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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Bad Player wrote:
And the worst case is still 2-4.
(I HAVE THE BANHAMMER NOW, YOU ALL HAVE TO AGREE WITH ME MWAHAHAHAHAH)


THANK YOU!! :sparkly-maggey:
Thank you thank you thank you thank you thank you! :sparkly-maggey:
Someone who shares my opinion of that stupid case! :sparkly-maggey:

The general idea behind it was good, just that the way it was executed was dumb...

C-A
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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2-3 would be my least favorite. Probably not the most original answer, but the unlikable characters and crazy leaps of logic make it an all time low for the series to me. In fact, it's probably the only case I can say I dislike.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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ekree wrote:
2-3 would be my least favorite. Probably not the most original answer, but the unlikable characters and crazy leaps of logic make it an all time low for the series to me. In fact, it's probably the only case I can say I dislike.


What were the crazy leaps of logic in that case?
Might sound weird, but I've played the case twice, but the ideas that appeared weren't... that... bad... I think. At least none that made me think "How the hell did the characters get that idea?" unless you are referring to the reasoning behind the actions of the characters.

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CatMuto wrote:
ekree wrote:
2-3 would be my least favorite. Probably not the most original answer, but the unlikable characters and crazy leaps of logic make it an all time low for the series to me. In fact, it's probably the only case I can say I dislike.


What were the crazy leaps of logic in that case?
Might sound weird, but I've played the case twice, but the ideas that appeared weren't... that... bad... I think. At least none that made me think "How the hell did the characters get that idea?" unless you are referring to the reasoning behind the actions of the characters.

C-A

Ehh to me it's kind of a bit of both. First of all, it seemed like everyone was willing to accept that the killer could fly, which I find a bit ridiculous even by AA standards. From a gameplay standpoint I felt the case was unusually hard to follow, specifically around the end when
Spoiler:
Phoenix is figuring out exactly what happened with the bust and the cape. The theory just felt so...convoluted, I had trouble keeping up. And then you have to prove where the bust is, which isn't really hinted at at all. After a certain point it just felt like I was guessing my way through the case.
But then again, I've only played the case once and I don't remember it that well. Perhaps I just read through it too fast and it will make more sense during my second playthrough.

The characters made it really difficult to stay motivated throughout the case. Max was a conceited jerk. Ben/Trilo were just obnoxious and should probably be locked up somewhere.
Spoiler:
I know Acro was supposed to be sympathetic, but I couldn't feel sorry for him at all. What happened with Bat was tragic, sure, but it doesn't justify murdering a kid that didn't do anything. Even worse, his actions caused the man who raised him and Bat to die. Hell, even if it went according to plan, Russel would have been devastated by his daughter's death. Yeah, great way to repay him for all he's done for you.
Actually, I think Moe ended up being my favorite out of the characters simply because he's the only decent, level-headed guy left in the circus.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title

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In my opinion, the worst cases were 2-3, 4-3, I-3, and I-5.

2-3 had annoying characters, a stupid motive, and was overall just annoying to play through.

4-3 was just plain uninteresting to me.

I-3 was sooooo boring, and the whole badger thing just bugged me.

I-5 was so long and the final cross-examinations were just too much. This case had 7 parts. 7!
Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Normally, I liked all the cases, but if I had to pick one that I really hate to play is The Kidnapped Turnabout. I find that the case just drags forever near the end. I like most of the characters, like the introduction of Kay, Lang & Shih-na. I thought Lauren Paups was pretty interesting and I liked the whole Blue Badger theme park, it made me wish I could go there.
Spoiler:
I will give credit to the easter egg cameo of Phoenix, Maya and Pearls on the boat. I thought it was a nice nod to the timeline of events.

Spoiler:
The villains were really not that interesting. Ernest's stupid "now, now" animation gets really repetitive, even if you've replayed the case and Lance's breakdown was pretty anti-climactic. Breaking handcuffs and bawling? Really? :chinami:
Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title

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Case 4-3 had the most boring villian...Daryen just doesn't seem like a murderer, he just seems like a total dick....He is a total dick! (No pun intended.)

And Recipe for Turnabout had a plot hole that left me confused...Didn't Viola kill anyone? And I wished she could've showed up in the ending because she was a victim of Tigre's evil deeds as well. And I'll say it again, even though Tigre had a better motive for murder than most of the other villians...He's the worst. He barely gets screen time and when he is on camera he just roars really load. And it was pretty obvious that he was the killer, the opening animation gave it away, he looks similar to Phoenix, and he looks like a villian from a 1990's animated movie.
Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Emiko Gale wrote:
And Recipe for Turnabout had a plot hole that left me confused...Didn't Viola kill anyone?

She didn't. She assisted in the cover-up though. The police didn't arrest her due to her ties to the mafia.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title

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sumguy28 wrote:
Emiko Gale wrote:
And Recipe for Turnabout had a plot hole that left me confused...Didn't Viola kill anyone?

She didn't. She assisted in the cover-up though. The police didn't arrest her due to her ties to the mafia.


Ok, thanks for clearing that up for me.
Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Emiko Gale wrote:
And it was pretty obvious that he was the killer, the opening animation gave it away, he looks similar to Phoenix


This might be my least favorite case of all time, so don't think I'm arguing with you, but I think they made him similar to Phoenix/gave his identity in the opening animation on purpose, as a kind of humor. Like, you knew from the beginning that he was the guy who impersonated him, but everyone in the game is oblivious. I actually thought that was funny, for about 5 minutes, and then it got really old fast.

I used to think that Turnabout Big Top was my least favorite case, and this was my 2nd least favorite, but looking back I've realized this won is totally my least favorite case. As uninteresting and annoying as Turnabout Big Top was to me personally, in terms of plot twists and such it isn't that terrible. Compare that to this case, which should have been a 2-part case at the most due to the story tiring out right away. Not to mention Armstrong, which I still find to be a completely unacceptable and offensive stereotype in a series which otherwise has always been free of stereotypes.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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ADA McCoy wrote:
Not to mention Armstrong, which I still find to be a completely unacceptable and offensive stereotype in a series which otherwise has always been free of stereotypes.


Free of stereotypes? I always saw Sal Manella, Lotta Hart, April May and the Oldbag to be stereotypes in GS1. So I have to disagree with you there. PW has been filled with stereotypes ever since the first game. Always had, and always will be. :eh?:
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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char13happy wrote:
ADA McCoy wrote:
Not to mention Armstrong, which I still find to be a completely unacceptable and offensive stereotype in a series which otherwise has always been free of stereotypes.


Free of stereotypes? I always saw Sal Manella, Lotta Hart, April May and the Oldbag to be stereotypes in GS1. So I have to disagree with you there. PW has been filled with stereotypes ever since the first game. Always had, and always will be. :eh?:


You got me there. Although one could argue that those stereotypes were less objectionable, but then you get into a big thing about that since you're saying one stereotype is ok while another isn't. So you're right.

But Armstrong and his characterization still just really gets on my nerves.
I used to have Sam Waterston as my avatar but photobucket added a watermark and also Law & Order has been cancelled for 10 years so it's time for me to move on.
Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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1-3. I lost all patience, there were some fun characters and all, but I got so immensely bored with the whole thing. I just stopped caring and wanted it to be over with, I remember that I didn't think much when I got to the last trial, I just presented evidence haphazardly and groaned at the screen.

And I didn't like 4-2. It took such a long time for me to play through it because I was never in the mood for Wocky and Stickler. "This is my new Steel Samurai-case", I thought.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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WaitingforGodot wrote:
1-3. I lost all patience, there were some fun characters and all, but I got so immensely bored with the whole thing. I just stopped caring and wanted it to be over with, I remember that I didn't think much when I got to the last trial, I just presented evidence haphazardly and groaned at the screen.

And I didn't like 4-2. It took such a long time for me to play through it because I was never in the mood for Wocky and Stickler. "This is my new Steel Samurai-case", I thought.


I didn't feel that way towards 1-3 (In fact I've always really liked 1-3) but I did feel that way about 2-3 and 3-3.

Although, I've been going back through the games again in order to get ready for DD, and so far none of the cases actually really annoy me to the point that I'm not enjoying it like they used to. Not sure why. I still don't like the ones I didn't like before, but they don't seem as bothersome as I thought they were.
I used to have Sam Waterston as my avatar but photobucket added a watermark and also Law & Order has been cancelled for 10 years so it's time for me to move on.
Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Worst case in the entire franchise is AAI1-5. It's just... uggh, I could barely get through it the first time because I was on the verge of just quitting the game all the time. It was just devoid of any suspense, everything felt hamfisted especially the final boss and the plot was just uninteresting. I was actually somewhat intrigued after AAI1-4 about Calisto Yew but the focus of Turnabout Ablaze just felt... off, for some reason. The only thing I remember from it now, a year after I beat it is that Calisto Yew is Shih-na and the Yatagarasu was an organization, not a person. Everything else was just... boring, like they weren't even thinking about how to pace it.

I go into rants whenever I see praise of that case. The best cases in that game are 2 and 4. 2 because it was lighthearted and simple and 4 because you got to run around the district court and the story was actually interesting enough, plus the final confrontation had a memorable outcome.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Any case that has a cross examination that penalizes you for pressing. I usually try to press every statement before I present evidence, just so I can get as much information as I can, so when a case penalizes you for pressing, those are some of the only times I have to use a walkthrough, because I cannot figure out which statements I am supposed to press. The only ones I can think of that do this are 2-3 and GK1-5, though there may be more I am not thinking of.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Any case that has a cross examination that penalizes you for pressing. I usually try to press every statement before I present evidence, just so I can get as much information as I can, so when a case penalizes you for pressing, those are some of the only times I have to use a walkthrough, because I cannot figure out which statements I am supposed to press. The only ones I can think of that do this are 2-3 and GK1-5, though there may be more I am not thinking of.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Any case that has a cross examination that penalizes you for pressing. I usually try to press every statement before I present evidence, just so I can get as much information as I can, so when a case penalizes you for pressing, those are some of the only times I have to use a walkthrough, because I cannot figure out which statements I am supposed to press. The only ones I can think of that do this are 2-3 and GK1-5, though there may be more I am not thinking of.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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My least favorite are:

1-3
2-3
3-2
4-2
4-3
4-4
AAI-3

Actually,the only game that did not have weak cases for me was GK2
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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I wasn't that fond of 2-3. And, though I haven't played it myself, GK2-2. It. Just. Wouldn't. End.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Sorry for posting 3 times in a row. I don't know why it did that, I only pressed the post reply button once.
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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personally, i cannot stand 1-3. It almost turned me off PW:AA permanently
i hated the cast, especially :cody-flash: and :wendy:
not to mention the premise was stupid. STUPID STUPID STUPID!!! :edgeworth:

i'm just glad i got through it, since 1-4 is my favorite case (despite not making a whole lot of sense either)
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Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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TheBlarghMan wrote:
Pretty much every third case in the series, with the exception of Recipe for Turnabout (and every case in T&T was amazing). I'm not a big fan of third cases because of the incredibly stupid amount of plotholes in seemingly all of them. 1-3 has the infamous "no one can walk around the monkey head" barrier, 2-3 has one of the silliest motives for murder ever, and 4-3 has the prosecution accusing a kid who they think is blind of killing an Interpol agent with a very heavy gun that can only be wielded by a trained professional.

Turnabout Corner is one that I'm not too big a fan of because it wastes so much time. The player's forced to go to some area, then go get permission to go into the area, then go back to the area to present that permission on multiple occasions. This annoys me moreso than it might in other games because one of my main complaints directed at AJ is how little character development Apollo has. Despite all the attention Phoenix, Trucy, Klavier, and other side characters get, Apollo's still a blank slate by the game's end. The game could have easily taken this time to flesh Apollo out more as a character. Give him some interesting conversations with Trucy that explain his backstory. Where he came from, what made him want to become a lawyer, how did he meet Kristoph Gavin, etc.

The actual trial segments of the case are good, it's just that the investigation for this case is quite possibly the most tedious in the series.


What are your thought on 5-3? Is it an exception?
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Least favorite cases:
* 3-1, 3-4 (I dislike everything about these cases. You already begin both with the notion that the culprit is the only witness, most of the characters are somewhat generic and the college Phoenix is just stupid. I started T&T expecting something as good as JFA and I found myself bored in the first case. I know these cases are only flashbacks, but where is the fucking suspense?)
* 1-3 (The whole case felt nonsensical, the investigation is tedious and the characters just lack presence.)
* 3-2 (Possibly my least favorite case. In any moment I took Luke Atmey seriously, there is no seriety/suspense in this case...)
* 3-5 (The premise of a dead person aiming to kill someone is original, but the way it was built in this case is stupid. Also, it's very bad as an end. You know what? I should play DD right away, nothing can be bad as T&T...)
* 2-1 (The only JFA case I dislike. Indeed, it's stupid, but it's just so quick that you don't even feel it that much)

Favorite cases/Highlights
*2-4
*1-4
*2-2
*1-2
*4-2
Re: Worst Case (Spoilers for PW and AJ games)Topic%20Title
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Quote:
* 3-5 (The premise of a dead person aiming to kill someone is original, but the way it was built in this case is stupid. Also, it's very bad as an end. You know what? I should play DD right away, nothing can be bad as T&T...)
* 2-1 (The only JFA case I dislike. Indeed, it's stupid, but it's just so quick that you don't even feel it that much)


I wouldn't say the idea of a dead person wanting an alive person dead isn't that big of an original idea... but that case had a lot of problems, so many that I think the Autopsy Report is wrong and lots of other stuff. I think they tried a bit too hard with the case and it sort of failed... and the end... ugh...

2-1 is kind of bad, but I'll gladly not count it... mostly because, I think it's just their fastest way of making a new tutorial case. Making it a tutorial case by giving Phoenix temp-amnesia is okay, although it is kind of silly. But 3-1 giving me tutorial case-ish things is incredibly stupid because it was not the lawyer's first case. Thankfully, 2-1 is so fast and short, it's easy to pass.

C-A
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CatMuto wrote:
But 3-1 giving me tutorial case-ish things is incredibly stupid because it was not the lawyer's first case.


Oh, but she hadn't had a case for a long time then, so of course she'd forgotten how to check the court record and cross-examine and stuff. By which I mean to say, yes, it is stupid. And it feels unnecessary having a tutorial-ish case in the third game because most people probably won't start with that game, and if they do they're probably not expecting to be held in the hand by the game (and it's not that hard figuring out how to play anyway, really).
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GoingforMiles wrote:
CatMuto wrote:
But 3-1 giving me tutorial case-ish things is incredibly stupid because it was not the lawyer's first case.


Oh, but she hadn't had a case for a long time then, so of course she'd forgotten how to check the court record and cross-examine and stuff. By which I mean to say, yes, it is stupid. And it feels unnecessary having a tutorial-ish case in the third game because most people probably won't start with that game, and if they do they're probably not expecting to be held in the hand by the game (and it's not that hard figuring out how to play anyway, really).


Well somebody on the forum did say, I think it was McCoy, who said he started with GS4 and then played GS3. Or maybe they just played GS3 first, because they didn't know it was the third one.

I think my bigger complaint is that in 3-4, which is her first case, nobody tells her how to use the Court Record/go through her files. Of course, since it's the 4th Game in the case, nobody would require a tutorial at that point, but from a story-line and first-case perspective, it does feel awkward.
Her first case she can work on her own, her second one requires somebody to tell her what to do?

C-A
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Of course some people does that, but yet most people don't, I think, and even so by the third game, which after all is done for those who have played the first two games, it's a little bit tiring to still get baby-stepped.
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CatMuto wrote:
I think my bigger complaint is that in 3-4, which is her first case, nobody tells her how to use the Court Record/go through her files. Of course, since it's the 4th Game in the case, nobody would require a tutorial at that point, but from a story-line and first-case perspective, it does feel awkward.
Her first case she can work on her own, her second one requires somebody to tell her what to do?


I wonder if they ever thought about the possibility of including a tutorial in the menu or even optionally in the game without justifying it. Or better, no tutorial, given that if the player has a brain larger than a walnut, they should be able to figure out everything about the gameplay in two minutes...
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Tayopatio wrote:
CatMuto wrote:
About Alita being a Dahlia knock-off...
Well, I'm always suspicious of girls that act that cute.
9 times out of 10, they really are not to be trusted...

True, but it's not the fact that it was another bitch in sheep's clothing that got me. Wocky also doted on the girlfriend just like Feenie. Both Dahlia and Alita were going to kill their boyfriend. Alita and Dahlia acted like they were defending the boyfriend, while trying to incriminate them. Both Wocky and Feenie were originally extremely defensive of the girl, but in the end sadly accepted the truth. There may be more I can't remember right now.


Does this mean Wocky is going to end up being a lawyer?
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dangerousoffender wrote:
given that if the player has a brain larger than a walnut, they should be able to figure out everything about the gameplay in two minutes...


My point excactly!
(......Ack! I've run out of snide comments!)
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GoingforMiles wrote:
Of course some people does that, but yet most people don't, I think, and even so by the third game, which after all is done for those who have played the first two games, it's a little bit tiring to still get baby-stepped.


Yes, one almost feels patronized as a player. "I might be stupid, but not that stupid!" :two-faced:
Gimme a "P"! Gimme an "I"! Give me a "P" and an "E"! What's that spell?! Pipe!
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I only really like tutorials if 1. They're optional, or 2. The game is complex enough that you need a tutorial to learn how to play it. The ones in the AA series are neither of these. Whatever happened to learning how to play as you go along? When I was 5, I was able to play through the first few missions of Super Mario 64 without even reading any of the tutorial text, as the game was simple enough that you don't need it, and it's mostly placed on signs in the game instead of being shoved down your throat.
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