Code:
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 360, in Create
os.mkdir(pth+"/art")
WindowsError: [Error 3] The system cannot find the path specified: 'games/Turnabout Test/Talking /art'
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 448, in <module>
root.draw(screen)
File "core\gui.py", line 60, in draw
if self.visible: [x.draw(dest) for x in self.children]
File "core\gui.py", line 60, in draw
if self.visible: [x.draw(dest) for x in self.children]
File "core\gui.py", line 483, in draw
surf = super(self.__class__,self).render()
File "core\gui.py", line 420, in render
w.draw(surf)
File "core\libedit.py", line 123, in draw
super(textbox_line,self).draw(dest)
File "core\gui.py", line 432, in draw
dest.blit(self.render(),self.rpos)
File "core\gui.py", line 420, in render
w.draw(surf)
File "core\libedit.py", line 97, in draw
self.tb.update()
File "core\core.py", line 1276, in update
char = self.text[len(self.written)]
IndexError: string index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 448, in <module>
root.draw(screen)
File "core\gui.py", line 60, in draw
if self.visible: [x.draw(dest) for x in self.children]
File "core\gui.py", line 60, in draw
if self.visible: [x.draw(dest) for x in self.children]
File "core\gui.py", line 483, in draw
surf = super(self.__class__,self).render()
File "core\gui.py", line 420, in render
w.draw(surf)
File "core\libedit.py", line 123, in draw
super(textbox_line,self).draw(dest)
File "core\gui.py", line 432, in draw
dest.blit(self.render(),self.rpos)
File "core\gui.py", line 420, in render
w.draw(surf)
File "core\libedit.py", line 97, in draw
self.tb.update()
File "core\core.py", line 1276, in update
char = self.text[len(self.written)]
IndexError: string index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 448, in <module>
root.draw(screen)
File "core\gui.py", line 60, in draw
if self.visible: [x.draw(dest) for x in self.children]
File "core\gui.py", line 60, in draw
if self.visible: [x.draw(dest) for x in self.children]
File "core\gui.py", line 483, in draw
surf = super(self.__class__,self).render()
File "core\gui.py", line 420, in render
w.draw(surf)
File "core\libedit.py", line 123, in draw
super(textbox_line,self).draw(dest)
File "core\gui.py", line 432, in draw
dest.blit(self.render(),self.rpos)
File "core\gui.py", line 420, in render
w.draw(surf)
File "core\libedit.py", line 97, in draw
self.tb.update()
File "core\core.py", line 1276, in update
char = self.text[len(self.written)]
IndexError: string index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 125, in handle_events
window.focused.enter_pressed()
File "core\libedit.py", line 33, in enter_pressed
self.reparse()
File "core\libedit.py", line 31, in reparse
self.replace(makeob(self.parent.val()))
File "core\libedit.py", line 27, in replace
index = ourcontainer.children.index(ourpanel)
ValueError: list.index(x): x not in list
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 259, in _choose_
self.lgame(d)
File "core\libedit.py", line 265, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 227, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 188, in __init__
o = makeob(l)
File "core\libedit.py", line 136, in makeob
makeob.nt = line.split(" ")[1].strip()+"\n"
IndexError: list index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 259, in _choose_
self.lgame(d)
File "core\libedit.py", line 265, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 227, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 188, in __init__
o = makeob(l)
File "core\libedit.py", line 136, in makeob
makeob.nt = line.split(" ")[1].strip()+"\n"
IndexError: list index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 259, in _choose_
self.lgame(d)
File "core\libedit.py", line 265, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 227, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 188, in __init__
o = makeob(l)
File "core\libedit.py", line 136, in makeob
makeob.nt = line.split(" ")[1].strip()+"\n"
IndexError: list index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 259, in _choose_
self.lgame(d)
File "core\libedit.py", line 265, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 227, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 188, in __init__
o = makeob(l)
File "core\libedit.py", line 136, in makeob
makeob.nt = line.split(" ")[1].strip()+"\n"
IndexError: list index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 259, in _choose_
self.lgame(d)
File "core\libedit.py", line 265, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 227, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 188, in __init__
o = makeob(l)
File "core\libedit.py", line 136, in makeob
makeob.nt = line.split(" ")[1].strip()+"\n"
IndexError: list index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 259, in _choose_
self.lgame(d)
File "core\libedit.py", line 265, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 227, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 188, in __init__
o = makeob(l)
File "core\libedit.py", line 136, in makeob
makeob.nt = line.split(" ")[1].strip()+"\n"
IndexError: list index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 259, in _choose_
self.lgame(d)
File "core\libedit.py", line 265, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 227, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 188, in __init__
o = makeob(l)
File "core\libedit.py", line 136, in makeob
makeob.nt = line.split(" ")[1].strip()+"\n"
IndexError: list index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 259, in _choose_
self.lgame(d)
File "core\libedit.py", line 265, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 227, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 188, in __init__
o = makeob(l)
File "core\libedit.py", line 136, in makeob
makeob.nt = line.split(" ")[1].strip()+"\n"
IndexError: list index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 451, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 375, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 259, in _choose_
self.lgame(d)
File "core\libedit.py", line 265, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 227, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 188, in __init__
o = makeob(l)
File "core\libedit.py", line 136, in makeob
makeob.nt = line.split(" ")[1].strip()+"\n"
IndexError: list index out of range
Traceback (most recent call last):
File "editor.py", line 3, in <module>
File "core\libedit.py", line 722, in <module>
quit = root.handle_events(pygame.event.get())
File "core\gui.py", line 93, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 66, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 66, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 72, in event
func(*args)
File "core\gui.py", line 389, in click_down_over
getattr(tob,f)()
File "core\libedit.py", line 525, in _choose_
self.lgame(d)
File "core\libedit.py", line 531, in lgame
root.add_child(script_edit(s))
File "core\libedit.py", line 492, in __init__
self.edit_pane = script(self.script.scriptlines)
File "core\libedit.py", line 480, in __init__
o = makeob(l,self)
File "core\libedit.py", line 423, in makeob
g = gfxblock(line)
File "core\libedit.py", line 333, in __init__
self.build()
File "core\libedit.py", line 392, in build
s.interpret()
File "core\libengine.py", line 359, in interpret
func(*args)
File "core\libengine.py", line 887, in _char
p = assets.add_portrait(character+"/"+e,fade=("fade" in args),stack=("stack" in args),hide=("hide" in args))
File "core\core.py", line 520, in add_portrait
p = portrait(name,hide)
File "core\core.py", line 1068, in __init__
loadfrom(assets.game+"/art/port/"+charname)
File "core\core.py", line 1041, in loadfrom
self.talk_sprite.load(shrink(path+available[0]))
File "core\core.py", line 801, in load
self.base = assets.open_art(name,key)
File "core\core.py", line 390, in open_art
return self._open_art_(name+".png",key)
File "core\core.py", line 367, in _open_art_
img.append(texture.subsurface([[x,y],[incx,incy]]))
ValueError: subsurface rectangle outside surface area