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Re: Things that video games teach usTopic%20Title

Shh! I'm hiding from Oldbag!

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*If you die, the Grim Reaper will offer you three ways of coming back to life (Fate)
*The unlockables are a lie! (Lair)
*The only way to save the world is to collect 8 songs, then become a robot (Earthbound)
*Even Bandicoots need computer batteries sometimes (Crash Bandicoot 2)
*If you fall off a bridge into waters with rapids so strong, most bodies in the river weren't found, no worries, you'll probably just catch a cold (PW)
*When you're beaten in court, a gust of wind comes in and tears your hair out, but only if your last name is Payne (PW)

Last edited by Flameclaw1234 on Sun Apr 11, 2010 3:14 am, edited 1 time in total.
Re: Things that video games teach usTopic%20Title
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OriginalBubs wrote:
Tails and Sonic wrote:
The definition of a man is a miserable little pile of secrets (Symphony of the Night)

That he was brought back by foolish HUMANS, who wished to give HIM tribute.


And that he is a monster and don't belong in this world. And also steal men's souls and makes them his slaves.

--Time Travel cannot be done if you have more then 2 other people with you, and if you try you then get sent to the end of time. (Chrono Trigger)
--Apparently Movies can become real and suck you in (Viewtiful Joe)
--Donning a Racoon tail is supposed to make you fly (Super Mario Bros 3)
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Re: Things that video games teach usTopic%20Title
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NOOOOOOOOOO MY INSTANT NOODLES

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That people are willing to pay money for individual games that last about 5 seconds each. (WarioWare D.I.Y)
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"Every time I talk to Oldbag, my biological clock goes up by ten months"
Re: Things that video games teach usTopic%20Title
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The Twisted Samurai

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~The Cake is a lie
~If you die there'll be a game over screen, homever you hear people scream your name loudly and you may decide wether to leave or continue
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"The hammer that strikes too fast has no time to aim."
Re: Things that video games teach usTopic%20Title
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Coffee Prosecutor wrote:
~If you die there'll be a game over screen, homever you hear people scream your name loudly and you may decide wether to leave or continue


... And some game over screens make losing seem like the best thing ever.
Re: Things that video games teach usTopic%20Title
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I can see you, from here!

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nekonohime wrote:
Coffee Prosecutor wrote:
~If you die there'll be a game over screen, homever you hear people scream your name loudly and you may decide wether to leave or continue


... And some game over screens make losing seem like the best thing ever.


And some game over screens just punch you in the face and run away, laughing into the sunset
Re: Things that video games teach usTopic%20Title
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The Twisted Samurai

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OriginalBubs wrote:
nekonohime wrote:
Coffee Prosecutor wrote:
~If you die there'll be a game over screen, homever you hear people scream your name loudly and you may decide wether to leave or continue


... And some game over screens make losing seem like the best thing ever.


And some game over screens just punch you in the face and run away, laughing into the sunset

ZOMG
and some game titles explain themself on the third game(Devil May Cry)
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"The hammer that strikes too fast has no time to aim."
Re: Things that video games teach usTopic%20Title
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FINE

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A journalist is stronger than a top Commander with a Bullet-proof vest.
People are harder to kill than zombies.
(Dead Rising)

Oh boy! What happened to the Youtubepoop references?! PINGAS!!!
Re: Things that video games teach usTopic%20Title

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Lumps of plastic (Ditto) can breed with anything.
~~~Cassandra~~~ but you can call me Cassie!
Re: Things that video games teach usTopic%20Title
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...WUT

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That saving the universe and a princess along with it gots you a free cake. A CAKE. Princess peach, be creative! stop BAKING FREAKIN CAKES TO EVERYBODY WHO SAVES YOUR LIFE.(Super Mario Galaxy 2 )

That hell is a game. And people try to kill you in hell.(The World Ends With You)

(Not a videogame lesson, but a movie teaching.)
Giant robots that come from space get the ability to look like a car have ammo coming out of nowhere when fighting other giant robots and are almost bulletproof to other robots ammo but are metal pop tarts when human ammo is used.(Transformers)
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SMASHING DAY FOR A BARBEQUE.

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We all want Cd-i refrences, don't we? so...
We learn what they say: ALL TOASTERS TOAST TOAST


We also learn:

~Fireflies are pervs, at least to japanese godesses in kimonos (Okami)
~By Drawing a circle and a line you can summon a massive bomb out of nowhere (Okami)
~That in a small village or on a train, talk to ANYONE and they are likely to give you a puzzle (LAYTOOON)
~That when most the world falls ill to a terrible infection, one of the first things people do is break out the pens and write some random shite on the walls everywhere. (L4d)
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The foxy ladies can't resist my sandwich

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Being someone's partner in saving the world from bioterrorism is the closest bond one human can share with another. -Resident Evil 5.

Seriously, it's like 'ARE YOU SURE IT'S EVEN HER' 'WE WERE PARTNERS I'M SURE'
'WERE YOU TWO CLOSE' 'WE WERE PARTNERS MAN'
fuck
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Objector. 'Nuff Said.

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Tf2 told me:
Snipings a good job
its challenging work
its out of doors
at the end of the day, as long as there's 2 people left on the planet, someone is gonna want someone dead
Noah used his fight money to buy 2 of every single animal. Then he loaded them all on to his boat, and then he beat the crap out of every single one of 'em
He is heavy weapons guy
and that is his weapon
He's a black SCOOTISCH scyclops
'ee as a manky aye
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Blacker than a moonless night, hotter and more bitter than hell itself... that is coffee. ~Godot :godot:
Re: Things that video games teach usTopic%20Title
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I can see you, from here!

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The Objectionator wrote:
Noah used his fight money to buy 2 of every single animal. Then he loaded them all on to his boat, and then he beat the crap out of every single one of 'em


That was Sun Tsu, I believe, not Noah.

On-topic:
Schools can award you for constantly skipping class, starting fights, graffiti, etc.
The most powerful force in the universe is: A penguin, (or a mushroom)
That what makes him a good demoman is that he is sittin' here speakin' to ya!
That if fighting is sure to result in victory, than you must fight.
That Sun Tsu knows a little more about fighting than you do, pal, because he INVENTED it.
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The Real Human Being

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That black people really like bikes
"Hot Coffee" is the best way to troll the ESRB
Shooting zombies is racist if they're black zombies. RE5
Nobody cares about mexican zombies RE4
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Anything from the shop? Cornetto.

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The greatest offer you can give your arch rival is a gift of dis pear.
When you die, you can prove yourself to come back to life on the next Sunday
Crushing or shattering cards with the nearest available object will allow you to summon deities to do your bidding.
Demons can be conversed with as long as you have a laptop and a DSP.
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The Twisted Samurai

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Children are better at safing the world than any other sort of person
Rivals are stalkers which appear always "randomly" when you need them the leas
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"The hammer that strikes too fast has no time to aim."
Re: Things that video games teach usTopic%20Title
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The Midnight Lurker

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The faster and harder you yank a broken arm, the less it hurts - Trauma Team
No one will notice if you're a total Peach rip-off turned bitchzilla - Dokapon Kingdom
When you die in a video game, you go to video game hell the Underwhere or something like that - Super Paper Mario
River of Styx = River of Twygs and Hades = Jades - Super Paper Mario
Children are immortal and explosions cannot kill them - Trauma Team
People can fly, teleport, smoke in hospitals, be born with red eyes, hear the voices of the dead through a cell phone, and bitch about everything without getting slapped in the face - Trauma Team
ROCK SOLID - Trauma Team
Why did the killer go through so many steps to start a fire? He just rolls that way. - Trauma Team
Being turned into an impossibly powerful being by giving up everything you have to some creepy guy that sounds like Him from Powerpuff Girls is awesome -Dokapon Kingdom
What position was the victim in when he died? Doing a handstand. - Trauma Team
Never trust electricians - Trauma Team
Cats like to swallow foreign objects apparently - Trauma Team
Sunsets set red because light is made up of colors and red is the one that travels the farthest - Kingdom Hearts 358/2 Days
Video games can teach you about evolution - Pokemon
You can be so buff that needles and scalpels cannot harm you, but katanas work just fine - Trauma Team
The DS can control bloodthirsty demons, tell the future, and email people - Shin Megami Tensei: Devil Survivor
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A.K.A Very Melon

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Zelda: Wan of Gamalon, Link: Faces of Evil and the third Zelda game teach us that...
CD-I IS SHIT

-SS
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Spoiler: StepMania vids
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The Twisted Samurai

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You may carry as much items with you as you want
however you may not pack people in your bag
You gotta escort them or have them as partner :meekins:
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"The hammer that strikes too fast has no time to aim."
Re: Things that video games teach usTopic%20Title

Woe is the World...

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-Giant blue lion things with unicorn horns can talk to mountains. (FFX and FFX-2)
-Pop concerts can bring world peace! Except for Gippal, Baralai, and Nooj, who are obsessed with triangle shoot-outs for some reason. (FFX-2)
-If you bathe in pure spring waters while pregnant, you will give birth to a magical golden baby that can do anything and never ages. (Virtual Villagers)
-If your name is Leon Belmont, your life sucks. (Castlevania:LoI)
-French fries, hamburgers, milshakes, ice cream, potato chips, and other assorted junk foods existed in the 15th century. (Castlevania:CoD)
-Vampires are complete idiots who will keep holy water, crosses, and other weapons that kill them in lanturns lying around their castle for any vampire hunter to use. (Every Castlevania game to date!)
-The ultimate thieving weapon is a crooked cane. (Sly Cooper)
-A giant owl can live on for centuries using only metal plating and hate. (Sly Cooper 1 and 2)
-A bandana can give you an infinite ammo code. (Metal Gear Solid)
-Espio is an idiot who doesn't realize if someone is attacking you in a giant robot and attempting to kill you, THEY ALREADY KNOW YOUR THERE! (Shadow The Hedgehog)
-If a comic book gets struck by lightning, the main villian will come to life and thrust the creator and his pet rat into the drawn world to die. (Comix Zone)
-There is a cure to being turned into a giant green blob. (The Ooze)
-The miracle never happen. (PW:JFA)
I'm gonna be a blitzball when I grow up!


Last edited by IntoTheZone#1 on Wed Jun 09, 2010 6:18 am, edited 1 time in total.
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I can see you, from here!

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Quote:
-Vampires are complete idiots who will keep holy water, crosses, and other weapons that kill them in lanturns lying around their castle for any vampire hunter to use. (Every Castlevania game to date!)


And meat inside their castle walls for some reason.

A man can survive for years with a queen bee lodged in his SPINE.

Quote:
-If a comic book gets struck by lightning, the main villian will come to life and thrust the creator and his pet rat into the drawn world to die. (Comix Zone)


The main villain will then possess the body of the creator, but is polite enough to wait until the creator is dead.
Re: Things that video games teach usTopic%20Title

Woe is the World...

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OriginalBubs wrote:
Quote:
-If a comic book gets struck by lightning, the main villian will come to life and thrust the creator and his pet rat into the drawn world to die. (Comix Zone)


The main villain will then possess the body of the creator, but is polite enough to wait until the creator is dead.


He's also nice enough to give you extra tries every time you beat an episode.
I'm gonna be a blitzball when I grow up!
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The master of Judging 64

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You first have to crawl before you walk but to crouch walk you have to forget how to crawl.
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It's a massive wombat!

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That you're too slow (SSBB)
That hedgehogs can get dizzy from spinning around with a hammer, but rolling through the entire level is completely fine. (Sonic Adventure)
That prototypes are often a lot bigger, intimidating and completely different from the finished version (Sonic Adventure 2)
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smile

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-People can throw kunai knives at you and there is no blood. (Naruto: Clash of Ninja revolution 2)
-You are set on fire and the fire fades. (various games)
-You can fall off a cliff and be brought back up to land. (Mario Kart)
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I can see you, from here!

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Quote:
-You can fall off a cliff and be brought back up to land. (Mario Kart)


By a turtle, with a fishing rod, on a cloud, with a face.

Quote:
That you're too slow (SSBB)


That you need to C'MON! STEP IT UP!

That you fight like a lion. A LION!
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Painting by Denerop

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When you stay dormant in a room for seven years, your clothes get bigger, and an earring appears (Zelda OoT)
It takes a game and a half for a bird to learn how to get out of a backpack (Banjo-Tooie)
Getting inside a backpack protects you from lava and toxic wastes (Banjo-Tooie, once again)
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I can see you, from here!

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Quote:
When you stay dormant in a room for seven years, your clothes get bigger, and an earring appears (Zelda OoT)


To add on to this, the master plan to stop the ultimate evil of some old guy who takes the form of an extremely annoying owl, the kid's best friend, the leader of a group of desert Amazons, a fish princess, a rock-man king, and the last member of a group of assassins is to let a kid AGE.

Also, video game end-bosses can be inspired by a scene in a movie mis-interpreted to be rape.
Re: Things that video games teach usTopic%20Title

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OriginalBubs wrote:

Also, video game end-bosses can be inspired by a scene in a movie mis-interpreted to be rape.


From What?

Cards are in everything, from lampposts to flowers. KH:ReCOM
~~~Cassandra~~~ but you can call me Cassie!
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I can see you, from here!

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Clamerdin wrote:
OriginalBubs wrote:

Also, video game end-bosses can be inspired by a scene in a movie mis-interpreted to be rape.


From What?

Cards are in everything, from lampposts to flowers. KH:ReCOM


Earthbound. Shigesato Itoi (the creator) says Giygas, the final boss, was spawned from his memory of walking into a theater as a child and seeing a murder scene, which he misinterpreted as a rape scene. BUT WAIT, there's more, one of the forms of Giygas also resembles the silhouette of a human fetus. (Although Itoi says that is a coincidence)
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SMASHING DAY FOR A BARBEQUE.

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OriginalBubs wrote:

Earthbound. Shigesato Itoi (the creator) says Giygas, the final boss, was spawned from his memory of walking into a theater as a child and seeing a murder scene, which he misinterpreted as a rape scene. BUT WAIT, there's more, one of the forms of Giygas also resembles the silhouette of a human fetus. (Although Itoi says that is a coincidence)



Ick, I know. I however, dont think its a coincidence. I MEAN LOOK AT THE FRICKEN THING:

Image
Image
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I can see you, from here!

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Romeo wrote:
OriginalBubs wrote:

Earthbound. Shigesato Itoi (the creator) says Giygas, the final boss, was spawned from his memory of walking into a theater as a child and seeing a murder scene, which he misinterpreted as a rape scene. BUT WAIT, there's more, one of the forms of Giygas also resembles the silhouette of a human fetus. (Although Itoi says that is a coincidence)



Ick, I know. I however, dont think its a coincidence. I MEAN LOOK AT THE FRICKEN THING:

Image


Hey, I'm only going by what Itoi said.
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The Twisted Samurai

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Romeo wrote:
OriginalBubs wrote:

Earthbound. Shigesato Itoi (the creator) says Giygas, the final boss, was spawned from his memory of walking into a theater as a child and seeing a murder scene, which he misinterpreted as a rape scene. BUT WAIT, there's more, one of the forms of Giygas also resembles the silhouette of a human fetus. (Although Itoi says that is a coincidence)



Ick, I know. I however, dont think its a coincidence. I MEAN LOOK AT THE FRICKEN THING:

Image

Everytime I see that thing I feel uncomfortable, yet I watch a battle-vid at youtube of it since I am a little masochist

OT:
~apparently only skin-colors matter if something is rascistal meant or not (RE4 and 5)
~some people somehow life only in the red (Akuma from SF)
~You need only a bandana (MGS, 1,2,4) or a certain face paint (MGS3) in order to get infinite ammo
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"The hammer that strikes too fast has no time to aim."
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I can see you, from here!

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Quote:
Everytime I see that thing I feel uncomfortable, yet I watch a battle-vid at youtube of it since I am a little masochist


Quite a lot of that game was one big mind**** (Giygas, Threed, the coffee scene, Poo's meditation, Magicant, Moonside, etc.)

Quote:
~some people somehow life only in the red (Akuma from SF)


What?
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The Twisted Samurai

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@OB
Well Akuma(or Gouki) has almost always such a red aura around them selves. in one of the games he lived in an acutal cave which was full of his red aura
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"The hammer that strikes too fast has no time to aim."
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I can see you, from here!

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Coffee Prosecutor wrote:
@OB
Well Akuma(or Gouki) has almost always such a red aura around them selves. in one of the games he lived in an acutal cave which was full of his red aura


Ohhhh... I see what you mean now.
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If you've beaten the best there is in your time then you are entitled to vanish off the face of the earth and train for years until some random kid climbs your mountain and challenges you. Pokemon Gold/Silver

If you live on or in a mountain, odds are you know everything and people are going to find you and ask stupid questions.
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You can be the champion and best there is... Without talking... (Pokemon)
If you're encircled in a closed room with ceiling and walls, you're inmortal (SSB)
A kid can play with 4 toys at a time (SSB)
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smile

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You don't have to say a word and a person will give you good advice. (pokemon)
You can slash people with a sword and the person disappears into smoke (phantom hourglass)
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