nov 28, 2008 6:36 pm ] |
| Post subject: | Re: Skele sprites. |
heheh i have a good moniter so i pay attention too that stuff :P |
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| Author: | Skeledude12 [ Sat Nov 29, 2008 8:01 pm ] |
| Post subject: | Re: Skele sprites. |
ok well whatever the issue was, I fixed it XD ![]() ![]() I was these two sprites. Moral of the story, don't cheat :P And now:
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| Author: | SupwithyouSammie [ Sun Nov 30, 2008 10:20 pm ] |
| Post subject: | Re: Skele sprites. (Update: More Luke Atmey) |
Ahh very nice. Although with the second one, the arm seems a bit strange... Like it flashes or something |
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| Author: | hippietree12 [ Tue Dec 02, 2008 2:51 am ] |
| Post subject: | Re: Skele sprites. (Update: More Luke Atmey) |
The Luke sprites are spiffy! And I like the jail. I don't know which ones better... |
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| Author: | Skeledude12 [ Tue Dec 02, 2008 2:53 am ] |
| Post subject: | Re: Skele sprites. (Update: More Luke Atmey) |
SupwithyouSammie wrote: Ahh very nice. Although with the second one, the arm seems a bit strange... Like it flashes or something Where? I dont see it? hippietree12 wrote: The Luke sprites are spiffy! And I like the jail. I don't know which ones better... that one for Mesh and one for bars, maybe I should try glass :P |
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| Author: | hippietree12 [ Tue Dec 02, 2008 3:18 am ] |
| Post subject: | Re: Skele sprites. (Update: More Luke Atmey) |
Hmmmm that would be a good idea, but the only way you could tell it's there is if it reflects things. Or is shiny or something. Might be a little hard to do. |
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| Author: | RandomJibberish [ Tue Dec 02, 2008 6:00 am ] |
| Post subject: | Re: Skele sprites. (Update: More Luke Atmey) |
Reflecting could be good. You just need a semitransparrent front sprite of the person you are playing as on the glass. |
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| Author: | hippietree12 [ Tue Dec 02, 2008 9:01 pm ] |
| Post subject: | Re: Skele sprites. (Update: More Luke Atmey) |
Except it might distract from Atmey. And it would have two sprites moving at the same time which could get confusing. |
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| Author: | RandomJibberish [ Tue Dec 02, 2008 9:32 pm ] |
| Post subject: | Re: Skele sprites. (Update: More Luke Atmey) |
It only needs to be very faint. And it doesn't need to move. |
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