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Re: Athena's character (SPOILERS)Topic%20Title
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Ucha Nekome wrote:
I don't consider Aura a Villain, just ridiculously compulsive. What she did was wrong but I believe it was for the right reasons.


Luckily everyone kept forgetting about what she was doing, especially Phoenix whose daughter was also being held captive.
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Thane wrote:
Ucha Nekome wrote:
I don't consider Aura a Villain, just ridiculously compulsive. What she did was wrong but I believe it was for the right reasons.


Luckily everyone kept forgetting about what she was doing, especially Phoenix whose daughter was also being held captive.


Wow your really taking that one to heart aren't you. Fine, Phoenix I think you owe Trucy an apology! :trucy: <I'm waiting.)
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Ucha Nekome wrote:
Thane wrote:
Ucha Nekome wrote:
I don't consider Aura a Villain, just ridiculously compulsive. What she did was wrong but I believe it was for the right reasons.


Luckily everyone kept forgetting about what she was doing, especially Phoenix whose daughter was also being held captive.


Wow your really taking that one to heart aren't you. Fine, Phoenix I think you owe Trucy an apology! :trucy: <I'm waiting.)


Yes, I am. Case 5-5 is the single worst case in the franchise, and the hostage situation is just something they added to try and raise the stakes, but it fails miserably on every level. If you compare Phoenix's reaction to Maya getting kidnapped in Justice for All to this, you'll quickly notice how laughably bad this was handled. I kept FORGETTING Trucy was being held hostage, and the fact that her own FATHER seemed to do the same, is just pathetic writing. Of course Phoenix worries about his employee and friend being charged with murder, but it simply can't be compared to having your daughter being kidnapped, something the writers seemed to forget.
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Bad Player wrote:
Ucha Nekome wrote:
For me DD had an engaging overarching story, that I enjoyed and while playing really had no problem with.

You mean you thought 1-5 had an engaging story :sahwit:

I think she means GS123 + Athena + GS4 cameos had an engaging story. :)

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Isn't the bar exam mentioned a few points in the game? However, I don't think the badge is all the matters. After all, isn't the description something like "proof of my profession"? In other words, the badge doesn't allow Nick to defend, but rather shows he's able to. Plus, it's established in the entire series that people who become attornies young are supposed to be geniuses (starting with Edgey, who was only one at 20); that much is undeniable, at least. (And please don't go "Being an attorney that young is normal in this universe!". I don't want to have to post the same thing for the third time on a single page.)

Bah Edgey is old news who cares Rather, it shows that he's capable of defending someone in their place, since the defendant is entitled to his/her own defense. The bar exam is separate from whatever means of education a person aiming for an official law degree takes. Not once did anyone in a game in this series state or imply that there was an age or educational restriction for taking the bar. That much was clear since Franzy.

Gosh, it might as well be an entrance exam for joining the International Board Association of Lawyers. I bet they even have free cookies.

I might as well say "Attorneys getting younger every year is normal in this universe!"

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In a game that's supposed to be about story, I think massive technological inconsistencies like that are important. Yes, the mind-reading applications of Widget are just a gimmick, and don't actually factor into anything, and could be removed without a single other change to the game. But it makes it feel like they just slapped it onto Widget to make Athena even more special for the sake of making Athena special and unique and amazing, without any consideration for the broader implications of AA-land. In other words, shoddy character building/development/creation.

It's a mystery game that focuses on crime drama, rather than crime analyses, so technological assistance, while supposed to be imperative to investigations, doesn't get much of a highlight, ever since Phoenix started his investigations without an assistant, without a mentor to guide him, and obviously without wi-fi. It's a growing symptom, man.

But we slap things onto Widget all the time. Sure, none of our suggestions are official, but it's just as easy for the developers to slap silly ideas into their work without considering the implications. That's not necessarily shoddy character building, but it is shoddy design outlining. Either way, I can't deny that something is shoddy here.

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I dunno, I feel like there's a difference between "traditions" in terms of typical mystery/story tropes, and "traditions" set by the games themselves. I guess they aren't that well-set, but we've never had a "genius" be a protagonist/defense attorney, we've never had a power that was totally unexplained, we've never had a genius who had zero connection to law before becoming a lawyer, we've never had a single character take on so many "roles" in a single game... Maybe there isn't anything wrong with breaking traditions in itself, but there's certainly something wrong with doing it badly.
And about bad writing... While AA won't be winning the Pulitzer Prize anytime soon, I still like to believe that the story and characters have been good. With Athena and DD, to put it bluntly, it just... isn't.

I didn't mean mystery tropes, but I agree that the way they break tradition in this case is through poor judgment. Introducing a new character while sacrificing other subplots with incredible potential is never a safe solution. Still, constant tradition-breaking makes it really hard to take anything that doesn't make sense seriously. I can rant all I like about something or someone, but in the end, I come to joke about it by viewing it in a different light. (i.e. Klavier is a stalking loner akin to Mariam but toward Apollo & co. instead. Cardboard box as a bonus.)

I meant that last statement as in any good piece of writing, there will inevitably be points of less-than-satisfactory writing included as well. You can't always hit the climax of a story; most of a story is exposition and rising action anyway. Well, it's just in my opinion that one character with major design flaws doesn't make an entire game flawed to the point of disappointment.

Thane wrote:
Of course Phoenix worries about his employee and friend being charged with murder, but it simply can't be compared to having your daughter being kidnapped, something the writers seemed to forget.

Not that I disagree with you, but there really wasn't anything else he could do about Trucy's situation, so he simply trusted she'd be fine. (The knife-throwing practice does help ease things a bit.) The bits with him worrying over her are put mildly, but is that supposed to show how he's changed since Maya's kidnapping? Back then, he'd cry over the hopelessness of his situation and need Edgeworth to give him a metaphorical slap on the face.

...Yeah, I didn't really like Nick during GS2. He seemed so calm about Mia's death too.
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Rubia Silve Ryu wrote:
Well, it's just in my opinion that one character with major design flaws doesn't make an entire game flawed to the point of disappointment.

Athena is by no means my only problem with DD :P (Although she is admittedly a big one.)

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Not that I disagree with you, but there really wasn't anything else he could do about Trucy's situation, so he simply trusted she'd be fine.

Just because he can't do anything about it doesn't mean he shouldn't at least occasionally think about it. Yeah, it would be extremely annoying if every other line/thought of his was worrying about Trucy, but on the other hand if you sent someone directly into 5-5's trial (perhaps just quickly telling them that Aura is forcing this trial by holding hostages), I'm not sure that person would ever realize that one of the hostages is Trucy.
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Bad Player wrote:
Ucha Nekome wrote:
For me DD had an engaging overarching story, that I enjoyed and while playing really had no problem with.

You mean you thought 1-5 had an engaging story :sahwit:


Really? This again? <.< No, she meant 5-5, because it's story was also good... And really, I don't know about you, but Simon's UR-1 truth segment was really creeping out...
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Nearavex wrote:
Bad Player wrote:
Ucha Nekome wrote:
For me DD had an engaging overarching story, that I enjoyed and while playing really had no problem with.

You mean you thought 1-5 had an engaging story :sahwit:


Really? This again? <.< No, she meant 5-5, because it's story was also good... And really, I don't know about you, but Simon's UR-1 truth segment was really creeping out...

Yes, that again :P This entire thread has really just been the exact same arguments done over and over again, with different people.
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Bad Player wrote:
Rubia Silve Ryu wrote:
Well, it's just in my opinion that one character with major design flaws doesn't make an entire game flawed to the point of disappointment.

Athena is by no means my only problem with DD :P (Although she is admittedly a big one.)

Shoot. I meant to say that "one character with major design flaws, imbalance of character roles, deficiency of investigative freedom, and an overarching theme that's only for show doesn't make an entire game flawed to the point of disappointment." ^_^ (By the way, I am typically pretty strict about favoring games. I don't get into many different series at once.)

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Not that I disagree with you, but there really wasn't anything else he could do about Trucy's situation, so he simply trusted she'd be fine.

Just because he can't do anything about it doesn't mean he shouldn't at least occasionally think about it. Yeah, it would be extremely annoying if every other line/thought of his was worrying about Trucy, but on the other hand if you sent someone directly into 5-5's trial (perhaps just quickly telling them that Aura is forcing this trial by holding hostages), I'm not sure that person would ever realize that one of the hostages is Trucy.

That's just silly. Why would you send someone directly into the final trial of a game without proper equipment and event flagging?

Nah, but he didn't need to worry over her that much in the first place. He's known her for seven years. She's fully capable of taking care of herself if he barely tends to her usually. She's the one who manages the office while he's not around anyway.
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OK, I'll just be in the corner, keeping my neutral, unsubstantiated opinion of Athena to myself. :yogi:
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Said Alonso aloud...

Anyway, Rubes, I highly doubt not talking/thinking about your kidnapped daughter classifies as character development. You don't just assume your child is going to be fine when she's being held hostage together with several other people by an obviously unstable individual. Imagine how out of character it'd have been if Phoenix had said something along the lines of "gee wiz, good thing I'm used to kidnappings by now! Now, to thoroughly neglect my daughter and focus on saving that chick who insists on wearing yellow who hangs around my office for some reason!".

I might have exaggerated, but I doubt having someone close to you being held ransom is not something you easily get used to.
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I think we can all accept that Phoenix didn't show enough care about Trucy being kidnapped.
It was just so off for me, especially how he flipped out when it happened to Maya.


Though yes like BP said all these arguments have been done before. We make our points, people tell us "Stop taking it so seriously, it's just a fictional world, it's just how things are there" and the discussion ends with folks leaving :P

Even now I remember arguing about how Phoenix didn't show enough care about Trucy at the time with someone else, someone tried to argue that Phoenix and Trucy barely act like a real family as it is so he doesn't care about Trucy but I sorta threw that one out.
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Thane wrote:
Yes, I am. Case 5-5 is the single worst case in the franchise, and the hostage situation is just something they added to try and raise the stakes, but it fails miserably on every level. If you compare Phoenix's reaction to Maya getting kidnapped in Justice for All to this, you'll quickly notice how laughably bad this was handled. I kept FORGETTING Trucy was being held hostage, and the fact that her own FATHER seemed to do the same, is just pathetic writing. Of course Phoenix worries about his employee and friend being charged with murder, but it simply can't be compared to having your daughter being kidnapped, something the writers seemed to forget.


I agree but it didn't ruin the whole case for me...I just think it made the case well...not as good...But I wouldn't go so far as to say it was the worst in the series. :/ I think it had just as many high points as low. But that's kinda the problem...Anyways, that's your opinion and I'll respect it.
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Rubia Silve Ryu wrote:
Bad Player wrote:
Rubia Silve Ryu wrote:
Well, it's just in my opinion that one character with major design flaws doesn't make an entire game flawed to the point of disappointment.

Athena is by no means my only problem with DD :P (Although she is admittedly a big one.)

Shoot. I meant to say that "one character with major design flaws, imbalance of character roles, deficiency of investigative freedom, and an overarching theme that's only for show doesn't make an entire game flawed to the point of disappointment." ^_^ (By the way, I am typically pretty strict about favoring games. I don't get into many different series at once.)

Still have enough problems with DD to be disappointed~
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Ucha Nekome wrote:
Thane wrote:
Yes, I am. Case 5-5 is the single worst case in the franchise, and the hostage situation is just something they added to try and raise the stakes, but it fails miserably on every level. If you compare Phoenix's reaction to Maya getting kidnapped in Justice for All to this, you'll quickly notice how laughably bad this was handled. I kept FORGETTING Trucy was being held hostage, and the fact that her own FATHER seemed to do the same, is just pathetic writing. Of course Phoenix worries about his employee and friend being charged with murder, but it simply can't be compared to having your daughter being kidnapped, something the writers seemed to forget.


I agree but it didn't ruin the whole case for me...I just think it made the case well...not as good...But I wouldn't go so far as to say it was the worst in the series. :/ I think it had just as many high points as low. But that's kinda the problem...Anyways, that's your opinion and I'll respect it.


I agree plus worst case in the series would have to go to the steel samurai case. The plot felt boring and the characters weren't really all that interesting expect for Manella in my opinion.
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BP, I think you're underestimating how much influence a disbarred defense attorney has. He still gets a lot of respect from other people in the law, he has friends like Edgeworth, he started the Jurist System (do they ever say he had help?), so I don't think it's unheard of
Ucha Nekome wrote:
I agree but it didn't ruin the whole case for me...I just think it made the case well...not as good...But I wouldn't go so far as to say it was the worst in the series. :/ I think it had just as many high points as low. But that's kinda the problem...Anyways, that's your opinion and I'll respect it.

I liked 5-5 quite a bit but Thane's problems with it extend beyond it. She (He? I don't really know) hated the videotape evidence not being completely checked because if it was, the killer would've been exposed on it. She also did like how Apollo stood against Phoenix and Athena but then hated how he made the stand but then backed down after Phoenix made the bluff about how the Phantom escaped with absolutely no proof to back it up. I believe she also had other moments involving character development that she didn't buy and didn't like, but can't recall. She also felt it was a copy of 1-5

I don't agree with her, but I understand why she hates it
Ucha Nekome wrote:
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Athena ignored the trauma (of her mother's death. Not the trial) for most of her life.


Do you not understand repressed memories? It's a way of protecting yourself. That's what the black Psyche-locks were. Her memory repression. As soon as they broke she remembered what her mind wouldn't allow her to.

I was defending Athena and saying how it was plausible she could be dedicated to studying because she wasn't a "traumatized little girl." I was saying her only trauma was from the trial which would contribute to her dedication to freeing Simon. The only thing she remembered about her mother's death was that she died. So yes, I know what a repressed memory is

Thane wrote:
As for the overarching theme, and I think I've got more people in agreement here when I say this, was one of the worst things about Dual Destinies. The "Dark Age of the Law" was a vague and nonsensical concept at best, and it did a poor job of tying everything together. I honestly believe Mr. Yamazaki would be better of trying NOT to have an epic theme or overarching story going on in his games simply because he has yet to prove that he's capable of writing it well enough, but once again, that's all my opinion.

I agree pretty much. The thing is, I can buy people (civilians) losing trust in the courts if someone as honest as Phoenix forged evidence. I don't understand how Simon committing murder would do anything new, though, because we don't know if he was popular. Plus, I think he's like the fifth prosecutor to commit murder, seventh lawyer to commit murder, and ninth lawyer to commit a crime. Add Means to the list and we got ten.

Anyway, I think the worst theme in Dual Destinies was friendship. I think a little subtlety can go a long way an that was NOT the case with this in Dual Destinies. It's the same with Ace Attorney Investigations and all of Edgeworth's speeches about truth. I do think they handled the parent-child motifs in GK2 well, though

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Agreed as long as we're having fun what does it matter?

Because then the only thing we'd talk about in these forums is:

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"Alright"

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Anyway. I'm gonna go ahead and give this one to the Prosecutors. It's pointless to keep arguing something once you realize you're wrong and I think all of you pretty much covered everything. I will acknowledge that I was wrong and Athena is an impossible character given the multitude of circumstances she was in (sorry for bringing up points previously brought up)

I still think she's okay. I didn't hate her. I don't care either way if she is or isn't in GS6. I'll be fucking pissed if she's in every case again. I think she can be part of the team, but I think the focus of the games should focus towards Apollo (I'm guessing the last case of the next game will focus on his father's death. Knowing Ace Attorney, he didn't die in a stage accident)

And for you guys hoping details of her past will be revealed in the next game, don't hold your breath
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JesusMonroe wrote:

"I had fun"

"I did not"

"Alright"



Haha! Point taken! :)
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...We got Prosecutors, Defense Attorneys...

Who's going to be the Judge?
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JesusMonroe wrote:
And for you guys hoping details of her past will be revealed in the next game, don't hold your breath

Well, considering how they expanded Polly's backstory in DD, I think it's possible that they might explain Athena's time in Germica a bit more. (Not that I'm banking on it, though.)
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Bad Player wrote:
Well, considering how they expanded Polly's backstory in DD, I think it's possible that they might explain Athena's time in Germica a bit more. (Not that I'm banking on it, though.)

Yeah, but they didn't expand on the Gramarye/Lamiroir stuff that people wanted. We just found out that he had a friend :/
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AlonsoSwift wrote:
OK, I'll just be in the corner, keeping my neutral, unsubstantiated opinion of Athena to myself. :yogi:

Hm, I wonder when I should switch back to my original side. This almost feels like a calling card.

Thane wrote:
I might have exaggerated, but I doubt having someone close to you being held ransom is not something you easily get used to.

Fine, fine. I just like to picture Trucy as the one who has more guts than the rest of them combined.

Bad Player wrote:
Rubia Silve Ryu wrote:
Shoot. I meant to say that "one character with major design flaws, imbalance of character roles, deficiency of investigative freedom, and an overarching theme that's only for show doesn't make an entire game flawed to the point of disappointment." ^_^ (By the way, I am typically pretty strict about favoring games. I don't get into many different series at once.)

Still have enough problems with DD to be disappointed~

Ok, so I didn't list everything, but it's close enough. So what were you expecting that you'd be so disappointed?

JesusMonroe wrote:
Quote:
Agreed as long as we're having fun what does it matter?

Because then the only thing we'd talk about in these forums is:

"I had fun"

"I did not"

"Alright"

But this sums up everything in this thread perfectly.

Nearavex wrote:
...We got Prosecutors, Defense Attorneys...

Who's going to be the Judge?

The truth of the matter is that we don't have enough information and require another day (game) to investigate. This court will have to go into recess.

JesusMonroe wrote:
Bad Player wrote:
Well, considering how they expanded Polly's backstory in DD, I think it's possible that they might explain Athena's time in Germica a bit more. (Not that I'm banking on it, though.)

Yeah, but they didn't expand on the Gramarye/Lamiroir stuff that people wanted. We just found out that he had a friend :/

Ah, but the difference between the two is future potential productivity. If we get a new character shoved in our faces, Capcom will hear our demand for an explanation. The Gramarye line was meant to be a one-time thing anyway.
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JesusMonroe wrote:
Bad Player wrote:
Well, considering how they expanded Polly's backstory in DD, I think it's possible that they might explain Athena's time in Germica a bit more. (Not that I'm banking on it, though.)

Yeah, but they didn't expand on the Gramarye/Lamiroir stuff that people wanted. We just found out that he had a friend :/

Exactly! They'll go into random boring stuff from her time in Germerica, just like they did for Polly!

Rubia Silve Ryu wrote:
Bad Player wrote:
Rubia Silve Ryu wrote:
Shoot. I meant to say that "one character with major design flaws, imbalance of character roles, deficiency of investigative freedom, and an overarching theme that's only for show doesn't make an entire game flawed to the point of disappointment." ^_^ (By the way, I am typically pretty strict about favoring games. I don't get into many different series at once.)

Still have enough problems with DD to be disappointed~

Ok, so I didn't list everything, but it's close enough. So what were you expecting that you'd be so disappointed?

You missed the forgettable OST, the mediocre mysteries (not that they were all bad), the intro to case 2, the godawful foreshadowing/rehashed plot, the super-low difficulty level, the hand-holding hint/notes system, the weirdly-animated cutscenes, and the "new" gameplay systems that were just dumbed-down versions of previously-established gameplay systems.
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Bad Player wrote:
You missed the forgettable OST

Whoa whoa. I'm gonna stop you right there. In my opinion, this is one of the best OSTs we've ever had, possibly THE best. There's a lot to love (but music is as subjective as something can get so I don't even think this is a debate worth having). I actually think Athena's Objection theme alone is enough to keep her character around lol (her character theme ain't bad either)

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JesusMonroe wrote:
Bad Player wrote:
You missed the forgettable OST

Whoa whoa. I'm gonna stop you right there. In my opinion, this is one of the best OSTs we've ever had, possibly THE best. There's a lot to love (but music is as subjective as something can get so I don't even think this is a debate worth having)

The music is fine in-game, but it's just... forgettable. A couple of good tracks, but nothing like T&T and GK2. Quite a few of my friends had the same opinion, too.

But, unlike the topic of Athena, I won't pursue this argument any further because yeah, it's just totally subjective xP
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¿.-. I hate it when I'm just about to post, and then something new pops in.

True, most of the OST isn't as impressionable as other tracks (especially that PLvsAA came before. Dang, I LOVE that music!) but I wouldn't consider them "forgettable". In fact, I had the Amazing Nine-tails' theme and the pirates' show theme stuck in my head for quite a while. The court music in general is sweet too.

I found the mysteries decent. They were incredibly easy to solve, though. Revisualization was what I expected of it, so I'm not complaining either. Mood Matrix & Consultation, on the other hand...

The animated scenes, while pointless, still were a visual treat. I wanted to see these characters officially animated, and I am satisfied by the results.

The overall plot is pretty stupid, yes. I've dealt with much worse, though, so this doesn't sting me.
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Bad Player wrote:
The music is fine in-game, but it's just... forgettable. A couple of good tracks, but nothing like T&T and GK2. Quite a few of my friends had the same opinion, too.

But, unlike the topic of Athena, I won't pursue this argument any further because yeah, it's just totally subjective xP

I love the GK2 music. That's probably my favorite soundtrack, but it is a toss-up with Dual Destinies for me. The only tracks I like from T&T OST are Court Begins, Pursuit, Luke Atmey's theme, The Bitter Taste of Truth, and the absolute best out of all of it...Trés Bien! (seriously. Something about that song, man)

I am curious what you did like from the Dual Destinies soundtrack, though, assuming that you liked at least one song (not trying to debate. Just curious)
Rubia Silve Ryu wrote:
¿.-. I hate it when I'm just about to post, and then something new pops in.

True, most of the OST isn't as impressionable as other tracks (especially that PLvsAA came before. Dang, I LOVE that music!) but I wouldn't consider them "forgettable". In fact, I had the Amazing Nine-tails' theme and the pirates' show theme stuck in my head for quite a while. The court music in general is sweet too.

I found the mysteries decent. They were incredibly easy to solve, though. Revisualization was what I expected of it, so I'm not complaining either. Mood Matrix & Consultation, on the other hand...

The animated scenes, while pointless, still were a visual treat. I wanted to see these characters officially animated, and I am satisfied by the results.

The overall plot is pretty stupid, yes. I've dealt with much worse, though, so this doesn't sting me.

I pretty much like all of the OST except the victory theme, which is kind of unremarkable. I also don't like Apollo's objection theme that much, even though I like his in AJ, which is weird since it's just a remix. Something's different about it, though. I actually really don't like the Arafune Aquarium track, which is strange because a lot of people are listing it as a favorite. The only track from the animated cutscenes I like is, "Countdown to the Future" which has a fantastic beginning

The mysteries were really good and could've been really hard to solve if they didn't make the contradictions so easy. The only cases where I got penalized were Case 1 and the DLC. I don't know how I feel about the Mood Matrix. I feel like it could've been great in different hands but it's just too simple and sometimes the emotion doesn't make sense. I would've like Revisualization to have a timer like logic chess and for you to follow different strands of logic to get to the end. If you were wrong, you'd go back to the beginning, losing time. Not like that would've helped, because the only surprising revisualization was the DLC
I want to say fuck consultation, but I think it's fine if it's there for new players. Make the game difficult and have the option to use it if it's needed. Since the game is already so easy, FUCK CONSULTATION
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I love Athena's, Apollo's, and Fullbright's themes. I wish Phoenix's objection and the pursuit music was a bit more edgy :edgeworth: ...
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I feel like we're going extremely off-topic but considering the majority of this thread is just the same arguments being repeated over and over again, I think we've earned ourselves a break.

The soundtrack in Dual Destinies was one of my favorite things about the game. I loved that all the lawyers had their own themes, Apollo's jazz version of his objection theme is addicting, and Blackquill's theme fits him perfectly. However, the pressing pursuit song, or whatever those are called, felt like it was made for the trailers rather than the game.
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Man sleep amiright? Stuff happens when you do it.

Also did my eyes deceive me or did the 'Prosecutors' actually change someone's opinion. :udgey:


I also liked a fair bit of the music as well (GREAT NINE TAILS!) and man that Jazz Apollo Objection theme is fantastic.
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Rubia Silve Ryu wrote:
Revisualization was what I expected of it, so I'm not complaining either.

Rivisualization
-shouldn't let you know if you're right/wrong until you get to the end of the route
-should have penalties
That would be enough to fix it for me. (I actually put in something just like that in one of my fancases, before revisualization was announced or anything. I'd link it, but then you get dropped in the middle of the action with no idea what's going on and spoilers flying everywhere, so... ^^" (It's Turnabout Pairs, if you want to follow the link in my sig and play it from the start, tho~))

Quote:
The animated scenes, while pointless, still were a visual treat. I wanted to see these characters officially animated, and I am satisfied by the results.

It's so weird, because I heard that the same people did the PLvAA animated scenes, and yet DD's just looked... ugly, rather often. When I first saw screencaps of the Nick v Edgey scene, I thought it was from a parody video specifically made to look stupid.

JesusMonroe wrote:
I am curious what you did like from the Dual Destinies soundtrack, though, assuming that you liked at least one song (not trying to debate. Just curious)

The only song I can remember off the top of my head was Fulbright's Theme. I'm pretty sure there are 1-2 others, tho. I just can't remember them, since I don't know the DD soundtrack too well... It's the only AA soundtrack I never bothered putting on my ipod.
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Pierre wrote:
Also did my eyes deceive me or did the 'Prosecutors' actually change someone's opinion. :udgey:

Well, the other way around seems to be an impossibility anyway... :Hoboright:

Although, I can't really tell who are you talking about. :udgey: I probably didn't pay as much attention, but whose opinion here changed at all here?
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Nearavex wrote:
Pierre wrote:
Also did my eyes deceive me or did the 'Prosecutors' actually change someone's opinion. :udgey:

Well, the other way around seems to be an impossibility anyway... :Hoboright:

Although, I can't really tell who are you talking about. :udgey: I probably didn't pay as much attention, but whose opinion here changed at all here?

JesusMonroe. Scroll up a bit.
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Hm, I see, thank you.

Hm, as Rubia said, I wonder whether GS6 will change anything.
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Well, it's pointless to keep arguing something when you realize you're wrong. I do want to clarify that these things about Athena don't bother me, nor do I hate her (though I do wish she was less present in the game)
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Bad Player wrote:
It's so weird, because I heard that the same people did the PLvAA animated scenes, and yet DD's just looked... ugly, rather often. When I first saw screencaps of the Nick v Edgey scene, I thought it was from a parody video specifically made to look stupid.

Wow...Harsh much. I've seen ugly animation but I don't believe DD had any. But that's your opinion...Not too easy to please are ya. :/
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Ucha Nekome wrote:
Bad Player wrote:
It's so weird, because I heard that the same people did the PLvAA animated scenes, and yet DD's just looked... ugly, rather often. When I first saw screencaps of the Nick v Edgey scene, I thought it was from a parody video specifically made to look stupid.

Wow...Harsh much. I've seen ugly animation but I don't believe DD had any. But that's your opinion...Not too easy to please are ya. :/


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Thane wrote:
Ucha Nekome wrote:
Bad Player wrote:
It's so weird, because I heard that the same people did the PLvAA animated scenes, and yet DD's just looked... ugly, rather often. When I first saw screencaps of the Nick v Edgey scene, I thought it was from a parody video specifically made to look stupid.

Wow...Harsh much. I've seen ugly animation but I don't believe DD had any. But that's your opinion...Not too easy to please are ya. :/


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Man for second there I thought it was a different character from a different anime.

Also burst into laughter just looking at it.

I feel that these clips together are perfect for a "You Wha?! You're dead to me!" meme.
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Pierre wrote:

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Man for second there I thought it was a different character from a different anime.

Also burst into laughter just looking at it.

I feel that these clips together are perfect for a "You Wha?! You're dead to me!" meme.


ROFL My god that's hilarious! XD
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I see nothing wrong with Apollo's face. Isn't that how he normally looks? :p
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He was supposed to be ugly here, I think xD
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Rubia Silve Ryu wrote:
I see nothing wrong with Apollo's face. Isn't that how he normally looks? :p


Got me thinking now someone has to re-sprite him using only these faces.
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