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Why is there no super objection?!?Topic%20Title

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I was waiting to hear it in the game and then BAM!! No objection for you bitch.
Re: Why is there no super objection?!?Topic%20Title
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Who knows? All I know is that in the English one, all they did was change the sound and replace the super objection with the SHING! noise. Oh well. An objection in the context, though, would be odd.

Spoiler: Case 5
:object: Even as we speak, you're still hiding your wound. *Super* OBJECTION!
:object: It's under your mask!


To me, that'd just be weird.
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Oh, Nick. When will you ever learn?
Re: Why is there no super objection?!?Topic%20Title

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I know, but It's still the last game and it just would've made it seem more "official"
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Maybe... a super "Take That!" would've been cooler, especially in the context...

But a super Objection would've been nice, too. Maybe if they had used both Phoenix and Mia's voices (Feenie's would stand out more, though) and had the echo effect? ...

...

That'd be pretty sweet.
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Oh, Nick. When will you ever learn?
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Phff, You call this a Zombie apocalypse?

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So am I to understand that in the Japanese version there was something known as a "Super Objection"? :agia-shock:
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Gyakuten Phoenix wrote:
Yeah, well maybe if I wasn't so much better than everyone else, I wouldn't have to talk about it so much.
Re: Why is there no super objection?!?Topic%20Title

Pierce the Heavens with your finger!

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Balrog wrote:
So am I to understand that in the Japanese version there was something known as a "Super Objection"? :agia-shock:


In the Japanese version there was an echoed Objection, which made the final Objection even more awesome. But I got pretty pumped just with the music and the unlimited penalty thing, I didn't even remember this Super Objection after I browsed through the GS3 sounds.
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Phff, You call this a Zombie apocalypse?

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Wow, having Them would make the game 20% cooler, but Im guessing theres no official reason for why they left them out?
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Gyakuten Phoenix wrote:
Yeah, well maybe if I wasn't so much better than everyone else, I wouldn't have to talk about it so much.
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Lives in a box mansion

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That would be great...Super Objection...It should have fireworks and exploding confetti...
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Holding the Mega Drive controller!

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It's Capcom being lazy bastards. :franny: and :godot: have two different 'Objections' in GS2 and 3. In PW2 and 3, they only have 1.
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Phff, You call this a Zombie apocalypse?

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RadioShadow wrote:
It's Capcom being lazy bastards. :franny: and :godot: have two different 'Objections' in GS2 and 3. In PW2 and 3, they only have 1.

Ummm, dont get me wrong, I would also love 2 OBJECTION!'s but, whats the point in having two?
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Gyakuten Phoenix wrote:
Yeah, well maybe if I wasn't so much better than everyone else, I wouldn't have to talk about it so much.
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That was... objectionable.

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I quickly made a Mia and Phoenix Super Objection :p

http://mygmgame.com/users/view.asp?file ... ection.mp3
Re: Why is there no super objection?!?Topic%20Title

OBJECTION!

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That "Super Objection" you made sounds epic :D
Nick and Maya - Friends and Lovers....
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The foxy ladies can't resist my sandwich

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Balrog wrote:
RadioShadow wrote:
It's Capcom being lazy bastards. :franny: and :godot: have two different 'Objections' in GS2 and 3. In PW2 and 3, they only have 1.

Ummm, dont get me wrong, I would also love 2 OBJECTION!'s but, whats the point in having two?


They're not two different Objections per se. They just have an added sound effect before them. Like a whip sound before Franziska's and coffee being drunk before Godot's.
fuck
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ZOOOOOOOM! BOING!

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NO SUPER OBJECTION!?! :agia-shock:

I wish that in the U.S version it would have the super objection. :sadshoe:
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Thanks Sabreae
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Actually, I played through the Japanese version and there was no Super Objection! there either.

I guess only the original GBA version has it.
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Re: Why is there no super objection?!?Topic%20Title

胃儀あり?

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well what was is the translation of the super objection. like what were they saying in japanese?

Spoiler: case 5
i remembering seeing on youtube a chinese version and its pretty similar to what the US version said. blah blah blah hah! under your mask etc. so a super obj wouldn't really work there as well

?!~
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no, nothing

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I was pretty disappointed by the lack of a SUPER OBJECTION. I wanted one so badly. :larry:
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:objection:
I think ya'll are wrong. The only reason we got a Japanese Super Igiari, is because the sound was included in the GS3 sound track. Has anyone ever played the original GBA Japanese version, to see if it even existed as Super Igiari? Maybe even the original GBA Japanese version only has a Super Shing noise too. If the DS is just a direct port, there shouldn't be any major changes, besides the graphics. Anyone think of that? :eh?:
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So then... are we suppose to believe that Naruhodou/Phoenix was always inaudible even though we clearly see his mouth flap?
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no, nothing

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N-Mario wrote:
:objection:
I think ya'll are wrong. The only reason we got a Japanese Super Igiari, is because the sound was included in the GS3 sound track. Has anyone ever played the original GBA Japanese version, to see if it even existed as Super Igiari? Maybe even the original GBA Japanese version only has a Super Shing noise too. If the DS is just a direct port, there shouldn't be any major changes, besides the graphics. Anyone think of that? :eh?:

See

GenG wrote:
In the Japanese version there was an echoed Objection, which made the final Objection even more awesome.
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