Board index » Present Evidence » Games

Page 111 of 131[ 5218 posts ]
Go to page Previous  1 ... 108, 109, 110, 111, 112, 113, 114 ... 131  Next
 


Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

They don't :c

Gender: Male

Location: http://www.ezilon.com/maps/images/southamerica/political-map-of-Argentina.gif

Rank: Moderators

Joined: Mon Jan 21, 2008 6:34 pm

Posts: 3188

Dubius wrote:
Incidentally, I don't know what Hotel Dusk is, but... DuskLib?! Woah! We're taking AIGE to a whole new level! :redd: And the idea of LaytonLib (Go, Professor Layton!) , too?! It just gets getting better and better... This is all too new for me. I'm very excited of AIGE 800a. It can do anything now! So many libraries... :hotti: Good luck and a Happy New Year to everyone! :garyuu:


Woah, woah! DuskLib is just an idea for a side project, unrelated to PWLib, which, if happens, will start its developement after the complete and public release of PWLib 1.2.

And I was the one who suggested LaytonLib, it's nothing official... yet XD

But yes, if DuskLib and/or LaytonLib ever exist, I'll definitely use them.
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

When I play both games I might be able to see what will be added to the library ideas.

There are features I never posted here that I added to AIGE. This is intentional to avoid issues and keep the surprise effect when a new version is out.

I'm trying to regain some motivation due to some unpleasant recent events, and I hope to get the final base story frm Christie soon to resume working on the Feature Game and release the Beta.

Also PWLib is going to get a new extra feature related to a small thing I added to the Feature Demonstration game.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

What is my liiiife?!?

Gender: Male

Location: UK

Rank: Admin

Joined: Tue Feb 27, 2007 11:02 am

Posts: 2504

Remember dudes, PWlib is an offshoot of AIGE. AIGE is an entire engine created by KSA to make Visual Novel-type games, so there's design potential for LOTS of different fangames. I'm hoping one day a SCUMMlib will be created. (Sam and Max/Monkey Island style adventure :0) But even with all this stuff, the primary focus of AIGE itself is to be used to create NEW games, and I hope that those sort of opportunities come up for KSA soon. :)
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

Finished the extra feature. Beta user will be able to see it in action when they play the Feature Demonstration game.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

I have returned!

Gender: Male

Rank: Decisive Witness

Joined: Thu Jul 02, 2009 7:53 pm

Posts: 264

KSA_Tech wrote:
Finished the extra feature. Beta user will be able to see it in action when they play the Feature Demonstration game.


I need to see this "Secret Feature 0.o"
Image
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

It is really something extra. Some people might use it, some might not.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

Gender: Male

Location: Mandaue City, Cebu, Philippines

Rank: Desk Jockey

Joined: Sun Sep 20, 2009 1:51 pm

Posts: 117

DeMatador wrote:
Dubius wrote:
Incidentally, I don't know what Hotel Dusk is, but... DuskLib?! Woah! We're taking AIGE to a whole new level! :redd: And the idea of LaytonLib (Go, Professor Layton!) , too?! It just gets getting better and better... This is all too new for me. I'm very excited of AIGE 800a. It can do anything now! So many libraries... :hotti: Good luck and a Happy New Year to everyone! :garyuu:


Woah, woah! DuskLib is just an idea for a side project, unrelated to PWLib, which, if happens, will start its developement after the complete and public release of PWLib 1.2.

And I was the one who suggested LaytonLib, it's nothing official... yet XD

But yes, if DuskLib and/or LaytonLib ever exist, I'll definitely use them.


DuskLib and Layton may be unrelated to PWLib, but never AIGE, right? I'm not really a fun of Hotel Dusk but, if this idea goes on then it's okay. It's not like I'm gonna use... Hmmm...I'm not sure, you know. Hehehe. :hotti: Thanks, DeMatador! :minuki:
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

They don't :c

Gender: Male

Location: http://www.ezilon.com/maps/images/southamerica/political-map-of-Argentina.gif

Rank: Moderators

Joined: Mon Jan 21, 2008 6:34 pm

Posts: 3188

Dubius wrote:
DeMatador wrote:
Dubius wrote:
Incidentally, I don't know what Hotel Dusk is, but... DuskLib?! Woah! We're taking AIGE to a whole new level! :redd: And the idea of LaytonLib (Go, Professor Layton!) , too?! It just gets getting better and better... This is all too new for me. I'm very excited of AIGE 800a. It can do anything now! So many libraries... :hotti: Good luck and a Happy New Year to everyone! :garyuu:


Woah, woah! DuskLib is just an idea for a side project, unrelated to PWLib, which, if happens, will start its developement after the complete and public release of PWLib 1.2.

And I was the one who suggested LaytonLib, it's nothing official... yet XD

But yes, if DuskLib and/or LaytonLib ever exist, I'll definitely use them.


DuskLib and Layton may be unrelated to PWLib, but never AIGE, right? I'm not really a fun of Hotel Dusk but, if this idea goes on then it's okay. It's not like I'm gonna use... Hmmm...I'm not sure, you know. Hehehe. :hotti: Thanks, DeMatador! :minuki:


They are only related to PWLib in the way that they would be AIGE libraries. Nothing else.

You're welcome.
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

New libraries can affect AIGE and PWLib as well, but totally unconnected.

Probably a feature on a new library can add something new to "older" libraries. PWLib did help a lot evolving AIGE.

BTW, Christie sent me the final part of the first case. I might go implementing it soon.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

Some news, and notes:

I was thinking recently about what the editor. I might do or not do it according to how accepted and used PWLib 1.2 is when it's officially out. One thing is certain: no LuAA output will be added. Reason? B12Core recent post. If LuAA is so perfect and can do it all that all other casemakers can be ignored then why should I care about even supporting it?
I was going to officially post that I was supporting LuAA indirectly by making the editor output to it, but now due to his recent post, I'm totally against it now. Peter, thanks for being an amazing fanboy. You were pretty important into the decision.
I wish I could go and take LuAA as a partner by the editor but it seems impossible.

About the Beta, I just pre-selected some individuals. They are users that helped greatly on PWLib development and community help: Christie (part because of the logo, and part because she did Mio for me), DeMatador (because he helps users all the time).
For those selected, I'm thinking on even sending a pre-beta copy for them so they can comment on it and show their experiences to the community.

The after 1.2 version: when 1.2 is out and shipped, I don't know what's the next step to take. Shelve PWLib, or make a new version it will all depend on what happen with the community. If most simply ignore PWLib's pros/uniques (or PyWright's and AAO's too) and simply go to LuAA (because it is on the DS, can do it all (as B12 said) and is so perfect (as Peter said)), there might be no 1.3 or 2.0 version further ahead.

I might finish case 1 today and post some images on it. It's not a long case.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

LuAA Developer

Gender: Male

Rank: Prosecutor

Joined: Thu Jan 01, 2009 4:46 pm

Posts: 607

KSA_Tech wrote:
Some news, and notes:

I was thinking recently about what the editor. I might do or not do it according to how accepted and used PWLib 1.2 is when it's officially out. One thing is certain: no LuAA output will be added. Reason? B12Core recent post. If LuAA is so perfect and can do it all that all other casemakers can be ignored then why should I care about even supporting it?
I was going to officially post that I was supporting LuAA indirectly by making the editor output to it, but now due to his recent post, I'm totally against it now. Peter, thanks for being an amazing fanboy. You were pretty important into the decision.
I wish I could go and take LuAA as a partner by the editor but it seems impossible.

About the Beta, I just pre-selected some individuals. They are users that helped greatly on PWLib development and community help: Christie (part because of the logo, and part because she did Mio for me), DeMatador (because he helps users all the time).
For those selected, I'm thinking on even sending a pre-beta copy for them so they can comment on it and show their experiences to the community.

The after 1.2 version: when 1.2 is out and shipped, I don't know what's the next step to take. Shelve PWLib, or make a new version it will all depend on what happen with the community. If most simply ignore PWLib's pros/uniques (or PyWright's and AAO's too) and simply go to LuAA (because it is on the DS, can do it all (as B12 said) and is so perfect (as Peter said)), there might be no 1.3 or 2.0 version further ahead.

I might finish case 1 today and post some images on it. It's not a long case.


rip out bro...

take a chill pill :phoenix:

Look, I know what the problem is.

You can't take snuff about me in my topic anymore, so you've gotta head over to yours and post.

Now listen here, I'd like you to take a moment and realize what my posts about you look like. They are ALWAYS defensive, and when I say always, I mean it. If you would like to prove me wrong, I would like a quote where I've ever attacked you DIRECTLY.

With that said, I shouldn't always be defensive. I'm being defensive right now, in fact.

I would like you to go on my topic, find quotes for each of these statements coming out of my posts:

If LuAA is so perfect
and can do it all
that all other casemakers can be ignored

If you cannot, then you are either nothing but a dirty liar (and liars are the people I most despise, mind you) or reading my posts wrong (again). I can guarantee you words like those were not typed by my fingertips, but rather fabricated by your ego.

Also,

Quote:
I was going to officially post that I was supporting LuAA indirectly by making the editor output to it, but now due to his recent post, I'm totally against it now.


You honestly think you're all that, don't you. So much so that I would need to rely on the great KSA_Tech in order to get anywhere in this community? I'm going to quote you right now ( it was here: games/luaa-nintendo-casemaker-t13370-600.html#p1010216 );

Quote:
Until I possibly make a program to convert, he isn't allowed to support "PWLib code" on his LuAA, neither make a conversion application.

Also I'm recommending to people to, if possible, go a bit further on the functionality of their games, so probably direct conversions might not be possible.


I like how you tell me I'm not allowed to make a conversion application to PWLib but you're FULLY allowed to make one to LuAA, as if you were some god. Get over yourself, it's disgusting.

Quote:
Peter, thanks for being an amazing fanboy. You were pretty important into the decision.


Don't drag Peter into this. He was merely supporting me and my development. And what does my development support? The COMMUNITY, something you, obviously, haven't given a shit about since your ego's come into play. And don't call him a fanboy. He's a person that merely supports development. Knowing you, you probably think every single person that offers help or comes onto your thread is a fanboy/fangirl to you. Am I stealing your fanboys, KSA? Is that what's bothering you?

And my final point:

Stop trying to cause drama. You're always doing it. I know you've been reading my topic ever since you were told to get out because:

1. I mentioned wanting to do a Hotel Dusk engine, then a few hours later you mention you want to do one as well.
2. This post.

Quote:
If most simply ignore PWLib's pros/uniques (or PyWright's and AAO's too) and simply go to LuAA (because it is on the DS, can do it all (as B12 said) and is so perfect (as Peter said)), there might be no 1.3 or 2.0 version further ahead.


Admit it; the only reason why you chose to harass me for making LuAA since day one was because it was on the DS. You knew in your mind that PWLib was top-dog in terms of the PC casemakers; you had no competition until I started. Don't even mention them as if you cared about them at all, there are several posts where you have blatantly called out your disregard for their existences. If you don't continue PWLib, so be it. You need to stop thinking about the community in regard to yourself, but more so thinking about the community in regard to advancement. If a better library comes out for people to use to make better games, then let them use it to make better games. That's how free, open-source software works; basically why we have the GNU movement. Get over it, PWLib is open-source as well.

If you spent all the time you did complaining about me making a casemaker that would threaten your "fanbase", if you'd like to call it that, making your own DS casemaker, you'd be finished PWLib 3.0 by now. Day 1 of me joining C-R.net, you could have offered to help me with AADS. Instead, you did the opposite; you badgered me on how I wouldn't be able to accomplish anything with it, discouraging me to discontinue development. If you cared about the community, and not yourself, you would have offered help, or at least made your own version for the DS. Why continue working on an engine that emulates a DS game on the PC, when you can emulate the DS game on the DS? Especially if you're going to complain whenever someone else does exactly that.

Whether it's with me, saluk, people not using PWLib (I've heard several reports of you harassing people through PMs to force them to use PWLib), or anyone else in the future; just give it up and grow a pair. I never like placing race/age/gender into play into a debate but you're 25 years old. You've lived a quarter of your life; a decade older than me. You should know when to stop. So please.

Seriously.

Thanks.

Image
priceless.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

A mod could please remove any post that B12core does on my topic? I don't want anything of it here. I don't misinterpret his posts, but I don't want it here to cause issues.

That is the reason I decided to hold stuff and not post. I sometimes forget about how things go with it. There are things I could post, but i prefer to not do it. Tons of twists will come and I don't want to argue with B12core and lose my time.

As an idea I prefer people to use PWLib to the full potential, giving the game something unique. I recommend people to make their games unique, for the same of the game. That's what PWLib provides, so why not use it? Conversions or not conversions, that matter is not why I recommend such thing. Basically I have to simply ask people to "don't go advanced" because it can damage other casemaker in some way (not been able to convert to it for example)?

Suppose PWLib supports a feature X that no other casemaker does. Then should I simply "people, don't use the feature X, or you won't be able to convert!". I'm not going to say it, not even on a million of years. And why saying people to use it makes me a bad person? If I worked on it, I have the right to ask people to use it.

Official note: The idea to get a way to export to LuAA from the editor was a friendly idea to get both casemakers to work together. The objective of the idea wasn't to help LuAA, but just to give a closer connection with LuAA for PWLib users. That was the idea I had in mind. Why B12core wants to make this looks bad? But as I posted, it is impossible.

--------------------------------------
Working on turning the already-done part of case 1 to support multi-languages. As it's done I'll go finish the case with the text Christie sent.

Recalling pre-selected PWLib 1.2 beta users:
- Christie
- DeMatator
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788


Last edited by KSA_Tech on Mon Jan 04, 2010 2:31 am, edited 1 time in total.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

I'd say

Gender: Male

Location: Belgium

Rank: Moderators

Joined: Thu May 29, 2008 10:49 am

Posts: 2480

Like you were supposed to stop going to his topic and whine there?
Yeah, Great job you did.
I told you to do so, yet you ignored it.

So don't be a hypocrite, Ksa.

The post stays.
End of it.

But from now on, The same rule applies to B12core.
Stay out of each other's threads.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

I stopped, to the point when I noticed I removed the posts form his topic.
I was wrong, my mistake. It was one impulse posting event.
So I didn't post any longer when I could (when Ptacpp mentioned).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

Some information and tips about the Multiple Language Support on PWLib 1.2 (it is supported on 1.1, but there is a bug I overlooked when 1.1 was out):

- Plan ahead when using the the system. Comments help to keep it in track.
- The text effects are together with the current language selected. Different languages can have different text effects.
- On 1.2, all unicode range languages are supported (except long ranges like CJK yet) so the language file must be saved in the UTF-8 format.
- Check the references, or you will get a blank text. (probably changing this)
- Evidences and Profiles texts are subject to the system too. So don't forget them.

This feature is supposedly unique to PWLib.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

Nyaaaaan~ Moé Powers Go!

Gender: Male

Location: O' Canada

Rank: Ace Attorney

Joined: Fri Jan 25, 2008 6:04 am

Posts: 1502

Not again... It pains me to see all this fighting. I'm sad that PWLib and LuAA can't work together, because it would be a great idea. However, all this fighting is stressful to see in almost any topic in the Games forums. I can't take sides in this dispute, and will follow through with my original plan to release ROTP on PWLib and LuAA along the way, case by case. The concept would work brilliantly, releasing the PC and DS versions together.

Anyways, please stop arguing, it is quite possible. I've been on CR for a while now and have never been in an argument with anyone. I have been attacked a few times, but an argument never arose. Hopefully one day we'll see some peace around here.


Back on topic, it's good to see that PWLib 1.2 is coming along really well. I've seen quite a few screenshots for it and am really anticipating it. Good luck with the project.
Image
The dancing Sakura petals; only in such grace do we see the beauty of the world.
Lovely wife PandaPrinzessin, charismatic sons Meenyman and Romeo, and talented daughters Reiji and sparkleranger78.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

I recently decided to not start anything, but some comments actually make me do impulse posting on what I'm thinking of it now. It is not a good thing, it is one of my flaws, so sorry to people when I do this.
At least I don't twist everything other people say just to get the desired effect I want.

Me disliking B12Core aside, I was really going to try to bring PWLib and LuAA closer (the editor seemed to be a good idea) so people like you papermario could make full use of PWLib and still get the game on the DS with LuAA, thus making everyone happy and satisfied. This could have been a great pact to give the community the best results.

But how I'm supposed to partner with someone who says "a port is usually not needed if you choose to make the game directly with LuAA" (and many other things I prefer not to mention)? It is very hard, since how can I trust this will be a good partnership? So it isn't so simple as it seems. I wish I could, but for now at least, it's no deal.

There's a long road until an editor is really up and running, so probably the decision may change. If I can trust B12Core a bit and change my opinion about him a bit, the partnership might be discussed again.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

Nyaaaaan~ Moé Powers Go!

Gender: Male

Location: O' Canada

Rank: Ace Attorney

Joined: Fri Jan 25, 2008 6:04 am

Posts: 1502

KSA_Tech wrote:
There's a long road until an editor is really up and running, so probably the decision may change. If I can trust B12Core a bit and change my opinion about him a bit, the partnership might be discussed again.


Here's to hoping. And good luck with all further PWLib/AIGE updates. Seriously, if a "LaytonLib" ever is released, you can bet that I'll be instantly there with a new game!
Image
The dancing Sakura petals; only in such grace do we see the beauty of the world.
Lovely wife PandaPrinzessin, charismatic sons Meenyman and Romeo, and talented daughters Reiji and sparkleranger78.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

I'm going to be honest, but I seriously doubt that I might come to trust B12 even a bit. His post content twisting behavior really makes up to most of all the distrust I have for him. And I don't think he will ever change that. But I trust in miracles, so some changes might happen in the future.

I need to get one of the games and play them to see how it works out before I go into making LaytonLib. The game sounds cool from what I read.

----------------------------------------
Extra note on the language system:

- Ability to reuse sentences.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

Finished preparing the case 1 code to support multiple languages. Now I'll resume working on finishing the rest of the case (since I got the script from Christie).

I was also talking to DeMatador, and once the case 1 is fully finished, he will translate case 1 to Spanish.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

They don't :c

Gender: Male

Location: http://www.ezilon.com/maps/images/southamerica/political-map-of-Argentina.gif

Rank: Moderators

Joined: Mon Jan 21, 2008 6:34 pm

Posts: 3188

Yeah, let's just not reply to this fights anymore. I mean everybody. For the community's sake, mostly.

I'm a pre-selected betatester!!! I would have never imagined it :'D
Thanks a lot, KSA. I always helped PWLib users because I know that people judge the casemaker with the perfect "it's hard" excuse. But I also know, from experience, that once you get on the rails, you realize that it's not as hard as you thought. That's why I help people do the first steps they need, so that they can do them by themselves later. I rather teach people how to do X thing than do it for them. Kinda like "Give a man a fish, and he eats for a day; teach him how to fish, and he eats for the rest of his life."

Also, I am looking forward to translating the Demo Game. I have ripped most of the needed graphics from the PW:AA EUR ROM.
By the way, if anyone's doing the Italian or German translations, I have those graphics too. Just PM me and I'll send you a pack.

And you gotta try out Dusk and Layton. I don't think anyone ever did Dusk or Layton fangame-enable engines.
A note on the Layton series, tho: The sprite system changed considerably from Layton 1 to Layton 2. So you should play both before anything.
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

Gender: Male

Location: Melbourne, Australia

Rank: Ace Attorney

Joined: Thu Oct 08, 2009 10:56 am

Posts: 1371

Ergh...another argument? For crying out loud, can't both of you behave for once? Don't answer as this is rhetorical. On more positive notes, I am very excited. 1.2 is near so that is great news and DeMatador, make sure that once you get to test the beta, tell us how awesome it is :karma:.
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

They don't :c

Gender: Male

Location: http://www.ezilon.com/maps/images/southamerica/political-map-of-Argentina.gif

Rank: Moderators

Joined: Mon Jan 21, 2008 6:34 pm

Posts: 3188

Ptapcc wrote:
Ergh...another argument? For crying out loud, can't both of you behave for once? Don't answer as this is rhetorical. On more positive notes, I am very excited. 1.2 is near so that is great news and DeMatador, make sure that once you get to test the beta, tell us how awesome it is :karma:.


Please, don't reply to the argument anymore. It's past now.

Oh hoh, of course I will! I'll even ask KSA if I can take a couple of screenshots of the new features working with my own scripts. So that it doesn't look like it's all in KSA's computer and it's forbidden for all of us.

God, I can't wait for the Beta now! ^^
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

Gender: Male

Location: Melbourne, Australia

Rank: Ace Attorney

Joined: Thu Oct 08, 2009 10:56 am

Posts: 1371

That sounds awesome then DeMatador. I just had a thought the other day and checked but I can't seem to find any working examples of a case for PWlib that is available for download and has an investigation period in it. Has no one created an investigation using PWlib yet!?
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

No PWLib game released made use of the investigation.

That's one good reason for me to add the feature game as a reference for the features.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

They don't :c

Gender: Male

Location: http://www.ezilon.com/maps/images/southamerica/political-map-of-Argentina.gif

Rank: Moderators

Joined: Mon Jan 21, 2008 6:34 pm

Posts: 3188

Ptapcc wrote:
That sounds awesome then DeMatador. I just had a thought the other day and checked but I can't seem to find any working examples of a case for PWlib that is available for download and has an investigation period in it. Has no one created an investigation using PWlib yet!?


There aren't, because nobody got past their first case, yet. I think that most are waiting for 1.2, or are just lazy.
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

Some recent event made me very happy and motivated, so I'll be working on the game today and probably finish the first case. I'm giving it some revision since I had one idea for the story that christie wrote and I'm deciding if it's going to be a good addition to it.

I think that most developers are waiting for 1.2 to release (specifically for the psyche lock and perceive) to continue their games. PWLib 1.1 to 1.2 timeframe has been too long, and 1.1 really lacks many important features.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

Gender: Male

Location: Mandaue City, Cebu, Philippines

Rank: Desk Jockey

Joined: Sun Sep 20, 2009 1:51 pm

Posts: 117

Oh yeah! The Beta's getting nearer and nearer. ^_^ I still have that Tagalog translation to do, better get ready... I'm still planning my PW Case and I have a lot of time for making the script. Good luck for making the first case. KSA! I can't wait for 1.2!
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

Officially, DeMatador (and Christie) is authorized to post screenshots. He asked that to me and I gave him the yes.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

Gender: Male

Rank: Medium-in-training

Joined: Tue Dec 29, 2009 12:08 pm

Posts: 367

Gerkuman wrote:
Remember dudes, PWlib is an offshoot of AIGE. AIGE is an entire engine created by KSA to make Visual Novel-type games, so there's design potential for LOTS of different fangames. I'm hoping one day a SCUMMlib will be created.

I'd really like to see a DNLib (Death Note Lib ) - finally there will be possibility to play a decent DN game in other language than Japanese. I'm not joking.
KSA, what about my offer to translate Your game to Polish?
I can't wait for 1.2!
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

They don't :c

Gender: Male

Location: http://www.ezilon.com/maps/images/southamerica/political-map-of-Argentina.gif

Rank: Moderators

Joined: Mon Jan 21, 2008 6:34 pm

Posts: 3188

Gerkuman wrote:
Remember dudes, PWlib is an offshoot of AIGE. AIGE is an entire engine created by KSA to make Visual Novel-type games, so there's design potential for LOTS of different fangames. I'm hoping one day a SCUMMlib will be created.


First, KSA has made clear that AIGE stopped being a Visual Novel-exclusive engine, which may lead to a name change.

And seccondly, SCUMMLib. Possibly the best idea I read today.
Jesus Christ, Monkey Island fangames!? I think I'm about to faint just because of the idea.

@Darth Wiader: Those games didn't even release outside of Japan, and I don't think many people would be attracted. DuskLib and LaytonLib would be heavily used, like PWLib, or maybe even more. I don't know about SCUMMLib, but it would certainly be glorious.
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

Gender: Male

Rank: Medium-in-training

Joined: Tue Dec 29, 2009 12:08 pm

Posts: 367

DeMatador wrote:
Those games didn't even release outside of Japan


But the manga series, anime and movies have been released outside of Japan and are quite popular around the world.

Actually I didn't mind to make exactly remakes of those games. I was thinking rather about developing whole new games set in DN universe with new storylines* (and maybe even new characters and different game goals). And AIGE (or whatever it will be named) can give a chance for that.
OK, let's don't change topic. Why KSA_Technology HQ doesn't have its own message board?

*like new cases in PWLib.

PWLib 1.2 is going to be IMHO the best casemaker (no offence for other developers)! :karma:
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

They don't :c

Gender: Male

Location: http://www.ezilon.com/maps/images/southamerica/political-map-of-Argentina.gif

Rank: Moderators

Joined: Mon Jan 21, 2008 6:34 pm

Posts: 3188

Darth Wiader wrote:
Why KSA_Technology HQ doesn't have its own message board?


I'm pretty sure it has, or at least had. I dunno, wait until KSA replies.
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

The site had a forum, but it once had issues with the login. (it was integrated with the site).

Then I ended up removing it. I possibly might add a new one (quite easy actually) in the future.

Additional libraries are now easier to make, since AIGE got a lot more stable since 700a (and got tons of improvements, and new features, some still not mentioned on CR). I just recalled how limited AIGE 200a (the one that based PWLib 1.0) was, and how I was able to make PWLib with it. The CourtRoom Slide is a good example of how limited it is. It doesn't use ANY of the slide effects, for example. I'm planning on remaking it after the beta starts.

DNLib? Well, if I get some reference of what it is about exactly, I can think on working on in the future. Death Note is famous (and I haven't watched it yet).

Many Japanese games never come to us. Some famous games included. We are lucky to get PW in English.

Curiously, AIGE came when I didn't knew that visual novels were called visual novels, so instead of naming it VNE (Visual Novel Engine) I made up the AIGE one (Anime Image Game Engine). I feel AIGE is a good name, sounds good and is easy to speak.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

What is my liiiife?!?

Gender: Male

Location: UK

Rank: Admin

Joined: Tue Feb 27, 2007 11:02 am

Posts: 2504

AIGE sounds like Age, which has a nice tone to it. Whereas VNE would either be pronounces vuh-nee or Vee-En-Eee, neither of which sounds nice.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

They don't :c

Gender: Male

Location: http://www.ezilon.com/maps/images/southamerica/political-map-of-Argentina.gif

Rank: Moderators

Joined: Mon Jan 21, 2008 6:34 pm

Posts: 3188

Gerkuman wrote:
AIGE sounds like Age, which has a nice tone to it. Whereas VNE would either be pronounces vuh-nee or Vee-En-Eee, neither of which sounds nice.


I always pronounce AIGE as either Age or Age-E.
But VNE could be pronounced Vee-Nee, which wouldn't be that bad.
Heheh, vuh-nee. Sounds like "bunny".

Anyway, what would be a proper new name for AIGE, now that it isn't just an "Image Gallery Engine"? Now that AIGE covers more ground, it would be cool making up a name that isn't specifically linked to what the engine can do. With specifically I mean, for example, a point-and-click engine called PACE (Point And Click Engine), or a visual novel engine called VNE (Visual Novel Engine).
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

I have returned!

Gender: Male

Rank: Decisive Witness

Joined: Thu Jul 02, 2009 7:53 pm

Posts: 264

KAGE

Ksa's Anime Game Engine

Or maybe just AGE

just take out the I

AAGE

All Around Game Engine?

I have sucky ideas but I'm just giving some examples.
Image
Image


Last edited by Attorneyatlawl on Wed Jan 06, 2010 10:09 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

They don't :c

Gender: Male

Location: http://www.ezilon.com/maps/images/southamerica/political-map-of-Argentina.gif

Rank: Moderators

Joined: Mon Jan 21, 2008 6:34 pm

Posts: 3188

Attorneyatlawl wrote:
KAGE

Ksa's Anime Game Engine


Hmmm... What about KSA-E? KSA-Engine? Kinda like Crytek has CryEngine. KSA Technology would have KSA-Engine. It can't be easily pronounced, but that isn't very important.
Image
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

PWLib / AIGE developer

Gender: Male

Location: 127.0.0.1

Rank: Prosecutor

Joined: Tue May 01, 2007 9:27 pm

Posts: 649

Can post #1029484 (Attorneyatlawl's last post prior to this one) get removed? it seems derogative towards the topic creator and the program this topic is intended for.
KSA_Tech wrote:
Finished preparing the case 1 code to support multiple languages.
-My- case 1, or your own case 1?
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
User avatar

I have returned!

Gender: Male

Rank: Decisive Witness

Joined: Thu Jul 02, 2009 7:53 pm

Posts: 264

DDRKhat wrote:
Can post #1029484 (Attorneyatlawl's last post prior to this one) get removed? it seems derogative towards the topic creator and the program this topic is intended for.
KSA_Tech wrote:
Finished preparing the case 1 code to support multiple languages.
-My- case 1, or your own case 1?


really?

what about it is derogative?
I didn't say anything demeaning about ksa.

EDIT:
Oh, you thought the part when i said
Quote:
The abbreviation is good but the actual meaning sucks.

I never meant that to be in an offensive way, I just meant that it sounded a little weird, thats all.
I'm sorry, I'll remove that immediately.
Image
Image
Page 111 of 131 [ 5218 posts ] 
Go to page Previous  1 ... 108, 109, 110, 111, 112, 113, 114 ... 131  Next
 
Display posts from previous:  Sort by  

 Board index » Present Evidence » Games

Who is online
Users browsing this forum: AshuraMage and 0 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
cron
News News Site map Site map SitemapIndex SitemapIndex RSS Feed RSS Feed Channel list Channel list
Powered by phpBB

phpBB SEO