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Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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Lusankya wrote:
If 50% of "us" don't buy AA5 just because it's DD only, then I'll guess AA wasn't very popular in the first place.

Well, Capcom certainly doesn't think it's popular enough to make the amount of money they want, that's for sure.

Percei wrote:
If you aren't buying because of digital only, then it's your fault that it does poorly.

L~A wrote:
Unfortunately, it would be due to the "fans", more than Capcom. I perfectly understand people's dislike of the Nintendo eShop, but is actually stronger than their love for the franchise, they'll only have themselves to blame if Capcom decides not to localise the next game.

Yes, blame the fans for Capcom's poor decisions. I most certainly don't blame us if we don't get future games. The demand is clearly here, the fan base is clearly here. Capcom choosing to go the digital only route is what's caused all the issues. It is squarely their fault for any failure of DD to meet their expectations and "fail".

L~A wrote:
This isn't about digital vs physical, it's about the future of the franchise in the west. Yes, that's horrible from Capcom, but that's how it is, unfortunately. And with Svensson no longer at Capcom USA, nothing but strong sales will ensure we do get AA6/AAI3 (I may have "bashed" on Svensson a lot, but without him, the situation would've been much more grim).

And Capcom is the one that tied the fate of the series in the west to digital vs physical. It's an extremely valid complaint and unfortunate it will effect a series I love. I'm a video game fan before I'm an Ace Attorney fan, and this trend of digital only releases for retail games is flatly unacceptable to me. I reluctantly choose not to support the release to tell them I don't want digital. I've shared with Capcom directly via Unity (or as directly as that allows) that is the reason this fan won't be buying the game. There are a lot of us who feel this way for various reasons who have also said this. I can't imagine Capcom is unaware of the extreme displeasure on this choice of distribution. And keep in mind, this includes many folks who ARE buying but have clearly said they prefer a traditional physical retail release.

tvmadykid wrote:
If you decide not to buy Dual Destinies because of the fact it's only digital, then you are a terrible fan. An action like this will literally send the franchise to the graveyard. Yes, it's annoying how i can't complete my box collection of games, but at the end of the day the box of a game does not contribute to it's content.

You don't know me, so I'll forgive that utterly insulting comment as to weather or not I'm a fan. I love the games, the characters and the music. I've contributed what I could to the community in the past. Aside from Mega Man, Ace Attorney is probably my favorite Capcom franchise. My choice to exercise my rights as a consumer to something I don't like does NOT diminish my love of the series and it sure as hell doesn't give you the right to question my loyalty. This is about a lot more than "a box on the shelf" for a lot of us and has nothing to do with being a fan. In fact, it makes us even more angry because we do care about what is happening.

jonathanrp wrote:
I'm glad that you're applying that you don't plan on buying it because it's digital to the entire fanbase. It's quite... "accurate".
I have some other words that i'd like to say to you but in the interest of being polite, I won't.

I never claimed such, but there are quite a few of us. I'm sorry our view on the matter offends you. Personally, I'm not overly pleased that the series is likely doomed to digital only status because of people blindly buying anything that comes out, but I've never resorted to insulting the people who are looking forward to the game and plan to buy it or claimed they're not fans. But by all means, say whatever you like, I comfortable with my opinion on the matter and you not liking it isn't going to offend me unless you just make silly personal attacks.

Anyway, I hate these walls of text, and I think I've addressed what I need to address. For the record I'm still hyped for what I've seen and I think the game looks great. I'm beyond disappointed that I won't get to enjoy it. I'm sure the people who do get it will love it. I'm sorry though, I won't be able to join you in supporting the series, really. I'll hope that Capcom does the right thing and does a retail release so I can.
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Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title

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TheRedPriest wrote:
Anyway, I hate these walls of text, and I think I've addressed what I need to address. For the record I'm still hyped for what I've seen and I think the game looks great. I'm beyond disappointed that I won't get to enjoy it. I'm sure the people who do get it will love it. I'm sorry though, I won't be able to join you in supporting the series, really. I'll hope that Capcom does the right thing and does a retail release so I can.

Then we are all doomed. Every single person who buys counts. If you don't want to enjoy the game series you love just because of your principles, then what can I do? Nothing. Absolutely nothing I can do about that situation.
Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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Capcom isn't putting out the game in physical format because if it's eShop only, then we'll get the game earlier.
I'd much rather play the game as soon as possible than have to wait a year just so I can own the game in physical format.
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hasfarr wrote:
Capcom isn't putting out the game in physical format because if it's eShop only, then we'll get the game earlier.
I'd much rather play the game as soon as possible than have to wait a year just so I can own the game in physical format.


Ok, we still need to be realistic here. It's also a lot cheaper for Capcom, because there are no retailers who get their own share and they don't have to pay for the production, shipping and whatever of the cartridges. They apparently think the additional costs of a physical release (and for marketing etc.) won't be compensated by enough additional buyers they could gain that way or that it's just too risky. And maybe they're right, after all AA is a niche game in a niche genre.

In addition the main reason for getting the game that fast is the fact that they began localization while the game was still in development. Although it's probably true the DD only release means we'll get it even earlier.
Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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I utterly despise Capcom for holding the series hostage like this, but I'm still gonna buy DD, and I strongly suggest that anyone who wishes to play a localized version of any of the future titles do the same.
Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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TheRedPriest wrote:
L~A wrote:
This isn't about digital vs physical, it's about the future of the franchise in the west. Yes, that's horrible from Capcom, but that's how it is, unfortunately. And with Svensson no longer at Capcom USA, nothing but strong sales will ensure we do get AA6/AAI3 (I may have "bashed" on Svensson a lot, but without him, the situation would've been much more grim).

And Capcom is the one that tied the fate of the series in the west to digital vs physical. It's an extremely valid complaint and unfortunate it will effect a series I love. I'm a video game fan before I'm an Ace Attorney fan, and this trend of digital only releases for retail games is flatly unacceptable to me. I reluctantly choose not to support the release to tell them I don't want digital. I've shared with Capcom directly via Unity (or as directly as that allows) that is the reason this fan won't be buying the game. There are a lot of us who feel this way for various reasons who have also said this. I can't imagine Capcom is unaware of the extreme displeasure on this choice of distribution. And keep in mind, this includes many folks who ARE buying but have clearly said they prefer a traditional physical retail release.


Okay, don't get me wrong. I respect your opinion; I understand where you're coming from. I strongly prefer a physical release as well, and would prefer to buy that and only that. However, because of the circumstances, I'd like to ask you to at least reconsider.

I'm speaking from experience when I say a physical retail release is exponentially more expensive than a digital-only release, even without considering retail, shipping, and code revision (which if I remember correctly was stated by Sven before the layoffs to be a significant setback). A year and a half ago, I tried starting a manga magazine (a la Shonen Jump) at my high school, but it never got off the ground for two reasons. One was lack of support, and the other was lack of available resources. Long story short, we had no ink or paper to print, and no money for the ink and paper, let alone the printer, and we already knew it was extremely unlikely anyone would deign to visit our website, not even us (and even if anyone would, most of the people on the project gave up due to a sudden load of homework anyway...).

Now, I understand Capcom has far more money and resources to go around than eleven or so teenagers, and far more support than we ever did. But... Capcom also needs a lot more than a thousand copies of twenty pages of black and white. Nope. It needs... hmm, judging by the figures on vgchartz.com... somewhere between 5,000 and 30,000 copies for the first week in NA. Judging by first week sales in Japan, maybe a little more than 30k for the first week. And each copy has multiple parts that I'm betting are more expensive than black ink or newspaper paper. Each. And I remember reading somewhere that products tend to sell for prices lower than the cost of production. I don't remember how that leads to profit, but it does eventually, with good sales. Keyphrase, with good sales. Good sales that already might be a little less than realistic when considering AA in general is a niche series, in a niche genre outside of Japan.

Also remember that whatever team is working on localizing PW:DD is getting paid by the hour. Hours which add up. The longer they spend localizing, the more money Capcom loses. Add to that the money lost through shipping and the buyer chain or whatever it's called, and lo and behold! Capcom's wallet is suddenly quite sad.

Now, I might be overestimating costs, but my point is, if we want Capcom to give us physical copies of AA in the future --- not just PW:DD --- we need to give them phenomenal sales now. Digital or not. Like I said before, I know; if it had never been announced that we'd only be getting digital (partially revoked or not), I would be on your side, through and through, and wait for the physical, and if I had never had that epic fail with the manga magazine last year, I'd still be on your side even with the announcement. But... well... those things happened, so now I implore you to reconsider your decision. I apologize for the wall of text and if I managed to be rude or offensive at any point here; that was not my intention.
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Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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TheRedPriest wrote:
Yes, blame the fans for Capcom's poor decisions. I most certainly don't blame us if we don't get future games. The demand is clearly here, the fan base is clearly here. Capcom choosing to go the digital only route is what's caused all the issues. It is squarely their fault for any failure of DD to meet their expectations and "fail".


This is my view on the matter:
You buy games to play them, not to be able to say you have a box or whatever. If you're not buying the game, because of Capcom's business decisions (which I'm not saying are good, bad bad bad) then it's absolutely ridiculous!
You're not buying a game because you don't want to compensate Capcom for their lack of efford? Well... Heck, alright, torture yourself, but it's not with fans doing that that they'll ever even bother considering a physical release. On the other hand, if you buy the games and show at least some suport, there might still be the possibility that it'll eventually get a physical release.
One can still show them they really want a physical release by talking with them (somehow, send ythem e-mails? I have no idea how it works with a company):
"Pleaseeeee :accordion-head: , I bought your game can you make it retail now? :pearl-blush: "
Joking aside, I just have a question, what are you trying to acomplish?

Don't take anything I said here as being mean, altough it may sound like it, I'm usualy quite sarcastic with everything I ever say, but you can't just convey that with writing. Also, I'm a joker, a bad one at that, but I still am.
Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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I am happy with digital release ;\
In russia it is almost impossible to get a cartridge..
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Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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TheRedPriest wrote:
Anyway, I hate these walls of text, and I think I've addressed what I need to address. For the record I'm still hyped for what I've seen and I think the game looks great. I'm beyond disappointed that I won't get to enjoy it. I'm sure the people who do get it will love it. I'm sorry though, I won't be able to join you in supporting the series, really. I'll hope that Capcom does the right thing and does a retail release so I can.


As much as you may hate it, Digital Only releases are the way of the future, and they're never going away. They're a more effective method of release for producers, and frankly, they're more convenient for the consumer in many ways. Sure you can whine about the e-shop or this or that, but the fact of the matter is that you are clinging to something you really shouldn't be clinging to for no real reason except stubbornness.

Don't get me wrong, I love physical cartridges as much as the next guy, but I wouldn't have been able to play a number of games if they hadn't had a digital release alongside their physical one. If you really are a fan, and you really are as excited as you claim to be, than it is you, and ONLY YOU, who are forbidding yourself from playing this game. You and anyone else who boycotts this game on the grounds of "principles" are the ones who would ruin it for everyone else. You alone. Not Capcom. YOU.

Because you are a loud and whiny minority who throws a fit when you can't get your way while the rest of us are excited to get the game. I think Capcom made a sound decision, and not a bad one by any means. They are not fat, money-grubbing scum. They are a business trying to make money in a poor economy with a struggling medium, while trying to satisfy as many customers as they can. It's some tough choices they have to make. You on the other hand, do not have a tough choice, buy the game so you can enjoy it and support the series, or don't. I'm not saying everyone who doesn't by the game is bad for not supporting the series, I'm saying those who purposefully don't, like yourself, are putting the series at risk. And you've got some nerve trying to blame others for your dumb principles.
Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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9mayasato9 wrote:
Okay, don't get me wrong. I respect your opinion; I understand where you're coming from. I strongly prefer a physical release as well, and would prefer to buy that and only that. However, because of the circumstances, I'd like to ask you to at least reconsider.

I'm speaking from experience when I say a physical retail release is exponentially more expensive than a digital-only release, even without considering retail, shipping, and code revision (which if I remember correctly was stated by Sven before the layoffs to be a significant setback). A year and a half ago, I tried starting a manga magazine (a la Shonen Jump) at my high school, but it never got off the ground for two reasons. One was lack of support, and the other was lack of available resources. Long story short, we had no ink or paper to print, and no money for the ink and paper, let alone the printer, and we already knew it was extremely unlikely anyone would deign to visit our website, not even us (and even if anyone would, most of the people on the project gave up due to a sudden load of homework anyway...).

Now, I understand Capcom has far more money and resources to go around than eleven or so teenagers, and far more support than we ever did. But... Capcom also needs a lot more than a thousand copies of twenty pages of black and white. Nope. It needs... hmm, judging by the figures on vgchartz.com... somewhere between 5,000 and 30,000 copies for the first week in NA. Judging by first week sales in Japan, maybe a little more than 30k for the first week. And each copy has multiple parts that I'm betting are more expensive than black ink or newspaper paper. Each. And I remember reading somewhere that products tend to sell for prices lower than the cost of production. I don't remember how that leads to profit, but it does eventually, with good sales. Keyphrase, with good sales. Good sales that already might be a little less than realistic when considering AA in general is a niche series, in a niche genre outside of Japan.

Also remember that whatever team is working on localizing PW:DD is getting paid by the hour. Hours which add up. The longer they spend localizing, the more money Capcom loses. Add to that the money lost through shipping and the buyer chain or whatever it's called, and lo and behold! Capcom's wallet is suddenly quite sad.

Now, I might be overestimating costs, but my point is, if we want Capcom to give us physical copies of AA in the future --- not just PW:DD --- we need to give them phenomenal sales now. Digital or not. Like I said before, I know; if it had never been announced that we'd only be getting digital (partially revoked or not), I would be on your side, through and through, and wait for the physical, and if I had never had that epic fail with the manga magazine last year, I'd still be on your side even with the announcement. But... well... those things happened, so now I implore you to reconsider your decision. I apologize for the wall of text and if I managed to be rude or offensive at any point here; that was not my intention.


Thanks, I appreciate being able to discuss it like adults. In brief, I just don't believe Capcom when it says it just can't make money with DD physically. Yes, I know it's a niche title, but there are a lot of small companies that release much more obscure and niche titles and still make enough to turn a profit. Capcom isn't some mom and pop company and while niche, Phoenix Wright isn't some obscure Japan only title. I think it just comes down to the game probably not making ENOUGH money to make them happy so this is a way for them to release it cheaper for them and increase profit margin. Which is fair enough, they're in the business to make money, but I really feel this is just Capcom not being happy with profits and wanting MEGA (no pun intended) profits at the expence of releasing the game in a consumer friendly format that most people still prefer. It was also developed as a retail release from the get go which makes a big difference to me.

Tiagofvarela wrote:
This is my view on the matter:
You buy games to play them, not to be able to say you have a box or whatever. If you're not buying the game, because of Capcom's business decisions (which I'm not saying are good, bad bad bad) then it's absolutely ridiculous!
You're not buying a game because you don't want to compensate Capcom for their lack of efford? Well... Heck, alright, torture yourself, but it's not with fans doing that that they'll ever even bother considering a physical release. On the other hand, if you buy the games and show at least some suport, there might still be the possibility that it'll eventually get a physical release.
One can still show them they really want a physical release by talking with them (somehow, send ythem e-mails? I have no idea how it works with a company):
"Pleaseeeee :accordion-head: , I bought your game can you make it retail now? :pearl-blush: "
Joking aside, I just have a question, what are you trying to acomplish?

Don't take anything I said here as being mean, altough it may sound like it, I'm usualy quite sarcastic with everything I ever say, but you can't just convey that with writing. Also, I'm a joker, a bad one at that, but I still am.


Naw, it's fine, I respect your opinion. Lots of people would agree with you. It's funny though, because some of my friends would probably say I do just buy games to buy them and not play them. Of course that's not true, but I DO buy a lot of games. I love video games and I love playing them. Sadly, I simply just don't have the time to do so like I did when I was young. I will probably literally never be able to get to every game I own before I die, even if I would like to play them all. I guess that's a good problem to have though, really.

I honestly don't expect to accomplish anything though. Realistically, if the game isn't a success the way Capcom thinks it should be (in this case sold digitally only with bigger sales than any other game in the series) it's an adjunct failure and the reasons why it didn't meet their threshold don't matter. And it IS torture not to support the game, because I think it looks great. I really do hope we get a proper retail release though, because I do like to support the series if they'll let me.

Percei wrote:
As much as you may hate it, Digital Only releases are the way of the future, and they're never going away. They're a more effective method of release for producers, and frankly, they're more convenient for the consumer in many ways. Sure you can whine about the e-shop or this or that, but the fact of the matter you are clinging to something you really shouldn't be clinging to for no real reason except stubbornness.

That's a nice opinion you have. I do not share it. I don't dispute though, that everything is moving to digital and eventually it will take over. Digital offers consumers only extremely superficial benefits over traditional physical releases are extremely detrimental to the hobby as a whole over the long run. I don't "cling" to physical releases, I support them because they're infinitely more beneficial to me as a consumer and a gamer. Your view of the subject is obviously quite different than mine, so I'll leave it at that.

Percei wrote:
Don't get me wrong, I love physical cartridges as much as the next guy, but I wouldn't have been able to play a number of games if they hadn't had a digital release alongside their physical one. If you really are a fan, and you really are as excited as you claim to be, than it is you, and ONLY YOU, who are forbidding yourself from playing this game. You and anyone else who boycotts this game on the grounds of "principles" are the ones who would ruin it for everyone else. You alone. Not Capcom. YOU.

I don't think anyone has any issues when there is a digital release ALONG SIDE a physical one. Choices are nice. Having both only expands things for some folks. And again, you have no right to accuse me of not being a fan because I reluctantly choose not to support Capcom's business choices in regards to this game. Screaming at us doesn't change the fact it's Capcom who made the poor decison to release the game like this. And getting mad at the people who don't like it? That's extremely childish. I can't speak for everyone who isn't supporting it, but I think most of us certainly do it for more than "lol no box". You don't like that? That's fine. But you make yourself look very petty trying to casually dismiss legitimate complaints people have.

Percei wrote:
Because you are a loud and whiny minority who throws a fit when you can't get your way while the rest of us are excited to get the game.

Nice personal insult. Grow up.
Percei wrote:
I think Capcom made a sound decision, and not a bad one by any means. They are not fat, money-grubbing scum. They are a business trying to make money in a poor economy with a struggling medium, while trying to satisfy as many customers as they can. It's some tough choices they have to make. You on the other hand, do not have a tough choice, buy the game so you can enjoy it and support the series, or don't. I'm not saying everyone who doesn't by the game is bad for not supporting the series, I'm saying those who purposefully don't, like yourself, are putting the series at risk. And you've got some nerve trying to blame others for your dumb principles.

We obviously disagree on this point. Capcom has become infamous in recent years for it's poor business decisions and crusade to irritate/infuriate it's fans. And even that doesn't bother me so much anymore. They are, as you said, a business, and their job it to make money. It's their attitude of having to make huge profits at the cost of making profits or telling folks to go to hell. Capcom's dubious decisions are what has put the series at risk. The fanbase is here to support the series. That's not good enough for them. I choose not to support them because of that and other principals in general. I'm sorry if you find that offensive. I hope you enjoy DD. Have a great day.

<edit> oops, messed up my quotes a bit, sorry.
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Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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Ok, we have some more numbers for Ace Attorney 5 first week. First, we got the exact number of copies sold : 250 216 to be precise. That's ~65.75% of the game's first shipment. As a comparison, Ace Attorney 4 sold 250 186 copies during its first week, with a sell-through of 57.79%.

Those are pretty good numbers, as it means the fanbase is pretty much stable in Japan (actually, there's lot of new players in).
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Quote:
Quote:
think Capcom made a sound decision, and not a bad one by any means. They are not fat, money-grubbing scum. They are a business trying to make money in a poor economy with a struggling medium, while trying to satisfy as many customers as they can. It's some tough choices they have to make. You on the other hand, do not have a tough choice, buy the game so you can enjoy it and support the series, or don't. I'm not saying everyone who doesn't by the game is bad for not supporting the series, I'm saying those who purposefully don't, like yourself, are putting the series at risk. And you've got some nerve trying to blame others for your dumb principles.

We obviously disagree on this point. Capcom has become infamous in recent years for it's poor business decisions and crusade to irritate/infuriate it's fans. And even that doesn't bother me so much anymore. They are, as you said, a business, and their job it to make money. It's their attitude of having to make huge profits at the cost of making profits or telling folks to go to hell. Capcom's dubious decisions are what has put the series at risk. The fanbase is here to support the series. That's not good enough for them. I choose not to support them because of that and other principals in general. I'm sorry if you find that offensive. I hope you enjoy DD. Have a great day.


What I really want to know is the truth behind the digital only release. Eshiro stated that it's because they wanted the shortest possible localization time.
However... Sven said that he wouldn't likely be able to get the game on a physical release, so he persuaded Capcom to send it directly to the eShop.
In the end, is it Capcom trying to save money? Or are they a greedy/unwise company?
And are they still considering a physical release?

Capcom hasn't put us in a great spot, but it's up to us to save the series. The blame can be thrown on Capcom if AA goes down, but also blame is going to be thrown on the fans who didn't intentionally support it. That's how it's going to be.
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Danchat wrote:
Quote:
Quote:
think Capcom made a sound decision, and not a bad one by any means. They are not fat, money-grubbing scum. They are a business trying to make money in a poor economy with a struggling medium, while trying to satisfy as many customers as they can. It's some tough choices they have to make. You on the other hand, do not have a tough choice, buy the game so you can enjoy it and support the series, or don't. I'm not saying everyone who doesn't by the game is bad for not supporting the series, I'm saying those who purposefully don't, like yourself, are putting the series at risk. And you've got some nerve trying to blame others for your dumb principles.

We obviously disagree on this point. Capcom has become infamous in recent years for it's poor business decisions and crusade to irritate/infuriate it's fans. And even that doesn't bother me so much anymore. They are, as you said, a business, and their job it to make money. It's their attitude of having to make huge profits at the cost of making profits or telling folks to go to hell. Capcom's dubious decisions are what has put the series at risk. The fanbase is here to support the series. That's not good enough for them. I choose not to support them because of that and other principals in general. I'm sorry if you find that offensive. I hope you enjoy DD. Have a great day.


What I really want to know is the truth behind the digital only release. Eshiro stated that it's because they wanted the shortest possible localization time.
However... Sven said that he wouldn't likely be able to get the game on a physical release, so he persuaded Capcom to send it directly to the eShop.
In the end, is it Capcom trying to save money? Or are they a greedy/unwise company?
And are they still considering a physical release?

Capcom hasn't put us in a great spot, but it's up to us to save the series. The blame can be thrown on Capcom if AA goes down, but also blame is going to be thrown on the fans who didn't intentionally support it. That's how it's going to be.


People need to understand that Capcom's sole aim, unfortunately, isn't to bend over backwards to please every single fan. They are a business, their goal is, at the end of the day, to make money. Given AA's sales history and the costs of localization, Digital-Only seems like the best course of action for them. I understand that. If the game fails as a result of a boycott or people not buying it because it was a digital release, I'm not blaming Capcom. I'm blaming the stubborn, immature "fans" who didn't buy the game over something so petty.

That isn't to say if you don't by the game than you hate the fandom or I hate you or you suck. If you go out of your way to not buy the game because its DO and then encourage others to do the same, that's when you begin to suck, and there is a problem.
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I've just got one question regarding this.

Has Capcom even once outright stated or implied that they wouldn't localize the next Ace Attorney game if the sales of Dual Destinies didn't meet their expectations?
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Thane wrote:
I've just got one question regarding this.

Has Capcom even once outright stated or implied that they wouldn't localize the next Ace Attorney game if the sales of Dual Destinies didn't meet their expectations?


Nope. Even if they were thinking of it, it's far too early to say that, and it'd be bad PR to say that before collecting sales data of AA:DD's release (ahem, MML3).

But it is a valid assumption that if AA:DD sells well then AA6 will most likely be localized. If not, then it is possible that AA6 won't be, but that's just speculation based on digital only.

Even if Capcom said they wanted to let the fans have the game sooner, Sven said that they did it because it's cheaper before then. Hard to say if both are the truth, but Sven's statements suggest problems with sales figures, if his statement is part of the truth (both statements could be true). Without knowing that, you can still say that good sales means good future in any situation, barring extenuating circumstances of course.
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While it is most definitely cheaper for them to do so, I don't think Eshiro was lying when they said they wanted to get it out sooner by doing it digital: look at it this way, the closer it is to the Japanese release, the more they're striking while the iron is hot, to maximize as best they can their early sales riding on the hype from the Japanese release.

I think it's very likely both Eshiro's statements and those regarding sales figures are true.

Also, while it has never been implicitly SAID that low sales figures would jeopardize the series of AA in the U.S., it has been heavily inferred from statements by Sven, both on the release of AA5 and as to why we didn't get AAI2 in the U.S. So, no Capcom isn't "holding the series hostage", but in an economy like this with a struggling industry, poor sales could see Capcom U.S. cutting future AA titles from its roster as a cost-cutting measure.
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TheRedPriest wrote:
Tiagofvarela wrote:
*My bunch of text*


*Your bunch of text*


I'll be honest here, I tought you were stubborn one who didn't think things trough, but now I see you actually tought about it.
You're doing it because you believe that is what you should. It's your opinion, I have given you my view on the matter, you decided to stick with your principles (which I must admit I disagree with, but respect them now, since they actualy have a [paper thin :Keko-hands:] foundation), there is nothing else I can, or should do.

Of course... Now, would be the point where we could start trowing insults at eachother :seeds: for having different opinions, but I somehow believe that is not what should be done.

Last edited by Tiagofvarela on Fri Aug 02, 2013 10:13 pm, edited 1 time in total.
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The added bonus of it being digital right now is that everyone has a chance to pick it up, and there isn't a potential shortage of product since, well, the obviousness of it being a transferrable digital SKU...whereas the older games have had shortage issues and been generally notorious for being difficult to obtain.

Of course nobody wants it to be Digitally exclusive, but...well, this is just another way of looking at it.
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I don't really see what the big deal is about it not being a retail release. It's just a box, what does that matter?

Maybe people worry nobody will notice the series, there will be low sales, and the series will shut off for good? Still, I don't think many saw the AA series even when it was completely retail. At least this way we get it. Capcom are a company who wants money, so if it were profitable for them to bring out in retail, I'm sure they would. Clearly there is a reason they've made it digital release. Perhaps so they could release it at all! If it weren't digital release, maybe we'd never even have got the game over here.

Anyway, even though I don't buy from the e-shop, I often check for new releases, so I'm sure many will see the games. Sure, I would have bought the game retail had it come out as such, but that's only because it's more convenient for me to buy elsewhere. I really don't get what all the fuss is about. :eh?:
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By the way, I've heard someone say that they're not buying the game because of cases being "pay-to-unlock" and that if future AA games aren't localized, they are always fan translations for them. I'm not sure what to make of this justification although I can tell that their reason is already factually wrong.
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oh my God are people still arguing about this
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Yellow Magician wrote:
oh my God are people still arguing about this


Unfortunately.
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It's basically a matter of peoples principles about Digital Download as a viable gaming distribution method.

This won't be going away so long as people clash over the whole thing.
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AnsweringNOW wrote:
By the way, I've heard someone say that they're not buying the game because of cases being "pay-to-unlock" and that if future AA games aren't localized, they are always fan translations for them. I'm not sure what to make of this justification although I can tell that their reason is already factually wrong.


They're probably under the false impression that the DLC orca case is part of the overarching AA:DD story, which as far as we know is not.

EDIT: and there's no way of fan translating 3DS games now or in the near future, other than making a subtitled LP, which isn't the same as playing the game for yourself.
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Come on, people, if some people don't support it, I'm sure other people will. I, unfortunately, don't have a 3DS at all, so I can't enjoy the game whether it's physical or downloadable. I really want to support it, but I can't. I'll have to wait until someone uploads a walkthrough on YouTube to enjoy it.

It's my opinion that so long as the majority of the Western Ace Attorney fanbase supports the game, then the series is safe. A bunch of people who feel obliged not to buy the game because it's digital only shouldn't kill the series so long as they're a minority. But if anyone persuades other people not to support the game, then we have a problem. (And I'm not saying anyone IS doing that, I'm just voicing my opinion and hoping to stop this silly argument. Hoping...)
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256Pi wrote:
Come on, people, if some people don't support it, I'm sure other people will. I, unfortunately, don't have a 3DS at all, so I can't enjoy the game whether it's physical or downloadable. I really want to support it, but I can't. I'll have to wait until someone uploads a walkthrough on YouTube to enjoy it.

It's my opinion that so long as the majority of the Western Ace Attorney fanbase supports the game, then the series is safe. A bunch of people who feel obliged not to buy the game because it's digital only shouldn't kill the series so long as they're a minority. But if anyone persuades other people not to support the game, then we have a problem. (And I'm not saying anyone IS doing that, I'm just voicing my opinion and hoping to stop this silly argument. Hoping...)


If you could stop an argument like that, I'd say you have some kind of superpower, since once it starts is nigh-impossible to stop an argument. :zenitora:

It'd be amasing if you could tho :adrian:
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I seriously doubt my opinion's going to leave any mark anyway, but I felt I had to make it known.
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256Pi wrote:
I seriously doubt my opinion's going to leave any mark anyway, but I felt I had to make it known.


Yeah, that's the reason one types and posts these things to the public anyways, to let his opinions known. :phoenix:
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TheRedPriest wrote:
Thanks, I appreciate being able to discuss it like adults. In brief, I just don't believe Capcom when it says it just can't make money with DD physically. Yes, I know it's a niche title, but there are a lot of small companies that release much more obscure and niche titles and still make enough to turn a profit. Capcom isn't some mom and pop company and while niche, Phoenix Wright isn't some obscure Japan only title. I think it just comes down to the game probably not making ENOUGH money to make them happy so this is a way for them to release it cheaper for them and increase profit margin. Which is fair enough, they're in the business to make money, but I really feel this is just Capcom not being happy with profits and wanting MEGA (no pun intended) profits at the expence of releasing the game in a consumer friendly format that most people still prefer. It was also developed as a retail release from the get go which makes a big difference to me.


You're welcome (*internally does happy dance at being called an adult* Ahem... You saw nothing xD ). I think the key here is that Capcom is a big company releasing a small title, rather than a small company releasing a small title. Bigger company means more people working on the same title, and more people working on the same title means more people getting paid. Ergo, a larger revenue is needed to make any profit at all. A smaller company, on the other hand, can more easily afford to release niche titles because they're not paying as many people. Ergo, smaller companies would profit more from small titles than Capcom would. This is likely why Capcom is basically a greedy hog; it can't afford not to be.

As for PW:DD being developed as a retail release from the get-go, also recall that it was developed in Japan, where demand would most certainly be large enough to justify a physical release, and where (if I remember correctly) a digital release probably wouldn't do as well. The localization, on the other hand, was probably developed as a digital release from the get-go, anticipating significantly smaller numbers. If it was, it would explain why Sven said something about the addition of physical releases to the localization being a setback.

Out of curiosity, though, why do you prefer physical releases? I like them because I can use the box art as an art reference even if the power goes out~ Oh, and because I can pass them around or trade them in (though for AA it's not likely, hehe), I don't have to go reorganize/sift through folders on my 3DS just to find it, and I was raised to be pretty old-fashioned and distrusting of online purchases that aren't exponentially cheaper than a store purchase would be or impossible to make otherwise. I'd say something about being worried about losing/breaking my DS, but I take meticulous care of my DSes (my old one, which I got as a gift back in May 2005, was kept in practically new condition until I lent it to my dad my freshman year... A few months later he gave it back because the touch screen was dead :payne: ).

Danchat wrote:
What I really want to know is the truth behind the digital only release. Eshiro stated that it's because they wanted the shortest possible localization time.
However... Sven said that he wouldn't likely be able to get the game on a physical release, so he persuaded Capcom to send it directly to the eShop.
In the end, is it Capcom trying to save money? Or are they a greedy/unwise company?
And are they still considering a physical release?


It's probably a little bit of both. Like I said before, less time spent working on localization is less money lost via paycheck. Digital release means less time working on localization and less money spent on parts, shipping, and anyone else who needs to get paid in the retail process. Maybe they're greedy, maybe they just need to save money, either way they want to milk as much profit from every title as possible. I... don't want to say there won't be a physical release, but I can't say I think it'll happen, either.

256Pi wrote:
Come on, people, if some people don't support it, I'm sure other people will. I, unfortunately, don't have a 3DS at all, so I can't enjoy the game whether it's physical or downloadable. I really want to support it, but I can't. I'll have to wait until someone uploads a walkthrough on YouTube to enjoy it.

It's my opinion that so long as the majority of the Western Ace Attorney fanbase supports the game, then the series is safe. A bunch of people who feel obliged not to buy the game because it's digital only shouldn't kill the series so long as they're a minority. But if anyone persuades other people not to support the game, then we have a problem. (And I'm not saying anyone IS doing that, I'm just voicing my opinion and hoping to stop this silly argument. Hoping...)


It is my opinion that as fans of a lawyer game we all like arguing too much to stop anyway *is shot*

A majority within a niche series is, in my opinion, bad. I'd rather the entirety that is reasonably capable of supporting the game did so (I'm not going to ask someone without a 3DS to buy a game they can't play...). If it was Megaman or Street Fighter, yeah, sure, stick with the majority. Here... eh. Tiny numbers make a huge difference in tiny numbers.
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TheRedPriest wrote:
I can't speak for everyone who isn't supporting it, but I think most of us certainly do it for more than "lol no box".


Really? In all honesty I say: Do tell.

By the way, I'm allowing this discussion to continue as long as it's in good terms like it's being (don't cross the line, from either side, and you're fine), and I love me some good, formed debates. I can tell that you, TheRedPriest, have a thought-out opinion on the matter, but I stand by the affirmation that your arguments are not enough to justify why you won't support Dual Destinies if it's digital only. So until you prove yourself, I'm seeing you as a petty, demanding and ungrateful non-fan.

This is relevant here.

If the release is before November, and the price is $40 or less, haters gonnna be soooo maddd.

By the way if the release is during or before September and the price is $30 I'm throwing a party. Not very likely, but wouldn't that be swell?
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Tiagofvarela wrote:
Of course... Now, would be the point where we could start trowing insults at eachother :seeds: for having different opinions, but I somehow believe that is not what should be done.

Naw, most of us here, and in the fanbase are pretty civil and cool. It's nice being able to discuss things or disagree without resulting to petty insults and name calling.

Yellow Magician wrote:
oh my God are people still arguing about this

It's a subject many people have very strong feelings about so it's not a surprise.

9mayasato9 wrote:
Out of curiosity, though, why do you prefer physical releases? I like them because I can use the box art as an art reference even if the power goes out~ Oh, and because I can pass them around or trade them in (though for AA it's not likely, hehe), I don't have to go reorganize/sift through folders on my 3DS just to find it, and I was raised to be pretty old-fashioned and distrusting of online purchases that aren't exponentially cheaper than a store purchase would be or impossible to make otherwise. I'd say something about being worried about losing/breaking my DS, but I take meticulous care of my DSes (my old one, which I got as a gift back in May 2005, was kept in practically new condition until I lent it to my dad my freshman year... A few months later he gave it back because the touch screen was dead :payne: ).

To touch on it briefly (it could be a debate all on it's own really), I prefer physical releases for a number of reasons. As someone who's been playing games for decades, it's only natural I've missed quite a few games over the years that I want to play either because I didn't have the money to buy them, didn't know about them or hadn't gotten into a series/genre yet. There will always be a used copy to be found. Basically, once it's been released, it's always available. The farther back you go, the bigger an issue this becomes. I like to actually own my games. I can sell them (I actually wouldn't do that, but I could), I can trade them and I can lend or borrow them as I see fit. Those are some of the more substantitive reasons, but there is also the less important, but fun side, which includes goodies like shelf filling boxes, and packaging as well as the thrill of finding games you've been looking for at swap meets, garage sales, second hand stores and the like.

Digital releases have some nice features, and as a supplement to normal physical releases can be cool, but their limited benefits just don't negate the substantial drawbacks they bring with them.

DeMatador wrote:
TheRedPriest wrote:
I can't speak for everyone who isn't supporting it, but I think most of us certainly do it for more than "lol no box".


Really? In all honesty I say: Do tell.

By the way, I'm allowing this discussion to continue as long as it's in good terms like it's being (don't cross the line, from either side, and you're fine), and I love me some good, formed debates. I can tell that you, TheRedPriest, have a thought-out opinion on the matter, but I stand by the affirmation that your arguments are not enough to justify why you won't support Dual Destinies if it's digital only. So until you prove yourself, I'm seeing you as a petty, demanding and ungrateful non-fan.

This is relevant here.

If the release is before November, and the price is $40 or less, haters gonnna be soooo maddd.

By the way if the release is during or before September and the price is $30 I'm throwing a party. Not very likely, but wouldn't that be swell?


Well, I think I've made a pretty clear case for my reasons for the most part but I'm honestly much better expressing more complicated subjects verbally. I'm sorry you don't personally think it's "a good enough reason to be considered a fan". But ultimately weather or not you (or anyone else) views me as a fan doesn't mean I'm not a big one.

That's an interesting post though. I have no idea what he means by "good news" though. The big emphasis and praise on digital really leads me to think any shot we had at that "maybe" physical release is toast. I'd really like to be wrong on that one, however.
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TheRedPriest wrote:
Well, I think I've made a pretty clear case for my reasons for the most part but I'm honestly much better expressing more complicated subjects verbally. I'm sorry you don't personally think it's "a good enough reason to be considered a fan". But ultimately weather or not you (or anyone else) views me as a fan doesn't mean I'm not a big one.


I'm rather interest by this, so would it be too much of a bother if I asked you for a bullet-point list of your arguments regarding why you won't support DD's digital release? I sincerely cannot think of one good enough reason.

Also, of course my opinion of you shouldn't matter to you at all. But don't you agree that a person who decides not to support a game, specially one that needs all it can get, for no good reason can't be called a fan of such game?
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DeMatador wrote:
I'm rather interest by this, so would it be too much of a bother if I asked you for a bullet-point list of your arguments regarding why you won't support DD's digital release? I sincerely cannot think of one good enough reason.

No, no problem at all. I'll try to keep it brief.
*As a larger issue, I prefer physical copies of games
*Digital copies suffer from a number of issues physical ones do not such as not being able to sell/borrow/trade, I don't own the copy I bought, I have no faith I'll be able to repurchase the game for a 3DS in the distant future should I need to get a new 3DS/copy of DD as I would be able to with a physical copy. It's largely an issue of our rights as consumers.
*I don't like how Capcom has handled this entire affair and while I have voiced my opinion on their official forums (as they request fans to because they listen) the only other recourse I have is to not spend money.
*I honestly don't believe Capcom has any intention of going back to physical release if DD is successful digitally.
*The fact this is a normal retail release but has been turned around to digital only for us. I'd be FAR more forgiving had this been developed digital only from the get go, going so far to say I probably would have bought it (reluctantly) because there never was a normal physical release for it.
*I love Nintendo and all, but their digital distribution system is objectively the worst one out there by a mile. Having to deal with it really doesn't help.

These all pretty much go back to an issue that is larger than Ace Attorney to me. It's a subject I am extremely passionate about and strongly believe in. It's not an issue of resisting progress as opposing moving to a system that I honestly feel is inferior to what we have and offers far fewer rights as consumers.

DeMatador wrote:
Also, of course my opinion of you shouldn't matter to you at all. But don't you agree that a person who decides not to support a game, specially one that needs all it can get, for no good reason can't be called a fan of such game?

Oh, I agree 100%. I've seen the "I'm not buying because I want a box" type posts and agree that is an extremely shallow reason not to support DD. However, I do feel my reasons are considerably more substantive, and even if you don't feel they're good enough reasons, are important enough to me that I just can't support it. It's not a decision I made lightly and I did really spend a fair amount of time wondering if I should just buy it and import the Japanese version and hope for a physical release for ours. Ultimately it just doesn't sit well with me though. As much as I want to support DD, Capcom has made it impossible for me to do so.
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DeMatador wrote:
By the way if the release is during or before September and the price is $30 I'm throwing a party. Not very likely, but wouldn't that be swell?


Where? xD

TheRedPriest wrote:
*I honestly don't believe Capcom has any intention of going back to physical release if DD is successful digitally.


Admittedly, this is the only one of your bullets I disagree with. You're not the only one who vastly prefers physical to digital; I'm sure Capcom's gotten the idea by now. If they really do listen to their fans, and the turnout is as good as or better than expected (oh dear, I hope the expectation isn't Japan levels :apollo-shock: ), they should agree to go back to physical release. Hopefully. Pretty please with Snackoos on top?

Aside from that, I think you've got some good points there. However... ... ... ...okay, I admit it, I got nothing. Those are more or less the same reasons I have for wanting a physical release, except replacing the third with me simply wanting the box for art purposes. Oh, and something about warranties. But I still want to try to persuade you to buy digital. Honestly, any other game I'd be with you, but this is Ace Attorney. I'd rather risk digital-only over risking no localization, period. At least with localization, we can always attract new fans, casual and die-hard alike, with new games, and maybe with enough persistence, eventually we'll earn a physical release, increasing the fanbase even further and giving Capcom those insane profits they want/need to give us what we want. Without, well, we're limited to whoever's got the patience to take a shot at the Japanese game.

*attempts to gracefully accept loss* Well, at least it wasn't verbal... There I would've lost before I got a word in. Which would've taken five minutes anyway, but that's beside the point!
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9mayasato9 wrote:
DeMatador wrote:
By the way if the release is during or before September and the price is $30 I'm throwing a party. Not very likely, but wouldn't that be swell?


Where? xD


Party in the IRC! :keiko:

We could, uh, play IRC Uno, and, erm... talk, I guess. And slap each other with random objects, yeah, fun. :payne:

I originally set up a bot to play Uno, and nobody has actually played it. Sadface. It is mainly used for announcing updates from Tumblr, Court Records, and Twitter now. It can slap people too.

But seriously, would be nice to have more regulars there. Wooster even gets on when he's available.

Anywho, I hope that "very soon" means within the next few weeks. Can't wait for more news about the release! A release date would be nice and a price tag would be awesome (assuming it's less than normal as speculated).
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...computer... won't... let me... use IRC... I clicked the button at the top of the page... and was given a "Website cannot be displayed" page...

... Excuse me for my noobishness, but what's IRC, anyway? :payne: And that sounds like a nice bot. Should thou yet be nameless, I dub thee Pearly.
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9mayasato9 wrote:
...computer... won't... let me... use IRC... I clicked the button at the top of the page... and was given a "Website cannot be displayed" page...

... Excuse me for my noobishness, but what's IRC, anyway? :payne: And that sounds like a nice bot. Should thou yet be nameless, I dub thee Pearly.


Yeah, that link doesn't work for some reason. You can click here to get to it quickly via Mibbit, or get an IRC client and use irc.dynastynet.net as the network and #courtrecords as the channel.

IRC is a protocol for chat rooms. Also, the bot is named blahbot, for obvious reasons.
Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title
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Heh heh.

Gender: Female

Location: Japanifornia, CA.

Rank: Decisive Witness

Joined: Thu Jun 13, 2013 3:38 am

Posts: 223

Ah. That makes sense. Thank you! Haha, it wouldn't let me use my username. Oh well. Not like I was going to be on there longer than five seconds; it's really late and I have plans starting early in the morning tomorrow...

Yeah, the link at the top of the screen goes to irc://irc.dynastynet.net/courtrecords ... That may be why it's funky... :yuusaku:
So I finally grew a brain and remembered to give myself a signature... Whoopee.
Snackoos IRL. They are delicious and are covered in real chocolate. #so-grateful-I'm-Filipino

Excuse me if I contradict myself. I do that.
Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title

Blah!

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Rank: Ace Attorney

Joined: Tue Jun 22, 2010 1:18 pm

Posts: 1029

9mayasato9 wrote:
Ah. That makes sense. Thank you! Haha, it wouldn't let me use my username. Oh well. Not like I was going to be on there longer than five seconds; it's really late and I have plans starting early in the morning tomorrow...

Yeah, the link at the top of the screen goes to irc://irc.dynastynet.net/courtrecords ... That may be why it's funky... :yuusaku:

Ah, that's because you don't have an IRC client installed, so the web browser doesn't know what to do with it. If a client was installed and properly configured to be recognized by web browsers, the web browser would use it to open that URL.

I don't know the restrictions on usernames, but they probably don't let you use a number as the first character. Or what you used was already registered on the server.

Anyway, take this to PM if you want to talk more. I derailed this thread enough.

EDIT: btw, if anybody comes in the chat room right now, most of us are sleeping now (including me immediately after typing this), so there'll probably be nobody to talk to. Wait until noon-afternoon EST and the usual group will be there.
Re: Ace Attorney 5 - 1st week sales data (Japan)Topic%20Title

???

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Rank: Suspect

Joined: Mon Jun 17, 2013 11:34 am

Posts: 3

Allow me to throw in my two cents, and hopefully not further derail this thread celebrating Ace Attorney's great first week of sales.

I recently participated in a pre-order for "Devil Survivor 2", which is a Nintendo DS game in the Shin Megami Tensei series. Ghostlight, the European publisher, took over 2 years to localize it for the European market (out in Japan 28 July 2011, USA 28 February 2012), and by now the Nintendo DS is basically off the market, and they can't find retailers who still stock DS games. So what they did was, come out to the fans, saying: We have this, but have no way to market or properly retail this, so if you want it, you will have to buy it directly from us. The problem is, they will not even bother printing cartridges, unless there is 1800 pre-orders within a month!
This is a very niche game, and while it's only the start of the month, I'm honestly not getting my hopes up.
By now everyone interested has bought the US version of the game, since the DS is not region-locked and the European version is English only anyway.

I really wish they would have gone digital with this! They would need a lot less sales to break even!

Why I'm still buying: Because I want to support the localization of niche titles! Most of the smaller niche companys don't sell large numbers in Japan in the first place, so why bother with Western markets anyway. If anything, the US usually gets some form of release, but Europe is mostly not on the list, ever. :( (Don't even get me started on language localization other than English.)

Maybe Capcom will at one point in the future do something like this - a limited run of cartridges up for individual order - after they broke even with AA:DD in the west?

I also participated in something similiar for a manga series a while back. The series was doing so bad in German, that they flat out cancelled it after the 6th Tankobon. Fans rioted! So eventually they did a similar pre-order print-on-demand thing that Ghostlight does with Devil Survivor 2 right now. It started out really slow, and was hardly reaching the 50% margin before the bigger comic stores and small shops started ordering bigger numbers suddenly - because these things would be super rare after they got printed! And they eventually did get printed - also, the success of the project encouraged the publisher to go back to normal printing, and I could buy the books at the store again by Tankobon Nr. 9! Would have never happend, if there had not been crazy fans that ordered 10 books at once and went on a promotion spree on the internet!

What I'm saying: Sometimes a publisher holds hostage what you love. But if there is just the slightest chance that you can somehow show that love, and pay the price, you should do it - because it will pay off more in the end than punishing the publisher for beeing the horrible people they are. Don't forget that the publishers are only in it for the money. These are not museums or organisations created for YOUR benefit - they only want to benefit their shareholders, and these tend to be REALLY short-sighted. There's a lot of people still waiting for localizations that will probably never happen, who would DIE for a digital release.

Make the best of what you are given, and keep a positive look-out. Don't pout!
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