Gender: Female
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Joined: Wed Aug 08, 2012 2:23 pm
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As more veteran fans, what is your take on Persona 3 vs Persona 4?
Similar to sumguy, I played Persona 4 first, so my view may be skewered in regards to Persona 3. I also only played Persona 3 Portable, as I read that the portable version allowed for controlling the characters - and that it had taken some other aspects of Persona 4 and I wanted to go with that, since I knew the battle mechanics better.
For me... Persona 3 is... not a very good game. I've said it before, I find the Visual Novel style they went for in Portable - whether it's because the system couldn't handle the images like in FES or other reasons - just sucks all the emotion out of potential scenes. Especially because VNs are based on long descriptions of things happening. And that's not how it's done in P3P. It's one, maybe two short sentences of what a character may do and that's it. Hang on, let me check one of my P3P LP videos, I had a rather... spur-of-the-moment emotional way of explaining what the VN style is like.
"It's just... no! This doesn't have any emotion for me. This is just... pictures talking without moving their lips, nothing that makes me really think 'Aww, this is so emotional. I feel really bad (about this).' No, I just see what is shown to me, not something that really grips me. It just fails! Can you imagine Aerith's death in Final Fantasy VII to be done this way? You don't actually see Sephiroth stabbing her, you just see her 'praying anime sprite' and then it switches to a 'pained anime sprite' and a 'grinning Sephiroth sprite'. Oooh how tragic, Oooh how emotional, that's not how it works. This is like... really badly written fanfiction, just with a cheap budget motion background added to the tiny text that you add into your fanfiction.Edited slightly to avoid spoilersAnother problem with the game is the music... compared to P4, I think it's absolutely forgettable. I may remember
When The Moon Reaches The Stars, but that's about it. And that song isn't even in the Female Route. The only other one I like or remember is
Heartful Cry, and that's only cause I listened to it on YouTube, since it isn't in the Journey itself. Also, I have a love-hate relationship with
Kimi no Kioku. The battle feels slower compared to P4, which really annoys me, it almost makes me hope that I don't get criticals or hit physical weaknesses, as it results in the critical hit animation which feels too long for me.
Speaking of Female route, it's nice that they give you an option and changed things. Like in the Female route, you can choose whether you want to get romantically involved with a guy or just remain friends with him, Junpei being the exception. So I'm not forced to turn myself into a man-whore, like in the Male route. They also made every SEES member a Social Link, which is kind of cool, as it lets you get to know more about your party members... but as dullahan says, most of the Social Links are
very boring. There's also no real incentive for me to increase them, as maxing them doesn't really do much.
In Persona 4, it made their Persona involve, which removed weakness and made them null their strength element. Teddie and Yukiko being the exception. Here, while it's kind of cool that they evolve their Persona after personal growth, it doesn't change anything. Only makes the Persona look differently from before and gives you a few new skills. Even a Level 99 Mitsuru will stumble if she gets hit by Fire. What?
The Tartarus is boring. Every block is basically the same, except with some different wallpaper - and boy, do not go into the fifth block if you're high. The block's appearance will make you high on its own. The music never changes - with Fuuka, you can pick between four different tracks, but even that gets boring. There's no variety in it, it's always get up there until you hit the roadblock, then wait until after the next Fullmoon and the roadblock will disappear.
Also, finding those people who get lost in the Tartarus! I read that this was only put into the Portable version...? If so, or even if it is in the other versions, what's the freaking point of this? I'm already bored to death from going into the Tartarus over and over and now I'm supposed to go in there and look for people on a certain range of floors to get them out? I may understand that if it's a Social Link I haven't maxed yet, and two or three of my Social Links end up in there, but it's still annoying!
And compared to Persona 4, you only have 2 options to do something during the day. You either talk to a Social Link. Or you go to one of the stores to increase a parameter. At night, you have a bit more to do, but not that much either, considering you only have 4 Social Links at night, 5 for a while, that can be finished easily. And by the time you have your parameters maxed, you either have to go to bed early or waste more time in the Tartarus. Persona 4 gave me more stuff to do. Pick up a sidequest or finish one, do a job, go fishing, etc.
One thing that makes it difficult for me to get invested in Persona 3... is the English dub. Particularly Fuuka and Aigis, although some of the other ones, too, have an English voice that feels... mildly surprised what is happening. If that, at all. They feel so bored with what they have to say. If they aren't excited about what is going on, why should I be? Also, several of the characters in P3 are just annoying. Okay, there's a difference between being annoying, but still likeable... or being downright annoying and a pain in the ass, like Yukari - who is a terrible, TERRIBLE person and I hate how she's supposedly the main love interest (next to Aigis) - or Junpei - who WHINES the entire time in the game, even later when he's supposedly "matured"... I got so annoyed with them, I banned them from my party for story purposes. (Except for Yukari ONCE during November, when all four female party members were wearing the Maid Uniforms and I felt like doing a Battle Maid party)
The pacing is terrible, too. You start the game - and while the introduction phase is slightly shorter than Persona 4 (there it's 2 hours, here it was about 1 1/2 hours), the first thing you do is see a big scene... and then skip three weeks. Great, already a great start. Then there's the summer vacation, where you can't increase any social link you may encounter in school. So the only social link you can increase are the Hierophant or the night ones. Which is okay in the male route, you only had the female SEES members as social links and the rest were all in school, but it made no sense - even if it's just the girls, why can't I increase their social link? Even worse in the female route where, as I said, every SEES member is a social link and you
still can't do anything with them. Sure, you could go to a movie festival with them and gain some points... but those points don't help. They just accumulate, more than you need, by the time you can do something with them. Just a waste of time. And then December doesn't happen much and even January is basically waiting until the fullmoon happens for the final events. It's like the game developers
knew that November onwards, there isn't much left to do and just... kind of gave up themselves.
Then there's the Reaper. I know people keep saying the P3 one was more challenging and difficult than the P4 one, but I heavily disagree. Not because in my LP I decided to go the Armageddon route with him. No, the first time I fought and won against the P3P Reaper, was the "legit" route, by properly fighting him with my party and personae. And I still think the P4 one was more difficult! Probably because it's not so freaking easy to get to Level 99 in Persona 4.
And that's a giant problem with P3/P3P for me. The bosses are so freaking easy! I could be underleveled for a Fullmoon boss, but who cares, I can still defeat them just fine. Even the final boss - and I mean the final one, not the event-boss that happens afterwards where you can't really lose - is such a pushover. Even without being Level 99, so easy to defeat. All of its forms, in fact. Where's the damn
challenge in Persona 3? Oh, in the superboss. Yeah, that's great.
One challenging boss in the entire game, it totally makes me re-think my opinion on the game's difficulty!
The game's story isn't mature. It's depressing and dark. And depressing and dark does not make a good game. Making it dark and be about death doesn't make it a mature game. It just makes it dark and depressing, which is already difficult for people like me, who are emotionally unstable to begin with. I had to force myself to play through Persona 3 Portable twice - once as the Girl and once as the Boy, cause I wanted to know both sides of the game. And now I notice that my Let's Play is me forcing myself to finish the game, again. Around December, which is properly labelled as the
Most Boring Month In The Game in Hii'mdaisy's Ryojiventures comicstrip, I just get too bored with the game and want it to end already.
No. Persona 3 overstayed its welcome in terms of gameplay for me and just feels inferior in practically every section next to Persona 4. The good thing is, I guess, is that Atlus noticed its mistakes in Persona 3 and rectified them in Persona 4 and made a damn good game.
For me, Persona 4 is better than Persona 3. And I am referring to the PS2 Persona 4, not Golden.
I just feel like pointing that last bit out.
C-A