Board index » General » Trial Minutes

Page 2 of 3[ 112 posts ]
Go to page Previous  1, 2, 3  Next
 


Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Ace Lurker

Gender: None specified

Rank: Suspect

Joined: Fri Feb 19, 2010 3:32 pm

Posts: 42

Alonso Swift wrote:
So I decided to check the NA confirmation post on Capcom's blog, and I came upon this puzzling screencap.
Spoiler: Fairly large picture
Image

Out of curiosity, I went back to the 3DS version and played through that particular Thought Route (or Revisualization, but 'Thought Route' sounds cooler), and there was no choice like this.

:think-think-think: So, is it possible that we're getting some rewrites? Or is this just Capcom trolling people and not giving away any of the actual logic puzzles?
I hope it means some rewrites; maybe they could take out some of the hand-holding and repetitive nudges.


That is indeed puzzling. I guess we'll just have to wait and see.

It'd be nice if an Ace Attorney port actually improved upon the original for once.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Ace Procrastinator

Gender: Male

Rank: Suspect

Joined: Sun Jun 08, 2014 5:55 am

Posts: 36

Alonso Swift wrote:
So I decided to check the NA confirmation post on Capcom's blog, and I came upon this puzzling screencap.
Spoiler: Fairly large picture
Image

Out of curiosity, I went back to the 3DS version and played through that particular Thought Route (or Revisualization, but 'Thought Route' sounds cooler), and there was no choice like this.

:think-think-think: So, is it possible that we're getting some rewrites? Or is this just Capcom trolling people and not giving away any of the actual logic puzzles?
I hope it means some rewrites; maybe they could take out some of the hand-holding and repetitive nudges.

There were mentions of a lullaby in the 3DS trailer too, so I'm going to assume this is just to throw off people and not reveal any actual spoilers
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Ace Scientist

Gender: Male

Rank: Suspect

Joined: Thu Nov 07, 2013 4:00 pm

Posts: 12

maybe they arent releasing AJ because DS emulation is kinda well developed on mobile devices nowadays. I guess they don't see the profit in going as far as an ""HD remake"".
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Ace Explorer

Gender: None specified

Location: The Yggdrasil Labyrinth

Rank: Prosecutor

Joined: Sun Jan 05, 2014 4:04 am

Posts: 737

Shugo wrote:
It'd be nice if an Ace Attorney port actually improved upon the original for once.

As the guy below you pointed out, they apparently did the same thing with the 3DS trailer, so it's probably just a troll.
Ah well. At least we can hope for some typo fixes? (Which would be ironic considering the craptacular proofreading job they did with the last iOS release...)
Image
Well? Are we going or what?
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Servant of the Goddess of Law

Gender: Male

Rank: Decisive Witness

Joined: Thu Oct 31, 2013 3:01 pm

Posts: 250

At the same time I happy the Ace Attorney series gets to see a bigger audience, but at the same time I am wondering are they milking it a bit too much? I mean I am all for Ace Attorney milk providing its new content...but this...idk. It would be nice if they made a case 7 to go on the eShop as DLC and add it to this.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Ace Lurker

Gender: None specified

Rank: Suspect

Joined: Fri Feb 19, 2010 3:32 pm

Posts: 42

Alonso Swift wrote:
As the guy below you pointed out, they apparently did the same thing with the 3DS trailer, so it's probably just a troll.
Ah well. At least we can hope for some typo fixes? (Which would be ironic considering the craptacular proofreading job they did with the last iOS release...)


Typo fixes would be nice. They claim that they're doing that for the western release of the 3DS Trilogy, so maybe they're doing it here too.

Would be nice if they patched the 3DS version's typos too, but that's probably hoping for too much.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

元・超会社員級の管理人

Gender: Male

Location: Hiding beneath the judge's desk

Rank: Admin

Joined: Tue Feb 27, 2007 7:05 pm

Posts: 3303

Alonso Swift wrote:
So I decided to check the NA confirmation post on Capcom's blog, and I came upon this puzzling screencap[...]


Unfortunately, that's been around since the original JP version was being promoted. To avoid giving away the key details of case 2, the only Revisualization screenshots they release are fake ones that keep the setting but change the questions/evidence involved.

Of course, that doesn't rule out minor script polishing to deal with typos and the like.
Hi! I've largely stepped back from C-R due to life stuff. Please contact one of the other staff members for help!

Wooster wrote:
If there was such a thing as the "Wooster Seal of Approval", this post would get it.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Missile

Gender: None specified

Location: Japan

Rank: Desk Jockey

Joined: Sun Feb 12, 2012 2:22 pm

Posts: 80

I played the 3DS & iOS versions side by side. Some observations:

- They're pretty much identical.
- iOS doesn't have the 3D (although they could have implemented a gyroscopic 3D effect if they had wanted.)
- iOS looks much better. Animated scenes look good in HD. Higher resolution screen means that the characters' black outlines don't look horrible and jagged anymore.
- Kanji is easier to read in HD.
- The display layout seems to depend on which iOS device you are using. The Retina iPad ('New' ipad) has a really nice layout with all the bars at the bottom of the screen, and nothing layered on top of the character models. Vertical display doesn't seem to be currently supported though.
- Loading times are slightly quicker on iOS
- The current time & battery levels of your device are nicely incorporated into the display.

Why no Layton vs GS on iOS?
- It's a much more beautiful game than GS5, and would look great on a HD display. But Level-5 don't seem to like putting DS/3DS ports onto iOS.

Why no GS4?
- I'm pretty sure they have most of the assets in HD. But I think the FMV sequences might not exist in HQ. I can only think that Capcom are being lazy? That said, Capcom probably had an iOS version of GS5 in mind while they were making the 3DS version. So that probably made it easy to port.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Ace Lurker

Gender: None specified

Rank: Suspect

Joined: Fri Feb 19, 2010 3:32 pm

Posts: 42

ouboros wrote:
I played the 3DS & iOS versions side by side. Some observations:

- They're pretty much identical.
- iOS doesn't have the 3D (although they could have implemented a gyroscopic 3D effect if they had wanted.)
- iOS looks much better. Animated scenes look good in HD. Higher resolution screen means that the characters' black outlines don't look horrible and jagged anymore.
- Kanji is easier to read in HD.
- The display layout seems to depend on which iOS device you are using. The Retina iPad ('New' ipad) has a really nice layout with all the bars at the bottom of the screen, and nothing layered on top of the character models. Vertical display doesn't seem to be currently supported though.
- Loading times are slightly quicker on iOS
- The current time & battery levels of your device are nicely incorporated into the display.


Thanks for the observations. I'm glad this is shaping up to be a good port. I was actually planning on getting an iPhone 5S toward the end of the year AND I'm in the midst of a replay of the series, so this is timed rather well for me.

That is, if they really mean it when they say "very soon" for the west...
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Missile

Gender: None specified

Location: Japan

Rank: Desk Jockey

Joined: Sun Feb 12, 2012 2:22 pm

Posts: 80

The pricing is also really interesting (well to me anyway) :

-2000yen is pretty much the same price that a 2nd-hand 3DS copy is selling for these days. So maybe Capcom are trying to compete with that market.

- Also, most people in Japan buy iOS downloads using pre-paid cards. The cards come in denominations of 1500, 3000, 5000, 10000yen.
So to buy the full game for 2000yen, you need to buy a 3000 yen card. So, after buying the game, you will be left with 1000 yen of credit. And, whats the total cost of all available additional DLC? Yep, you guessed it, 1000yen.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Ace Explorer

Gender: None specified

Location: The Yggdrasil Labyrinth

Rank: Prosecutor

Joined: Sun Jan 05, 2014 4:04 am

Posts: 737

Bolt Storm wrote:
Alonso Swift wrote:
So I decided to check the NA confirmation post on Capcom's blog, and I came upon this puzzling screencap[...]


Unfortunately, that's been around since the original JP version was being promoted. To avoid giving away the key details of case 2, the only Revisualization screenshots they release are fake ones that keep the setting but change the questions/evidence involved.

Of course, that doesn't rule out minor script polishing to deal with typos and the like.

:sadshoe: Darn. I was really hoping for some rewrites. Like I said before, it would've been nice if they made the trials a little less hand-holdy.
Image
Well? Are we going or what?
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

The Real Human Being

Gender: Male

Rank: Ace Attorney

Joined: Wed Oct 22, 2008 5:53 pm

Posts: 3481

Alonso Swift wrote:
So I decided to check the NA confirmation post on Capcom's blog, and I came upon this puzzling screencap.
Spoiler: Fairly large picture
Image

Out of curiosity, I went back to the 3DS version and played through that particular Thought Route (or Revisualization, but 'Thought Route' sounds cooler), and there was no choice like this.

:think-think-think: So, is it possible that we're getting some rewrites? Or is this just Capcom trolling people and not giving away any of the actual logic puzzles?
I hope it means some rewrites; maybe they could take out some of the hand-holding and repetitive nudges.



Fuck that, I want them to get the same game I paid for.
I didn't buy this game day one just so someone else could get an expanded version

It's like.... It's ALMOST like.... No... it couldn't be.... it's almost like... They'd want us to buy it AGAIN!
Image
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Gender: None specified

Rank: Medium-in-training

Joined: Wed Aug 04, 2010 7:34 pm

Posts: 440

Dat retina support is gonna be CRAZY good.

It looks like Capcom's business model is in the right place when it comes to portable devices. There's no point in limiting their games to exclusive platforms like the 3DS. Hell, Im still surprised that their Monster Hunter PSP title was ported to the iOS.

Now let's hope it's not a shoddy port (in terms of performance) like the GSHD app was.

Still feelin' good I called it way back though. It was a matter of when, not if.

I'm expecting a reasonable price on this too
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Stepladders are a type of ladder so.....

Gender: Female

Location: Australia

Rank: Suspect

Joined: Mon Aug 04, 2014 11:14 am

Posts: 49

They can release the game on iOS yet no physical release? I'll never get capcom.
Image
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Programmer

Gender: Male

Location: Sweden

Rank: Bug Sweeper

Joined: Sun Mar 22, 2009 3:25 pm

Posts: 832

And the load times that were so incredibly long in the first place, I mean come on, 1000+ ms at times? Clearly unbearable.
Currently working on a redesign of cr.net itself! Come talk to me about it on Discord!
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Servant of the Goddess of Law

Gender: Male

Rank: Decisive Witness

Joined: Thu Oct 31, 2013 3:01 pm

Posts: 250

EmeraldKaruma wrote:
They can release the game on iOS yet no physical release? I'll never get capcom.

No one will ever get CAPCOM. Their logic at times rivals Sebastian Debeste
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

wilddrawfour.tumblr.com

Gender: Male

Location: Yes

Rank: Medium-in-training

Joined: Thu Aug 14, 2008 12:19 pm

Posts: 457

I can never get Capcom, anyway. Port a 3DS game to iOS, and make no announcements and/or promotional material. Top quality. Port a crappy iOS port of a DS game to 3DS, then have its mediocre trailer in majority of Nintendo's E3 material and promote it so hard. What's going on?
Image

HERE COME DAT SPIRIT MEDIUM!
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Missile

Gender: None specified

Location: Japan

Rank: Desk Jockey

Joined: Sun Feb 12, 2012 2:22 pm

Posts: 80

I'm not sure what to make of all the negativity on the 2nd page of this thread. Capcom releasing a good port of a game on iOS is a bad thing? I know people have gripes with certain Capcom policies, but I think this thread is about news that we can be happy about.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

A New Chapter of Trials!

Gender: Female

Location: Eagle Mountain

Rank: Decisive Witness

Joined: Tue Feb 25, 2014 11:52 am

Posts: 195

Alonso Swift wrote:
So I decided to check the NA confirmation post on Capcom's blog, and I came upon this puzzling screencap.
Spoiler: Fairly large picture
Image

Out of curiosity, I went back to the 3DS version and played through that particular Thought Route (or Revisualization, but 'Thought Route' sounds cooler), and there was no choice like this.

:think-think-think: So, is it possible that we're getting some rewrites? Or is this just Capcom trolling people and not giving away any of the actual logic puzzles?
I hope it means some rewrites; maybe they could take out some of the hand-holding and repetitive nudges.

If I remember correctly, this was shown in some of the early trailers for DD, even in the English version, so this is probably Capcom just being trolls.
Image
Eureka!
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Enoshima Junko-chan!

Gender: Male

Location: Canada

Rank: Prosecutor

Joined: Sat Aug 02, 2014 9:48 pm

Posts: 866

I think thhis is very good. It makes it easier for people to access the series. Case in point, I first got into Ace Attorney by downloading the first two cases for free on the App Store (yes I know the DS version is better, but I was still introduced to it nonetheless).
11037
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Gettin' Old!

Gender: Male

Location: Scotland

Rank: Ace Attorney

Joined: Fri Jul 11, 2008 4:30 pm

Posts: 14363

Gammalad wrote:
EmeraldKaruma wrote:
They can release the game on iOS yet no physical release? I'll never get capcom.

No one will ever get CAPCOM. Their logic at times rivals Sebastian Debeste


Good to see we're at a point where we can reference AAI2 English character names sensibly :kristoph:
Made by Chesu+Zombee
Image

You thought you could be safe in your courts, with your laws and attorneys to protect you. In this world only I am law, my word is fact, my power is absolute.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Ace Explorer

Gender: None specified

Location: The Yggdrasil Labyrinth

Rank: Prosecutor

Joined: Sun Jan 05, 2014 4:04 am

Posts: 737

Pierre wrote:
Gammalad wrote:
EmeraldKaruma wrote:
They can release the game on iOS yet no physical release? I'll never get capcom.

No one will ever get CAPCOM. Their logic at times rivals Sebastian Debeste


Good to see we're at a point where we can reference AAI2 English character names sensibly :kristoph:

Of course, now what'll happen is they'll release the AAI games on iOS, giving an official English translation for AAI2 in the process...
And use completely different names for the new characters. :yogi:
Image
Well? Are we going or what?
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

What did he do this time...?

Gender: Male

Location: On trial

Rank: Decisive Witness

Joined: Tue Sep 11, 2012 3:05 am

Posts: 285

Gammalad wrote:
[quote="EmeraldKaruma]
Good to see we're at a point where we can reference AAI2 English character names sensibly :kristoph:[/quote]
Of course, now what'll happen is they'll release the AAI games on iOS, giving an official English translation for AAI2 in the process...
And use completely different names for the new characters. :yogi:[/quote]

If they ever localize AAI2 (which is very doubtful in my mind), I'm going to have a tough time re-learning all of the characters' names.

Anyways, I won't be buying an iOS version. I don't need to. I already have the 3DS version.
Want to play my custom-made Ace Attorney case made on Ace Attorney Online? (you must be using Firefox to run it)
Turnabout Destiny
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Blah!

Gender: None specified

Rank: Ace Attorney

Joined: Tue Jun 22, 2010 1:18 pm

Posts: 1029

jaydrick0620 wrote:
I can never get Capcom, anyway. Port a 3DS game to iOS, and make no announcements and/or promotional material. Top quality. Port a crappy iOS port of a DS game to 3DS, then have its mediocre trailer in majority of Nintendo's E3 material and promote it so hard. What's going on?


I am pretty sure that very little advertisement of an iOS game leading up to its release is actually quite common. According to the creators of Republique (if you don't know what that is, go look it up; it's awesome), that's just how the market is. You can't have a long-term marketing plan for a mobile game because the general mindset is instant gratification. As with any other market, the average consumer with an interest in your game will get hyped after an announcement. But if you don't release the game soon afterwards, Lolipop Quest XIV comes out, people go play that, and forget about your game.

The 3DS market (and consoles in general) is entirely different because only a handful of new games comes out each week, not all of them aim for broad appeal, and they go for tens of dollars. In comparison, I would't be surprised if over a hundred games come out each week on mobile devices. Additionally, most of them aim for broad appeal and are freemium or a just few dollars.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Gender: None specified

Rank: Medium-in-training

Joined: Wed Aug 04, 2010 7:34 pm

Posts: 440

Apple is going to promote the game anyway through the "New and Noteworthy" section. They always highlight these big third party companies game for a "major" release that comes out. They did it for the old GS app, they did it for Ghost Trick, Monster Hunter, all those Squeenix Games, etc. GS5 won't be an exception to that rule, and I think Capcom knows it.

However, popular mobile-centric news site like TouchArcade has already been advertising this game, and the reception has been really positive.

A lack of physical release has been explained like how they approached the 3DS. Why bother dealing with all the costs that comes with packaging, licensing out to stores, etc.?
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Blah!

Gender: None specified

Rank: Ace Attorney

Joined: Tue Jun 22, 2010 1:18 pm

Posts: 1029

Huddini wrote:
Apple is going to promote the game anyway through the "New and Noteworthy" section. They always highlight these big third party companies game for a "major" release that comes out. They did it for the old GS app, they did it for Ghost Trick, Monster Hunter, all those Squeenix Games, etc. GS5 won't be an exception to that rule, and I think Capcom knows it.


Right. In the mobile market, marketing after the game comes out is far more important than marketing leading up to a game's release.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Gender: None specified

Rank: Medium-in-training

Joined: Wed Aug 04, 2010 7:34 pm

Posts: 440

^Bingo. I think you said this already Blah, but the posters saying how wrong/stupid Capcom is for just suddenly dropping this "news" out of nowhere doesn't understand that the traditional model of marketing games does not apply very well for mobile platforms.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Gender: None specified

Rank: Prosecutor

Joined: Sat Jun 22, 2013 7:47 pm

Posts: 970

Scent wrote:
People are already speculating that Capcom skipped Apollo Justice because they might have something special with it. Could they be remaking it on Dual Destinies's engine and adding a fifth case as a sort of "prologue" to GS6?

Just a thought.


Sadly, I highly doubt it. Considering the minimal effort that went into making the Phoenix Wright trilogy re-release or whatever they call it for the 3DS where they didn't even bother to change spelling mistakes, I don't think one of the least popular games in the series will get that kind of treatment.
Image
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Gender: None specified

Rank: Suspect

Joined: Tue Sep 03, 2013 11:57 pm

Posts: 16

The game will probably sell better on Ios devices since the majority of this world own Iphones and Ipads :doodle:
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Servant of the Goddess of Law

Gender: Male

Rank: Decisive Witness

Joined: Thu Oct 31, 2013 3:01 pm

Posts: 250

Ace Maverick Hunter wrote:
The game will probably sell better on Ios devices since the majority of this world own Iphones and Ipads :doodle:

Hm I am going to have to doubt that, I think most Ace Attorney fans own a 3DS as well and already got the game on the 3DS. Dual Destinies is also still on the eShop best sellers list almost a year after its release, I kinda wish CAPCOM would give us some official numbers instead of saying it "basically achieved its goal" which has to be a lot, because last I heard they had the number higher than they would normally give an Ace Attorney game.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Gettin' Old!

Gender: Male

Location: Scotland

Rank: Ace Attorney

Joined: Fri Jul 11, 2008 4:30 pm

Posts: 14363

Ace Maverick Hunter wrote:
The game will probably sell better on Ios devices since the majority of this world own Iphones and Ipads :doodle:


Perhaps but that's not so much of an achievement. I'm curious as to how many people actually 'buy' and play the full game rather than just downloads.
Made by Chesu+Zombee
Image

You thought you could be safe in your courts, with your laws and attorneys to protect you. In this world only I am law, my word is fact, my power is absolute.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Missile

Gender: None specified

Location: Japan

Rank: Desk Jockey

Joined: Sun Feb 12, 2012 2:22 pm

Posts: 80

Thane wrote:
Scent wrote:
People are already speculating that Capcom skipped Apollo Justice because they might have something special with it.
.


Sadly, I highly doubt it. I don't think one of the least popular games in the series will get that kind of treatment.


I've heard that 4 is unpopular a few times. Which is confusing because 4 sold better than 1,3&5 on their original releases. That's right, only GS2 sold better on DS. So any idea that 4 is less popular is just an untrue assumption.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Servant of the Goddess of Law

Gender: Male

Rank: Decisive Witness

Joined: Thu Oct 31, 2013 3:01 pm

Posts: 250

ouboros wrote:
Thane wrote:
Scent wrote:
People are already speculating that Capcom skipped Apollo Justice because they might have something special with it.
.


Sadly, I highly doubt it. I don't think one of the least popular games in the series will get that kind of treatment.


I've heard that 4 is unpopular a few times. Which is confusing because 4 sold better than 1,3&5 on their original releases. That's right, only GS2 sold better on DS. So any idea that 4 is less popular is just an untrue assumption.

Just because it sold well doesn't mean its the most popular either. I have heard more people criticize the game and call it the low point in the Ace Attorney series.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Gender: None specified

Rank: Medium-in-training

Joined: Wed Aug 04, 2010 7:34 pm

Posts: 440

Gammalad wrote:
Ace Maverick Hunter wrote:
The game will probably sell better on Ios devices since the majority of this world own Iphones and Ipads :doodle:

Hm I am going to have to doubt that, I think most Ace Attorney fans own a 3DS as well and already got the game on the 3DS. Dual Destinies is also still on the eShop best sellers list almost a year after its release, I kinda wish CAPCOM would give us some official numbers instead of saying it "basically achieved its goal" which has to be a lot, because last I heard they had the number higher than they would normally give an Ace Attorney game.


It's not going to be for people who own a 3DS.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Ace Procrastinator

Gender: Male

Rank: Suspect

Joined: Sun Jun 08, 2014 5:55 am

Posts: 36

Ace Maverick Hunter wrote:
The game will probably sell better on Ios devices since the majority of this world own Iphones and Ipads :doodle:

Unfortunately, that is almost never the case. The iOS market is so over-saturated that an app's success becomes sort of a gamble. There's also the fact that the majority of iOS consumers tend to prefer short-and-sweet games, rather than something long and story-heavy such as Ace Attorney.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Gender: None specified

Rank: Prosecutor

Joined: Sat Jun 22, 2013 7:47 pm

Posts: 970

ouboros wrote:
Thane wrote:
Scent wrote:
People are already speculating that Capcom skipped Apollo Justice because they might have something special with it.
.


Sadly, I highly doubt it. I don't think one of the least popular games in the series will get that kind of treatment.


I've heard that 4 is unpopular a few times. Which is confusing because 4 sold better than 1,3&5 on their original releases. That's right, only GS2 sold better on DS. So any idea that 4 is less popular is just an untrue assumption.

Just because it sold well doesn't mean its the most popular either. I have heard more people criticize the game and call it the low point in the Ace Attorney series.[/quote]

Precisely. Now, I think it's a better game than both Justice for All and Dual Destinies, but I don't think my opinion matters. Most people, when asked to choose which installment in the Ace Attorney franchise they like the least, choose Apollo Justice. And it's not really that strange either, considering that at times it feels like two half-finished games mashed together. Maybe they're afraid that if they release that, they'd have a harder time expanding the fanbase? Although that sounds sort of stupid.
Image
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Servant of the Goddess of Law

Gender: Male

Rank: Decisive Witness

Joined: Thu Oct 31, 2013 3:01 pm

Posts: 250

Huddini wrote:
Gammalad wrote:
Ace Maverick Hunter wrote:
The game will probably sell better on Ios devices since the majority of this world own Iphones and Ipads :doodle:

Hm I am going to have to doubt that, I think most Ace Attorney fans own a 3DS as well and already got the game on the 3DS. Dual Destinies is also still on the eShop best sellers list almost a year after its release, I kinda wish CAPCOM would give us some official numbers instead of saying it "basically achieved its goal" which has to be a lot, because last I heard they had the number higher than they would normally give an Ace Attorney game.


It's not going to be for people who own a 3DS.

Ok...? I never said it was, I just said most Ace Attorney fans have already gotten the game on their 3DS, so I don't see this doing better than the 3DS version did.
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Wibbly-wobbly, timey-wimey...

Gender: Male

Rank: Prosecutor

Joined: Sat Jan 25, 2014 10:05 pm

Posts: 926

Scent wrote:
People are already speculating that Capcom skipped Apollo Justice because they might have something special with it.
.
Thane wrote:
Sadly, I highly doubt it. I don't think one of the least popular games in the series will get that kind of treatment.
ouboros wrote:
I've heard that 4 is unpopular a few times. Which is confusing because 4 sold better than 1,3&5 on their original releases. That's right, only GS2 sold better on DS. So any idea that 4 is less popular is just an untrue assumption.
Gammalad wrote:
Just because it sold well doesn't mean its the most popular either. I have heard more people criticize the game and call it the low point in the Ace Attorney series.
Thane wrote:
Precisely. Now, I think it's a better game than both Justice for All and Dual Destinies, but I don't think my opinion matters. Most people, when asked to choose which installment in the Ace Attorney franchise they like the least, choose Apollo Justice. And it's not really that strange either, considering that at times it feels like two half-finished games mashed together. Maybe they're afraid that if they release that, they'd have a harder time expanding the fanbase? Although that sounds sort of stupid.


My main issue with Apollo Justice is that the final case was kind of lacking. The investigation segments were fun enough, but the final day in court only had one or two contradictions and one perceive challenge. The rest of the game was on autopilot. It's a shame because it had the best first case in the whole series, but the second case is mediocre at best, and the third case should never have gone to trial since it was physically impossible for the suspect to commit the crime. I still enjoyed case 3, I just think they shouldn't have written it the way they did. Case 4 had potential, but then they dropped the ball.

Still a step up from 2-3 though, and that got an iOS release.
Image
Re: Gyakuten Saiban 5 released on iOSTopic%20Title

Gender: None specified

Rank: Medium-in-training

Joined: Wed Aug 04, 2010 7:34 pm

Posts: 440

Gammalad wrote:
Huddini wrote:
Gammalad wrote:
Hm I am going to have to doubt that, I think most Ace Attorney fans own a 3DS as well and already got the game on the 3DS. Dual Destinies is also still on the eShop best sellers list almost a year after its release, I kinda wish CAPCOM would give us some official numbers instead of saying it "basically achieved its goal" which has to be a lot, because last I heard they had the number higher than they would normally give an Ace Attorney game.


It's not going to be for people who own a 3DS.

Ok...? I never said it was, I just said most Ace Attorney fans have already gotten the game on their 3DS, so I don't see this doing better than the 3DS version did.


You're implying from your post that the port isn't going to do any better on iOS than 3DS because the fanbase already bought it on 3DS, and (from how I interpret from your post) this same fanbase won't buy it again for iOS.

The segment for the iOS platform is SIGNIFCANTLY bigger than the 3DS, and a highly different segment than those who own a 3DS. Porting this to ios is a means to introducing this to people who are mainly smartphone-entric.

Internetakias wrote:
Ace Maverick Hunter wrote:
The game will probably sell better on Ios devices since the majority of this world own Iphones and Ipads :doodle:

Unfortunately, that is almost never the case. The iOS market is so over-saturated that an app's success becomes sort of a gamble. There's also the fact that the majority of iOS consumers tend to prefer short-and-sweet games, rather than something long and story-heavy such as Ace Attorney.


Hold on a sec, some of the best/popular games on the iOS store have been ports from other platforms adapted to the touchscreen, or games with unique gameplay/"long" story. If what you say is truly the case, then why do big 3rd party game companies continue to release games/apps for the store? If they haven't been seeing any success over any of their titles (which isn't the case fortunately), they'd have gotten out of the smartphone market so many years ago.

The issue that I think Capcom has nailed pretty well is how to actually sell certain games to iOS users, and that's through IAPs (In-app purchases). Give first chapter free, then buy the other episodes if you think you dig the game inside the app, or something to that sort. Capcom's the one that started this particular business model IIRC with Ghost Trick (you see something similar in some of Sqquare-Enix games, and even that Level-5 Layton Mystery Detective iOS game). This works well because the transaction is instantaneous through the Apple ID account system. It's convenient, which you can best describe what iOS/Android users tend to like.

If theyve done this in the Japan store with DD, get ready for more monies to be thrown at Capcom on the Western stores. From the sounds of other posters who got their hand on the game, they've seem to have also given proper care to porting this, so the only thing that can stand in the way of DD's success is the actual content of the game.

We'll see how their next financial report post-release has to say on the matter though :P
Re: Gyakuten Saiban 5 released on iOSTopic%20Title
User avatar

Missile

Gender: None specified

Location: Japan

Rank: Desk Jockey

Joined: Sun Feb 12, 2012 2:22 pm

Posts: 80

Gammalad wrote:
Just because it sold well doesn't mean its the most popular either. I have heard more people criticize the game and call it the low point in the Ace Attorney series.


I think maybe western views on the game differ from those in Japan? There are 248 reviews of GS5 on the iTunes App Store. A large proportion of those reviews ask why GS4 hasn't been released.
Page 2 of 3 [ 112 posts ] 
Go to page Previous  1, 2, 3  Next
 
Display posts from previous:  Sort by  

 Board index » General » Trial Minutes

Who is online
Users browsing this forum: No registered users and 21 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
cron
News News
Powered by phpBB

phpBB SEO