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Re: Super Smash Bros. for Wii U/3DSTopic%20Title
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Snake got in because Kojima and Sakurai are best buddies supposedly so I doubt any "F off"ing will be done between them anytime :P
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TheIdioteque wrote:
Pierre wrote:
CatMuto wrote:
No, I just don't want Third Party/Console characters in a game that, previously, was Nintendo-exclusive.
As for the VF chars in DoA, their fighting style and way of controlling and mastering them is so different from the DoA ones, it just feels really odd to have them in the game.

C-A


Eh they've both been on Nintendo consoles before, in fact with the storybook games I think Sonic's been on Nintendo consoles more than the others now.

Besides there was never a hard 'n fast rule against Third Party characters.


Well, I think many people wanted Sonic because of the old Nintendo vs. Sega feud back during the SNES/Genesis days. It one of those things where it's like, "holy crap, Mario and Sonic are in a game together!" because no one ever thought that would have been possible back in the 90s. So overall, I don't mind Sonic in the game. He's just as big of a part of Nintendo's history as some of the first-party characters when it comes right down to it.

Snake just didn't fit in my opinion. He just seems too...realistic for the game, due to the fact that most Nintendo franchises exist within a fantasy setting. Plus, while the Metal Gear series got it's roots on the NES, it's become more known as a Sony/Microsoft series. Honestly, if I was Nintendo, I would tell Kojima to "fuck off" because they're basically putting Snake in one of THEIR games despite the fact that Konami apparently refuses to release any Metal Gear game on the Wii U.

Mega Man is a great fit because his series started out on a Nintendo console. I imagine it's going to be quite nostalgic for older gamers to have Mario, Mega Man, and Sonic all in the same game (assuming Sonic makes it in again).

So overall, I don't mind third party characters, just as long as they have a history on Nintendo consoles.




Hey guys, don't know if YOU know this but...
Hideo Kojima?
Big fan of Shigeru Miyamoto.
Like, they're bff.
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Pierre wrote:
Snake got in because Kojima and Sakurai are best buddies supposedly so I doubt any "F off"ing will be done between them anytime :P

And thus, a new pairing and hundreds of fanfics were born.
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Quote:
It one of those things where it's like, "holy crap, Mario and Sonic are in a game together!" because no one ever thought that would have been possible back in the 90s.


Although Mario and Sonic have been in the same game together years before. That Mario and Sonic at the Olympic Games, I think there were more Mario-Sonic games, but I'm not sure. So Mario and Sonic in the same game? Not that big of a deal anymore...

C-A
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CatMuto wrote:
Quote:
It one of those things where it's like, "holy crap, Mario and Sonic are in a game together!" because no one ever thought that would have been possible back in the 90s.


Although Mario and Sonic have been in the same game together years before. That Mario and Sonic at the Olympic Games, I think there were more Mario-Sonic games, but I'm not sure. So Mario and Sonic in the same game? Not that big of a deal anymore...

C-A


No...Cat you don't quite get it...Mario and Sonic in the Olympic games is at core a minigame collection (much like any Olympic thing) and Brawl was the first time they were introduced side by side in a plot setting. Granted the actual plot role was exceedingly minor and disappointing at the end, when it was announced people were HYPED for the first action-game collaboration between the two.


If you'd given it 5 minutes of thought you'd find that when Brawl was released only ONE Mario and Sonic Olympic game had existed before Brawl and not YEARS before, literally only a few months between Winter and Spring releases. So at the time no...it WAS a big deal.

Hell if they even released a proper plotted 'mainstream' Sonic or Mario game where the universes combined and the objective was still thwarting Eggman and Bowser it would STILL be declared a big deal.


Honestly leave your cynicism at door and consider other people may have a point for once.
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I'm not cynical.
I just don't see why people are so hyped or were hyped about it. Most people are just so used to Sonic = Sega, so putting him into a game that included Nintendo-only before just feels OFF. Even IF he was on a Nintendo console, since Sonic originally started on Genesis.

Same with Snake. Even if he started on the NES consoles, most of the people don't think of him or even remember that he was Nintendo once. Heck, Ninja Gaiden started on the NES. Yeah, let's put Hayabusa into the next Super Smash Bros game. Why? He started on a Nintendo Console, we can put him in, even if everybody considers DoA and Ninja Gaiden to be XBOX/PS3 property these days.

It just feels OFF that they are there.

C-A
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We've given you plenty of reasons and explanations as to why they are there and as usual it's not good enough for you.

Just drop it you've made your point clear.
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Pierre wrote:
We've given you plenty of reasons and explanations as to why they are there and as usual it's not good enough for you.

Just drop it you've made your point clear.


It's an opinion. If you don't like it, I don't care.

I hate crossovers, whether it's anime, manga or in videogames.
Especially when they make no sense.

C-A
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CatMuto wrote:
Pierre wrote:
We've given you plenty of reasons and explanations as to why they are there and as usual it's not good enough for you.

Just drop it you've made your point clear.


It's an opinion. If you don't like it, I don't care.

I hate crossovers, whether it's anime, manga or in videogames.
Especially when they make no sense.

C-A


If you hate it just step out, no one is asking for your opinion on something you hate or forcing you to play it.

It's like I see with folks on youtube comments.

"If you don't like the video why did you even come here?"
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CatMuto wrote:
I'm not cynical.
I just don't see why people are so hyped or were hyped about it. Most people are just so used to Sonic = Sega, so putting him into a game that included Nintendo-only before just feels OFF. Even IF he was on a Nintendo console, since Sonic originally started on Genesis.

Same with Snake. Even if he started on the NES consoles, most of the people don't think of him or even remember that he was Nintendo once. Heck, Ninja Gaiden started on the NES. Yeah, let's put Hayabusa into the next Super Smash Bros game. Why? He started on a Nintendo Console, we can put him in, even if everybody considers DoA and Ninja Gaiden to be XBOX/PS3 property these days.

It just feels OFF that they are there.

C-A

Actually, those Ninja Gaidens are entirely different. Ninja Gaiden of the NES is its own game. Ninja Gaiden of the revival exists in the DoAverse. It was changed in the adaptation.

Also, how does the first Smash Bros game make sense? Or really any of them? The entire theme is "trophies come to life in a toy room controlled by a nebulous hand that apparently leads into pocket universes at some point.
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@the two lovebirds
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Pierre and Cat new OTP.
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Quote:
Also, how does the first Smash Bros game make sense? Or really any of them? The entire theme is "trophies come to life in a toy room controlled by a nebulous hand that apparently leads into pocket universes at some point.


I'm not saying the story of Smash Bros is supposed to make sense. I just think that a crossover has to make sense. Crossovers off two things that don't really make sense is just dumb. Let me somewhat recent crossovers.

Idolm@ster 2 had a crossover with Sega, resulting in getting the Vocaloid Hatsune Miku into the game as a possible rival. Since Idolm@ster and Vocaloid both have to do with singing and dancing, it makes sense for that crossover to happen.

With Atlus being taken over by Sega Sammy, parent company of Sega, people are wondering if a Atlus-Sega crossover can happen. Since Atlus is mostly known for the Persona/Shin Megami Tensei games, what if Sega does a crossover with that money making franchise? There, I would say it would be terrible to put Vocaloids in because... they have nothing to do with each other. Persona games are dark, about demons, mortality, alternate worlds, etc, etc and Vocaloids are singing, synthesized voice-boxes. Such a crossover would be stupid because putting one into the other would result in character personalities changing, destroying the character.

I would say it's about as stupid as crossing Final Fantasy characters with Disney characters, but sadly people seem to like that for some reason...

@DoMaya: I keep forgetting that tons of people seem to think that arguing with each other = loving each other...

C-A
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CatMuto wrote:
Quote:
Also, how does the first Smash Bros game make sense? Or really any of them? The entire theme is "trophies come to life in a toy room controlled by a nebulous hand that apparently leads into pocket universes at some point.


I would say it's about as stupid as crossing Final Fantasy characters with Disney characters, but sadly people seem to like that for some reason...

C-A


It actually did work. I didn't think it'd work at first, but it's done fairly well. I like the plot (convoluted as it is), and the gameplay is fun. The over-the-top nature of the series, the combat, and the good use of platonic fanservice from Disney (fighting along Jack Skellington, reliving Hunchback, etc.) is amazing. This is more than I can say for Project X Zone where the combat feels samey with all characters, and that the plot is so straight-forward and the only surprises are "oh hey, that character I like is here!". Also, MML3-cancellation jokes didn't help matters.

But if that's your preference, fine. Some things don't need to make sense. Coherence is necessary, reasons for things like "why someone is in a crossover game" not as much- but I'll grant you that Hatsune Miku wouldn't make a great addition to a Persona game or vice versa. However, Hatsune Miku would make a from-very-left-field addition to a fighting game, but as long as it's done WELL, it'll work. It's like Gurren Lagann. It has a decent story at best, when push comes to shove, but you know what makes everything amazing? Presentation, writing, good animation, and PURE PASSION make it what it is, and that's what helps make it great (also the fact that it is self-aware and lampshades itself at times works as well). But that doesn't mean that nonsense breaks things.

And if all else fails, "it's just a [game], you should really just relax". My point is thus: not only can the sum of the parts be greater than the whole, but the whole can also be better than the sum of its parts as well.


And yeah, it's weird. I don't know why so many "yes means no" relationships that bloom into romance are out there in the media. It sorta has unfortunate implications.
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Pierre wrote:
CatMuto wrote:
Pierre wrote:
We've given you plenty of reasons and explanations as to why they are there and as usual it's not good enough for you.

Just drop it you've made your point clear.


It's an opinion. If you don't like it, I don't care.

I hate crossovers, whether it's anime, manga or in videogames.
Especially when they make no sense.

C-A


If you hate it just step out, no one is asking for your opinion on something you hate or forcing you to play it.

It's like I see with folks on youtube comments.

"If you don't like the video crossovers why did you even come here?"

I'm Blak, and I have shit taste.
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I don't think CatMuto hates crossovers, but I think that CatMuto considers some crossovers to break suspension of disbelief, or maybe don't make sense given the work. Sorta like making a Sesame Street fighting game (though I'm sure someone somewhere has already made a crappy flash game where that happens).
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genodragon1 wrote:
I don't think CatMuto hates crossovers, but I think that CatMuto considers some crossovers to break suspension of disbelief, or maybe don't make sense given the work. Sorta like making a Sesame Street fighting game (though I'm sure someone somewhere has already made a crappy flash game where that happens).


It was her own words....she said she hated crossovers plain an simple.

Not WHEN they make no sense just ESPECIALLY when they make no sense.

A toybox world where mascots come to life to fight is a setting that sort of makes sense for basically anything that has ever had a model or an action figure. However she still hates crossovers by her own words.
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Pierre wrote:
genodragon1 wrote:
I don't think CatMuto hates crossovers, but I think that CatMuto considers some crossovers to break suspension of disbelief, or maybe don't make sense given the work. Sorta like making a Sesame Street fighting game (though I'm sure someone somewhere has already made a crappy flash game where that happens).


It was her own words....she said she hated crossovers plain an simple.

Not WHEN they make no sense just ESPECIALLY when they make no sense.

A toybox world where mascots come to life to fight is a setting that sort of makes sense for basically anything that has ever had a model or an action figure. However she still hates crossovers by her own words.


I took "hated" to mean those that didn't make sense, or maybe just hyperbole. She wouldn't be the first to use it.
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genodragon1 wrote:
Pierre wrote:
genodragon1 wrote:
I don't think CatMuto hates crossovers, but I think that CatMuto considers some crossovers to break suspension of disbelief, or maybe don't make sense given the work. Sorta like making a Sesame Street fighting game (though I'm sure someone somewhere has already made a crappy flash game where that happens).


It was her own words....she said she hated crossovers plain an simple.

Not WHEN they make no sense just ESPECIALLY when they make no sense.

A toybox world where mascots come to life to fight is a setting that sort of makes sense for basically anything that has ever had a model or an action figure. However she still hates crossovers by her own words.


I took "hated" to mean those that didn't make sense, or maybe just hyperbole. She wouldn't be the first to use it.


I don't think I've ever seen Cat use hate as a hyperbole.
I'm Blak, and I have shit taste.
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mushroom princess is kidnapped by evil turtle wizard and can only be saved by a fat Italian plumber who eats mushrooms to become a giant and can throw fire when he grabs a flower yet dies if an angry mushroom with feet walks into him and can't advance until he grabs a flagpole

video games aren't supposed to make sense guys please stop trying to make them
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genodragon1 wrote:
Pierre wrote:
genodragon1 wrote:
I don't think CatMuto hates crossovers, but I think that CatMuto considers some crossovers to break suspension of disbelief, or maybe don't make sense given the work. Sorta like making a Sesame Street fighting game (though I'm sure someone somewhere has already made a crappy flash game where that happens).


It was her own words....she said she hated crossovers plain an simple.

Not WHEN they make no sense just ESPECIALLY when they make no sense.

A toybox world where mascots come to life to fight is a setting that sort of makes sense for basically anything that has ever had a model or an action figure. However she still hates crossovers by her own words.


I took "hated" to mean those that didn't make sense, or maybe just hyperbole. She wouldn't be the first to use it.


Cat is very practised at making her stance and opinions known and clear there's nothing wrong with what she said. She can hate crossovers it's no biggie. I myself get a little antsy at how willing Capcom is to jump into bed with anyone for the sake of money. Why she would even want to be here in a thread dedicated to a crossover is the mystery.
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Quote:
Why she would even want to be here in a thread dedicated to a crossover is the mystery.


To find out what characters may appear in the new game and whether I will buy the game or won't. Like I said, if Ghirahim makes it into the game, I will buy it. If he doesn't, I most likely won't. Reason why I bought Brawl was because I liked the TP Zelda design and I had sold Melee a while ago. Now that I have played Brawl and finished Subspace Emissary, I feel like selling Brawl and getting Melee back.
At least there it didn't take almost 5 seconds for Zelda to switch to Sheik.

And genodragon got it right: I hate crossovers that don't make sense. Yes, a Sesame Street fighting game would make no sense. Heck, there is a Les Misérables fighting game! Granted, there it kind of makes sense, since there is a war and revolution going on, but still.
It's like putting Doremi characters into Devil May Cry. It just makes you go, "What the fuck!?" and it fails to pull you into any particular part in the game, because they just don't fit at all.

C-A
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Well according to smash Bros lore, a toybox world where figurines come to life is the perfect place for iconic characters of games NOT JUST Nintendo's exclusive properties. They might not be Nintendo characters but by the lore and rules of the world it makes perfect sense why Snake and Sonic could exist there.

Though if you admit genodragon is right and you don't hate crossovers outright do you admit your earlier testimony was wrong ? :-P

CatMuto wrote:

It's an opinion. If you don't like it, I don't care.

I hate crossovers, whether it's anime, manga or in videogames.
Especially when they make no sense.

C-A

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My previous statement was not fully correct. I can understand SOME Crossovers. Smash Bros with Nintendo-Only various characters? Makes sense. Inuyasha with Harry Potter? The fuck are you smoking. Final Fantasy characters battling each other? Great. Persona with Vocaloid? No fucking way.

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CatMuto wrote:
My previous statement was not fully correct. I can understand SOME Crossovers. Smash Bros with Nintendo-Only various characters? Makes sense. Inuyasha with Harry Potter? The fuck are you smoking. Final Fantasy characters battling each other? Great. Persona with Vocaloid? No fucking way.

C-A


:garyuu: Gaaww just like that everything makes sense and is reasonable again.

Though I guess I shouldn't hate too many random crossovers after all I did enjoy kingdom hearts and we'll eventually get professor Layton vs phoenix wright another crazy crossover.
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Yeah, well it all depends on execution. Project X Zone left me feeling... unfulfilled. Every unit feels the same in playstyle as the next, and coincidentally, so do enemies. Link feels right in the Soul Calibur universe, though Star Wars feels strange.

In the Star Ocean: The Second Story remake Second Evolution, I hear Welch from SO3: Till the End of Time is in there as a playable party member. Not entirely out of the question, and I hope she's better than Earnest.

But there are plenty of options I'd hope would make it. Third party or otherwise. I doubt they'd make it, given new additions seem to be done with, but... hear me out on ones that'd make sense:
- Bad Mr. Frosty. I love Clay Fighter as a child, and I wondered whatever happened to the series.
- Geno, because why not? He's probably one of the most requested behind Mega Man.
- Strong Bad. Because honestly, SCG4AP was one of the best adventure games of all time (all five episodes).
- Phoenix. I know he's low on this list, but I'd still like him to be there because... why not?
- Layton/Emmy/Luke. FENCING. MARTIAL ARTS. And Luke does something, idk.
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Quote:
- Phoenix. I know he's low on this list, but I'd still like him to be there because... why not?


Because he already is in a fighting game?

C-A
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Before I make this post I want to make it clear that everyone is entitled to their opinion, contradictory as it may or may not appear to be. That being said, don't drag down the thread with arguing over who's opinion is right, wrong and stuff like that, all you'll get is roundabout arguments that lead nowhere. Civil discussion is fine, picking on one another over opinions is not.


genodragon1 wrote:
So I guess the guidelines for third-party in my book are that each character considered (of third parties):
- Has their roots in Nintendo. Rydia, Bad Mr. Frosty, Bubsy Bobcat, Alex Roivas, Boogerman, and any of the battletoads (wait, are these guys third party?). Earthworm Jim counts if you count Sega as Nintendo. Which you won't you naughty, naughty reader.
- Have the majority of the titles be for Nintendo systems. Sonic, Gex, and Spyro (though Spyro's debatable, I didn't count closely).
- Can add uniqueness through combat. Bubsy loses out, as he runs, jump, and slides down makeshift aqueducts. Bad Mr. Frosty wins, as he's already got a fighting game with him. Alex Roivas is debatable, but would be cool.
- Feasible agreement. Atlas has just been bought by Sega, and so probably wouldn't hand over Jack Frost or (offhandedly, not serious, just making a point) Yu Narukami. This is the same reason we won't easily be seeing even so much as a pixely Red Mage (though that'd be cool). Meanwhile, I'm sure the dudes behind Earthworm Jim are more than desperate enough after years of cancellations to shill ol' Earthworm Jim.
- Marketability. Because there's a bottom line to worry about, and getting the rights to some characters might deter sales. The entire purpose of making deals with third-party companies is to up revenues and marketability. I dunno how this would affect certain characters, but I'm sure it would be considered.

This is exactly why Geno (my user-namesake) is in high demand, especially since Sonic and Snake opened the floodgates of "but this is third-party" requests.

As I recall when Sakurai asked for people to submit characters they would like to see in Brawl, he put forth his guidelines as to who can qualify to be a third-party character. I assume the same rules would apply here. IIRC, it went something like this:


1) The character must have originated from a video game. No movie/TV/etc. characters that have games made after them.
2) The character must be prominent on Nintendo consoles (as in, have a lot of games on Nintendo hardware).
3) In the case rule 2 isn't met, the character must have originated from a game on a Nintendo console.


If the characters meet those guidelines, there's at least a very slim chance they could be in the game. Of course, this applies to a ton of characters, so many of the reasons you mentioned could be considered also.
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Huh didn't know sakurai had actually invited people to make suggestions. The rules on it are also more lenient than I would have thought.
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Interesting, Orca. I was just putting forth my own stuff, didn't know Sakurai had said something to that effect already and still took requests. Though I thought Sakurai was still not taking requests or looking at fan suggestions as there had been so many, and the discussion so volatile.
Re: Super Smash Bros. for Wii U/3DSTopic%20Title
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Master of sharp things!

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Just announced in the newest Nintendo Direct, Sonic is back. And he brings with him a Sonic Lost World-themed stage, too.


Now we just need Simon Belmont and we can have a Captain N reunion and the game will be perfect.
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Re: Super Smash Bros. for Wii U/3DSTopic%20Title
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Gettin' Old!

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Blademaster_Orca wrote:
Just announced in the newest Nintendo Direct, Sonic is back. And he brings with him a Sonic Lost World-themed stage, too.


Now we just need Simon Belmont and we can have a Captain N reunion and the game will be perfect.


Wonderful news! Perhaps he'll actually feature in the plot this time
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Re: Super Smash Bros. for Wii U/3DSTopic%20Title
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Pierre wrote:
Blademaster_Orca wrote:
Just announced in the newest Nintendo Direct, Sonic is back. And he brings with him a Sonic Lost World-themed stage, too.


Now we just need Simon Belmont and we can have a Captain N reunion and the game will be perfect.


Wonderful news! Perhaps he'll actually feature in the plot this time

Since Nintendo bought Sega (or Sonic, dunno), it was highly to be expected.

Still rooting for Snake, though. (Yeah, I know I am annoying with this, but he was like my absolute main in Brawl and I love MGS.)
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Coffee Prosecutor wrote:
Pierre wrote:
Blademaster_Orca wrote:
Just announced in the newest Nintendo Direct, Sonic is back. And he brings with him a Sonic Lost World-themed stage, too.


Now we just need Simon Belmont and we can have a Captain N reunion and the game will be perfect.


Wonderful news! Perhaps he'll actually feature in the plot this time

Since Nintendo bought Sega (or Sonic, dunno), it was highly to be expected.

Still rooting for Snake, though. (Yeah, I know I am annoying with this, but he was like my absolute main in Brawl and I love MGS.)


*Brawl Crowd* Snake! Snake! SNAAAAAAAKKE! Snake! Snake! SNAAAAAAAKE!

And I don't think Nintendo BOUGHT Sega...especially as Sega is still buying properties of it's own like Atlus. I think however they are just best buds.

I think it's all very sweet to be honest. Like two old war vets from opposing sides, both suffered fear and hatred inspired by their governments, and fight on the battlefield then years later they meet and realise they both aren't so different and are forever bound by friendship.
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Yeah, totally knew that Sonic would be back. Given the whole exclusive thingy.
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Uh, there's not going to be a plot this time. Remember, apparently Sakurai whined that youtube somehow diminished Brawl?

Nah, bro, Sakurai won't do another thing like Subspace Emissary, no matter how awesome it was. *Sakurai laughs*
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genodragon1 wrote:
Uh, there's not going to be a plot this time. Remember, apparently Sakurai whined that youtube somehow diminished Brawl?

Nah, bro, Sakurai won't do another thing like Subspace Emissary, no matter how awesome it was. *Sakurai laughs*


Youtube 'Diminished' Brawl?

How come? Did he clarify on that cause I've got no clue what he's on about.
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Pierre wrote:
genodragon1 wrote:
Uh, there's not going to be a plot this time. Remember, apparently Sakurai whined that youtube somehow diminished Brawl?

Nah, bro, Sakurai won't do another thing like Subspace Emissary, no matter how awesome it was. *Sakurai laughs*


Youtube 'Diminished' Brawl?

How come? Did he clarify on that cause I've got no clue what he's on about.

Something about how the videos of the cutscenes made it to youtube, and that it didn't properly give the cinematic ~true special snowflake art~ feeling he had about it.

http://www.forbes.com/sites/insertcoin/ ... ason-ever/
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Quote:
Something about how the videos of the cutscenes made it to youtube, and that it didn't properly give the cinematic ~true special snowflake art~ feeling he had about it.


...it's a fighting game, fighting games generally don't require or shouldn't require any story.

C-A
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CatMuto wrote:
Quote:
Something about how the videos of the cutscenes made it to youtube, and that it didn't properly give the cinematic ~true special snowflake art~ feeling he had about it.


...it's a fighting game, fighting games generally don't require or shouldn't require any story.

C-A

They usually do, though. Even excuse plots are nice. Heck, the silly/serious storylines of Clay Fighter and Skullgirls are among my favorites. Lei Fang was a very strong female character until DoA4.

Also, it's the grandeur that made it amazing.
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genodragon1 wrote:
Lei Fang was a very strong female character until DoA4.


In DoA3, she was a total powerhouse in terms of defense. But her whole reason for stalking stalking Jann Lee is dumb. Part of me feels like telling her, "Jeez, just fuck him already and get it over with!" and another is to tell her to shove her pride away. Pride can get in the way.

And DoA had storylines to it. But for the most part, they aren't that important. From DoA 1 until 4, the story was basically only canon with Kasumi, Hayabusa, Ayane and Helena, respectively. The rest was not that important because majority of those were not used as canon through the next game. DoA 5 got an overall storyline, but even that wasn't too important except for 3-5 chapters in the beginning of the storyline and at the end.

C-A
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