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Pattern Broken - Contains spoilers for all gamesTopic%20Title
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Robo-Aly

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Okay so I'm too lazy to use the search (Kill me, and get it over with), but I noticed that this game broke a pattern that I observed in the previous three games. The second trial always had some sort of relevance to the storyline, either of the entire arc or that specific game, and the third trial was pretty much just for fun. With Apollo Justice, the opposite was true. The second game had no relevance to the story line, but the third one did (It involved a lot of characters important for the 4th trial, etc.)

Did anyone else notice this o.o
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Last edited by Robo-Aly on Sun Jun 15, 2008 7:34 am, edited 1 time in total.
Re: Pattern BrokenTopic%20Title

True love is forever.

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The second does have relevance to the game.
Spoiler: AJ
It gives you some more information (although only vaguely by this point) into Phoenix's past which is one of the big overarching questions in the game. This game connects all the cases together which is a bit different from it's predecessors.

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Re: Pattern BrokenTopic%20Title
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Here's a real broken pattern.

Spoiler: PW arc and AJ
In the first three AA games, in every case in which the victim is someone you've actually met in person, Maya was accused of being the killer at some point (Mia in 1-2, Dr. Grey in 2-2, Misty in 3-5.)

You meet LeTouse before he's killed in 4-3, but Machi is fingered as his murderer.

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Robo-Aly

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Mia_Fey wrote:
The second does have relevance to the game.
Spoiler: AJ
It gives you some more information (although only vaguely by this point) into Phoenix's past which is one of the big overarching questions in the game. This game connects all the cases together which is a bit different from it's predecessors.


But the case itself didn't have much importance overall to the plot of the story. Other than the little information involving Phoenix, that is. Which is what I meant...
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Re: Pattern BrokenTopic%20Title

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Akane wrote:
Mia_Fey wrote:
The second does have relevance to the game.
Spoiler: AJ
It gives you some more information (although only vaguely by this point) into Phoenix's past which is one of the big overarching questions in the game. This game connects all the cases together which is a bit different from it's predecessors.


But the case itself didn't have much importance overall to the plot of the story. Other than the little information involving Phoenix, that is. Which is what I meant...


But it's always that way.
Spoiler: All games
For example, the case against Maya in 1-2 is most important because of the hints given to help us solve the mystery around Edgeworth and the mentions of DL-6. Another example in 2-2, Mimi's need to kill Grey wasn't important to the overall plot, but Morgan's intentions were. And the last example, Ron had nothing to do with the overall plot of the third game, but Godot's stated desire to beat Phoenix and his reaction to Mia were the important connecting points of that case to the game. The second (and in this game the third) cases themselves are normally relatively independent, but they allow you to glean information to help solve those big mysteries in the games which happens in 4-2 as well. Phoenix's past is one of those mysteries and mixed into that case were some hints to help us put the pieces together.

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Re: Pattern BrokenTopic%20Title
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Robo-Aly

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Again, that's not really what I meant, but I'm just going to drop it.
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Akane wrote:
Again, that's not really what I meant, but I'm just going to drop it.

I think I get what you mean:
Spoiler:
1-2: introduces plot-important characters Maya and Edgeworth, and advances plot by killing Mia
2-2: re-introduces Maya, Pearl, and advances plot by bringing Maya back into the game
3-2: re-introduces Maya, Pearl, but otherwise, I would say this one is filler. Best case in Game 3 IMO, but still a filler.
4-2: introduces Trucy and Klavier (if you consider him an important plot character. I kind of don't) and gives a reason for Apollo to join Wright Anything Agency. Otherwise, filler.

Game 1 and 2's case 2 are very much tied in with the player's understanding of the PW world and the characters in it, and involve a shift in the status quo for the world. The changes that occur as a result of the cases in games 3 and 4 do not dramatically shift how things are working in the world. Apollo joining the Wright Anything Agency doesn't count as a big change, but that's just an opinion.
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Robo-Aly

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Sort of...

Spoiler: Phoenix Arc
Also, for 2-2, it introduces the sister rivalry regarding being head of the Fey clan. This proves to be important in the next game. 3-2 gives more information regarding the Fey clan (Is that what it's called? I feel like an idiot saying that if it's not correct >.<) and involves Kurain village, too (sort of). 1-3 was the Steel Samurai, 2-3 was the Circus, 3-3 was Très Bien.

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Akane wrote:
Sort of...

Spoiler: Phoenix Arc
Also, for 2-2, it introduces the sister rivalry regarding being head of the Fey clan. This proves to be important in the next game. 3-2 gives more information regarding the Fey clan (Is that what it's called? I feel like an idiot saying that if it's not correct >.<) and involves Kurain village, too (sort of). 1-3 was the Steel Samurai, 2-3 was the Circus, 3-3 was Très Bien.


Well, I'm inclined to say that "recieving information" about Kurain in 3-2 is about as plot important as recieving information was in 4-2. The argument holds for 1-2 and 2-2, but not as much 3-2. 3-2 is clearly less filler the *-3 cases, but was mostly irrelevant stuff.
I'd also debate whether you actually learn anything in 3-2. You already knew about the Ami pot, although you didn't know about its lack of value. I don't remember if they introduce the Shichishito (or w/e - the sword) in 3-2, but it's not necessary to learn about it there, anyhow. Other than that, what else specifically do you learn about in 3-2?
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Robo-Aly

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There's quite a bit of information about Pearly and her Aunt, actually. I dunno, I found it quite significant to the plot, what with the whole scheme to have her take over and what not.... It was stuff about their history, plus some history on the Fey clan if I'm not mistaken.
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Re: Pattern Broken - Contains spoilers for all gamesTopic%20Title
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Also in PW, all cases (except the tutorial cases) you always start with the Police being first on the stand (1-5 sorta counts as :lunches: is an ex-police lady). But in AJ only in the third case do you get to cross-examine :sassy:.
Re: Pattern Broken - Contains spoilers for all gamesTopic%20Title

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Sorry to burst in but....I think 4-2 was just used to introduce Ema and Klavier, two very important characters. :keiko:
Re: Pattern Broken - Contains spoilers for all gamesTopic%20Title
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And that's all.

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It was used so the gangster wannabees could play the game. Simple as that.
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Re: Pattern Broken - Contains spoilers for all gamesTopic%20Title
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eight bit goddess

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How's this for a pattern: 3-3 is the only 3 case where the defendant isn't a famous entertainer.
Re: Pattern Broken - Contains spoilers for all gamesTopic%20Title
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Pokadotblue128 wrote:
Sorry to burst in but....I think 4-2 was just used to introduce Ema and Klavier, two very important characters. :keiko:


So? 1-2 introduced both :edgeworth: and :gumshoe: (who happens to appear as the police witness in almost all the cases, right up to 3-5). :welly:
Re: Pattern Broken - Contains spoilers for all gamesTopic%20Title
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Oh!!
The aid in the first case never is the aid again.

Mia - Never comes back as aid.
Maggey - Never comes back as aid.
Grossberg - Never comes back as aid.
Kristoph - Nevr comes back as aid.
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Re: Pattern Broken - Contains spoilers for all gamesTopic%20Title
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PhoenixTears wrote:
Oh!!
The aid in the first case never is the aid again.

Mia - Never comes back as aid.
Maggey - Never comes back as aid.
Grossberg - Never comes back as aid.
Kristoph - Nevr comes back as aid.


Actually, Mia comes back quite a lot, if you remember.

Also, to the relevance of 3-2, it introduced Godot and his intentions.
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