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New CasemakerTopic%20Title

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Its become necessary to start work on a new case maker, and to be honest guys, I don't even know where to start. I'm well versed in C++ but thats it. Anyone who knows how we can do this, and what language it is supposed to be done in, please post here.
We need to assemble a crack team of programmers to do this, and do it right.

So far here's what I've found out:
I now know what I'm going to make it

So far here's our crack team:
me....
DaemonForce as the helpful guide

Beta Testers
Cevian
Prince
Freyathedark

Last edited by Fragtagonal on Mon Dec 10, 2007 11:55 pm, edited 2 times in total.
Re: New CasemakerTopic%20Title
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Diego and Mia forever

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I'd help, but my programming skills are non-existant thus far... and I'm just used to using the other casemaker.

I'll beta it for you though, if that's a help...
Daughter of Xero Wright
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VP and Founder of the DarzieP fanclub
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Re: New CasemakerTopic%20Title

Ow-wa!

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You're right.

Shaun, MechaBowser, and Narohoudo all left theirs unfinished. Although there's always a chance one of them will pick it up, it's good to have more than one anyway.

I have zero skills, though, so the only thing I can do is beta-test. :godot:
Re: New CasemakerTopic%20Title
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It's stuck?

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Fragtagonal wrote:
C++

AHAHAHHAHAHAHAHAHAH! :godot:


You completely missed the wagon. MB was using an identified software recommended for this kind of use. Not a straight up assembler. On top of that, the focus doesn't belong on the case maker itself but the working function of the case maker: the case. If you can't put that together, there's no point in starting with an automated assembler.
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title

Ow-wa!

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In addition, Shaun was using MultiMedia 2 Fusion Developer something, so that may help you.

Cin and Cout are the only C++ functions I know. I'm smart!
Re: New CasemakerTopic%20Title

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So what is this, identified thing he used? I'd love to know
Re: New CasemakerTopic%20Title
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It's stuck?

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Fragtagonal wrote:
So what is this, identified thing he used? I'd love to know

Well now, I would know for certain if I had my hands on the source. I'm limited to an educated guess for that purpose. The designer was manufactured somewhere between 1998 and 2007. There also appears to be an indication of importing somewhere. This results in a few possibilities:
Multimedia Fusion Express
Multimedia Fusion
Multimedia Fusion 2

Please note that reimporting a later saved model cannot go back to an older editor. There appear to be others but these two are the most likely. The practical areas of these tools revolve around the express build. If you want to go about this the easy way I suggest you get familiar with it. On a completely unrelated note it appears to be abandoned! :wacky-edgy:
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title

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Ok, let me see if this thing is over my head. Not to be vain, but I like to consider myself a programming genius(sorta) lol that sounded pretty vain.... Well, lay your trust in me court records! My low calculus average is now your fault!
Re: New CasemakerTopic%20Title
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It's stuck?

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Welcome to the Internets. Where men are women, women are men and the goods are free. o_O
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title
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Gavin Texas Ranger

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If you do manage to get something working, I wouldn't mind Beta Testing.
Re: New CasemakerTopic%20Title

Slacker

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I don't think anyone picked up on this yet, but some time ago I found a link to a case maker in the works. I found this on Google:

http://pw-case-editor.sf.net

From the crappy intro there, I know the guy is writing it in c++, along with some other techie stuff i dunno. :P
Re: New CasemakerTopic%20Title
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It's stuck?

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As soon as I read the C++ part I stopped reading. It's a powerful thing but it's not practical.
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title
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Scientifically Magical Detective O_o

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I would love to beta test this, IF SOMEONE COULD MAKE A MAC VERSION >__<
Re: New CasemakerTopic%20Title
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It's stuck?

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Arei wrote:
MAC VERSION >__<

You can't say emulator for the life of you huh?
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title
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Local Unassuming Guy

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DaemonForce wrote:
As soon as I read the C++ part I stopped reading. It's a powerful thing but it's not practical.


Impractical for whom? o_O
♫ Na dnie serca pozostanie zawsze ślad, kiedy Ciebie już nie będzie tu! ♫
Re: New CasemakerTopic%20Title
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It's stuck?

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For the designer! Who else would be making the case maker? o_O
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title
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Local Unassuming Guy

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In that case, I disagree. It's a matter of choice; I, for one, have always used C++ for most of my projects. Yeah, it doesn't really seem fit for certain software, but for making a standalone editor and player, I saw that this would be a good choice. Especially coupled with SDL, and using a portable GUI toolkit, the whole thing is, more or less, cross platform, and doesn't sacrifice performance.

But then again, I'm a bias Linuxfagboy, so what do I know? :P
♫ Na dnie serca pozostanie zawsze ślad, kiedy Ciebie już nie będzie tu! ♫
Re: New CasemakerTopic%20Title
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It's stuck?

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KanadaKid wrote:
Especially coupled with SDL, and using a portable GUI toolkit, the whole thing is, more or less, cross platform, and doesn't sacrifice performance.

Wonderful.
KanadaKid wrote:
But then again, I'm a bias Linuxfagboy, so what do I know? :P

Shitty video drivers, GPL problems, no support and an imaginary/non-existent user percentage. :maggy:
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title
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Local Unassuming Guy

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Exactly. :)
♫ Na dnie serca pozostanie zawsze ślad, kiedy Ciebie już nie będzie tu! ♫
Re: New CasemakerTopic%20Title
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I know, Wright?

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I know absolutely nothing about programming, so I unfortunately can't really contribute anything useful besides my interest in beta testing (but you'll have no problem with that, I'm sure).

But couldn't a casemaker be made in a simpler program, like Adobe Flash?
Image
Re: New CasemakerTopic%20Title
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Otaku, #1 Machi fan, #2 Machi Fan

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I'll help, though I probably won't be much of it if I tried.
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ALL GLORY TO THE HYPNOGANT
Re: New CasemakerTopic%20Title
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It's stuck?

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Marshmello wrote:
But couldn't a casemaker be made in a simpler program, like Adobe Flash?

:igiari:
Casemaker was not made by a simple program. I object to Adobe flash on the grounds that it sucks. Things were whip-ass when the thing still belonged to Macromedia. Now users run into flash version errors at every turn of a v9 build. The one thing I can say is desirable about this is the fact that it stays effective across every platform since just about every OS can run flash with the exception of the 286/386 systems. Who uses those anymore? :maggy:

..................

The special trait behind case maker was in fact, the designer tool. It could export a raw executable and it could export the case maker as an internet plugin via Vitalize! Squeeeeee! :that-b-word:

That last thought is a bit fruity. Would you trust an Internet application to export a raw executable on your system?

ADD go here:
Answer is no.
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title
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Gavin Texas Ranger

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Nice use of my "Igiari" emote.

I also object to flash. Just getting it to work right is too complicated,
Re: New CasemakerTopic%20Title
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It's stuck?

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AHAHAHAHA I fscking love these objection balloons...♥ :keiko:
I'm still waiting on a code snip.
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title

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KanadaKid! Is your casemaker going to work/be finished in the next month? I don't think it would be necessary to begin work on one if there is a fully functioning product already in development. Of course if it does get released and the judgment is against you, I might pick this up again. When do you plan on finishing?

:raygun: Rat-tat-tat-tat-tat
I happen to like flash very much, and just cause it doesn't fit this project...sniffle...doesn't mean you have to be SO MEAN!
:larry:
Re: New CasemakerTopic%20Title
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It's stuck?

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Are you listening to yourself? Export to flash for the case maker or the case? There are two completely different things to focus on.
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title
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Local Unassuming Guy

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Fragtagonal wrote:
When do you plan on finishing?


Here's what I think will happen:
-40% chance of it ending in epic failure
-35% chance of the final release being bugged into oblivion
-15% chance of me shafting this project
-10% chance of me pulling this off

In short: I really don't know. :) Considering I'm busier than a priest at a playground, there is really no way I can tell you. However, if you wanna join in on this stupid, little project of mine, then feel free to do so. :)
♫ Na dnie serca pozostanie zawsze ślad, kiedy Ciebie już nie będzie tu! ♫
Re: New CasemakerTopic%20Title
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Male that RPs as a Lesbian

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KanadaKid wrote:
Fragtagonal wrote:
When do you plan on finishing?


Here's what I think will happen:
-40% chance of it ending in epic failure
-35% chance of the final release being bugged into oblivion
-15% chance of me shafting this project
-10% chance of me pulling this off

In short: I really don't know. :) Considering I'm busier than a priest at a playground, there is really no way I can tell you. However, if you wanna join in on this stupid, little project of mine, then feel free to do so. :)

I would help. How ever I think you need to release a beta, first.
ImageMy sig was made by the super Awesome Topaz Fey.
Re: New CasemakerTopic%20Title
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It's stuck?

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You need code first. :that-b-word:
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title

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I'd love to help, cause here's how I see it here at The Records.
There are three of us here who know how to program(at least are open about it).
1)Me
2)KanadaKid
3) DaemonForce

DaemonForce already said he does not plan on creating a case maker(I'm not taking shots at you just my perception)
So that leaves me and KanadaKid, I have a pretty basic knowledge of C++, cause I am in a C++ class at my high school, but I have already finished the entire curriculum for the class(took me about a month) so I'm a quick learner and I'll probably be able to pick up on whatever you're using really quick. This way we double the workforce on this project and decrease the chance of fail. If you decide to take me up on my offer send what you have done to Fragtagonal@GMail.com, maybe throw in a little explanation of whats going on and what you want me to work on. This way we can unite the forum under one case maker instead of having competing factions.

All I wanted to do is share my case with the community, now I'm trying to program a case maker, lol. This is either a really great case or I love to program. Actually, its both. :godot:
Re: New CasemakerTopic%20Title
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Local Unassuming Guy

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@Fragtagonal:

No need to send anything; this PoS is completely open source. :)
Here: http://pw-case-editor.cvs.sourceforge.n ... ase-editor.

I'll send you an email and tell you all about the magical and mystical wonders surrounding this case editor, including that cryptic link I just posted. Whoop-de-doo.

@Miles_the_attorney: Kinda hard to release a beta, considering that there is about, oh, zero documentation. :P
♫ Na dnie serca pozostanie zawsze ślad, kiedy Ciebie już nie będzie tu! ♫
Re: New CasemakerTopic%20Title
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Gavin Texas Ranger

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Well if you ever get to a beta you want to release, I'm still open for testing.
Re: New CasemakerTopic%20Title

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HOLY SHIT THIS THING IS BIGGER THAN AN XBOX
Re: New CasemakerTopic%20Title
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It's stuck?

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That's the main problem with it. The test case I'm trying to mock is roughly 400K. Looks reasonable. I'm trying to look out for overused code though. :yuusaku:
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title
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Local Unassuming Guy

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Fragtagonal wrote:
HOLY SHIT THIS THING IS BIGGER THAN AN XBOX


And so far, that's my #1 problem with this project. I'm trying to put the code on a diet, but weeding out useless crap and other redundant sections of absolute stupidity is proving to be a royal pain in the ass.
♫ Na dnie serca pozostanie zawsze ślad, kiedy Ciebie już nie będzie tu! ♫
Re: New CasemakerTopic%20Title

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PLEAASE IGNORE WHAT I JUST SAID LOL
Re: New CasemakerTopic%20Title
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^ Ji Hye Jang

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Wow, this sounds good.
Any screenshots or demos?
And, will it be possible to create series of cases, like in the original, where you have to beat one to unlock the next?
And to have different attorneys? (And switch attorneys midcase, as in case 3-5?)
Proud creator of the first released PWLib-made fangame! ^_^
Re: New CasemakerTopic%20Title
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It's stuck?

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In order to do that I would have to employ a save system. MB didn't want to do this for his case maker and for good reason.
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
Re: New CasemakerTopic%20Title
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^ Ji Hye Jang

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Saving the exact position mid-trial/mid-investigation would be hard, but would it not be possible to set save points? (ie: just before the start of trials or investigations)
That way, the evidence you have at the save point can simply be stored in the script, and all that needs to be saved is which cases are unlocked, which case is currently being played, and which save point at it you're in.
Even in the worst case scenario, saving is basically just dumping what's in memory to a file(evidence present, locations unlocked, position in a trial/conversation, conversations completed). In a proper programming language, as this case maker is being done in, this should be very little problem at all. (Significantly harder in MMF2)

In the worst case scenario, it can't be hard to simply save which cases are and aren't unlocked...
Proud creator of the first released PWLib-made fangame! ^_^
Re: New CasemakerTopic%20Title
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It's stuck?

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Lee Ji Hoon wrote:
Saving the exact position mid-trial/mid-investigation would be hard, but would it not be possible to set save points?

It's not the ethics that are the problem. It's the function. For some stupid reason, MB probably believed that a save file was a bad idea and decided to save data to the executable. Do you follow?

If the game were to go through an unhandled exception, goodbye EXE and hello potential virus. :nick:
Lee Ji Hoon wrote:
evidence you have at the save point can simply be stored in the script

Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! Unmarked variable activated! *exception/crash*


Lee Ji Hoon wrote:
all that needs to be saved is which cases are unlocked, which case is currently being played, and which save point at it you're in.

No it's not. I'm a bit of a perfectionist. I want to follow the DS game as closely as possible. If I were to make a GS game able to save at nearly any moment just like a proper GS, I would have to save several marked and unmarked variables. Verify which groups are active, which functions are not active, which groups should NOT be on, groups that should. Yeah...Not commands. GROUPS of them. You know, that ONE little thing MB missed and instead went through the ritual of looping a huge orgy of repetitive code each time the user so much as clicks a button...:nick:
Lee Ji Hoon wrote:
words...(Significantly harder in MMF2)

I was going to do a huge reply until I read this part. :phoenix:
Lee Ji Hoon wrote:
In the worst case scenario, it can't be hard to simply save which cases are and aren't unlocked...

My worst case scenario for the game maker is so awful you don't even want to go there. Right now I'm only focused on making a GS clone. The next part is manufacturing an app that lets you forge a GS clone similar to the actions of MB's case maker. So far I'm stuck on an audio command.
Lana_Skyes_Heart wrote:
SO I was stuck all day inside the changing room with nothing but a glued on bra.

Panty thief strikes again! :-P
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