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TTG SpritesTopic%20Title
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NYAN-NYAN-NYAN-NYAN-NYAN-NYAN-NYAN

Gender: Male

Location: Finland

Rank: Decisive Witness

Joined: Mon Apr 08, 2013 12:28 pm

Posts: 256

I got bored and attempted something on MS Paint, well I was happy from the result but I am far from good.


Buuut, if it is not the best you want then come here and PM me about it, I am taking requests.


My un-named figures
They really have no names, sniff.



Apollo finnaly cutted those antennas of his and changed hes hair color (A little) and the color of his tie and undershirt. And most Important, he shined his badge. and removed that bracelet of his. :odoroki:
Spoiler:
Image



And, I made a Hitman here.
Spoiler:
Image



and a Bartender here, he´s my frankenstaining sprite! (Credit:Greeny for the bace (taken from AAO))
Spoiler:
Image



Ps. Yes, you can use these without premission, just give me some credit. :sadshoe:



And thank you Sligneris for making my pictures the right size. :odoroki:
Image

NYAN


Last edited by The_Turnabout_Guy on Mon Jul 29, 2013 2:27 pm, edited 8 times in total.
Re: TTG SpritesTopic%20Title

One hyperactive finn.

Gender: Male

Rank: Desk Jockey

Joined: Wed Oct 17, 2012 2:05 pm

Posts: 77

Tee käyttäjä vaikka Imageshack-palveluun, ja lataa ne sinne. Sitten kopsaat niiden osoitteet sieltä, liität viestiin, vedät yli ja painat 'Img' painiketta.
Re: TTG SpritesTopic%20Title
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Apologize!!!

Gender: Male

Location: Echo Isles, Durotar

Rank: Desk Jockey

Joined: Fri Jun 21, 2013 12:02 pm

Posts: 149

Hmm... I want to see right-size of the sprite. :grey: Maybe you accidentally set size when you upload on Imageshack??
Re: TTG SpritesTopic%20Title
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NYAN-NYAN-NYAN-NYAN-NYAN-NYAN-NYAN

Gender: Male

Location: Finland

Rank: Decisive Witness

Joined: Mon Apr 08, 2013 12:28 pm

Posts: 256

Nope, not possible. Thats the original size. But isthere a way to make it larger?
Image

NYAN
Re: TTG SpritesTopic%20Title

One hyperactive finn.

Gender: Male

Rank: Desk Jockey

Joined: Wed Oct 17, 2012 2:05 pm

Posts: 77

Wh.-..--- WHAT?
You actually have this original size!?? I can't believe this...
Re: TTG SpritesTopic%20Title
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NYAN-NYAN-NYAN-NYAN-NYAN-NYAN-NYAN

Gender: Male

Location: Finland

Rank: Decisive Witness

Joined: Mon Apr 08, 2013 12:28 pm

Posts: 256

I actualy tried to make it bigger, 250x250 on Ms Paint, but it just didn't seem to make it bigger. And just over all ms paint made it that size too, It was bigger when I made it with a magenfying glass and made it overall larger. But im making a new figure that should have a mask, top hat and a nice jacket, hes my first attempt of frankenstaining.
It should be ready my tommorrow eavning.
Image

NYAN
Re: TTG SpritesTopic%20Title

One hyperactive finn.

Gender: Male

Rank: Desk Jockey

Joined: Wed Oct 17, 2012 2:05 pm

Posts: 77

Copy the base and size from official sprites. Then do NEVER save as Jpg! That's spriter's death sin.
Re: TTG SpritesTopic%20Title
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NYAN-NYAN-NYAN-NYAN-NYAN-NYAN-NYAN

Gender: Male

Location: Finland

Rank: Decisive Witness

Joined: Mon Apr 08, 2013 12:28 pm

Posts: 256

Why not not jpg? How can i save it ad Png? Ja siis kun se on 250x250 niin tallenan sen pmg:nä.
Image

NYAN
Re: TTG SpritesTopic%20Title

One hyperactive finn.

Gender: Male

Rank: Desk Jockey

Joined: Wed Oct 17, 2012 2:05 pm

Posts: 77

Stuff saved as Jpg doesn't work! You really can't do anything with it. And size of sprites should be 256x 192y.
Re: TTG SpritesTopic%20Title
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Gender: None specified

Rank: Ace Attorney

Joined: Mon Jul 09, 2012 10:53 pm

Posts: 1155

*Sigh*
Spoiler:
Image

Image

Image
Also, I really would recommend crediting Greeny for his work, you know, instead using his sprites without mentioning anything.
Re: TTG SpritesTopic%20Title
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...Hopefully someday... xD

Gender: None specified

Location: Suomi, Finland, Perkele!

Rank: Ace Attorney

Joined: Sun Jul 15, 2007 5:05 pm

Posts: 3393

...okei, täs tulee listaa, englanniksi tosin koska enkku foorumi after all.

- You NEVER save a sprite as jpg / jpeg because it ruins the quality of the work.
When you save the work, let's call it 'Matti Vanhanen' just adding '.png' to the end does the trick.
Matti Vanhanen.png or whatever you want to call your work. Gif is okay too, and needed when making animations.
- Magnifying glass doesn't make your edits bigger. It just zooms in so you can work on the details easier.
But like I said, it NEVER magically makes your edits bigger. You need to scale them with other tools.
- Also, don't resize sprites if they still have that backgound color. a.k.a; while in sheet form.
The resizing smoothes the lines of the work and also softens the outlines mixing it with the background and making it really messy.
If you zoom in for that Apollo edit there for example you can see it's really messy and bad quality.
- Rezising and jpg ruin the quality, like I said, but they also ruin the colors of the edit. Currently you Apollo (again) has 13.222 colors which is far more than AA sprites usually have.
True, DS can handle it's colors far more superioorly than GBA that the original games were done for, but still trying to use as little as possible is adviced. If absolutely for nothing else than at least for good practice.
And let's just say you can't really make any quality gifs with that. Try to keep the colors under 256 at max.
- When making a black suit try to keep it grey. Really dark grey, and leave blackish for the outlines.
- Dont use too bright colors either. That Apollo (that I seem to like to keep as an example) for example has some far too brightish red areas.
- The basic sie for AA sprites is 256 x 192. Try to keep the works in that area.
- Also like Slig already stated, please mention Greeny there somewhere for using his edits. True, he has left us and gave us a bunch of thing to remember him by to use on our edits as a gift but this could still be taken as somekinda sprite theft (more of that in here.)

I really suggest ya to take a look at this.
Yes; you need to read a lot, boring, but you get a lot of helpfull stuff from there.
...or if you are like me and don't really read instructions, just take another try and we'll give help you again.
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ImageImageImageImage
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