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AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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This is the official AAI Countdown thread for case 1-4, Turnabout Goodbyes. Use this thread to chat about the case and its characters, any pairings you drew from it, tell us when the last time you played it was and if your feelings about it have changed, etc.

This is just for fun so if you're not following the countdown exactly or at all you're still very welcome to post.
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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Well, I confess... on that first day, for a brief period of time, I considered the Maya/Edgeworth pairing. Their lives were linked forever by that one horrible case, DL-6. One of my favorite moments was when Maya dropped the bomb about being Misty's daughter, and Edgeworth couldn't think of anything to say to that. Another favorite moment from that day, of course, was when Edgeworth caved in and agreed to let Phoenix defend him. It was one of those moments that felt damn rewarding, like all the investigation work really counted for something. Yes, I know it all counts in court, but that feeling when Edgeworth asked Phoenix to defend him... it's amazing, almost indescribable. Just... ahhhh. Yes. Another wall broken down.

And then there was that little earthquake episode I didn't think anything of the first day... but of course, later, it became something deeply tied to the case, and to Edgeworth's tragic past.
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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Jeff Davis

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I just replayed this so I'm going to skip this part of the countdown. :p I'll just draw my opinions from my recent playthrough.
...
DON'T TAZE ME BRO

Okay seriously. I love the whole omgedgey'samurderer(not) thing. I was just like OSHIIIII. That was back when I really liiked Edgeworth. Now he's not even in my top ten haha.

This case introduced the ever famous Lotta Hart, who has been one of my favorite characters for awhile. Also Yanni Yogi. Another character I can't help but feel sorry for.

I love Manfred btw. He's so blatantly evil though. At first sight I go "HE DID IT." >_____> Really Capcom. Really.

I love how like all the characters were all helpful in that case and stuff. lol? Larry and Maya yelling in court for Edgey's sake was really touching.

ALSO @ Adrian in black: TOTALLY thought the same about Edgey/Maya ahaha.

I promise to actually type paragraphs for 1-5
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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Pfft, yeah.

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Oh ho ho, yes...Gourdy. I don't know if this makes me look like an idiot, but I whole heartedly believed Edgeworth when he gave his reason for being there; like I had completely ignored the first five minute introduction or something.

Anywho, as far as the actual case was concerned, I was frustrated by the second day. -_- I thought I just had to deal with one murder, then all the sudden BAM gotta go defend Edgey again! Geeze, emo boy, get over it! (pfft, and this is a fangirl of Edgeworth here) Wait, I'm getting off topic. Er...yeah.
Quote:
"You should have heard him talking about you after the Steel Samurai case! He kept saying "Wright, Wright, Wright" over and over."


This. Made me laugh for several minutes. I love Gumshoe. And this quote has been used as fuel for all kinds of hilarious things too...really, 1-4 was just a huge fanfic/fanart fuse. : P For Miles/Maya, Phoenix/Miles, and even Gumshoe/Miles.
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Oh dear god, I LOVE Larry in this case. Sadly I broke his testimony all too quickly, being an avid fan of the PWMusical song "It's Gotta Be The Butz". Larry is so brilliant when he's on the stand.

I got really stuck at the point where Gumshoe offered you the metal detector, Missile or the rod and you had to go out and find shiz. I wandered around for DAYS there. 'Part from that, this case really isn't that hard.

Was anyone else glad when Edgeworth objected at the end so you had to solve DL-6? The ending of the first bit of the case was terribly anti-climatic, kinda like 1-2. The final presentation was pretty awesome, but it was dulled down because earlier on Phoenix cleared out his "useless evidence" and kept the metal detector, meaning it had to be used later on.

Personally I think this case is a lot more Phoenix/Maya than Edgeworth/Maya, because this is pretty much the first time you see Maya angsting (Yes, she was sad about Mia, but I wouldn't call that angsting, just grief - in this case she was feeling guilty and useless) and Phoenix is there to come along and pull her out of it. I guess Edgeworth's uber-angst affects everyone around him XD

Oh yeah, and there was cross-examining Polly. LOVE.
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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YES! Best case in the series!! :3

The investigations weren't fantastic, but then again, none of them are. At least this one had the proto-psyche lock on Larry with Gourdy, and that episode in the evidence room was pretty exciting.

But the court phases were just amazing. Lotta's 1-line testimony, the two fake verdicts (which wait until after they've been declared, not right before), cross-examining Polly, trying to solve DL-6... it was just all amazing!

I also really liked the murder method they used that framed Edgeworth the first day, and really made it seem like the only possible killer was him for the first few days.

Also, this.
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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A True English Diva-To-Be <3

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I adored this case- it still remains one of my favourites in the series. I loved how you got to see another side to Edgey rather than the stuck-up jerk he was portrayed as for the first few GS1 cases.

The storyline was really surprising, the court phases were nicely challenging and it had its fair share of LOL moments- ahhh, Missile, you NAUGHTY dog! XD

One thing I didn't like though was how if you missed one tiny detail in the investigation phases, you ended up at a total dead end. I admit to having used a walkthrough to get through the last one and even both times I replayed it, I still ended up stuck on these :(
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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When I first saw the opening, I gasped very audibly.
Anyways, my favourite case out of all them. It ended the first game quite wonderfully - I almost cried - anyway, a wonderful case.
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woman stop drawing crack and GET TO WORK

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This is still one of the best cases in the series. It combines drama, humour and mystery just about perfectly, it makes you feel damn awesome when you finally crack it and pin the murderer down (GUESS WHO'S GOT A METAL DETECTOR RIGHT HERE), one of the best breakdowns... Just awesome. And it occupies a special place in my heart because I just happened to finish it for the first time on Christmas eve.
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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Loppy wrote:
DON'T TAZE ME BRO

LOL

Midnight Jasper wrote:
Was anyone else glad when Edgeworth objected at the end so you had to solve DL-6? The ending of the first bit of the case was terribly anti-climatic, kinda like 1-2. The final presentation was pretty awesome, but it was dulled down because earlier on Phoenix cleared out his "useless evidence" and kept the metal detector, meaning it had to be used later on.

Not sure if I was glad when Edgeworth objected. The court session did seem to be over a bit quickly, so I had a feeling something was up. But when Edgeworth went on and on about being guilty, I was totally waiting for Phoenix to jump in and say "STFU EDGEWORTH". :payne: LOL

I think this is one of the two only cases I have played where I developed a love/hate relationship with the court sessions. On the one hand, YESSSSSSSSS, I got to defend Edgeworth! On the other, facing Manfred von Karma, I have never wished so badly for a toilet to be installed at the defense bench. He's such an underhanded bastard! (Though Edgeworth still having respect for the man was very interesting. Simple objectivity, blind admiration, or a mix of both? Of course, the reason became clearer by 2-4, but that's best discussed another day.)
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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this has always been one of my favorite cases. i liked it more than "rise from the ashes". that case just didn't have the same feeling of awesome that this one had.

i remember the first time the intro played i was like "omgomogmgomg this is gonna be awesome" edgeworth holding the gun was such an awesome picture.

and then(still first time :<), the second day in court, my emulator corrupted because i saved at a laggy moment. i had to get my sister's rom and fast forward through all of that crap. (i also recall someone talking about phoenix wright speedruns they did in the thread i made about it. pffffft)

also, replaying this, i have a question that has been bugging me for awhile; why does yanni get off just because he was deemed temporarily insane? how does that prove him not the killer? they had two testimonies(miles and gregory) saying that he did it, and then they said the oxygen made him crazy and they're like "oh cool not guilty this probably isn't gregory right here even though his build and his face are totally the same as what they usually are"
yeah, is there something i'm missing?
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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Spoiler tags, perhaps?
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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PCHOOO

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PandaPrinzessin wrote:
Spoiler tags, perhaps?


Dude this is a topic blatantly for discussion of case 1-4. You don't need spoiler tags in here. (Or anywhere really - the game's been out for years.)

Anyway, I maintain that this case has the best mystery in the series. Figuring out how someone else could have killed Hammond when Edgeworth seemed to be the only one possible is the best. Hooray for "locked room mysteries"!

This case introduces the extremely high stakes and near loss feelings which become characteristic of the 'big' last cases. Plus it fools you so many times. I also like that they pull the fake verdict thing twice, but do it the opposite way each time. The first time you think you've managed to lose somehow and are like "shit where did I screw up?" only to discover that it ain't over yet and you still have a chance.

Then the SECOND time, you've finally cracked through the web of lies and gotten Yogi to confess. And hooray! Edgey's not guilty and everything's gonna be just fine. OR IS IT oops there he goes confessing to another murder.

One thing that I know had bothered me in earlier playthroughs was that thinking of von Karma when talking to Grossberg seems to come out of nowhere. I used to wonder why Phoenix would connect von Karma to the letter. This time around though, I realized that... uh... that... well shoot. I forgot what I realized. But I realized something and it made sense that Phoenix made the connection. Can uh... anyone help me with this? I'm drawing a total blank. >>

Anyway another excellent case. I love the last three in this game. The first 3 in JFA fall off a little I guess (though I disagree with the bashing they get) but the last one makes up for it. Looking forward to 1-5!
Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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This was my favorite case from GS1. It was quite shocking when you see the beginning and you see Edgeworth with the gun. I was like, "WTF is going on?!" But once you start going through it obviously starts to make more sense.

It was definately a hard case to crack, because of how they made it seem like Edgeworth was the only suspect out of the whole thing... Until we learn more about the DL-6 case that is. I honestly didn't suspect Yogi to be the killer at all, I just thought he was some random old man. And Von Karma's involvement was kinda shocking too, I guess.

All in all, it was a great case to end off the first game and it had plently of twists and turns to keep you guessing all the way through. My grade for this case is a B+.
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:)

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I loved the case. It's my fav out of the first game. At first I was shocked that the defendant was gonna be Edgey. The case was amazing, so much drama and tension. It was kinda sad to know what happened to Edgey's childhood. Von Karma's a tough cookie, but I loved his breakdown.

And it made me love :phoenix: / :edgeworth: 8D
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Adrian in black wrote:
Not sure if I was glad when Edgeworth objected. The court session did seem to be over a bit quickly, so I had a feeling something was up. But when Edgeworth went on and on about being guilty, I was totally waiting for Phoenix to jump in and say "STFU EDGEWORTH". :payne: LOL


lol, I was torn between THANK GOODNESS I GET TO SOLVE DL-6 AND GET THAT FRICKITY VON KARMA and EDGEWORTH, YOU ANGSTY BASTARD.

Did anyone else find it hilarious when Edgeworth yelled "The murderer... IS ME!" and he pointed at von Karma? Sprite fail, lulz
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Just finished the first trial. This is my second playthrough of the case and I gotta say, it was just as good as the first time. When Pursuit~Cornered started playing, I started banging my head to the beat. And when The Judge finally said "Objection...overruled!" I was like "HECK YEAH!".
Also, I tried to get some new pieces of dialogue - cost me four exclamation marks, but who cares?

I am playing the German version. If someone says something like, I dunno, something like "Your memory isn't good.", and you don't care, then you say something like "Memory, shmemory" or something. WELL, when von Karma said "Wo ist Ihr Beweis?" (Where's your proof?), Phoenix said "Beweis-schei...!". (He wanted to say the word "Scheiß", which rhymes with "Beweis", and translates to "shit". YOU KNOW, FOR KIDS!)
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Between a solid investigation phase, especially the showdown in the evidence room, a succession of great twists, good gags, and a brilliant villain takedown, this case is basically synonymous with AA for me. This is the series at its best, and the design of the courtroom puzzles is phenomenal, especially on the final day.

The last day of the trial had the potential to be an utter storytelling disaster, because all of the events covered are far in the past. Exposition had to be delivered smoothly and unobtrusively, so every evidence presentation absolutely had to tell the player something. Every contradiction counted; no time was spent breaking one lie just to get another. It was genuine mystery-solving, and the series of deductions about the bullet ranks as one of my top five puzzles of all time - and this is going up against stuff like "figuring out how to work an Enigma decoding machine in text" and "pulling off a Light Yagami-style gambit while you're shackled to a chair."

This case got more mileage out of one bullet than most games get out of thousands of them.

The other thing that impresses me about this case is that people seem to like it for entirely different reasons. Some people love the character development, and I like that. But for me, the greatest draw is that everything clicks together like a Swiss watch. In 1-1, most of what happens is just tutorial stuff. In 1-2, most of what happens early on is debunking April; out of a whole day of court, you basically get one or two details. In 1-3... yeah. Lots of dragging out.

But in 1-4, every detail counts, every detail works - even details from earlier cases in the game. It clicks. Other AA cases have been more dramatic (2-4) or more Epic (3-5), but 1-4 was just the best-written.
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FerdieLance wrote:
and this is going up against stuff like "figuring out how to work an Enigma decoding machine in text" and "pulling off a Light Yagami-style gambit while you're shackled to a chair."

Now I'm curious as to what you're talking about...
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FerdieLance wrote:
This is the series at its best, and the design of the courtroom puzzles is phenomenal, especially on the final day.[/i]


I loved using the metal detector on Von Karma. That was great.
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Re: AAI Countdown 1-4: Turnabout GoodbyesTopic%20Title
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Phew, I made it!

This case is truly epic. I've played it at least half a dozen times, and this time I did manage to do one thing I hadn't before: I presented improper evidence during Polly's cross examintion! Unfortuntely the Judge didn't say anything special about finding a contradiction in a parrot's testimony :( I was a little disappointed to be honest.

Buuut that doesn't stop the case from being awesome. I remember being pretty blown away the first time Phoenix related the whole story behind the class trial, and how it inspired him into law, because it was...quite frankly, so darn silly! Most people don't decide the whole course of their lives based on a friend they made in 4th grade. I thought it was so much more original than just, he was in a real trial before, or his dad was a lawyer or something like that (which is why I wasn't so happy when 3-1 added it's spin on the history...).

This was also the case where I became a Phoenix/Edgeworth fan, like a lot of people. The way Phoenix blindly believes in him despite all evidence and reason was so sweet, and their personalities mesh really well with Phoenix's honesty and Edgeworth's...stuffiness? And then of course by 2-4 I was hooked for life, even if I haven't dabbled in the pairing lately.

I also really liked Maya in this case, but I still wish they would have just come out and said "She's 14!" I guess they couldn't go too young with Mia being as old as she is, but it's much easier to accept some of her sillier antics thinking she's a young teen (like wanting to break into Yanni's safe and being disappointed there was no money to steal--seriously, Maya?). But it was sweet when she stood up for Edgeworth and Phoenix. On the other hand, I get madder every time that Mia's floaty voice swoops in at the end. Can't that woman back off??

Having played the GBA versions first, after this case I went on to 2-1 and didn't have the chance to play 1-5 until having finished the others. I'm not looking forward to RFTA all that much. I thought this was a perfect ending to the first game, and especially makes Edgeworth's absense for most of JFA really mysterious. I think if they were so determined to give AA an extra case for the rerelease, with Edgeworth prosecuting, they should have slipped one in between 1-2 and 1-3, leaving the end of 1-4 in tact. But oh well.
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Only finished the case yesterday, so following Croik, here is my reply about it.

Turnabout Goodbyes was very interesting. It solved a lot of mysteries that were present in the first three cases, especially Edgeworth's fathers murder and what happened to him after DL-6.

Character development was excellent. The case had a brilliant intro, was long and kept you on your toes. I personally did not believe von Karma would lead to be the mastermind behind all of the entire DL-6 and related incidents.

My favourite character out of the entire series, excluding Apollo and Trucy, was introduced. Yes, Lotta in court was one of the memorable experiences of playing this case. She was "quoting several fans", a pain in court. I liked this behaviour as it went against what von Karma sought.

Like Croik, I was really annoyed by how much Mia kept annoying us at the end of the case. It's the same with Maya but if you have read my previous reviews, you'll learn I detest Maya as a character. She's too childish and silly for me. Ema, or Pearl, are much better co-councils and assistants.

In conclusion, an excellent case. I look forward to playing Rise from the Ashes and commenting on it. ((No maya! :karma:))
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I absolutely loved this case. From the bottom of my heart, I loved it. And then we bad babies in which I named 2-4 and 3-5.

Anyways, everything about this is just perfect. I was pretty damn shocked when I saw Edgeworth holding that gun at the beginning, and then learned he was going to be the defendant. The whole thing just gave Phoenix the undying stubbornness and loyalty that we all know and love. He took this seemingly impossibly case and just turned it on his head. Like we don't all know that.

The classroom trial, von Karma, DL-6, everything just worked together like a well-oiled machine. I loved how it made it seem like Edgeworth was the only thing that could of done it; while you know there's just something lying underneath, you know there's a deep and possibly dark mystery to unravel.

Almost every plot twist had me shocked, and the whole case had me on the edge of my seat the whole time. I was never expecting Yanni to be the killer. It had an awesome villian takedown too, you kicked von Karma in the balls by getting two 'Not Guilty' verdicts and convicting him of murder at the same time.

The whole thing left a general bittersweet feeling in me; I loved that the case was resolved, and Edgeworth could finally feel at peace, but really, really bad for him and that incident that happened all those years ago.

tl;dr, this case reduced me to a smiling puddle of asdfghjkl;' <3
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Eddddgggyyy-
Stop that. You used that in your 1-3 review already.
Err... so I did, so I did. But how am I supposed to start the review of my favorite case then?
Don't ask me. I'm just you.
Suuurre...

Anyway- Yes, 1-4 is my favorite case. Having played JfA first accidentally I knew it was coming sooner or later, yet I wasn't expecting It to be so good! Everything works, from lil'Phoenix and Miles at the class trial to the final showdown with von Karma. I feel really sorry for Edgeworth with his past and everything. I hated Manfred and his manipulative ways!
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Another random thought...I don't remember if they do this as much in later games, but it seems like in this case (and 1-3) there are a TON of times where you're asked if you do or don't want to do something, even though the answer should be glaringly obvious. "You're about to lose, would you like to object or stand there stupidly?" seems to pop up a lot. Like they were trying to fill a quota of number of decisions you get to make or something.
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Oh boy oh boy oh boy!

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Crud! I couldn't finish in time! Oh well, I guess I'll just say my thoughts so far...

When I saw that Edgeworth would be the defendant, I was glad (read on before you kill me), but ONLY because it would be nice to have a new prosecutor. Well when I saw Von Karma and heard his satanic objections, I quickly realized how much I preferred Edgeworth.

When I first played this case, Gumshoe had redeemed himself to me for giving all the help he could. Maya also made herself much more likeable to me, even though she never managed to channel Mia. Lotta was alright I guess, I neither liked nor disliked her.

Larry however, gained my respect, so much that I never lost it even when he appeared again more annoying than ever. I could totally see myself doing something stupid like he did and it really got to me.

Before I actually didn't like this case, even with its dramatic moments, super Turnabouts, better character development, and great ending, something about it just didn't seem to roll with me. Now playing it again for the third time, I started to like it again. Mostly just because this time I used Missile and the Fishing Pole just for the lulz. Which I received plenty of.

I'll add more once I finish this case.
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Random thoughts.

Learning that Miles Edgeworth had to deal with the same nightmare and fear nearly every night for fifteen years... was pretty heartwrenching.

I just realized how Phoenix's class trial mirrored a certain trial in T&T... won't get into much detail, but when you consider that nine-year-old Phoenix was coming down with a cold, and then was accused of a crime he didn't commit...

von Karma is one devious bastard. Yes, a person who has manipulating skills liek whoa can be pretty badass, but there's a huge difference between being crafty and just blatantly pissing all over the rules of the game.

This case really showed how fucked up the rules are... or just gave greater examples, I dunno. The judge rules that the court does not acknowledge Maya's outburst, but it acknowledges the witness' response to said outburst? Huh?! And... I won't even touch the parrot thing.

Mia never seems to meet Edgeworth up close while being channeled by Maya. I can kind of see why this is so, but I always was amused by that.
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I love this case! The class trial is probably my favourite bit especially Edgeworth yelling trying to tell his 4th grade class the importance of evidence and calling them all amateurs. Loved that bit. My only hate is one of Yogi's sprites where he waked up and the bubble bursts and makes a "pop!", the exact same sound as the judge slamming his gavel. I always have to look away when that happens, or I'll get nightmares I swear. Hate Yogi, he's creepy.
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Till the landslide brought me down...

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1-4 is one of my favourite cases because the investigation was interesting and edgy was the center of it all
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I'm not doing that countdown thing with everyone else, I started replaying the games back in November, and I'm still only on Turnabout Samurai, but since I love this case so much...


1-4 is definitely one of the best cases in the whole series. I loved seeing Larry again, and Yanni Yogi had me laughing when he was asking Nick and Maya to take over his shop for him. :hobolaugh: And Maya helping Edgeworth in court was just so cute.


It was still really sad though, I felt so sorry for Edgeworth while playing it. :sob: It was after playing this case that Edgy became my favourite character.(except then I finished playing T&T, and Godot, Mia and Dahlia became my favourite characters. Still, that's not the point.)


It was great seeing Lotta 'again'(I played JFA first, so I'd already met her), since she's cool, and it was funny seeing Franziska's father, even if he scared me a little. XD

Adrian in black wrote:
I just realized how Phoenix's class trial mirrored a certain trial in T&T... won't get into much detail, but when you consider that nine-year-old Phoenix was coming down with a cold, and then was accused of a crime he didn't commit...

I noticed that as well when I was playing T&T. I was telling my sister how 3-1 felt very familiar, and then she was all shocked that I hadn't realized it was like the classroom trial. XD
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I have a question. Why DIDN'T Polly react to the "Did we forget something?" question? Was it really von Karma? If so, how did he know?
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Oh yeah, Yogi's sleeping snot bubble FTW.

Pixlking wrote:
I have a question. Why DIDN'T Polly react to the "Did we forget something?" question? Was it really von Karma? If so, how did he know?


Hmm... just pulling stuff out of my ass here, but it's possible Yogi "retrained" the bird to not say a word about DL-6 after Phoenix and Maya left the shack... but then, why he would let the bird keep the safe combination info... I dunno.

Either that, or it's possible it was more recent information that the bird didn't fully memorize.
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I'm kind of ambivalent towards this case. It was good, but I don't think it was one of the best in the series.

I did think it was fun that we got to have a different prosecutor, and Manfred is such a fabulously assholish character that you can't help but love him. The side characters were reasonably fun (Lotta was a bit annoying though), and the plot was definitely intriguing. There were also several hilarious moments, such as cross-examining Polly and talking with Yanni in his boat rental shop pasta shop.

The angst kind of annoyed me. It kind of weirded me out seeing Maya bawwing like that, and Edgeworth's angst, while far more understandable, got really old. (This is also as good a time as any to say that Edgeworth is one of my least favorite prosecutors. I like him and all, but I'm not crazy about him.)

All in all, a solid case, but a bit overrated.
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Oh boy oh boy oh boy!

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All right, continuing where I left off.

I never thought about this before but the scene when you confront Larry about the air tank you found was practically begging for Psyche-Locks. The music changed, Phoenix said Take That, and he even reacted like he would if there were Psyche-Locks.

However, I know that that would be impossible at this point in time. =P

The Class Trial seemed, as Edgeworth put it, so simple. At first I thought it was a pretty silly reason to want to be a lawyer. I mean come on, people have gone through worse in their teen years. Even now I still think it's a dumb reason. But now I know that there were other factors that made him want to be a lawyer (3-1) so I guess it's alright now.

Cross-Examining Polly was probably my favorite moment in the entire series, seriously. I don't care how short and easy it was, when I realized I was cross-examining a parrot, I flew into a fit of giggles that I just COULD NOT stop. It still makes me laugh to this day.

Another satisfying moment in this game, is getting Manfred Von Karma guilty. I don't care that Edgeworth was innocent, Von Karma was guilty. =D

That's about it.
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Thoughts on 1-4? I liked it, I guess. Like Acey, I think that this case was a bit overrated though. That or maybe I played it a bit too much. I thought the class trial was pretty stupid reasoning for Nick to be a lawyer, honestly. I also think that since Edgeworth has been prosecuting cases for 4 years, that going to pick up the gun once Yanni jumped off was just really dumb and OOC for him, so I was unimpressed by that. And then of course I never understood how you could throw a gun and have it fire off in mid-air. And there was von Karma's really dumb reasoning...
I could probably ramble about the plot for a while. Other than that I liked it though, It was pretty cool how they integrated von Karma always grabbing his right shoulder into the plot of DL-6, I thought that was pretty clever.
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Yaragorm wrote:
The Class Trial seemed, as Edgeworth put it, so simple. At first I thought it was a pretty silly reason to want to be a lawyer. I mean come on, people have gone through worse in their teen years. Even now I still think it's a dumb reason.


I think the fact that it's so simple and silly is what makes it such a good reason. Edgeworth saying "I wanted to be a DA like my dad!" is very typical, and "I decided to become a prosecutor because my father was murdered!" even more so. But how many people can say "I decided to become a lawyer so that I could maytbe just have a conversation with a friend I had when I was 9!" It's way out there but actually pretty believable; kids are impressionable, and memories like that can stick with us.

I also like later when Edgeworth admits later he became a prosecutor in part to punish himself for his father's murder. Adds an extra spin on the typical "Imma punish bad guys!" angle.
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Moving on up!

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Stupid work making me about a day or two behind on all of this fun.

This is the 2.12 time I've played this case. I say the .12 because I played up to the first trial a previous time and then I got stuck and I was too stubborn to use the FAQ. I was happy that I was able to get through most of this case without an faq and with few penalties. I noticed quite a few funny things this playgthrough, so let's hope I can remember all of them.

Of course, I remember the opening shocking me. Edgeworth had just become pretty endearing to me at this point and to see him trying to kill someone, allegedly, well it couldn't be.

Lotta: I remember finding her annoying the first playthrough, but she's kind of grown on me now. I think it had to do with her wanting money for the film you wasted. I like her character design. I think it shows off her kind of funky personality well. I also thought it was funny that she defended Southerners. She wanted to make sure that Phoenix and everyone knew that not all Southerners were like her. I think that is a fresh approach to an otherwise stereotyped character. I didn't notice any of that the first time playing.

Yanni: I found him annoying back then and I find him annoying now. At least when he's still in his crazy old man phase. I believe I was surprised to discover he was this mysterious Yanni Yogi. I felt sorry for him once he was on the stand again and talking like his normal self.

Larry: It was a pleasant surprise to run into him again. His reaction to Missle was really funny, but I didn't waste time with that on this playthrough. I had forgotten about his outburst in court too, so that was a pleasant surprise as well. I thought I had really lost and did something wrong, so I'm glad I didn't hit the off button. His imperfect testimony was fun to poke holes in.

Polly: I really can't believe they let you cross examine the parrot, but it was really funny.

Manfred: I hate him so much on the first playthrough because he wouldn't let me do anything. All those scary objections kept flying my way. His line about the granddaughter and the ATM pin are hilarious. I love it when you finally start putting the pressure on him at the end and he starts holding his "war" wound.

Judge: This is actually the first case where I noticed the Judge getting wide eyed flustered with people. I hadn't noticed it the previous cases for some reason, but I guess he does get flustered by von Karma alot in this one.

Gumshoe: I really liked Gumshoe in this case. He helped you out, in his own way, even though he knew he shouldn't. He was on your side for once because his beloved Edgeworth was in peril. I loved that he offered to take everyone out for a celebration dinner. I can't imagine where they would have gone.

Edgeworth: He's such a socially awkward person in this case and I think it shows more here because you actually get to talk to him for more than one scene outside of court. I loved when he took Maya's advice seriously and said "Whoooop!" I also noticed that he said "y'all" when he talks to Lotta outside of court. It still pissed me off when he objected to his own innocence.

Maya: The first time I played I felt really bad for her that she couldn't channel her sister because I too needed her to tell me what was going on. On this playthrough, I still felt bad, but I didn't care about needing the information. I kind of felt they were using Mia as a crutch when they should have been building on their own skills. I was sad to see her go at the end because I like Maya.

I thought the ending credits were interesting. I wasn't sure who the point of view character for those conversations was supposed to be. At first I thought it was Phoenix, then Maya, and then I don't know who because they all talked about Phoenix in the third person.

Is it just me, or does the end photo make Edgeworth look pregnant?

I wasn't much of a pairing person the first time around, but I can see potential for Edgeworth/Maya in this. Of course, he never addresses her by name in this case, but I did see some stuff in here that could lead to some romantic (or dating) potential.

A line I noticed for the first time that had me thinking of all kinds of von Karma ships (mostly crack) was this, "It's been a while since I've had a defense attorney last this long." He says in in reference to the trial and to Phoenix, but I think it would be more hilarious if he said this in the heat of the moment. Because von Karma totally loves to bang random defense attorneys (I'm looking at you Greg and Mia).

Spoiler: AAI Case 4
Actually, he and Kazura (Himiko) could make an interesting couple since they are both evil.


Overall, I thought this was a pretty solid case and it is my favorite from the first game.
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