Doing the drywall at the new McDonalds
Gender: Male
Rank: Ace Attorney
Joined: Fri May 25, 2012 1:46 am
Posts: 1586
Well, I was able to watch it. To be honest, I wasn't that impressed. It was fine for people who had played and knew everything about the first game, but it didn't really succeed at being a contained movie. Here's my little review: [Spoilers, but if you're on CR you've probably already played the first game so no real worries.]
I think they did the best they could, but I think it showed two things:
1) Phoenix Wright does not work as a feature film
2) It can't be adapted directly and be successful
I watched the movie with a relative. I looked at the movie independently of the game, so as to fully experience the film universe. My relative looked at it through the eyes of a die hard fan watching the movie. [I'm a cinema major, so I tend to focus on the job the film is doing and pacing, etc. more than my relative, who was mainly just excited to see the film].
The film relies far too much on the viewer's knowledge of the AA lore. An Ace Attorney fan knows the characters, knows the plot twists, etc. So they feel connections to the movie characters from prior experience. Someone who had never played the game doesn't have these associations, and the film doesn't give them time to build them. Miles Edgeworth is introduced early in the film as the main antagonist, and right after that [it felt like less than 30 minutes to me] his case happens and he becomes a protagonist. While the AA fan in me knew the feeling from the games and carried that over to the movie, the new viewer in me didn't care about Edgeworth at all. I didn't like him, and I didn't hate him. The film didn't give me enough time to have any kind of opinion about him. The same goes for Maya. She investigates with Nick the same way Law & Order detectives do. Were they friendly? Yes. Did they feel like family at the end like in the games? Not at all. When she leaves on the train station at the end, the new viewer in me didn't feel anything. They weren't given enough time to form their trademark dynamic. And don't even get me started on Mia. The movie didn't give me time to feel an attachment towards anybody, except for one character which I mention below in the "good things" part.
Another thing that didn't work well was the suspense. I didn't feel any through the movie, and it had to do with how they did the plot twists. In the games, you get evidence, and then later its revealed its not as it seems. Crime dramas do the same thing. But what this movie did was mention the evidence right before doing the twist. So the minute the evidence comes in, Phoenix "turns it around", and it doesn't build any suspense at all. It's like if your professor tell you you have an F and then right that second says "No, you actually have an A!". The movie should have introduced the evidence as fact earlier AND THEN "turned it around" and it would have been awesome. This problem occurs throughout the whole movie.
Both these problems would have been solved with more running time. And by that I don't mean a director's cut, but that Phoenix Wright doesn't work as a movie at all. If Phoenix Wright is to be successfully adapted, it needs to be as a TV show. If we were given 10 or 20 episodes of Phoenix and Edgeworth's complicated pre-Turnabout goodbyes relationship, then how they handled "Turnabout Goodbyes" would have been great. Just like in the games, we need time to get to know the characters before having something like that happen.
The other thing is that the crazy Phoenix Wright universe can't, in my opinion, be translated literally to the real world. While the arena-style courtroom is thrilling in the games, it didn't feel right or suspenseful in the movie. The holograms were really cool, but them throwing them at each other weren't. The hair felt ridiculous, and Phoenix's desperation expressions were way too over the top. I thought he was having a heart attack.
A successful adaptation would have to tone down the randomness on the surface while keeping it in the feel of the show. One show that had a feel similar to what I am thinking was Boston Legal. The things that happened on that show [especially in its final seasons] felt like it could have been ripped out of PW, but still felt grounded in realism enough that it didn't feel unnatural. Things like the characters being impacted by Wrights words work wonderfully in the game and didn't work at all in the movie. Things like that should have gone, but things like that wonderful Gourd Lake Photo Session scene [where the couple were posing and the Steel Samurai doll crashed into the lake] worked great and fit. It's all about knowing where you can have wacky stuff happen and where you can't.
Now, the movie did some great things though:
*Yanni Yogi's story was expanded on really well. It's better than the game. In fact, of all the characters in the movie, Yanni was the only one who I really cared about. His story was very sad and made you see why he wanted revenge, even if the actual revenge plot didn't work in the movie.
*Larry, in my opinion, is a better character than his game counterpart. The movie character is funnier than the game one. I especially love this one scene where a witness it testifying, and Larry starts yelling at him, and while he does this he's making his way down the stairs towards the witness stand. He is so slow he's almost "swimming" there but the scene never cuts and we see him, angrily, slowly approaching, and attempting to open the door. It was great. He's much more of just a clumsy, happy guy and is more interesting than the game Larry.
*Making Von Karma be more polite than Edgeworth at the beginning was a great idea. It makes you think "oh, this guy is actually going to be a just guy" before becoming the cunning prosecutor we know.
*The jumpcut editing was hit or miss, but that was mainly due to the small amount of time they had to tell this story. At the right time it was a great way of furthering the narrative. [For instance, when Maya plays the phone recording to Phoenix, then it cuts to the actual conversation, then cuts to Phoenix and Gumshoe, its a great way of getting across what happened in between without wasting time doing so.
*Speaking of Gumshoe, I liked that they gave him a more realistic personality and he wasn't the absolute screw-up he was in the games.
*I thought the woman throwing the small amount of confetti in Larry's trial was really funny, and had great timing. The only thing is [once again] if I hadn't known the games I don't know if I would have found it so amusing. Finding a way of showing the official confetti first would have been a good way to make it work, although I don't know how they would have done that.
Overall, as someone who was watching the movie knowing the games I thought it was enjoyable, but as a movie itself it didn't succeed. All the effort was put into it, but there's just no way a literal, 2 hour film adaptation will work. It needs to be more subtle, and it needs to a TV show.
For the record, here's my family member's review of the movie. She's a big anime fan and was coming at it as a fan of the game going to the movie:
Quote:
It was good compared to most anime movies. I enjoyed it, but probably wouldn't have as much if I didn't know the series, but that's just how they handled the story. I preferred Larry and that yogi guy. I didn't like the Maya and phoenix relationship. It didn't make much sense. And I preferred the dl6 happening in an elevator...oh, I kinda liked von karma. Not better, but as a different side of a character.
Now, any Phoenix Wright fan should see the movie, because they might really enjoy it. I know a lot of people love the movie. It just doesn't live up to the "Even if you've never heard of AA, you'll love this movie" talk that I heard in newspaper reviews.
I'll still buy it though when it comes out in America to support the series.
I used to have Sam Waterston as my avatar but photobucket added a watermark and also Law & Order has been cancelled for 10 years so it's time for me to move on.