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GS4 Sprites (Formerly 4-4 Sprites)
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Author:  Misaki [ Sat May 26, 2007 2:25 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Guess_Who wrote:
/r/ing the Kyouya counterpart of the second one, I've been wanting it for a while.

Awesome work.


The problem with ripping/capping Kyouya's closeup animation is that he hardly ever uses it, and none of my saves are at a point where he does use it. I think I shows up once during 4-2, though...

Edit: Got another one done. Unlike the past few, though, this one is a spoiler.

Spoiler: Pretty large 4-3 spoiler 'ere...
Image

There were two problems while trying to cap this one, by the way. One's the witness stand... should be pretty obvious. The second's the loose hair - it casts a half-transparent shadow on the background. It's kinda hard to keep that while removing the background, and if I left the shadow in anyways, it ended up looking odd because it still had the same color as the no longer existant background. Ended up removing it... although it still looks odd with those random pixels floating around. Oh well...


Link.
Alternate link.

Working on the last few animations for Maki now... shouldn't take too long to get all of them done.

Author:  Croik [ Sat May 26, 2007 3:30 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

I was working on the Minuku eye last night, I think I have a few frames you're missing. I'll post it up later. I'm also still in 4-2 so if Kyouya's close up makes an appearance I'll be sure to grab it.

Spoiler: "Daian"
Most characters have some kind of sweating animation, whether or not they end up guilty. Sometimes hiding those sprites makes it more suspicious than if they're shown...though I wonder if Daian having so many surprised faces would give him away. What do the rest of you guys think?

Author:  Misaki [ Sat May 26, 2007 3:39 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Croik wrote:
Spoiler: "Daian"
Most characters have some kind of sweating animation, whether or not they end up guilty. Sometimes hiding those sprites makes it more suspicious than if they're shown...though I wonder if Daian having so many surprised faces would give him away. What do the rest of you guys think?



Spoiler: 4-3 stuff~
Well... I'd at least put the last one under a tag, seeing as it's not just a nervous pose, but rather, it's post-breakdown. The others I wouldn't really consider spoilers, although him having three nervous/shocked poses outside of a spoiler tag might give him away, like you said. Maybe you could put the normal shocked and sweating poses next to the non-spoiler ones, and the other two under a tag? That might work...


Edit: Finished the last spoilery animation in 4-3, gonna try to get the last few missing Maki poses now~ :edgy:

Spoiler: 'Nother pretty large 4-3 spoiler here... but it's an adorable spoiler this time~
Image

As usual... the witness stand got in the way. Oh well!

Link.
Alternate Link.

Edit #2: Okay... apparently the save I need to cap the last few Maki sprites disappeared. Which means those'll have to wait 'till I get back to that part of the case. Until then...

Spoiler: 4-4 stuff~
Image
Capped in the detention center, so part of his lower body's missing, but I'm sure someone'll be able to get that part of the sprite eventually~

Link.
Alternate link.

Author:  Croik [ Sat May 26, 2007 10:20 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Spoiler: "Daian"
Well he's got his normal surprised, then surprise with the bouncing hair, sweating (where his hair starts to droop), his bent over Ughhhhhh face, and then the super awesome breakdown. The Ugghghghgh face would definately be spoilery. But the drooping hair is such a great shot... XD;;;

Author:  Misaki [ Sun May 27, 2007 3:50 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Still no new Maki animations - didn't get back to the part where he uses the missing animations yet. Might be able to finish one or two of his animations tomorrow, though. Might.

Until then, more 4-4 spoilers!

Spoiler: 4-4~
Image

The detention center wall got in the way again, but at least I'm sure I got all of the frames~

Link.
Alternate link.

Author:  mario66 [ Sun May 27, 2007 5:30 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Spoiler: Just incase
Varan does look better without that 'stache, eh? And now I can't think of Varan without thinking of the flying reptile monster made by Toho.

Author:  Croik [ Sun May 27, 2007 6:23 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

If you overlay that sprite onto Old Varan, the only difference is in his face (and young Varan doesn't have any gray in his hair). There is a slight palette difference but I think that's because of the emulator. I'll match them up later.

Oh, and Kyouya's wall slam was missing a frame, but I found it in Deu's rips, along with the shadow that goes across the wall. Both versions are up on the site now.

Author:  Misaki [ Sun May 27, 2007 6:36 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

mario66 wrote:
Spoiler: Just incase
Varan does look better without that 'stache, eh? And now I can't think of Varan without thinking of the flying reptile monster made by Toho.


"Better" is an understatement...

Also, I noticed that Kyouya's nervous courtroom sprite was missing a lot of frames, so I went ahead and tried to cap the missing ones. Spliced 'em together with the one that was on the site as well. Probably missed a few frames, though, because there's just way too many different ones...

Spoiler: I wouldn't call it a spoiler, but...
Image

There's a small chunk missing because it wasn't part of the animation on the side, and the in-game sprite's partially covered by the prosecution bench...


Link.
Alternate link.

And Croik, that palette difference might be Animget making the sprites lighter than they're supposed to be again. Happens a lot. :oops:

Author:  BassForever [ Sun May 27, 2007 6:36 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

How long does it usually take to rip all the sprites from a GS game?

Author:  N-Mario [ Sun May 27, 2007 8:05 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

BassForever wrote:
How long does it usually take to rip all the sprites from a GS game?

Depends on how it is ripped, and the emualtor one is using.

If someone is using an easy ripping pogram like 'AnimGet'' the frames could easily be ripped in matter of no time. :phoenix:

Author:  Croik [ Sun May 27, 2007 10:32 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

N-Mario wrote:
If someone is using an easy ripping pogram like 'AnimGet'' the frames could easily be ripped in matter of no time. :phoenix:


Uh...not "not time", really. Even using animeget it takes a long time to even get to certain sprites, let alone rip them and get all the frames. It wasn't until a few weeks ago that I even had all the sprites for PW:AA up.

But other than the sprites obstructed by the witness stand, GS4 is coming along pretty well. We're still missing...a few Kyouyas, Varan's baton twirl and shocked animations, Kagerou, and various poses/frames from Kawadzu, Takita, Maki, Doburoku, etc. It'll still be a while yet.

But it's really great to see so many people contributing! :larry2:

And here's one more:

Spoiler: "The Minuku Eye"
Image

I've been trying to get the swirling background and the Eye in action, but it's got a transparency effect and there's always something behind it. I'm not sure how to edit it properly, outside of using another emulator that can remove layers.

Author:  E~A [ Mon May 28, 2007 2:14 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

What emulators are you guys using? Maybe I'll take a shot at this.

Author:  BassForever [ Mon May 28, 2007 2:45 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

E~A wrote:
What emulators are you guys using? Maybe I'll take a shot at this.

I believe most people use no$gba.

Author:  Croik [ Mon May 28, 2007 3:09 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

I'm using no$gba, though I think the latest version of ideas works as well. (Not that you heard it from me~~~)

Author:  E~A [ Mon May 28, 2007 3:50 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Does ideas let you get rid of layers?

Author:  N-Mario [ Mon May 28, 2007 4:43 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

I'm more interested in hearing what you guys do to 'remove' the defense/prosecution tables, and the witness stand. If some of you were able to rip full bodies of Housuke Odoroki, and some full bodies of Kyouya Garyuu, then I'm sure theres another way of ripping sprites.

I would assume it would be somewhat difficult to use a cheat device/program (like artmoney), and find the offsets of all the tables, and just change these values to remove them from the screen. Although some of you may have other means of doing it.

Author:  Guess_Who [ Mon May 28, 2007 4:50 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

The full-body rips are from Deufeufeu, and they're ripped directly from the ROM, by extracting raw data from the ROM. The rest of the animations are made by capturing screenshots of the animation and getting rid of the background.

Author:  Misaki [ Mon May 28, 2007 9:37 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

E~A wrote:
What emulators are you guys using? Maybe I'll take a shot at this.


No$gba, taking screenshots to get the various frames and using Animget for the harder-to-cap ones. Takes a while to get all of 'em this way, but at least it works~

Anyways... I'm slowly capping the last few 4-3 animations that are still missing, and managed to get one more done.

Spoiler: Not a spoiler.
Image


Link.
Alternate link.

By the way, here's a quick list of the missing 4-3-exclusive animations:

-Maki's flinching, sad(This one doesn't seem to have any talking frames...) and light-reflecting sunglasses animations
-Daian's laughing animation
-Lamiroir's extended shocked animation

Then there's a few more Varan animations, but these aren't 4-3-exclusive~

Edit: Finished another one, although I think I might've screwed up part of the animation by accident...

Spoiler: Still not a spoiler.
Image

Link.
Alternate link.

Author:  Croik [ Mon May 28, 2007 2:02 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Ooh, neat. Though it kind of looks like Varan's staff is swinging backwards XD.

Author:  Misaki [ Mon May 28, 2007 3:11 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Croik wrote:
Ooh, neat. Though it kind of looks like Varan's staff is swinging backwards XD.


...You're right, it does! Still, the frames are in the same order as in the game, so... Hm. Still looks odd, though.

Anyways, got one more done, although I really wouldn't call this an 'animation'...

Spoiler: Not a spoiler. At least I don't think so.
Image
No talking frames, no blinking frames, nothing. It's like that in the game as well, though.


Link.
Alternate link.

Edit: Okay... This is annoying. Just noticed another frame. :blondie: Gonna check if there's one more frame for that animation before uploading the updated version, though~

Edit #2: ...Two frames so far. Still missing a talking frame. And I can't find it. :ack: Might take a while to finish this one...

Author:  Knolly [ Mon May 28, 2007 3:51 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Croik, one quick note:
Spoiler: 4-4 Spoilers
On the sprites page for Kirihito, his non-spoiler head-shaking sprite only has the attorney badge in one frame, the rest of the time it's his non-attorney sprite.

Also, on the safe sprites page you're using three of Kirihito's non-attorney sprites.

I know it's kinda nitpicky but I figured you'd at least like to know about the head-shaking one.

Author:  Mikker [ Mon May 28, 2007 4:08 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Croik wrote:
Spoiler: "The Minuku Eye"
Image

I've been trying to get the swirling background and the Eye in action, but it's got a transparency effect and there's always something behind it. I'm not sure how to edit it properly, outside of using another emulator that can remove layers.


What the h-

Am I the only one getting Lord of the Rings vibes here? :payne:

Author:  E~A [ Mon May 28, 2007 4:35 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

I was using no$gba on Case 1 and got to the part when Masaka makes her first appearance (when she's hiding under the witness stand and it's not up on the site yet). I tried using the save state option so I could try to get the animation later and it crashed when I tried to load it... x_x

Just to let you guys know, that's probably the only missing Masaka animation. Might be a bit tough with the witness stand in the way.

Author:  Yuu-chan [ Mon May 28, 2007 4:37 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

I have the same problem with that....Seems that I can't save after the first half of 4-1....

Author:  Croik [ Mon May 28, 2007 5:25 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

If you're using no$gba you can't use the snapshot function, you just have to use save within the game itself.

Author:  BassForever [ Mon May 28, 2007 5:40 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

no$gba does not support save states yet, it only supports in game saves.

Author:  N-Mario [ Mon May 28, 2007 6:08 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

BassForever wrote:
no$gba does not support save states yet, it only supports in game saves.

Apparently not ALL games. Like I've just found that trying to save in any Phoenix Wright game fails to do so. :nick-sweat:

Author:  BassForever [ Mon May 28, 2007 7:09 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

It saves just fine for GS4 :shoe:

Author:  The Sandwich [ Mon May 28, 2007 7:11 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Odd coz when I tried to save, it froze.

Author:  BassForever [ Mon May 28, 2007 7:13 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

As I said you can't save it via a game state, you have to save it from the in game save options. Make sure you set the options on saving to FRAM32k or something to that effect.

Author:  The Sandwich [ Mon May 28, 2007 7:14 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

I used the ingame save thing. But i'll try that fram thing.

Author:  BassForever [ Tue May 29, 2007 1:47 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

If that does not work tell me and I'll see how I have my set up exactly.

Author:  Croik [ Tue May 29, 2007 4:57 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Some new and updated sprites:

Spoiler: "TAKITAAAAAAA"


I think I have all of Kawadzu, I just have to animate it (though several are missing below the belt). Takita's still missing his last pose, but I think that's the only one...?

Author:  Liam-e [ Tue May 29, 2007 7:12 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Oh God, Takita is awesome. <3

Author:  Yuu-chan [ Tue May 29, 2007 3:19 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Takita is pure win. <3

Author:  The Sandwich [ Tue May 29, 2007 7:25 pm ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

While it's not a sprite...

Spoiler: 4-4
Image


BTW, Bolt Storm did that.

Here's a link if you can't see it.

Author:  Bolt Storm [ Wed May 30, 2007 1:07 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

...Dude. You're using the gallery link as the image URL, not the image. XD

But uh, I think I'll just leave the rest of the spriting to you guys. End-of-school is killing me. @_@

Author:  Croik [ Wed May 30, 2007 5:39 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Bolt nuuu dun leave us~~~~~~ :accordion-head:

Still so much to do!

BTW here's some more!

Spoiler: "Kawadzu - semi spoiler"
Image Image Image


Still need to animate him sweating, there's way too much motion in it ;_;

Spoiler: "Some missing Kyouya"
Image Image Image

Still missing Emo head shake.


Spoiler: "Minuku graphics"
Image Image


Spoiler: "Takita's final sprites - spoilers"
Image Image Image


I also updated Tsunekatsu, Minami and Minuku on the main page, and added some of the animations Misaki submitted. Oh, and I'm about to go add the rest of the evidence and a few extra screenshots, too. Other than the missing Kawadzu I should be done with case 2, except for Hotti with his updated palette... I'll do that tomorrow.

Author:  Orcaizer Al [ Wed May 30, 2007 5:47 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

That first Kadawzu animation just screams, "The power of Christ compells you!". :|

Author:  Guess_Who [ Wed May 30, 2007 6:10 am ]
Post subject:  Re: GS4 Sprites (Formerly 4-4 Sprites)

Isn't there a Kyouya sweating animation where he's banging his fist against the desk?

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