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Re: PyWright Case Engine ver 0.974Topic%20Title
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Wait, what? It worked? Must be just me... or the fact that I use headphones, not speakers. My speakers are currently somewhere else =P. Thanks, Saluk!
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Re: PyWright Case Engine ver 0.974Topic%20Title
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Lol nice :)
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Re: PyWright Case Engine ver 0.975Topic%20Title
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0.975 - short changelog:

* User can choose saved game to load
* left and right arrows on cross examine
* Some issues with the timers that certain individuals wanted to exploit (cough, ping, cough)
* Bug fixes!
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Last edited by saluk on Sat Jul 31, 2010 12:59 am, edited 1 time in total.
Re: PyWright Case Engine ver 0.975Topic%20Title
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saluk wrote:
* Some issues with the timers that certain individuals wanted to exploit (cough, tap, cough)


Me? I don't remember wanting to edit the timer. Isn't that Ping'? :S

Btw, congrats on 0.975! :D
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Re: PyWright Case Engine ver 0.975Topic%20Title
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Hrm, your right it was Ping, sorry. I guess what confused me was he released before 0.975, and I thought it was someone who hadn't released yet...

So basically, 0.975 might make that part of Turnabout Substitution a tiny bit harder...
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Re: PyWright Case Engine ver 0.975Topic%20Title
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PyWright has let me do some awesome things, and it's easy to understand, but i have a question:Where can i find the animation for chains and psyche-locks? because i downloaded one of your test files and i saw the script for psyche-locks, the sound of the chains and the locks appear perfectly, but that's all, no animation, just a black bg.
Re: PyWright Case Engine ver 0.975Topic%20Title
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If you go to download games and content, download foreground, locks should be on there for download. However the example script hasn't been updated for more recent versions so it doesn't quite work as expected. I'll look at making an updated version of that.
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Re: PyWright Case Engine ver 0.975Topic%20Title
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Hey, saluk...I need a bit of help with running the source version of Pywright. Because of issues involving Windows Vista, I've had to turn to running Ubuntu however I'm not too sure how I'm meant to run Pywright...

I've checked out your website and it said...

Quote:
To run the game, you will need many python dependancies. Here is a partial list, there may be more that I am forgetting:

* python 2.4/2.5/2.6 (will not work with python 3.0, I used to develop mainly with 2.5, but recently I have switched to python 2.6)
* Pygame – 1.9+
* NumPy


I did a google search for them however I can't seem to find any versions for Ubuntu/Linux/Unix. I know, I'm pretty stupid. ><

Do you think you can help?
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Re: PyWright Case Engine ver 0.975Topic%20Title
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Have you checked out the ubuntu package manager? All of these packages should be in there. Since you are new to linux, you may not know about it. You also might have to enable your package manager to access some of the other repositories than are "turned on" by default.

A search turned up this link: http://packages.ubuntu.com/lucid/python-pygame

So my guess is, if you make sure the package manager has access to "universe", then you can just tell it to install "python-pygame" and it will go for it. Look up how that stuff works in ubuntu because I'm not an expert.

The other dependancies should be gotten in a similar way. There might be a tutorial on how to install stuff in the ubuntu forums or elsewhere. Have fun!
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Re: PyWright Case Engine ver 0.975Topic%20Title
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Thanks for the information about the Package Manager. I had a look and it turns out that it automatically comes with the Synaptic Package Manager so I downloaded the remaining dependencies that weren't already installed.

Now here's a stupid question... how do I run Pywright? I'm not exactly sure how I'm meant to run it. It says to “ run this with python PyWright.py". Since I've never done something like this before, I need help. Sorry, saluk.

Edit: I did a detailed search and managed to find a page that said go into the Terminal and type python. I did and it loaded Python so I typed python PyWright.py but it said the name was not defined. I tried PyWright.py on it's own and other combinations but it didn't work. :S
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Re: PyWright Case Engine ver 0.975Topic%20Title
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That's good to hear, and i downloaded the foreground of the locks, it looks really good, but the chains kind of...go off screen, oh, and i tried breaking a set of 5 locks, but they don't break, just in case you didn't notice :D
but i look foward to those special features, and the percieve system seems to work just perfect, good job in that too.
Re: PyWright Case Engine ver 0.975Topic%20Title
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Nicogear: Thanks! Yeah I'll get some updated chains up asap, sometime this week for sure.

Tap: You need to navigate into the PyWright directory. You use the "cd" command to change the directory - "cd PyWright" for instance. But you have to make sure you are in the right path. You can do a "ls" to list the files in the current directory. Most likely it will be in your home directory somewhere "cd /home/tap/Downloads/PyWright" etc. You'll have to look around. Once you are in the right directory, "python PyWright.py" should work.

You might also be able to run it from the regular desktop stuff just by double clicking on "PyWright.py" if ubuntu set up the filetypes right.
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Re: PyWright Case Engine ver 0.975Topic%20Title
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saluk wrote:
Tap: You need to navigate into the PyWright directory. You use the "cd" command to change the directory - "cd PyWright" for instance. But you have to make sure you are in the right path. You can do a "ls" to list the files in the current directory. Most likely it will be in your home directory somewhere "cd /home/tap/Downloads/PyWright" etc. You'll have to look around. Once you are in the right directory, "python PyWright.py" should work.

You might also be able to run it from the regular desktop stuff just by double clicking on "PyWright.py" if ubuntu set up the filetypes right.


Thanks for the help! I managed to finally get it to work after looking at this and a tutorial on using the "cd" command. Small bug that probably doesn't matter but I've noticed that with the source version, some .mp3 files don't work anymore. :/ Oh well, at least .ogg works perfectly. :D
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Re: PyWright Case Engine ver 0.975Topic%20Title
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Yes, this is why I have always said mp3 is not supported. It's not the source version, but different computers. I guess ubuntu is one of those platforms where they don't work. Glad to hear you got it working!
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Re: PyWright Case Engine ver 0.975Topic%20Title
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For some reason, set _cr_back_button false is not working.
Any idea why?
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Re: PyWright Case Engine ver 0.975Topic%20Title
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Short answer: people abused the feature which led to truly awful bugs.
Long answer: it actually should still work, can you give me a short sample of the code that is failing? I'll see what's up.
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Re: PyWright Case Engine ver 0.975Topic%20Title
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Ok, I PM'd you the code.
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Re: PyWright Case Engine ver 0.975Topic%20Title
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Is there any way to turn off that choose your save feature?
Signatures are hard...
Re: PyWright Case Engine ver 0.975Topic%20Title
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DetectiveManson: Nope. The save system is still coming together featurewise, and hasn't really gotten much planning. How would you like to turn it off?

*One button to quickload and another to show the list
*Press f7 twice to just load the first one on the list
*Menu option to choose whether to show all the saves or not

I am thinking to do f5/f7 as quicksave and quickload like they used to be, and escape to do a save/load menu.
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Re: PyWright Case Engine ver 0.975Topic%20Title
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yeah, the only reason I wanted to stop the save menu feature, just because of the quick load/quick save feature, and probably the escape idea is the best one, since you're not really gonna go to a save from7 or 8 mins ago if you've got one from 30 secs ago, got something wrong, and just want to quick load
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Re: PyWright Case Engine ver 0.975Topic%20Title
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Pixlking has reported a bug in my game.
He says that when he tries to click Back from a certain Move menu, it returns to the case selection screen.
Here are the menu and move codes for that scene:

scene28Cmenu.script (the "Jakeappear" part is triggered in an earlier script, but it returns to the menu once it is through):
Code:
is jakeappear = true jakeappear

label backtomenu
bg vbridge fade
bg main-empty stack y=192

set _list_back_button true
set _cr_back_button true

menu scene28C

label jakeappear
bg vbridge fade
nt
"{c090}{center}{sound /sfx-typewriter.wav}{delay 2}March 28{n}Verglas Bridge"
pause 40
set jakeappear false
char ?_?_? hide
"{sfx /smack.ogg}{f}{s 10 10}Don't move, ya varmint!{p20}{n}{sfx /smack.ogg}{f}{s 10 10}You're under arrest!"
char Maya fade e=maya-surprised
"{sound /blipfemale.ogg}Nick!{p20} Can you hear that?"
char nothing
char ?_?_? hide
"{sfx /smack.ogg}{f}{s 10 10}Ain't no use try'na get{n}away, pardner!"
char Phoenix hide
"That voice...{p30}{n}It's {f}{sfx /ding.ogg}Detective Marshall!"
char Maya fade e=maya-surprised
"{sound /blipfemale.ogg}But where's his voice coming{n}from?"
char Phoenix hide
"Sounds like it's coming from{n}{f}{sfx /key.ogg}below Verglas Bridge!"
char Maya e=maya-pumped
"{sound /blipfemale.ogg}Come on, Nick!{p20}{n}Let's try and find a way{n}down!"
set gorgepath true
goto backtomenu

scene28C.move:
Code:
label top
bg vbridge

list scene28Cmove1
li Nieville
li Wright & Co. Law Offices
showlist
bg main-empty stack y=192
menu scene28Cmenu

label Nieville
flag nieville-verglas nv2
script scene28Bmenu
label nv2
script scene32Bmenu

label Wright & Co. Law Offices
mus 04 - Turnabout Sisters' Theme 2001.mp3
script scene28Dmenu

Does anything stand out as to why this could be happening?
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Re: PyWright Case Engine ver 0.975Topic%20Title
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In scene28C.move, change "menu scene28Cmenu" to "script scene28Cmenu". The menu command is looking for "scene28Cmenu.talk.txt", "scene28Cmenu.examine.txt", etc, and finding nothing, is left with nothing to do. I'm not quite positive why it's restarting the game, but that will fix it in any case.
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Re: PyWright Case Engine ver 0.975Topic%20Title
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saluk wrote:
In scene28C.move, change "menu scene28Cmenu" to "script scene28Cmenu". The menu command is looking for "scene28Cmenu.talk.txt", "scene28Cmenu.examine.txt", etc, and finding nothing, is left with nothing to do. I'm not quite positive why it's restarting the game, but that will fix it in any case.

Ahhh, thanks a bunch!
I just had no idea.
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Re: PyWright Case Engine ver 0.975Topic%20Title

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Excuse me good sirs, but where is the thread for .976? (This is the version I currently have, so I'm wondering what's the changelog for there)

Sorry for the hijack :p
Re: PyWright Case Engine ver 0.975Topic%20Title
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Every time you update PyWright, the file changelog.txt in the folder is updated. That's always the most recent changelog. Sorry, i forgot to update this thread :) Basically, 0.976 is the same as 0.975, but it fixed a slowdown problem people had.
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Re: PyWright Case Engine ver 0.976Topic%20Title

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Ahh yes I saw that slowdown, that was a quick fix!


I have another question, sometimes, on some games, the sprite will disappear with a error (something like "click to skip line"), but the game runs fine, should this be a concern? Because it happens more and more with new updates.
Re: PyWright Case Engine ver 0.976Topic%20Title
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It will do that if the character pose is missing and _debug is set. It may also happen in other cases, but I don't know anything about it. If you can tell me specifically how to reproduce it I can see if it's something with the engine or the game.
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Re: PyWright Case Engine ver 0.976Topic%20Title
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What would be the necessary requirements for the talk section of the investigation menu to work? :eh?:

I've tried to copy, paste and alter one that was from a completed test case, but it doesn't seem to be working. :sadshoe:
Why are you...lying to me?
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Re: PyWright Case Engine ver 0.976Topic%20Title

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saluk wrote:
It will do that if the character pose is missing and _debug is set. It may also happen in other cases, but I don't know anything about it. If you can tell me specifically how to reproduce it I can see if it's something with the engine or the game.



Ok, I'll start off with someone's (forgot the creator) case, "In Contempt of Court", or Turnabout Scapegoat, if I download the .rar from from the forums, and put it in the game folder, everything works fine.

The error usually comes up only when in a trial (like somewhere near Vincenzo's flashback trial)

It also occurred in Turnabout Substitution, near the end of the trial, it actually broke my game until I got the right answers.

I'll post screenshots later, as I'd have to skim through like 600 saves :p
Re: PyWright Case Engine ver 0.976Topic%20Title
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I'm a Zebra, betch~

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Awesome! I just bought a new laptop a few days ago, so this is the first case maker i've installed on here! I'm looking forward to using this :D it's an hour 'till midnight here... i might be up all night... xD OH GOD DON'T TELL ME POLLY'S A HOBO xD Hehehehe.... hobo-Polly.

:odoroki: :HEY!

Btw... WHERE IS MAH COURT-RECORD BUTTON! I CANNOT LIVE WITHOUT ITTTTTTTTTT! :beef: lol, jk. Oh, you hit tab for the court record. xD Life goes on. Well, I'll stop harassing you. It's late, and I need to sleep before I use any logic for this. xD
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Re: PyWright Case Engine ver 0.976Topic%20Title
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Whenever I try to download games via the PyWright updater, it stays on the "Fetching data from server..." screen. :sadshoe: I can access everything else in the updater just fine, though, which is why it's so weird.
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Re: PyWright Case Engine ver 0.976Topic%20Title

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Saluk, I went and rebooted my netbook, and the problems went away, sorry I didn't tell you sooner (just got back home and school too)

But I'm having another issue, the updater.exe doesn't work! It opens up 1 second then closes at the same time.

Can someone tell me the log file so I can post the contents here? Maybe it would help out, oh and specs:
ASUS Netbook 1000HA
Win XP SP3
1gb Ram
Intel Atom something
Re: PyWright Case Engine ver 0.976Topic%20Title
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Oops! Updater.exe is from a very old version, so is not likely to work anymore. You can access the updater from the main menu.

AthenaCat, so you can download the engine updates but not the games? Could you post lastlog.txt after trying to download games?

Also, you can always download files manually from this link: http://pywright.dawnsoft.org/updates3/gamelist.html
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Re: PyWright Case Engine ver 0.976Topic%20Title
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saluk wrote:
Oops! Updater.exe is from a very old version, so is not likely to work anymore. You can access the updater from the main menu.

AthenaCat, so you can download the engine updates but not the games? Could you post lastlog.txt after trying to download games?

Also, you can always download files manually from this link: http://pywright.dawnsoft.org/updates3/gamelist.html


Spoiler:
accessing http://pywright.dawnsoft.org/updates3/g ... sion=0.976
accessing http://pywright.dawnsoft.org/updates3/g ... sion=0.976
accessing http://pywright.dawnsoft.org/updates3/g ... sion=0.976
accessing http://pywright.dawnsoft.org/updates3/g ... sion=0.976
accessing http://pywright.dawnsoft.org/updates3/g ... sion=0.976
running from:/Applications/PyWright
core/libupdate.py:33: DeprecationWarning: the md5 module is deprecated; use hashlib instead
updates3/games.cgi?content_type=%s&ver_type=tuple&fullurl=true&version=0.976
updates3/games.cgi?content_type=%s&ver_type=tuple&fullurl=true&version=0.976
accessing http://pywright.dawnsoft.org/updates3/g ... sion=0.976
Exception in thread Thread-1:
Traceback (most recent call last):
File "threading.pyc", line 525, in __bootstrap_inner
File "threading.pyc", line 477, in run
File "core/libupdate.py", line 203, in t
File "core/libupdate.py", line 132, in build_list
KeyError: 'version'

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Re: PyWright Case Engine ver 0.974Topic%20Title
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saluk wrote:
So the region statements define where the objects are to be clicked. The flower patch takes up a 100 by 100 square, starting in the upper left corner of the screen. The security card is a small 10x10 region starting at (150,200). The easiest way to define these regions is to open up the background in gimp, and use the rectangle tool. When you select a rectangle for some region you want to be clicked, gimp will give you those 4 numbers, and you just copy them into the script as above. Other drawing tools work well for this too.

thanks! this really helped!
Re: PyWright Case Engine ver 0.976Topic%20Title

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saluk wrote:
Oops! Updater.exe is from a very old version, so is not likely to work anymore. You can access the updater from the main menu.

AthenaCat, so you can download the engine updates but not the games? Could you post lastlog.txt after trying to download games?

Also, you can always download files manually from this link: http://pywright.dawnsoft.org/updates3/gamelist.html



I tried from that too and it still didn't work, here be a log:
Spoiler:
This log contains debugging and error messages from the last run.
updates3/games.cgi?content_type=%s&ver_type=tuple&fullurl=true&version=0.976
updates3/games.cgi?content_type=%s&ver_type=tuple&fullurl=true&version=0.976
Traceback (most recent call last):
File "PyWright.py", line 31, in <module>
File "core\libengine.py", line 2517, in run
assets.cur_script.handle_events(pygame.event.get([pygame.MOUSEMOTION,pygame.MOUSEBUTTONUP,pygame.MOUSEBUTTONDOWN]))
File "core\libengine.py", line 375, in handle_events
gui.widget.handle_events(self,n)
File "core\gui.py", line 94, in handle_events
self.event("click_down_over",evt.pos)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 67, in event
done = w.event(name,p2,*args)
File "core\gui.py", line 73, in event
func(*args)
File "core\gui.py", line 405, in click_down_over
getattr(tob,f)()
File "core\libengine.py", line 2249, in run_updater
libupdate.run()
File "core\libupdate.py", line 417, in run
last_path,last_dl = open("downloads/last","r").read().split(" ")
ValueError: too many values to unpack


I think I'm just going to download manually, I have no other choice :p, I even redownloaded a new .rar file with the same results, don't know what's up.
Re: PyWright Case Engine ver 0.976Topic%20Title
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Delete your PyWright/downloads folder, that should clear it up. Thanks for reporting, that should be pretty easy to fix.
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Re: PyWright Case Engine ver 0.976Topic%20Title

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Worked like a charm, thanks for that! And np.

But I'm curious, why was it I needed to delete the download folder?
Re: PyWright Case Engine ver 0.976Topic%20Title
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One of the files in there was corrupt, and a bug in the updater was making it crash instead of cleaning up after itself :)
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Re: PyWright Case Engine ver 0.976Topic%20Title

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Whoa so I gave you a bug report without knowing haha, here's hoping I stumble across more for you to fix :p
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