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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Hmhmhmhm...AHAHAHAHAHAH!

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Ping' wrote:
Wow. Thanks a lot KSA_tech, it looks great (and doing the tutos before releasing was just a brilliant idea.)

Unfortunately, I can't read the PWLib in a Nutshell file. Both Firefox and IE freeze when I try to read it; I've also downloaded it but for some reason nothing happens when I try to open it.

I'm probably going to figure out what's going wrong myself, but if anyone here has an idea...

Do you have Adobe Acrobat? You won't be able to read pdf files without it.

killer0018 wrote:
So, i have two files with codes now...

One is startup.aigehls, on this file is this:

Code:
#include(tutogame.hlsl)


The "tutogame.hlsl" file is in the same folder like the "startup.aigehls" file.

On "tutogame.hlsl" file is this:

Code:
#include(pwlib/pwlib.hlsl)

[game]
runscript("pw_initpwlib");
runscript("pw_initpwbgs");
runscript("pw_createema");
changetitle("PWGame");
jumptoscript("run")

[run]
runscript("showpwchar");
runscript("pw_showmessagebox");
runscript("pw_setnameboxtoema");
runscript("setlipsynctochar");
runscript("pw_enableemanormal");
runscript("pw_showadvarrowmenu");
message("Yes!");
message("Just a test-message!");


So, what is wrong? I see only a black screen.


Check if tutogame.hlsl is considered a text document. If so, PWLib can't read it. Copy the whole thing, paste it into a new Notepad Document, and save it as tutogame.hlsl with the format as "All Files".
That was my problem, anyway.
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We won...somehow. Townie victory on Day 12.

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And so it begins.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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^ You don't need to copy/paste it, just open the existing one and save it using "Save As", making sure to select "All Files".
Proud creator of the first released PWLib-made fangame! ^_^
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Hmhmhmhm...AHAHAHAHAHAH!

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Lee Ji Hoon wrote:
^ You don't need to copy/paste it, just open the existing one and save it using "Save As", making sure to select "All Files".

When I tried that I still ended up with tutogame.hlsl.txt, so I ended up having to use longer method from above.
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We won...somehow. Townie victory on Day 12.

Image
And so it begins.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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Did you remember to remove .txt from the filename field while trying that? :P

Anyway, you could just save it as tutogame.txt and in the startup.aigehsl file, put #include(tutogame.txt) instead.
Proud creator of the first released PWLib-made fangame! ^_^
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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O.G. Cracker wrote:

Check if tutogame.hlsl is considered a text document. If so, PWLib can't read it. Copy the whole thing, paste it into a new Notepad Document, and save it as tutogame.hlsl with the format as "All Files".
That was my problem, anyway.



Is a .hlsl file...
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Hmhmhmhm...AHAHAHAHAHAH!

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You didn't wipe the rest of the startup file, right? I'm pretty sure you're not meant to do that...
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We won...somehow. Townie victory on Day 12.

Image
And so it begins.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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Ok, got my own problems...
Pictures speak louder than words...

Image

Just before you ask:
Yes, I've tried changing to a few different display resolutions.
Yes, I've tried updating my drivers.
Yes, I've tried redownloading PWLib in case the first download was corrupted.

ATI Mobility Radeon X1400, in case you were wondering.
Windows XP Professional, Service Pack 3.
Proud creator of the first released PWLib-made fangame! ^_^


Last edited by Lee Ji Hoon on Sat Jun 14, 2008 12:14 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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O.G. Cracker wrote:
You didn't wipe the rest of the startup file, right? I'm pretty sure you're not meant to do that...


:udgy:

... but still doesnt work. :(

Code:
<Log> Log System ready!
(14:5:15) <Render> Initialization successfull.
(14:5:15) <Render> Confguration successfull.
(14:5:15) <Texture Loader> Error: Couldn't create texture from Console.png!
(14:5:16) <Script> Ignoring comment at line 1
(14:5:16) <Script> Ignoring comment at line 2
(14:5:16) <Script> Ignoring comment at line 3
(14:5:16) <Script> Ignoring comment at line 4
(14:5:16) <Script> Unknown command ignored at line 5
(14:5:16) <Script> Ignoring comment at line 6
(14:5:16) <Script> Ignoring comment at line 7
(14:5:16) <Script> Ignoring comment at line 8
(14:5:16) <Script> Ignoring comment at line 9
(14:5:16) <Script> Unknown command ignored at line 10
(14:5:16) <Script> Ignoring comment at line 11
(14:5:16) <Script> Ignoring comment at line 12
(14:5:16) <Script> Unknown command ignored at line 13
(14:5:16) <Script> Ignoring comment at line 14
(14:5:16) <Script> Ignoring comment at line 15
(14:5:16) <Script> Ignoring comment at line 16
(14:5:16) <Script> Unknown command ignored at line 17
(14:5:16) <Script> Ignoring comment at line 18
(14:5:16) <Script> Ignoring comment at line 19
(14:5:16) <Script> New Script Block created with name main
(14:5:16) <Script> Ignoring comment at line 21
(14:5:16) <Script> Ignoring comment at line 24
(14:5:16) <Script> Unknown command ignored at line 26
(14:5:16) <Script> Unknown command ignored at line 27
(14:5:16) <Script> Error: Cannot use #include inside of a function!
(14:5:16) <Script> Unknown command ignored at line 29
(14:5:16) <Script> New Script Block created with name main
(14:5:16) <Script> Loaded an script file with size of 30
(14:5:16) <Script> Loading script file named startup.aigehls
(14:5:16) <Script> Jumping to script: main
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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Gerkuman wrote:
Edit: Boyo, it's in the wrong place. It has to be after where it tells you to. Look for a similar line in the comments and put it after it. :)


I don't quite understand. What's "it" that you mentioned?
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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boyo:
#include (******)
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

The truth's in THERE, not out THERE.

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*scratches head* I can't seem to be able to install the needed redistributables... Windows Installer can be one hell of a nuisance when it wants to be.
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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It seems that i'm experiencing issues (crash) because of the d3dx9_36.dll file.
anyone can provide me a link to all of the needed directx files?
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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There's a link on the wiki.
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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So, nobody can help me? :/
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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The contents of your startup.aigehsl file should be:

Code:
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.

//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.

//    You should have received a copy of the GNU General Public License
//    along with this program.  If not, see <http://www.gnu.org/licenses/>.

//This file is the entrypoint file for any AIGE game: startup.aigehls
//First we include the game's starting script
#include(FILENAME)

//Just like most languages, an entrypoint function is defined. In AIGE HLSL this function is [main]
//You're not obligated to put the main function in this file, but it is recommended to do so.
[main]
//Render and Process System Events to protect not found scripts
render();
processsystemevents();
//We are jumping to the function game that must be present on the game's files. (using runscript here isn't recommended)
jumptoscript("game");


Change FILENAME in the #include line so that it reflects whatever you've called your script file - I think tutogame.hlsl was the one the tutorial says?
Proud creator of the first released PWLib-made fangame! ^_^
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Also just in case, you can't have a space before the code. It seems if a line of code starts from a space it's ignored. Took me a while to figure out why didn't the title screen change.

Also I wonder, would a debug option "show examination areas" be possible? As in, to test whether the area you set is correct or too small/large.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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Ah, now its working...thanks. Hm...or not. Its loading alot, its loading menus 100 time...or other things... and Memory Usage go to 3 GB and more...

Last edited by killer0018 on Sat Jun 14, 2008 1:12 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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Can you copy/paste your exact files, including filenames, again?
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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startup.aigehls:

Code:
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.

//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.

//    You should have received a copy of the GNU General Public License
//    along with this program.  If not, see <http://www.gnu.org/licenses/>.

//This file is the entrypoint file for any AIGE game: startup.aigehls
//First we include the game's starting script
#include(tutogame.hlsl)

//Just like most languages, an entrypoint function is defined. In AIGE HLSL this function is [main]
//You're not obligated to put the main function in this file, but it is recommended to do so.
[main]
//Render and Process System Events to protect not found scripts
render();
processsystemevents();
//We are jumping to the function game that must be present on the game's files. (using runscript here isn't recommended)
jumptoscript("game");


tutogame.hlsl in the SAME folder:

Code:
#include(pwlib/pwlib.hlsl)


[game]
runscript("pw_initpwlib");
runscript("pw_initpwbgs");
runscript("pw_createema");
changetitle("PWGame");
jumptoscript("run")

[run]
runscript("showpwchar");
runscript("pw_showmessagebox");
runscript("pw_setnameboxtoema");
runscript("setlipsynctochar");
runscript("pw_enableemanormal");
runscript("pw_showadvarrowmenu");
message("Yes!");
message("Just a test-message!");
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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You need an ; at the end of the last jumptoscript there under "game".
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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Thanks, now its working. ....

Last edited by killer0018 on Sat Jun 14, 2008 1:18 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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That's because you haven't entered any command to set a background.
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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Yeah, i saw this before your post. Sorry. :p

Now all is fine. Font is correct, only this blur effect looking bad. But i think its not my fault.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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I can't get AIGE to run, even after installing everything needed... Just comes up with the generic 'has encountered problem and needs to close' error message, then bang, gone.
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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Eh, my game is sometimes too fast. I need the AMD Dual-Core Optimizer?

Edit: No, this not work.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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BSRaven: Are you on XP or Vista?

Does anyone here have any success with it on Vista? (I myself can try on a Vista machine soon, I'll let you know how that goes)
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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I'm on XP, and this is driving me mad (the redistributables don't seem to install correctly, which I assume is the cause of the lack-of-starting)
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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The redists do just disappear when it's finished, rather than giving a finished message.

I've tested on my machine, it works but the animated graphics and text are glitched... and another XP, where I get the same as what you're saying...
I'm about to test on a Vista now, once DX finishes installing.

EDIT:
Results: Minor text glitches, no graphics glitches. Certianly the most reliable so far.

I'd say that AIGE has a problem with running on some PCs... and by some, I mean a hell of a lot of them... :/
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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If relevant to problem:

CPU: Pentium 4 1.9GHz (non-HT)
RAM: 256MB
GPU: nVidia GeForce2 MX 400 (Working on it...)
OS: Windows XP Service Pack 2
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Tutorial 12, it seems there's no code to define the images for the questions so they all end up blank.

Image
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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BSRaven wrote:
If relevant to problem:

CPU: Pentium 4 1.9GHz (non-HT)
RAM: 256MB
GPU: nVidia GeForce2 MX 400 (Working on it...)
OS: Windows XP Service Pack 2


My specs:

Windows XP Professional SP3
ATI Mobility Radeon X1400 256MB
Intel Core2 Duo 1.8GHz
1GB RAM
PWLib Results: Runs, but graphic glitches and severe text glitches (unreadable)

Windows XP Professional SP3
VIA/S3G UniChrome Pro IGP 64MB
AMD Athlon 64 3000+, MMX, 3DNow 2.0GHz
512MB RAM (64MB used for shared graphics)
PWLib Results: Refuses to run

Windows Vista Ultimate
NVIDIA GeForce 8400M 896MB
Intel Core2 Duo 2.2GHz
2048MB RAM
PWLib Results: Minor text glitches, not unreadable

EDIT: The text glitches on the Vista system are more or less exactly like those in the above poster's screenshot.
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Then mine are:

Windows XP Professional SP2
Nvidia Geforce FX 6100, 256 mb vram
Amd Sempron 3000+ 1.80 Ghz
2048 ram
Pwlib: As shown on my screens. The graphics are often a blurry and resized mess, text glitches out ocassionally. There's a problem with the evidence getting animation, it freezes the pc for almost 10 seconds in the middle of it.

Last edited by Serio on Sat Jun 14, 2008 2:59 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Hmhmhmhm...AHAHAHAHAHAH!

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I'm getting those text glitches, and I use XP...
Image
We won...somehow. Townie victory on Day 12.

Image
And so it begins.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Wait a minute, I've noticed something. The tutorial shows us a 'Find the contradiction here' style of examination. Does this support 'Click around and find something' examination?

Edit: Ah, that's later. :3 Never mind, I got it now.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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@Serio

That problem with the button sometimes happen when using the flip effect. Clicking once fix it. I'll see how to fix it. It's been around me for quite a while.

The issue with font happens to me on a pc at my father's office. The video card's drivers are 2006. I will try to update them there, but that's seem the issue. Update the ideo card drivers.

@Gerkuman

Tearing font seems like the same issue of Serio: old video card drivers. I had texture tearing on the old ATI Radeon 9600XT I gave to my father because of old video card drivers.

@killer0018

Running AIGE.exe as the package is will get you a black screen with the fps text and top Initializing... Now you need to create your scripts and follow the tutorial.

Did you deteted all startup.aigehls?

@Lee Ji Hoon

This is an issue I have yet to undestand why. Sometimes you need to move the window so it asks for close. Sometimes it takes ages to close.



-----------

Most text issues seem to have connection with old video card drivers for some strange reason. I did get the issue with one pc only. My radeon 9600 ran ok, even in wine with onboard vcard it ran ok (some objects didn't load due to wine).
If I missed some issue let me know.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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So the graphics tear is my graphic cards fault? Oh dear. Laptops are terrors for finding new drivers. Is there any way I could do something about this? (This Laptop is pretty new, which is why this suprises me)
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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I had an issue similar.

ATI Radeon 9600XT. Ran Doom 3 with it, but AIGE got tearing (in Ema's profiles). Checked installed drivers: old, 2006 ones. Updated to latest ones. Result: perfect textures. :minuki:
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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How do I check the drivers? And how do I install them without my vista laptop throwing a fit and making me have to use system restore? XD
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

Blue Wizard

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Small question : How do you set the name of the textbox? In the tutorial it works fine for Ema and we get ???? when Trucy appears.

And on page 100 I found :

//Ema's Namebox
[pw_setnameboxtoema]
setgenobjtexturecoordinates("pwnamebox",100,84,50,14);
showgenobj("pwnamebox");

But you never set the text in the textbox, I tried calling that pwnamebox and it just displays Ema. :)
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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^ Ji Hye Jang

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I have the latest drivers I can find for my graphics now.

It fixes the sprite glitches, but not the text glitches.
Proud creator of the first released PWLib-made fangame! ^_^
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