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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Some News:
-PWLib 1.1 will be delayed since DDKhat didn't finished the Case Selection Screen yet. during this time i'll try to get the function keyword system working (so the ascommand key).

:minuki:
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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They don't :c

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KSA_Tech wrote:
Just tested AIGE 0.9.500 on a GeForce 4 MX 4000. Results: AIGE works.


September 6th 2008, 22:22 GMT-3
Pilar, Buenos Aires, Argentina
"Pilar House" Neighbour Hood, House Nº47


Case Number: YA-Y
Case Name: Unknown
Victim: Iván Nicolás Ramos Kaminszczik
Time of Death: 22:22 GMT-3
Cause of Death: Extreme Happiness
Suspect: (Codename) KSA_Tech
Evidence: Note left by victim. Reads:

"...yay..."

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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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I might be simple-minded about this file, but I'll say it anyways:
I can't get AIGE to start in the first place. It says it's missing a component. d3dx9_34.dll is the file. It says to reinstall and it will be fixed, but i've done that multiple times. Is there any way to fix this, is it just my computer, or am I not supposed to open this application in the first place?
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Search the file on google, download it and put on the same folder as AIGE.exe

On next release i'm considering into including it on the core package.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Thanks for the help KSA! I think including the file would help quite a few people.

Edit: Man, I keep getting stuck with too many problems today. :sadshoe: How is the startup and tutogame scripts supposed to look like from the bare start? I follow exactly what the tutorials say and it doesn't show anything. Also, is it possible to add a life bar in the game? That would make it challenging, but because of my limited knowledge of programming, i can't tell if it's easy or hard to add.
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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1) The startup file should be the same as shipped with PWLib 1.0b, only with the not-commented include to your file.
#include(tutogame.hlsl) for example (anywhere above the [main] function)

The tutogame file is exactly the same code that appears on the end of the tutorial chapters 1 to 10.

Also remember that all scripts are path-related to the folder where AIGE.exe is on.

If you see a screen with red fps counter: your script isn't loading correctly. (see 1)

If you get the images with solid colored images, you got the rendering bug. It was fixed some days ago and the next PWLib will ship with a fixed AIGE exe.

And it seems the next PWLib Tutorial Book (PWLib Unleashed) may take longer to be released, since almost no one really did mentioned helping.

Currently working on:
-AHLSL Function Keywords
-AHLSL Custom Commands
-AHLSL extra preprocessors Added #includeinfolder(), that will load all scripts available in the folder. Follows Autofolder rules.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Case Selection Complete.

It is almost completely self operated. Follow the below information to be able to use it.
Requirements:
episodeX.png - Graphic for Episode Number
caseX.png - Graphic for the Turnabout button
caseXbg.png - Graphic for the background upon completion
If any of the above are not found, defaults are used

Variables
pw_episodes - Number (Integer) set this to how many episodes you have
pw_titlescript - Text (String) set this to the script you wish for the case selection to return to when you press BACK
pw_episodepath - Text (String) give this a path to where the above graphic files will be loaded from (/caseimages/ for example) Note: This is relative to AIGE.exe , ALL of the above image names are loaded from above

How to use
jumptoscript("pw_caseselect");

How do I get it to load the correct case?
[begin_caseX] - This is the script that the case selection will execute after the case is chosen.

In the above post. there is a bold X amongst things. This is a numerical value that will always change depending on what you choose in the case select screen (So if you choose Case 1. then X = 1)
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl


Last edited by DDRKhat on Fri Sep 12, 2008 8:41 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Someone. Isn't that enough for you?

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Hey I don't think there are any problems with my game file, but what should the startup file say? I still get a black screen and I'm getting frustrated cause' i haven't done anything yet...
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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someone70 wrote:
Hey I don't think there are any problems with my game file, but what should the startup file say? I still get a black screen and I'm getting frustrated cause' i haven't done anything yet...
Spoiler: Startup.aigehls
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.

//This file is the entrypoint file for any AIGE game: startup.aigehls
//First we include the game's starting script
#include(tutodemo.hlsl)

//Just like most languages, an entrypoint function is defined. In AIGE HLSL this function is [main]
//You're not obligated to put the main function in this file, but it is recommended to do so.
[main]
//Render and Process System Events to protect not found scripts
render();
processsystemevents();
jumptoscript("game");

If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Okay, so it's not the startup file so it must be the game file (tutogame.hlsl).
What shoud that exactly look like? If I can't fix it with this, then I don't know what I'm gonna do. I have my files in the same folder as the AIGE and i've been following the tutorials. The error message says couldn't jumping to script "game" because it cannot be found. Sorry for bothering you guys too much with questions.

Oh and one more thing, can you make a sheet for :ayame: to be used on the PWLib?
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Last edited by someone70 on Mon Sep 08, 2008 12:14 am, edited 1 time in total.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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They don't :c

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someone70 wrote:
Thanks for the help KSA! I think including the file would help quite a few people.


It wouldn't help, because it's the same Googling it and downloading, it takes 2 minutes with a slow Internet connection. But it would be handy.

Anyway, now that Case Selection is complete, when will PWLib 1.1 come out?
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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@someone70: i think i know what the issue is. Csn be 2 things:
1) See if the include has the same filename as the file you have the tuto on:
#include(tutogame.hlsl) and the filename is tutogame.hlsl (no ending .txt)
2) On the tutogame.hlsl, is there a [game] function? If not, change the function that has the runscript("pw_initpwlib"); to game.

I can't do Iris now, but if you ask someone might do it.

@DeMatador

I still haven't got the code from DDKhat, but as i get it I'll preprate things up and let a release date out.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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I don't get it...I'm sure I'm doing everything right. Here is the game:
#include(pwlib/pwlib.hlsl)

[game]
runscript("pw_initpwlib");
waitresponse();
Is anything wrong with this? The startup says #include(tutogame.hlsl)
which is my file and I still get the error message. Should i just re download PWLib?
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Post the startup, tutogame and log files here for me to see.

The chapter 0's code will indeed show a black screen (since it only inits pwlib).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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someone70 wrote:
I don't get it...I'm sure I'm doing everything right. Here is the game:
#include(pwlib/pwlib.hlsl)

[game]
runscript("pw_initpwlib");
waitresponse();
Is anything wrong with this? The startup says #include(tutogame.hlsl)
which is my file and I still get the error message. Should i just re download PWLib?


Well, from the looks of things you are doing fine. There will be nothing on the screen because nothing is rendered yet (You haven't told PWLib/AIGE to do anything visual)

Here is what you can copy-paste to get started.

Spoiler: Startup.aigehls
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.

//This file is the entrypoint file for any AIGE game: startup.aigehls
//First we include the game's starting script
#include(tutogame.hlsl)

//Just like most languages, an entrypoint function is defined. In AIGE HLSL this function is [main]
//You're not obligated to put the main function in this file, but it is recommended to do so.
[main]
//Render and Process System Events to protect not found scripts
render();
processsystemevents();
jumptoscript("game");


Spoiler: tutogame.hlsl
#include(pwlib/pwlib.hlsl)

[game]
jumptoscript("setup");

[setup]
runscript("pw_initpwlib");
runscript("pw_initpwbgs");
runscript("charcreation");
changetitle("Character Add Test");
jumptoscript("run");

[charcreation]
runscript("pw_createlarry");

[run]
jumptoscript("enterscene1");

[enterscene1]
runscript("pw_usepwbgcourthall");
runscript("pw_showadvarrowmenu");
jumptoscript("scene1");

[scene1]
runscript("setlipsynctochar");
runscript("showpwchar");
runscript("pw_showmessagebox");
runscript("pw_setnameboxtolarry");
runscript("pw_enablelarrynormal");
message("Yo, Nick! If you see me then\nAIGE + PWLib works fine!\If not. It will soon!");


This should work for definite. If not, let us know! :damon:
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title

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someone70, Iris is in. Maybe not in the latest release, but if you go through this thread searching (ctrl+f if the forum search function is still disabled) "iris" you should find a download somewhere.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Oh, yeah, forgot that Iris was already on PWLib 1.1 package.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Ok, the script is not working. I get the error message that AIGE has encountered a problem. I probably just gonna re download it and see if that works. If not, then I don'tt know what's wrong.
Also, thanks for the Iris help!
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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someone70 wrote:
Ok, the script is not working. I get the error message that AIGE has encountered a problem. I probably just gonna re download it and see if that works. If not, then I don'tt know what's wrong.
Also, thanks for the Iris help!
Operating System?
What is the error?

If it doesn't work after a re-download, watch the topic for the upcoming version of AIGE, as it could possibly fix your texture issues.
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Hmmm, someone70, we could talk on msn if possible. It is easier then on the topic if the issue looks big.

Btw, did you got the gfx pack?

--------------------
Some PWLib status:
Total: 947 downloads.
The road to 1000!
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Well, there's only one problem: I don't have msn. Is there another way for contact? I have aim, but might not be on everyday.
Yes I did get the gfx pack, but the problem was there before that. I downloaded the simple first, then the gfx.
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Posts: 2731

There is IRC (the best option for now). I have AIM but i only have Trillian on my desktop (and i rarely log on aim).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title

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Is this supposed to be normal? My fonts are all screwed up ._.
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Ah, great job on the casemaker though. Still doing the tutorial as you can see >_>
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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PWLib / AIGE developer

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Takua wrote:
Is this supposed to be normal? My fonts are all screwed up ._.
Image
Ah, great job on the casemaker though. Still doing the tutorial as you can see >_>

Inside of the config file you want to set the textrender to Simple (Rather than Accelerated)
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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How do you go and make the buttons for the answers when you are doing a question? I don't think it was covered in the turtorial.

EDIT: I'd post a picture of what I mean, but I don't know how to get it off of my computer to the message.
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Lt. Morke wrote:
How do you go and make the buttons for the answers when you are doing a question? I don't think it was covered in the turtorial.

EDIT: I'd post a picture of what I mean, but I don't know how to get it off of my computer to the message.


This is a copy-paste from my reproduction of Case 1-1. So remember to READ the code, do NOT just copy-paste.
Also take note, the code will only -really- work with the upcoming AIGE's ability to append and modify var strings.

Spoiler: Question Code
[case1_textures]
loadtexture(30500,"custom/misc/choice1-1.png");
loadtexture(30501,"custom/misc/choice2-1.png");
loadtexture(30502,"custom/misc/choice3-1.png");

[case1_question1]
runscript("pw_enablejudgemad");
messageauto("Please state the name of\n$c{colorpworange}the defendant$c{colorpwwhite} in this case.");
runscript("pw_showselectananswer");
setvar([pw_maxquestions],3);
setvar([pw_q1gfx],30500);
setvar([pw_q2gfx],30501);
setvar([pw_q3gfx],30502);
runscript("hidepwmenu");
runscript("pw_setupquestions");
runscript("pw_showquestion");
waitsignal("qreply",[pw_qresponse]);
runscript("pw_hideselectananswer");
runscript("hidepwmenu");
runscript("pw_showadvarrowmenu");


Then to branch off, with the new AIGE. You can do;

Spoiler: Answers
definevar([pw_answer],"string");
setvar([pw_answer],"case1_q1a");
appendtostring([pw_answer],[pw_qresponse]);
runscript("pw_hideselectananswer");
runscript([pw_answer]);


In the above code example, it'll run the script case1_q1aX

so have your answers use it's name.

Spoiler: Answers pt. 2
[case1_q1a1]
runscript("pw_showattorneystand");
runscript("pw_setnameboxtophoenix");
runscript("pw_enablephoenixthinking");
message("Um... the defendant...\nis me, right?");
runscript("pw_showcocouncilstand");
runscript("pw_enablemiabsad");
runscript("pw_setnameboxtomia");
placeflash(5);
loadandplaysfx("sfx-smack.wav",0);
runscript("pw_shakescreen");
message("Wright! Have you completely\nlost your mind? Focus!");
runscript("pw_enablemiabwut");
message("The defendant is the\nperson on trial!");
message("You're his lawyer!");
runscript("pw_enablemiabsigh");
runscript("setlipsynctonoone");
runscript("pw_setnameboxtophoenix");
placeflash(5);
loadandplaysfx("sfx-lightbulb.wav",0);
runscript("pw_shakescreen");
message("Um, er, eh?\nOh, yeah, right! Eh heh heh.");
runscript("pw_setnameboxtomia");
runscript("setlipsynctochar");
message("This is no laughing matter!");
message("You did pass the bar,\ndidn't you?");
runscript("pw_hidemessagebox");
runscript("pw_showjudgetable");
runscript("pw_enablejudgeno");
runscript("pw_setnameboxtojudge");
wait(20);
runscript("pw_enablejudgemad");
runscript("pw_showmessagebox");
message("Sorry, I couldn't hear your\nanswer. I'll ask once more:");
runscript("case1_question1");

[case1_q1a2]
runscript("pw_showattorneystand");
runscript("pw_setnameboxtophoenix");
runscript("pw_enablephoenixthinking");
message("The defendant? Well, that's\nLarry Butz, Your Honor.");
runscript("pw_hidemessagebox");

[case1_q1a3]
runscript("pw_showattorneystand");
runscript("pw_setnameboxtophoenix");
runscript("pw_enablephoenixthinking");
message("The, uhm, defendant?\nThat's... er... Mia Fey?");
runscript("pw_showcocouncilstand");
runscript("pw_enablemiabsigh");
runscript("pw_setnameboxtomia");
placeflash(5);
loadandplaysfx("sfx-lightbulb.wav",0);
runscript("pw_shakescreen");
message("Wrong, Wright.\nLook, I have to leave.");
message("I have to go home. I'm...\nI'm expecting a delivery");
runscript("pw_setnameboxtophoenix");
runscript("setlipsynctonoone");
runscript("pw_shakescreen");
message("Aw, c'mon Cheif.\nThere's no need to be\ngoing so soon, is there?");
runscript("pw_enablemiabwut");
runscript("pw_setnameboxtomia");
placeflash(5);
loadandplaysfx("sfx-smack.wav",0);
runscript("pw_shakescreen");
runscript("setlipsynctochar");
message("Wright!");
messageauto("Listen: the defendant is\nthe one on trial");
placeflash(5);
loadandplaysfx("sfx-smack.wav",0);
runscript("pw_shakescreen");
messageappend("--your client!");
runscript("pw_enablemiabsigh");
message("I mean, that's about as\nbasic as you can get!");
runscript("pw_bluemessagebox");
runscript("setlipsynctonoone");
runscript("pw_setnameboxtophoenix");
message("(I put my foot in it this time!\nI've got to relax!)");
runscript("pw_hidemessagebox");
runscript("pw_whitemessagebox");
runscript("pw_showjudgetable");
runscript("pw_enablejudgeno");
runscript("pw_setnameboxtojudge");
wait(20);
runscript("pw_enablejudgemad");
runscript("pw_showmessagebox");
message("Sorry, I couldn't hear your\nanswer. I'll ask once more:");
runscript("case1_question1");


Remember. this is a STUDY GUIDE. do NOT just copy paste or you will not get any further support from me.
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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That was objectionable!

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So I just have to make a custom graphic for the button? A know how to code the question and everything, I just thought there was some code or something that would automatically place the text in the button area.

I think somebody posted a template somewhere in here for making the buttons.
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Lt. Morke wrote:
So I just have to make a custom graphic for the button? A know how to code the question and everything, I just thought there was some code or something that would automatically place the text in the button area.

I think somebody posted a template somewhere in here for making the buttons.


Yep. Just a graphic. I personally recommend taking one from the below and just blanking the graphic to put your own text on.

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If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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DDRKhat wrote:
someone70 wrote:
Ok, the script is not working. I get the error message that AIGE has encountered a problem. I probably just gonna re download it and see if that works. If not, then I don'tt know what's wrong.
Also, thanks for the Iris help!
Operating System?
What is the error?

If it doesn't work after a re-download, watch the topic for the upcoming version of AIGE, as it could possibly fix your texture issues.

I can't remember the error, but it basically says an error has been encountered and AIGE needs to close. I copied the file exactly...This is really hard to figure out. I want this to work so bad! If I get the error message again, I'll be sure to tell you.
Edit: It didn't work after a re download :larry: . The error signature says Offset: 00011e3a. I don't know if that's supposed to be any help. I guess I'll have to wait until PWLib 1.1. Speaking of which, when will it be released?
Heh,heh. The error was caused by an extra space :-P
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Hmm, try to keep the file with the extra space for aige 700 (that will ship with 1.1) so we can check and I can fix the issue if present.

And some news on PWLib 1.1:
-There was a bug with a newly implemented command that was halting the Case Selection release, but I just fixed it now. Tomorrow DDKhat will finish the code and deliver it for me, so i can begin integration, for release.

Also, I'll try to make Custom Commands to be present on 1.1's release. (not the PWLib CC's, but the ability to use them).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title

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DDRKhat wrote:
Takua wrote:
Is this supposed to be normal? My fonts are all screwed up ._.
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Ah, great job on the casemaker though. Still doing the tutorial as you can see >_>

Inside of the config file you want to set the textrender to Simple (Rather than Accelerated)
Oh, awesome that fixed the fonts looking weird problem but now the fonts are too small. Thanks for your help.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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I fixed such issue on the new version of AIGE.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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A little present for those who are expecting PWLib 1.1 :minuki: :

Image

Case Selection is now part of PWLib 1.1. Now i'll do some polish on PWLib (save-related) to be able to ship it.

:keiko: :maya:

Edit: Just finished the parameter-less version of the Custom Commands (about 80% of the Custom Commands code).

:pearl: :maya: :uramidn:
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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The above code is the case selection screen that I have presented to KSA and is being added to the core.
Usage is still as above in the first topic of page 45. I will reiterate here just in-case.

Requirements:
episodeX.png - Graphic for Episode Number
caseX.png - Graphic for the Turnabout button
caseXbg.png - Graphic for the background upon completion
If any of the above are not found, defaults are used

Variables
pw_episodes - Number (Integer) set this to how many episodes you have
pw_titlescript - Text (String) set this to the script you wish for the case selection to return to when you press BACK
pw_episodepath - Text (String) give this a path to where the above graphic files will be loaded from (/caseimages/ for example) Note: This is relative to AIGE.exe , ALL of the above image names are loaded from above

How to use
jumptoscript("pw_caseselect"); // To Begin a case
jumptoscript("pw_endcase"); // To end a case

How do I get it to load the correct case?
[begin_caseX] - This is the script that the case selection will execute after the case is chosen.

In the above post. there is a bold X amongst things. This is a numerical value that will always change depending on what you choose in the case select screen (So if you choose Case 1. then X = 1)

Please be aware that you will have to end your case in whichever way you choose (fade everything from view.. or make it all abruptly vanish.. your choice) before calling pw_endcase. It will NOT hide any objects for you at all, this is coded this way so that you have the freedom to end your cases in the way you choose and is not a programming oversight.

A demo script on how to work this will be provided by KSA (You could also use this demo script to test if AIGE works on your machine.)
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl


Last edited by DDRKhat on Fri Sep 12, 2008 8:42 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Oh hey, I object.

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o hi
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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I had a similar issue with an IGP (onboard) video card before the render fix. On the tests with the new exe, i could run without such issue. So, wait for pwlib 1.1.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Someone. Isn't that enough for you?

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Can anyone here send me a file on any the following characters? What I mean is the programming (it's called creating a new character in the tutorials):

Pearl :pearl:
Maya :maya:
Judge :udgy:
Spoiler: Spoilerish GS4 maybe...?
Trucy :minuki:


Thanks ahead of time!
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Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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I do hope you're not gonna sit and ask for several details that you could learn from the book. Anyway.
pw_createX
:udgy: judge
:maya: maya
:pearl: pearl
:minuki: trucy

runscript("pw_createjudge");

Fondly enough. :yogi:
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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On 1.1 only pearls is incomplete (i did only one pose for her for a joke screenshot).

Current PWLib 1.1 status (to do list):
-Need to implement savesinglevariable and loadsinglevariable command on AIGE (allowing case selection screen save).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0b at 21/07/2008 11:08PM GMT-3)Topic%20Title
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Someone. Isn't that enough for you?

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DDRKhat wrote:
I do hope you're not gonna sit and ask for several details that you could learn from the book. Anyway.
pw_createX
:udgy: judge
:maya: maya
:pearl: pearl
:minuki: trucy

runscript("pw_createjudge");

Fondly enough. :yogi:

Well, I'm only asking for them because they're incomplete in the 1.0b. I can't do these my self because whenever I try I get hundreds of errors. I didn't mean how to make them. Nobody has to do them if they don't want to. :yuusaku:
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