Fancase Maker
Gender: Male
Rank: Decisive Witness
Joined: Mon Jan 07, 2008 12:47 pm
Posts: 274
...I wrote a gigantic review, accidentally logged out, and lost it. That will teach me to write these things in here. I'll try again another time. In the meantime, this is an excellent first case from Xak. The presentation is wonderful and the pacing is excellent. There are some definite logic fixes that are worth adding, though, and some puzzles could use revision.
EDIT: Full spoiler-free review, shortened significantly from my lost draft:
A Beautiful Chessboard with a Few Missing Pieces
As Raymond Chandler once observed, an old-school mystery author will often find that when characters behave in the way the plot demands, they stop acting like believable human beings. The sound novel
Umineko no Naku Koro ni dives deep into this problem: are mystery novel characters just pieces in a chess game? Should they be?
Xak's
Umineko/Ace Attorney crossover
Turnabout of the Golden Witch toys with this problem a little, but ultimately comes down on the side of the chess game. I suspect that Xak set the action early in the
Umineko canon (around the end of the second episode or so) precisely because, at that point, the duel between reader and author was still relatively untouched by emotional complications. While this case occasionally suggests the
possibility of caring for the characters, Xak doesn't emphasize this. They are pieces. This is a mystery
puzzle, first and foremost, a chess match against a playful trickster, delivered with style.
And what style! Graphically,
Turnabout of the Golden Witch deploys new interface screens, cleanly drawn maps, custom prosecutor and defense sprites, and all of the presentational tricks one would expect of a top-tier fancase. All of these bits of polish go far in selling the cackling melodrama of Witch's Chess. One logic duel sequence
feels like the best interactive version of an
Umineko logic duel I've seen; I don't think it has the best logic, but the presentation sells it so well that it doesn't
need to. That this is Xak's first released case is impressive.
The pacing, too, is excellent, with one or two exceptions. Xak is to be commended for keeping the game's ambition manageable. There is no investigation, just a trial that methodically moves from one question to the next. Rather than overcomplicate the plot with crazy twists (though some surprises exist, of course), Xak delivers a mystery that does not rely on stupefying the player with dozens of meaningless revelations. Puzzles are introduced with flair, solved, then settled before they overstay their welcome.
Does this case have weaknesses? Yes, at least in the version I played. Xak relies too much on multi-evidence presents. Combined with a few cross-examinations where some reasonable alternative presentations are not accepted, this is a sign that it is not always clear what information a given piece of evidence is supposed to represent. There's a particularly dubious roadblock testimony early in the game that could use rewrites. I discussed this with Xak while writing my review, and we agreed that some changes would be helpful here.
Still, even in its current form, this is an enjoyable case. If you like
Umineko and
Ace Attorney, you should give it a try! Even if you haven't played
Umineko, you might enjoy the stylish presentation and some well-executed puzzles. This recommendation would be even stronger given another round of editing to clear up a few puzzle design issues. But as it stands, this case is easily worth your time.