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Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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Spoiler:
My interpretation was they symbolize a persons "personal" traumas. When I saw Kristoph's breakdown it occurred to me that this man was completely nuts. So maybe in his point of view losing a case due to a poker game...was traumatic maybe in a different way. But after seeing the lengths he went to to win beforehand. (Spending so much money to win one case) I think it traumatized his pride. He didn't see himself as the one in the wrong...everyone else was for harming his pride. That's how crazy he was. His pride was in jeopardy and he did everything in his power to cover up his own false persona. He didn't care that he was in jail just as long as he had his pride. When he no longer had that he was left crazed and pathetic. Cause that's his true-self without pride and without appearances. And just the thought of being seen in such a way by ANYONE was traumatizing to him. So he locked up that one moment when someone saw through him, AKA the poker game.


Now back to the 6th game, theirs something I would love to see. Udgey as a defendant. Common, wouldn't you love to see that? XD
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kwando1313 wrote:
Spoiler: GS5
Ugh no. I'm not a fan of what was done on AJ, but even I think that AJ handled the black Psyche Locks better. GS5's explanation of them was badly handled, and makes Kristoph's in AJ make no sense.

This. Except I don't think the black psyche-locks in AJ were that bad; it was just an extra element of mystery to Kristoph, and tbh I would've been fine if they were never explained or brought up again. (And that also would've been preferable to what happened in GS5.)

Psyche-locks have always been wonky, in terms of selectively picking out lies. Iris, anyone? I don't think we need any more colors. It would just get needlessly complicated, and, as pointed out, ruin/spoil the mystery.

Ucha Nekome wrote:
Now back to the 6th game, theirs something I would love to see. Udgey as a defendant. Common, wouldn't you love to see that? XD

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Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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Bad Player wrote:
Ucha Nekome wrote:
Now back to the 6th game, theirs something I would love to see. Udgey as a defendant. Common, wouldn't you love to see that? XD

hey there


Just trying to get things back on topic.
(Also nice one! I'll try it out!)
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The Judge as a defendant? That would leave his younger brother the presiding judge, possibly making the trial the shortest ever. Auto Not Guilty. :think:
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Damarus wrote:
The Judge as a defendant? That would leave his younger brother the presiding judge, possibly making the trial the shortest ever. Auto Not Guilty. :think:


I'm pretty sure he would go to jail for that xD
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nevertalk wrote:
This argument. This terrible argument. It is the absolute worst. There is no "Fey storyline".

Maya is Phoenix's closest friend and companion and one of the most important characters in the series. She's not limited to the original trilogy or some "Fey storyline". Even if she was, how is Kurain doing? Did she bring them out of poverty? Did she fix all the bloodshed over the Master position? How's Maya herself doing? These are all things we'd like to know and her "story" isn't over until there's an actual cap to it instead of just responsibility lined up in front of her and we cut to seven years into the future.

I swear if someone tries to make her out to just be some case specific character who can be left behind again I'm going to punch the entire internet in the face.

Sorry, had to get that out of my system.

Hypothetically, what if Turnabout for Tomorrow was Pearl's last appearance? It would be a bit disappointing, wouldn't it? I mean, we'd wish she had a larger role in the case if that was her last appearance

If Maya comes back, she's probably going to be the defendant or just the assistant for another case. Maybe I'll be surprised, but I like the way they left things off with her character

Plus, I don't like Maya and feel like she would take up too much space in a new game. I would prefer focusing on the new cast for GS6

Nearavex wrote:
It was a retcon of sorts, but if aptly interpreted, it does make sense.

Makes sense =/= doesn't contradict your own interpretation, y'know.

I like the theory that Kristoph kept killing and covering up his crimes that in the end, he didn't even know why he was doing what he was doing anymore. He just had a subconscious survival instinct. His breakdown in Case 4 represented his black psyche-locks shattering, as well as his soul. The bastard got what he deserved

It was probably a retcon, though
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JesusMonroe wrote:
Hypothetically, what if Turnabout for Tomorrow was Pearl's last appearance? It would be a bit disappointing, wouldn't it? I mean, we'd wish she had a larger role in the case if that was her last appearance

If Maya comes back, she's probably going to be the defendant or just the assistant for another case. Maybe I'll be surprised, but I like the way they left things off with her character

Plus, I don't like Maya and feel like she would take up too much space in a new game. I would prefer focusing on the new cast for GS6


I don't think so. If she's the defendant again that would be a serious cop-out. I'm hoping more that something happens in Kurain Village and they meet her while investigating.

Or she could suggest Phoenix to a friend of hers who is in trouble. Like say, one of her students get's framed for murder. Who else would she recommend to defend the student than her close friend? :phoenix:
"Follow Your heart out of the darkness! Stand up and rise from the ashes! Back to the start, far from the madness. Come alive again! Break off the chains of hesitation! Your voice will be your salvation! Look to the light of liberation waiting at the end!"
Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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Whenever someone doesn't like Maya, I become a sad puppy.

If Maya is coming back in GS6, you can bet Takumi will have plenty more for her to do because she's one of his favorites. I doubt she'd be an assistant for more than one case, though, since the role of "assistant" is already well saturated with characters and as the Master of Kurain, she can't always be lingering around with Nick. (Speaking of which, what DOES she do as Master?)

Still, I'm of the opinion that this "new" GS doesn't refer to GS6. If it was that simple, they wouldn't introduce it as the "start of a new story". I highly doubt GS6 would be considered the start of anything. And if this new GS doesn't star Nick & co., they'll at most be cameos. If they are starred anyway, the game will most likely be a crossover title.

I am absolutely against the idea of Takumi branching off into an alternate storyline. Save that for fanfiction. (I do, however, accept the idea of a GS game with multiple endings. And yet, for some strange reason, I start thinking back to the Zero Escape series...)

By the way, guys, there is already a separate thread for GS6 Ideas, in case anyone is wondering...
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Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title

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JesusMonroe wrote:
nevertalk wrote:
If Maya comes back, she's probably going to be the defendant or just the assistant for another case. Maybe I'll be surprised, but I like the way they left things off with her character


I would have too, had they not continued the series. T&T was a fine end to things, but AJ picked them right back up again and in an extremely clumsy fashion, introducing a less interesting cast while leaving our old favorites missing. DD did a lot of damage control, but Maya's still a mystery. They can't just leave her story cold when she was one of the most important characters in the whole series.

No one's saying she should be a defendant or go back to being an assistant now that she's leading a village or whatever, but we just want to see her with our own eyes and we want to see how she and Nick get on these days. They're clearly still close, but just how has the relationship changed? She's grown and clearly more independent now, but just what has she done with her hometown? As mentioned above, what exactly is it a Master does? Kurain has a million mysteries to explore and, frankly, I'm not done with it even if the series seems to be.
Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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I'm upset Takumi hasn't updated his twitter since July last year, but I guess it could mean he's been busy working on this game for 7 months already! I eagerly await a new update!
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AFAIK, Takumi only updates his Twitter when it's marketing/promotion time.
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SHU TAKUMI is working on Ace Attorney??! Whoaaaaa! (I know I've alreay written in this thread, my full grasping of it was just somewhat delayed. And now I'm starting to get scared of being disappointed.)
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I've always wanted an Ace Attorney that followed Manfred von Karma's life, and how you start when he was a rookie, and was still pure and more kind-hearted, and follow the story of how, as he got older, he became corrupt changed into a perfectionist.
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Huh, funny that you mention it, I was planning a fangame featuring rookie Manfred as rival prosecutor...

However, perfectionism was always in the family, from what I can tell. I don't think Von Karma lineage, ideals and prosecution style started with Manfred.
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Remember to play GK2 before trying to write Manfred. It is another insight in his personality.
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Considering what Takumi ended up doing with Nick in AJAA, you can bet your dimes that he's gonna do something fresh if he brings Maya back in a post-AJ canon game. Personally I'd love to see something like Maya leaving Kurain for whatever reason. Not that I don't like the spirit-medium stuff or her future as the master, but it could be a good idea to make some sort of mystery. Heck, a plot can form out of anything, and having Maya do something that defies what we expect of her after T&T's ending would be interesting IMO, whatever it may result in :S
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its either athena cyckes ace attorney or this new game can go into the witches hell fire
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papasbuddy wrote:
its either athena cyckes ace attorney or this new game can go into the witches hell fire

That was my fangame, which I DOUBT they'll adopt, and the correct quote is "This new game shall be cast straight into the hellfire".
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OR what if one of the cases has you play as Young Blackquill, and that he's solving a case before the UR-1 Incident even occured.
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For the record - my money is still on an almost completely new cast. "Completely different" doesn't much sound like a direct prequel/sequel.

(I'd also be very surprised to see any DD characters in major roles, given that game was written by Yamazaki's team.)
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Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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Bolt Storm wrote:
For the record - my money is still on an almost completely new cast. "Completely different" doesn't much sound like a direct prequel/sequel.

(I'd also be very surprised to see any DD characters in major roles, given that game was written by Yamazaki's team.)

Boltstorm, it looks like we are getting two new AA games, right? One from Yamazaki's team and one from Shu Takumi, right?
There's been different opinions on Court Records about whether it's one or two games that are being made right now. I just want to get this straightened out.

As I've said before, it looks like Takumi is going to start something anew with a new protagonist and setting. Yamazaki's team is probably making a sequel to Dual Destinies.
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My money's still on that GTxGS game overseas trip to somewhere, like I dunno, Germerica? New cast, new judicial system, and a whole lotta cross-cultural... pie. Yep. Don't look at me that way, I'm hungry. I hear Germerica has lots of delicious pies and cute-as-heck dachshunds.

One of which will be called Missile. Yes!
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Danchat wrote:
Bolt Storm wrote:
For the record - my money is still on an almost completely new cast. "Completely different" doesn't much sound like a direct prequel/sequel.

(I'd also be very surprised to see any DD characters in major roles, given that game was written by Yamazaki's team.)

Boltstorm, it looks like we are getting two new AA games, right? One from Yamazaki's team and one from Shu Takumi, right?
There's been different opinions on Court Records about whether it's one or two games that are being made right now. I just want to get this straightened out.

As I've said before, it looks like Takumi is going to start something anew with a new protagonist and setting. Yamazaki's team is probably making a sequel to Dual Destinies.


Put simply - we don't know! Yamazaki stated in late 2013 that his team was working on the next Ace Attorney title. Takumi at the time just said he was working on a 'new project'. Two months later we found out Takumi's project was this "completely different" AA game.

Personally, it sounds to me like there are two separate teams: Yamazaki's working on AA6 or AAI3, and Takumi's working on something new. But that's just speculation (and maybe wishful thinking) on my part; we won't know for sure until we get more info.
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Rubia Silve Ryu wrote:
My money's still on that GTxGS game overseas trip to somewhere, like I dunno, Germerica? New cast, new judicial system, and a whole lotta cross-cultural... pie. Yep. Don't look at me that way, I'm hungry. I hear Germerica has lots of delicious pies and cute-as-heck dachshunds.

One of which will be called Missile. Yes!


Germany in the English version would be a really strange location for the AA gameplay. In Germany neither the "cross-examination" nor the "objection" work like they do in America.
Well, nobody would care anyway. It's not like AA actually depicts a realistic trial in any country.
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I dunno...I mean I'd love to get another part of it, but totally different? What does that mean? DD was a big disappointment, but that wasn't Takumi's work...What if it's something like the epic finale? I mean, the LAST game? I cannot live without it!!
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Lusankya wrote:
Rubia Silve Ryu wrote:
My money's still on that GTxGS game overseas trip to somewhere, like I dunno, Germerica? New cast, new judicial system, and a whole lotta cross-cultural... pie. Yep. Don't look at me that way, I'm hungry. I hear Germerica has lots of delicious pies and cute-as-heck dachshunds.

One of which will be called Missile. Yes!


Germany in the English version would be a really strange location for the AA gameplay. In Germany neither the "cross-examination" nor the "objection" work like they do in America.
Well, nobody would care anyway. It's not like AA actually depicts a realistic trial in any country.


Germany? Sounds like Von Karma will return ^-^
You're right. Here the trials are really boring. Even the prosecutors have to fight for the truth. (The truth! Name one prosecutor who fights for the truth!) They aren't fighting for a guilty verdict.
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Jodora16 wrote:
Lusankya wrote:
Rubia Silve Ryu wrote:
My money's still on that GTxGS game overseas trip to somewhere, like I dunno, Germerica? New cast, new judicial system, and a whole lotta cross-cultural... pie. Yep. Don't look at me that way, I'm hungry. I hear Germerica has lots of delicious pies and cute-as-heck dachshunds.

One of which will be called Missile. Yes!


Germany in the English version would be a really strange location for the AA gameplay. In Germany neither the "cross-examination" nor the "objection" work like they do in America.
Well, nobody would care anyway. It's not like AA actually depicts a realistic trial in any country.


Germany? Sounds like Von Karma will return ^-^
You're right. Here the trials are really boring. Even the prosecutors have to fight for the truth. (The truth! Name one prosecutor who fights for the truth!) They aren't fighting for a guilty verdict.

That's an odd thing to say. Wouldn't finding the truth behind a case be more exciting than fighting for a guilty verdict? It's just my opinion, though.
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papasbuddy wrote:
its either athena cyckes ace attorney or this new game can go into the witches hell fire


1: Shu Takumi had very little to do with Athena Cykes, so him focusing on a game featuring her would be strange.

2: She had her own game. It's called Dual Destinies.

Also, when they say "completely different", I assume they're going to change a whole lot of things, not just focus on an already established character. One can only hope for a completely new cast, since that's what Mr. Takumi originally wanted for Apollo Justice.
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Germany? Sounds like Von Karma will return ^-^
You're right. Here the trials are really boring. Even the prosecutors have to fight for the truth. (The truth! Name one prosecutor who fights for the truth!) They aren't fighting for a guilty verdict.[/quote]
That's an odd thing to say. Wouldn't finding the truth behind a case be more exciting than fighting for a guilty verdict? It's just my opinion, though.[/quote]

But imagine a trial in which the prosecutor helps you...It would destroy the enemy-thing, you know? In my oppinion the trial is more interesting if the prosecutor is against you.
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Jodora16 wrote:
But imagine a trial in which the prosecutor helps you...It would destroy the enemy-thing, you know? In my oppinion the trial is more interesting if the prosecutor is against you.

So.... Klavier? :klavier: I agree with you that it's far less interesting and exciting, but it's not like it hasn't happened before.
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Ever since Godot Takumi-written prosecutors have been much too passive or even helpful :klavier: It's about time we see someone as fierce as Edgeworth or the Von Karmas again!

@Thane: I don't think it's actually a stretch to assume that "Totally different" means the entire gameplay-concept has been overhauled. Maybe trials play out completely different, maybe investigations are different, maybe we play as the defendants and make testimonies this time? I mean who knows, honestly? I think he's going for something that's crazy different this time, that goes beyond storytelling or characters.
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I think Blackquill was a good mix of a threatening prosecutor but one who was still interested in the truth in the end. Franziska was smart but ended up being a pushover sometimes (presenting evidence she didn't need to and calling witnesses when she could've just ended a trial)

Godot is a good character but a terrible prosecutor. All of his arguments boiled down to, "But do you have the evidence?"

In terms of how challenging a Prosecutor/Rival is, I'd say
Von Karma>Edgeworth>Blackquill>Franziska>Mikagami>Godot=Shi-Long Lang>Payne>Yumihiko>Klavier (at least Yumi and Payne try to put up a fight. Also, Edgeworth's biggest opponents are usually the villains and not his actual rivals)
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linkenski wrote:
Ever since Godot Takumi-written prosecutors have been much too passive or even helpful :klavier: It's about time we see someone as fierce as Edgeworth or the Von Karmas again!

@Thane: I don't think it's actually a stretch to assume that "Totally different" means the entire gameplay-concept has been overhauled. Maybe trials play out completely different, maybe investigations are different, maybe we play as the defendants and make testimonies this time? I mean who knows, honestly? I think he's going for something that's crazy different this time, that goes beyond storytelling or characters.

I'm sorry, but this just made me laugh. The defendants wouldn't be able to solve the case because they only have part of the story, and they aren't free to move around to investigate. I highly doubt they'd be able to sneak out either, or this game will turn into something like MGS.

Wait, that sounds crazily awesome.

But it's still called "Gyakuten Saiban", so the lawyers have to be at the forefront of investigations... unless it's actually going to be called "Gyakuten Saibancho" and we end up playing as a judge who investigates the scenes him/herself and overrules stupid lawyer objections that aren't relevant to the case on hand. That also sounds amazing.
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1/3/19 edit: The project has officially been moved to a new blog at https://gsvsaa.blogspot.com/ Further updates will be pending.

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Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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I know that example was batshit crazy, but it was just to exemplify that there might be some pretty severe changes to the formula. Obviously an entire game where you play as a defendant wouldn't really work in praxis >_>
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Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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I actually like the defendant idea. Someone innocent is arrested for murder, they escape, and they need to talk to people involved with the crime and get their testimonies while collecting evidence. It would probably be one large mystery that gets deeper and deeper, though (like Ghost Trick) with one defendant
Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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linkenski wrote:
@Thane: I don't think it's actually a stretch to assume that "Totally different" means the entire gameplay-concept has been overhauled. Maybe trials play out completely different, maybe investigations are different, maybe we play as the defendants and make testimonies this time? I mean who knows, honestly? I think he's going for something that's crazy different this time, that goes beyond storytelling or characters.


For those interested in 'strange' courtroom mysteries, I think the following are must-reads (especially because I suspect Takumi has read these stories too): Anthony Berkeley's Trial and Error (in which a man has severe problems proving his own guilt in a murder case) and Henry Cecil's Settled out of Court (A man was convicted in a trial where every witness but himself perjured themselves to get him in prison; he breaks out of prison and gathers all the witnesses in his case, as well as a judge, defense and prosecution to start a re-inquiry into his cases).

Rubia Ryu the Royal wrote:
But it's still called "Gyakuten Saiban", so the lawyers have to be at the forefront of investigations... unless it's actually going to be called "Gyakuten Saibancho" and we end up playing as a judge who investigates the scenes him/herself and overrules stupid lawyer objections that aren't relevant to the case on hand. That also sounds amazing.


Wouldn't be that strange actually. The magistrates in ancient China kinda worked liked that, see Robert van Gulik's famous Judge Dee series for example (or to keep it Japanese, Ooka Tadasuke is always popular).

And as I am listing quirky courtroom mysteries anyway, Van Madoy's Revoir is about a private courtroom in Kyoto, attended by the influential families of the city. It's not a court of law, nor do they have the forensic powers of the police, so both defense and prosecution just have to present very plausible cases to the court. It doesn't really matter if it's true or not, or whether your evidence is fake or not: as long as the other party can't prove it's fake and you manage to convince the judge, you're safe. Lots of crazy deductions and theories that might be true, just to mess with the other party, and the attorneys also have cool 'special moves' like Revival of the Fallen Blossoms (coming up with evidence that couldn't possibly exist, like bringing dead flowers back to life).
"One dumbbell, Watson! Consider an athlete with one dumbbell! Picture to yourself the unilateral development, the imminent danger of a spinal curvature. Shocking, Watson, shocking!" - The Valley of Fear
Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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Ash wrote:
For those interested in 'strange' courtroom mysteries, I think the following are must-reads (especially because I suspect Takumi has read these stories too): Anthony Berkeley's Trial and Error (in which a man has severe problems proving his own guilt in a murder case) and Henry Cecil's Settled out of Court (A man was convicted in a trial where every witness but himself perjured themselves to get him in prison; he breaks out of prison and gathers all the witnesses in his case, as well as a judge, defense and prosecution to start a re-inquiry into his cases).

These sound like interesting reads! Proving your own guilt, playing as the defendant, or using Rubia's lovely pun, and playing as the judge would make some great 'turnabout' views on the court scene developed by Takumi!
Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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Ash wrote:
Rubia Ryu the Royal wrote:
But it's still called "Gyakuten Saiban", so the lawyers have to be at the forefront of investigations... unless it's actually going to be called "Gyakuten Saibancho" and we end up playing as a judge who investigates the scenes him/herself and overrules stupid lawyer objections that aren't relevant to the case on hand. That also sounds amazing.


Wouldn't be that strange actually. The magistrates in ancient China kinda worked liked that, see Robert van Gulik's famous Judge Dee series for example (or to keep it Japanese, Ooka Tadasuke is always popular).

I've long been a fan of Judge Dee novels, so yeah, I thought of him shortly after I made the post. ;3 And if you don't mind me copying and pasting...
Ash's Blog wrote:
And a little bit of sidetracking here, but I recently found out that there are Judge Dee videogames. Well, find-the-object games. But what about a Machi/Detective Conan Marionette Symphony-esque sound novel game, where multiple, seperate storylines intersect and where the outcome of one story, is connected to another? Wouldn't that be an awesome, and fitting Judge Dee game? Just imagine, a game system like that of Marionette Symphony, with the judge, Sergeant Hoong, brawlers Ma Joong and Chiao Tai and trickster Tao Gan each contributing a little in their own way to the investigations!

Seconded, all the way! It's such a beautiful idea that I'm ready to burst into tears. :acro:

And speaking of which, a GS game with a story system like that in Marionette Symphony would be just as amazing. The one lingering concern I have for GS games in general is how linear they tend to be. It's not something worth criticizing in the first place, since that's just how they're meant to be, but a little more freedom in these games would be welcome.
The home of the Gyakuten Saiban vs Ace Attorney blog: http://gyakutengagotoku.tumblr.com
1/3/19 edit: The project has officially been moved to a new blog at https://gsvsaa.blogspot.com/ Further updates will be pending.

AA fanfiction archive: viewtopic.php?f=11&t=31369
Yakuza/RGG fanfiction archive: https://archiveofourown.org/users/rubia ... /rubia_ryu
My misc translation and work promos here at http://rubiaryutheroyal.tumblr.com
Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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JesusMonroe wrote:
I actually like the defendant idea. Someone innocent is arrested for murder, they escape, and they need to talk to people involved with the crime and get their testimonies while collecting evidence. It would probably be one large mystery that gets deeper and deeper, though (like Ghost Trick) with one defendant


TWIST: The protagonist gets a bumbling fool for a defence attorney and therefore he needs to guide him through trials via some sort of secret communication to make him present the right evidence and generally just make the right moves... of course, the game could also just have multiple POVs so you switch between defendant and lawyer, but where's the fun in that? :yogi:
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Re: Shu Takumi working on new, "completely different" AA gamTopic%20Title
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Rubia Ryu the Royal wrote:
I've long been a fan of Judge Dee novels, so yeah, I thought of him shortly after I made the post


*High-fives*

*suddenly realizes that a true Judge Dee game should also have an intricate torturing game mechanic to get confessions out of murderers XD*
"One dumbbell, Watson! Consider an athlete with one dumbbell! Picture to yourself the unilateral development, the imminent danger of a spinal curvature. Shocking, Watson, shocking!" - The Valley of Fear
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