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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Alkolto wrote:
L~A wrote:
Lusankya wrote:

Come on, you could totally trust Clover.

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Come on, you could totally trust Clover.

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:shoe:

:shoe: :shoe: :shoe: :shoe: :shoe:


She's so sorry about that.
Spoiler:
And it actually didn't happened in the true timeline.


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And it's not like her brother was any better, when he learned Clover was dead. Yet, no one would ever distrust Snake.

Last edited by Lusankya on Sat Nov 10, 2012 6:09 pm, edited 1 time in total.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Bad Player wrote:
Anyway, a random thought...
Spoiler: endgame spoilers
If they can build GAULEMs and make them look and function exactly like humans... why couldn't everyone but Sigma and Phi have been GAULEMs? Sigma and Akane would just have to program them to act like the real people would, and as long as Sigma and Phi can't tell the difference...

Man, Akane might be a worse jerk than Zak

Spoiler: Endgame Spoilers
Because they needed other Espers, they needed Alice's knowledge of the Clay Dolls code 'n stuff, they need to trick Dio because he's a douchebag, and they likely needed to train Kyle for the mission as well. We never really see it, but seeing how he is a Sigma clone, Kyle should be able to jump as well.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title

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Some posters on GAF seem angry about the ending, or something :s
Can anyone answer how many endings you have to get before you get the "true" ending of VLR? I know VLR know has 24 endings but....
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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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grim_tales wrote:
Some posters on GAF seem angry about the ending, or something :s
Can anyone answer how many endings you have to get before you get the "true" ending of VLR? I know VLR know has 24 endings but....

Spoiler:
You need to get 8 character endings and 2 bad endings before you can see the true ending. You'll probably end up seeing a few more than that, though.

That's not why they're angry, though.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Alkolto wrote:
Bad Player wrote:
Anyway, a random thought...
Spoiler: endgame spoilers
If they can build GAULEMs and make them look and function exactly like humans... why couldn't everyone but Sigma and Phi have been GAULEMs? Sigma and Akane would just have to program them to act like the real people would, and as long as Sigma and Phi can't tell the difference...

Man, Akane might be a worse jerk than Zak

Spoiler: Endgame Spoilers
Because they needed other Espers, they needed Alice's knowledge of the Clay Dolls code 'n stuff, they need to trick Dio because he's a douchebag, and they likely needed to train Kyle for the mission as well. We never really see it, but seeing how he is a Sigma clone, Kyle should be able to jump as well.

Spoiler:
They have Akaneeeeeeeee isn't she good enough? (I guess they also could've taken Junpei, and replaced Quark with a robot. ("Dun worry, he was never in any danger at all! He was in our nursery the entire time" or something at the end) Alice's knowledge was just the prime factorization of that giant number, and they could've just programmed that into Alice Bot. They presumably could've just gotten Espers from the present and stuck them somewhere in the facility... They could've had everyone but Sigma, Phi, and Kyle be robots >.<


What are they mad about with the ending?
Spoiler:
All the unanswered stuff? xP

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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Bad Player wrote:
What are they mad about with the ending?
Spoiler:
All the unanswered stuff? xP


Spoiler:
Yep, should be the cliffhanger. I don't mind it, because I think everything regarding VLR's nonary game was answered. But I can't wait for part three.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Alright I've beaten the game… and I've managed to loose my 3DS, so it may be quite a while before I can get to the 'true' ending, where you complete the archive.

Spoiler: Continued playthrough
K's Ending. It 'SHOULD' have sent off red flags about Zero's identity for me. But it didn't.

Anyways, going back in time to the original trailer… I now understand the meaning behind this number sequence:

Quote:
GLTM-KM506 Download Data
94648.28366
90239.20212
85830.12059
82449.82474
82449.82474 <Same number twice?>
72602.87598
68193.79444
59375.63137
54966.54983


The double number represents K and Sigma. Though, what the actual numbers 'mean' is beyond me. I don't think they actually were referenced in the game.

With Luna's ending. I was kind of thrilled that I was right about her identity and that she'd be a good guy to the end. But, then I got to thinking about the Schrodinger's cat paradox often alluded to, how the observation of an event changes the outcome. (I was further powered by The Secret of Chateau de Moreau where that was the whole game's concept.) So I thought I'd see Luna's bad ending, thinking that choosing betray would change the ambiguous past and turn her into the terminator. I didn't think that was unreasonable considering how crazy 999 could get. But nope, the game just chastised me for not trusting Luna.

Sigma with Robot hands… kind of a cool twist. Though, while playing I kind of wish that he didn't act like a panicked villain, and just tried to be honest about what he was experiencing. (And in retrospect, why did no one freak out about his robot monocle?)

Anyway, skip forward and I've gotten all the passwords and character endings, except for Phi. (Though I REALLY wish there were more then 2 pages in Hyde's Sigma's notebook. I had to grab some paper and write down the rest of the codes since I didn't have enough room on the 3DS… Totally forgetting that the 3DS had a native note function on top of the in game note. Turns out the ONE ending that I had ruled out was the one that actually toggled the game's normal ending.

I love the fact that Quark was a giant red herring. There's nothing like building a solid case around some theory, and having that blown in your face. Props to the writers! It never occurred to me that someone else might take Quark to the treatment pods. I still don't understand his odd choice of hat-ware, but whatever.

And, yep. I called it, Old woman was June. But I honestly didn't expect Gramps to be Junpei. On the other hand, I have to give props to Fatalfeline for figuring it out so darn early. Also, I don't care what the game says. June was Zero, not Sigma. The Sigma I played as wasn't a manipulative, kidnapping, reckless bastard, who puts people consciously in, not just potentially, but actually life threatening situations. I feel the same way with 999, that 'Zero' wasn't the labeled crook, but Santa.

Anyways. Review time.

Sprites vs 3D. They did fine. Though the colors were much more saturated then the sprites (was fond of the bold colors in the original game). And the 3D scenes were decidedly less emotionally pulling then the illustrations from 999. But overall, I can't really complain. They did a good job.

Gameplay. Oh God. I'm so glad they decided to have different rooms for each path. If I had to break Junpei out of the leaking room one more time I would've screamed. And teleporting from timeline to timeline was really fun.

Cast. Oh, what I wouldn't have given for a feature like the court record where I can quickly view all the characters. I had a bit of a hard time remembering who to suspect at any given time as I couldn't quite remember who was in the game. And unlike 999, the cast didn't have a number theme to keep track of everyone by. (I actually think the whole 9 theme was what kicked 999 into the public interest). I'm a bit disappointed that there was only one villain, two if you count June and her infecting everyone, but she was kind of detached from the main game.

All in all, VLR was a very very good title. I think I liked 999's story better, but that's more then nulled by the major gameplay enhancements in VLR.

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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title

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Spoiler: Tenmyouji and Clover
Oh wow, 999 really ties in to this game a lot.

I did not see Tenmyouji being Junpei coming. At all. But it definitely fits, even though the apparent time travel hasn't been explained yet.

Also, aww, he adopted a kid. That's nice.

And, well... I suppose that dead woman is Akane. Judging by how Tenmyouji reacted to her, that is. It doesn't quite make sense yet, since she wasn't discovered in the cyan door timeline (haven't gone through magenta yet). That's... really depressing, seeing how Junpei really was dedicated to chasing her down (according to Seven in Clover's narrative).

Now I wonder where Santa is. I can't see him being out of the picture if Akane was found dead in this game. I don't think he's one of the nine playing the game either, unless his physique completely changed and he became K.

Wait, Seven is supposed to be Japanese? He sure doesn't look like it. Is this a translation issue, or is that a fact?

I don't quite get why the government agency NEEDED espers to combat the terrorists. I guess I can assume that the terrorists had technology that would detect any electronic form of communication?

I wonder if we get to find where Snake/Light is now. Might not be important though.

So the purpose behind the first nonary game makes a lot more sense than Hongou saying "boo hoo I want to be able to differentiate people through the morphogenetic field." But I don't think the actual purpose that the terrorist organization had has been explained yet. Even so, it probably would make a lot more sense than just one crazy guy. Also, the organization would have more of the know-how needed to pull off such a game (e.g. kidnapping), and they just needed Hongou for the money needed to pull it off.

Clover's ending was rather... abrupt. Why did everybody suddenly get infected by Radical-6 in this timeline? Also, why wasn't Alice infected when Quark was? I am going to assume this will get explained later.

I might have missed a few points, so let me know if I forgot something important.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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blahmoomoo wrote:
Wait, Seven is supposed to be Japanese? He sure doesn't look like it. Is this a translation issue, or is that a fact?


He always was Japanese.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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I think everyone in the original Nonary Game was Japanese...

However, I think that the language everyone is supposed to be speaking in VLR is English (even in the Japanese version). I know that Sigma, at least, is American...
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Interesting...
Wonder if thats important in the game? Guess I'll find out :D
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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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No, it's not important. I didn't even know Sigma is supposed to be American. :yuusaku:
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Seven is Japanese. What a lot of people don't realize is that not all Japanese people are in the same ethnic group. There are many different ethnic groups in Japan, with different skin colors and defining features.

As for the races in VLR...
Spoiler: Heavy Spoilers
Sigma is American.
Nobody knows what Phi is. Maybe an alien.
Dio is an Americlone.
K is also an Americlone
Quark is American.
Clover is Japanese.
Tenmyouji is Japanese.
Luna is based on an American.
Alice is French-Egyptian.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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What about the ethnicities of the 999 cast?
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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Spoiler: 999
Pretty inclined to say they're all Japanese. Which is a little odd since they're playing in a building in Nevada designed after the Gigantic.

Junpei, Seven, June, and Clover are confirmed Japanese, which makes Santa and Snake Japanese, and Ace, Lotus, and 9th have Japanese names.

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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Spoiler: 999
Well, Akane and Santa kidnapped everyone while they were in Japan, and transported them to Nevada :P

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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title

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Ah, forgot that minor detail. But yeah, I forgot that most of the 999 cast had Japanese names. Even though most of their names are known.

Spoiler: VLR
Tenmyouji is obviously Japanese then, adding to the evidence that he's Junpei. Not that it's needed, when the picture is concrete evidence.
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F*CK, I accidentally read a another spoiler (I tried to avoid it but...)
Its been fixed now but eye and brain bleach are needed... oh well :(
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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title

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Lusankya wrote:
No, it's not important. I didn't even know Sigma is supposed to be American. :yuusaku:


Neither did I. I assumed that
Spoiler:
Junpei was Japanese-American in 999, TBH.


(Spoilered just in case) :)
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Well, Junpei definitely Japanese, but there's no evidence for or against him being Japanese and something else. I mean, he has a Japanese name, lives in Japan, grew up in Japan, etc...

And the fact that Sigma is American isn't a plot point or anything... It's just from the side of the car the driver's seat is on when it flashes back to Sigma getting abducted xP
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Bad Player wrote:
Well, Junpei definitely Japanese, but there's no evidence for or against him being Japanese and something else. I mean, he has a Japanese name, lives in Japan, grew up in Japan, etc...

And the fact that Sigma is American isn't a plot point or anything... It's just from the side of the car the driver's seat is on when it flashes back to Sigma getting abducted xP

Spoiler:
And also his last name.


Edit: And my Ambidex game comes to its thrilling, disappointing conclusion.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title

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New ending get!

Spoiler: K (with Tenmyouji, Magenta+Green, and Sigma Bad End spoilers too)
...wow. Where do I start?

First: EVERYBODY DIES. Except Phi and Quark, and who knows what they end up doing. Quark might be as good as dead anyway if he really is infected with Radical-6. And Clover and Tenmyouji are as good as dead if their fate is the same as the Magenta+Green route. So... Phi wins? Actually, no... she has no chance of getting the Sun card, so she's stuck and unable to escape through the number 9 door. Unless... if she finds Quark's bracelet, she could escape. Those watches only have one round of lethal injections, right?

Second: So, it would appear that Dio is working for the terrorists... At least, that's what the blade he used to kill the old woman (Akane? I'm going to assume it's her for the rest of this spoiler; don't confirm or deny) implies.

Third: No idea who killed Alice and Luna, huh? If Dio and K are telling the truth - they only killed one person each - then it was likely Clover who killed Luna. No idea about who killed Alice... Luna has potential, but I sure hope it isn't her...

Fourth: Wow, Akane really has some influence in this Nonary game. Not only does Tenmyouji/Junpei love her, K knows her as a mother figure. But... apparently she needed to be sacrificed for the game? Based on what K said, the laboratory that his dad and Akane were working in IS the place for the Nonary game, so Akane was definitely part of it. Why did she need to be sacrificed though? Who is K's father? I doubt it's Tenmyouji, otherwise Quark would have had something to say, and Tenmyouji would have accepted her death instead of searching for the killer. Obviously, I do expect these to be answered later.

Fifth: K definitely has something to do with the game too. How else would he know a password and know that he must tell Sigma no matter what, even if he's about to die? I guess he could have remembered it before dying himself, but that seems too risky to bet on. Unless, of course, something like a time traveling morphogenetic field thing was a thing again.

Sixth: K IS SIGMA!?!?!? :beef: :beef: :eh?: :yuusaku: Wait. I think I know why he looks like Sigma. In Tenmyouji's ending, it sounded like in the future cloning was the only way to reproduce, right? So I guess K is just a clone. I bet being a clone of Sigma is important though. Or... nah, that wouldn't work. I'll just keep that particular thought in the back of my mind; it wouldn't make sense. But something about Sigma's bad end (artificial arm?) suggests something more.

So far, I'm really liking this game. I'm not feeling as much dread in this game as there was in 999, but I think that's because there's no sign of anybody trying to kill me, and there isn't an overall time limit. Then again, I had started playing video games regularly relatively recently at the time I played 999, so maybe it's just me growing up.

I am quite interested in the story though. However, there are SO MANY THINGS that are unexplained or seemingly contradictory so far. For example: why are there no bombs when I don't go through Cyan? Why is Akane not discovered dead if I go through Cyan? But I expect these to be answered as they were in 999. It'd probably require a second playthrough to confirm all the many things that are different though. I had all of 999 figured out soon after I finished playing it, but it feels like VLR will take quite a bit longer to do the same with.


Currently at 29 hours on the in-game clock and only three good endings down (with many game overs and locks encountered as well). This is a really long game compared to 999.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title

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....

:beef:

Save corruption.

I saved in the PEC during a novel section. I had no idea that could also cause the corruption.

Now, the game DID save without crashing. However, the game crashed when I exited. Now loading the save gets a black screen crash (home button non-responsive).

And there's no equivalent to "start with memories" as there was in 999. Start from beginning literally starts you with nothing in the timeline or anything. It's a real shame that they don't let you just start from the timeline so you can recover the save.

30 hours down the drain...

It'll take quite some time to get back to where I was. I guess I'll have to let it run on auto while I do something else, then speed through the puzzles. Too bad the safe solutions are randomized, but at least some of the puzzle rooms can let you shortcut your way through.
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Woah, how could they not notice such a huge gamebreaking bug in the 3DS version. Especially when it was already present in the Japanese version. I sure hope RSG (they said they were working with the developers) somehow managed to fix the problem for the EU version and that the US version gets a patch.

Alkolto wrote:
As for the races in VLR...
Spoiler: Heavy Spoilers
Sigma is American.
Nobody knows what Phi is. Maybe an alien.
Dio is an Americlone.
K is also an Americlone
Quark is American.
Clover is Japanese.
Tenmyouji is Japanese.
Luna is based on an American.
Alice is French-Egyptian.


Spoiler:
Currently I can't replay VLR, because I played on a borrowed Vita but I am not too sure about these nationalities. Ok, there are hints that Sigma might be American, but a car and a last name isn't really hard evidence. I mean when a guy is named "Sigma" in the first place, I don't think any last name would tell us anything.

So why are Dio, Quark and human Luna Americans? I am not doubting you, it's just I can't confirm it myself.
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@blahmoomoo : sorry to hear about your save loss : /
I've already have a couple save losses, but 30h, now that really sucks : /

Personally, when I play the game, I'll make sure to :
- only save during the novel sections
- not even think about going to the game menu anywhere near that cursed PEC room.

Even if RSG announced the bug isn't in the EU version, or that they fixed it. :yuusaku:

--

Well, first time I ever heard about that glitch was with the US release, I don't remember reports about the glitch also being in the Japanese version. But it wouldn't make sense that just the US release would get it.
As for the European version, RSG said they didn't find anything fishy when looking at the master code they submitted. One would hope that means it's not in this version, but I wouldn't get my hopes up.

As for a potential fix, it won't be in the release version, as the game cartridges have already been in production for a while now. It'll probably come via a patch. Hope they'll give us an update about this soon.

I have to admit, I'm also surprised to see such a bug passed through both Chunsoft AND Atlus QC... and why the Vita version is not concerned by this glitch.

I wish the series/devs won't suffer from this crap... and I hope they'll have some more robust playtesting for the 3rd game. At least, it can be fixed with a patch. :jake:
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Now that you mention it, my game did suffer corruption, but in my case it wasn't related to a save. Most people reported a corruption while saving mid puzzle. I only ever saved when the game prompted me to at the end of a timeline or lock. Never got a corruption message that way. I was part way through a new session when the game cramped out on me. I didn't loose anything of value.
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WARNING: The spoiler boxes arent working and are open! :x HOW did this happen?!. Someone please fix them ASAP so people dont accidentally see spoilers! DAMN!
Edit: PM sent to Admin (Wooster).
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Yeah, I can confirm the glitch with the Spoiler tags. (Actually, the whole forum seems wonky, I don't have the usual smiley selection tab atm for example). Wooster, what have you done?!! :o

Oh and by the way, the 3DS demo will be availale in Europe this Thursday!
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I tried to skim as fast as I could but I might have accidentally seen something in someone's post when they reviewed the game. :( Oh well, cant be helped I suppose.
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I'm really tempted to get my 3DS modded to capture footage of this game.

But it would cost about $250 to do that. >_<
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Spoiler tags are working again, yay

@blahmoomoo: Man, you're so close to figuring out some of the major plot points...


Also, I don't think the Japanese 3DS version of the game has the save corruption bug... I saved all over the place and never had anything happen to me.
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The Japanese version has it. One of the people who played the Japanese 3DS version posted screenshots of it on NeoGaF.
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Weird... Don't look a gift horse in the mouth, I guess xP
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OBJECTION!

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Glad the spoiler tags are working again. Hopefully that will be enough to wipe the spoilers I skimmed over by mistake
Spoiler:
(something about the races in VLR and the villain)
from my head. I bet there are loads more twists anyway....
Nick and Maya - Friends and Lovers....
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Now that spoiler tags are working again...

Lusankya wrote:
Spoiler:
Currently I can't replay VLR, because I played on a borrowed Vita but I am not too sure about these nationalities. Ok, there are hints that Sigma might be American, but a car and a last name isn't really hard evidence. I mean when a guy is named "Sigma" in the first place, I don't think any last name would tell us anything.

So why are Dio, Quark and human Luna Americans? I am not doubting you, it's just I can't confirm it myself.


Spoiler:
It's implied that Sigma is a nickname of sorts. Perhaps his birth name is Kyle, but he prefers to go by Sigma. Which is why he named his clone Kyle.

Quark is American because Junpei adopted him, and Junpei lived in America since he was working on the Simulated Flight to Mars.

Dio is American because Clover and Alice were searching around for Brother in the US, and both of them lived in LA, California.

Human Luna has a higher chance of being American than not, because she was in the Simulated Flight to Mars. But she could be like Alice, Clover, and Junpei who moved to the US.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title

Blah!

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Yeah... I know well enough to avoid saving when solving a puzzle room (although I didn't at first, and I did end up saving a few times in the PEC). I just didn't know that the PEC was also bad in the novel sections.

I suppose I'll try to only save when I hit the end of a timeline or lock from now on, just in case.

I have work to do right now anyway, so I'll just let the game run on auto and use the spoiler free walkthrough on GameFAQs to speed through the puzzle rooms I've already visited. At least I know exactly what routes I took, so I won't accidentally unlock something I shouldn't.

I should probably be caught up by the end of the week if all goes well.

EDIT: At least letting the game run on auto will allow me to ignore the worst thing about the game when trying to speed through it: the travel. OH THE TRAVELING. Especially between levels...
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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@grim: Don't worry, the races of the characters aren't actually spoilers or important or anything, just a random conversation we're having
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Credit to Evolina for the sig+avatar!
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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Alkolto wrote:
I'm really tempted to get my 3DS modded to capture footage of this game.

But it would cost about $250 to do that. >_<


Or you could try and get one of them official recording tool Nintendo's giving to various press outlets. Good luck on that.
I know our website got one, but when you get it, you have to sign a document and all, stating you can't take it back home or anything... so yeah, no direct-video-recording for me :shoe:
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Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title
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I'm pretty sure my chances of ever getting my hands on one of those is 0.

I remember when the official DS recording device was released, that was like $800 and only for press. ._.

My only problem is that if I did get my 3DS modded to do that I'd want to make some money off of it to make up for the purchase. But then I would need to sell my soul to some company to get licenses for the game(s) to keep me from getting sued/having my account terminated. Nyeeeh.
Re: [PAL as well!] Virtue's Last Reward: 999 Sequel (3DS/VitTopic%20Title

OBJECTION!

Gender: Male

Location: St. Albans, England, UK

Rank: Ace Attorney

Joined: Wed Aug 15, 2007 9:18 am

Posts: 2603

Bad Player wrote:
@grim: Don't worry, the races of the characters aren't actually spoilers or important or anything, just a random conversation we're having


Thanks :) *sighs of relief* :)
Nick and Maya - Friends and Lovers....
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