Racing through the sky like a Missile
Gender: Female
Location: LA, Japanifornia
Rank: Ace Attorney
Joined: Mon Jun 18, 2012 6:17 am
Posts: 6180
CatMuto wrote:
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It's the only case that gets mentioned over and over again in almost every game following the first one, so yes, it's REALLY important to the overall storyline. For something that important, the writers would definitely put a lot of planning into making it work.
That's exactly what I mean. If there is such an important case constantly talked about, I get interested and want details - especially when I finally get to the point where I actually find out about the case. I look forward to a very thoughroughly thought out case, one that could even have me guessing through things of it.
Instead, we got this.... well my first post says how badly they did in describing it in case 1-2 and then 1-4, so there. It feels like a hurried explanation was given in 1-4, especially since Karma just suddenly shows up and has not been explained before and is barely ever mentioned afterwards - only once or twice in the next games and only to say how he's 'not there anymore'.
And in JFA and T&T, it's given again with a version of events from 1-2, saying that Misty failed at channeling the spirit. If they want to have that story be in public, fine, just don't have Phoenix say that. He knows that she succeeded in calling the spirit and all.
And only time it's otherwise mentioned is saying, "Edgeworth is scared of elevators because.... of
that!" or similar.
DL-6 only gives background to case 1-2, so it makes sense to not bring too much into detail. The purpose of the trial hunting down DL-6 in 1-4 was to make it finish as quickly as possible, so naturally, a lot of details would be skipped. Both Karma and Wright were going for efficiency, and the conclusion to a 15-year-long case was resolved in a single day. That does make it sound ridiculous, but this is AA-verse we're talking about. I agree that DL-6 never needed to be brought up over again, as we're already done with it. That is also the same reason why MVK is never brought up again - his days of corrupt prosecuting are over, and with them, his legacy and life. (So it makes sense for him to have committed suicide while in prison. How it happened, who knows?)
But remember that the developers design the games so that people can play each of them without having to refer to previous games to understand the particular game they're playing. Those DL-6 flashback moments in JFA, T&T, and AAI are meant to be minor references (that just take up a bit too much space). Ironically, in GK2, regarding IS-7, the case that leads directly into DL-6, the latter is barely mentioned, if at all.
I laugh at how Edgeworth is traumatized by every elevator he meets. What began as a nightmare is now a running gag. In fact, now that he's Chief Prosecutor, maybe he could order that the elevators in the building undergo renovations... like moving them to the outside and change them to open-sighting elevators. And suddenly, the office gets more visitors than usual.

"Detective! I told you that these elevators are for staff-use only! Why are you letting tourists in!"

"Oh! Sorry, sir, I'll go fix it."

"And look forward to your next month's salary negotiations."

*whimper*
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I didn't say Karma wouldn't have wiped them. It's likely that he did, but I doubt that even a perfect-obsessed person like Karma could coldly kill someone in an unconscious state (Coward) and then remember to wipe the murder weapon. (Actually, how did Karma leave the courthouse afterwards? He had a bullet hole in his jacket and was probably bleeding. It's likely that he was too proud to slump slightly from pain, but still, somebody would've noticed...)
Just believe it. There's no other explanation for the missing fingerprints. But I always kept a little humor to myself about how Karma left the building.
Bailiff: Mr. Von Karma, sir! Your shoulder is looking a bit red. Did something-
Karma: It's paint. Now get out of my way.
Bailiff: Yes, sir.
Good thing Gumshoe never worked for him, or he'd be out of a job before he even began.