I object to everything objectional!
Gender: Male
Rank: Desk Jockey
Joined: Sun May 13, 2007 12:42 am
Posts: 57
Okay, so yesterday I played the final version of Super Mario Galaxy at my local Gamestop. I must say that even though the game only comes out in about a week, this is going to be a freaking LONG wait after my brief play through of the game. I assure you, any skeptics who stick around this site need poke their heads into sites like IGN and Gamespot so they can see the game. And then they need to go see if their local Gamestop or EB Games is carrying it. I played it for about 20-30 minutes and got to the first star.
Initially you will select a new file and be treated to an introduction and a marvelous opening cutscene of Bowser's army of Doomships blowing up Toad Town Square, then lifting Peach's Castle out of the ground using a flying saucer (similar to Paper Mario). Mario manages to get onto the castle before it is lifted out of the ground, but in the stratosphere our good friend from Yoshi's Island Kamek blasts Mario off the castle and finds himself drifting onto a strange small moon-like planet.
This whole moon is essentially an introduction to the game; as there aren't any enemies or pitfalls present here. So first things first, the first (bleh, too many firsts :P) task is to catch these rabbits (that are really these star creatures called Lummas in different form) Super Mario 64 style (though I assure you, these guys are not nearly as annoying as Mips from SM64). After running around the moon catching the rabbits, they change back into Lummas (which can be seen on the boxart) and you are introduced to the new Princess of the Cosmos, Rosalina. She explains that Bowser has stolen the Power Stars and Grand Stars (yes, there are two types of stars to collect now, though these certainly appear to be fewer in numbers and I am not sure if they have a separate counter) that power her home, the Comment Observatory which acts as the central hub for Super Mario Galaxy.
Since the Comment Observatory is offline, the game throws you into an introductory level to get the first grand star. So I traveled through the brief level that was meant to get a feel for the game. Right off the bat, you will notice that the planets all have varying gravity. So on one planetoid, you'll find yourself not able to jump so high, and others allow you to piratically long jump the entire circumferences of the planet.
I won't give away any details here but will tell you from the short playtime in both the tutorial level and first world, the variety in this game is unmatched. Every single area and planet has something different about it. Some were grassy, others were metalic; I even found myself taking a warp-pipe inside one planet. Some were flat and others were really easy to fall off of. The gravity defying planatoids are nothing short of genius. The only problem I have is that I semi-spoiled the first 20 minutes of the game so some of that "Wow I've never seen anything like this before!" factor was taken away. Certainly I'll experience it again later on though.
My play through was all too short. I just want to play through more of the game now. Marvelous is the only word to describe it. Fantastic Gameplay, Amazing Music (and did I mention it's often orchestral too?), Excellent Level Design, Beautiful Visuals (artistically and technically), I don't see what else you wouldn't want from a Mario Game.
You.want.this.game
Any questions? I'll answer them.
Join the Rebellion (7>_>)7
And before you trash my Inbox, RevFirst doesn't care that I'm doing this =P. But people still might hate me for this xD.