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DS: Harvest Moon - DS CuteThe girl version of Harvest Moon DS and the review only counts for the girl version, as some features are not in the boy version and some things got fixed in the girl version, so they don't count for the boy version.
StoryYou own a farm. But are hopelessly lazy.
The Harvest Goddess was asked by your deceased mother to watch over you, make sure that you are alright and work diligently. But the Goddess has had enough of your lazy attitude and wants to give up on you. This angers the Harvest God and their bantering ends with the God accidently turning the Goddess into a stone statue and throwing the Harvest Sprites into another world.
The Witch Princess wakes you up and hands you a letter.
The Harvest God tells you about the Goddess' and Sprites' fate and that it was your fault, because you are a lazy person. You now have to collect them all and rescue the Harvest Goddess, so things get back to the way they were before.
Catch them all!
SettingThe game takes place in Forget Me Not Valley, the location of the
A Wonderful Life games, but 100 years afterwards. It's a pretty faithful rendition of the area, although there are a few changes. The place is modeled the way it looks Chapter 2 onwards in
A Wonderful Life games, with Hardy living where Nina and Galen used to live and the elderly couple living in a little shack south of Vesta's Farm. Kate and her father are also already moved into the valley.
ControlsThe player controls majority of the time with the buttons on the top screen. They move the character, use tools and talk with the buttons. On the second screen is a button that turns the buttons off and displays the buttons on the Touch Screen, so the player can move the character like that, but I found it to be an extreme hassle to do that...
The Touch Screen is the always present multi-menu. Here, the player can save and load from two files and can save
almost anywhere and at any time. This is really helpful for certain things, like when the player is attempting to get the Cursed Tools or just rectify a wrong answer during a Heart Event, if the player saved before the event took place.
The rucksack is also there and everything is moved via touch screen. Equipping tools, accessories or putting something into the player's hand. Items stack and the rucksack is decently sized for starters and with two, rather cheap, rucksack extensions buyable, gives the player enough room to hold a ton of stuff. With items stacking, the player has to watch out to only give 1 of a stacked item to an NPC, so they have to make sure to click the border of where the item is located. Tap it twice to take 1 out of the stack. (Noticeable by the border of the box turning orange and not the entire box)
Rest of the Touch Screen menues are the map, which the player can use to teleport to places, if the Teleport Stone is equipped and the player is not in a building. Overview of their assets, with submenues showing their experience with tools, how many and which Harvest Sprites have been unlocked, what you have shipped, etc, etc, and the TV Channel menu. Here the player can view tomorrow's weather and the shopping channel to get some stuff they'll need like a big bed and a kitchen... the rest of the channels are kind of superfluous.
CharactersA sweet little feature in the game, is that the player can determine which female character they play as by answering three easy questions. Depending on the answer, the player will either play as the blond girl from
More Friends of Mineral Town, Claire, or as the brunette girl from
Another Wonderful Life, Pony. Of course, the player can choose what to name their character, dog, cat and farm before starting the game.
Since the game takes place in the valley, we have the characters from
A Wonderful Life living there. And despite 100 years having passed, none of their descendants have changed their looks, living areas or even
names. In the Japanese version, the names were changed but in the English version, they retained their original names, most likely due to localization of the
A Wonderful Life games. Notice, though, that Ruby's husband Tim and Grant's wife, and Kate's mother, Samantha are
not in this game...
But that's not all!
Every summer, Kai from
(More) Friends of Mineral Town will appear. If the player has a cartridge of
More Friends of Mineral Town and plugs it into the GBA Slot and play DS Cute, they will unlock the boys and girls from the GBA game, too. I read that you can also unlock them by having the boy version of Mineral Town plugged in, but I'm not sure.
In the European version of the game, plugging in the European GBA version does nothing!BachelorsJust like in the DS version,
DS Cute gives the player five 'normal' bachelors to choose from to marry. They are basically the male counterparts of the girls. Once again, Marlin, Rock and Gustafa are available for marriage. Griffin is Lumina's counterpart, said girl being available for marriage in
A Wonderful Life Special Edition, and Carter counterplays Flora, who was finally available for marriage in the DS version.
Each of the bachelors have rivals and if you do not pursue the guy and view all the rival scenes, they will marry.
Marlin and Celia will get married, Carter marries Flora, Griffin marries Muffy, Rock marries Lumina and Gustafa and Nami will get hitched, too.
Note that, aside from one couple, all of the rival couples
do voice some doubt about their marriage...
The 'special' bachelor in
DS Cute is Skye, a young man who calls himself a Phantom Thief. He gives his victims future warnings before coming to steal things. Think Kaito Kid. Skye himself, though, never really steals anything of value I think. If you go for him he will steal 'your heart' though. Skye only appears at night time, so it's kind of hard to get to him at times.
But that's not all!
With the GBA characters unlocked, the player can choose to marry one of the GBA boys as well. This means Rick, Kai, Gray, Cliff and the doctor, who got the unfortunate name of Trent in this game. They are harder to marry as they only appear once a week, except for Kai who is available all summer long, and you can only give them a gift on that day. Unlike the boy version of the game, marrying one of the GBA boys will
not end the game.
And it gets even better!
The player
also has the option to
romance create a deep friendship with the special bachelorettes from the boy version. This means the Witch Princess, the Harvest Goddess, the sleeping princess Keira and the mermaid Leia are available to
marry form a union with.
Actually, not really...
While the game
does allow the player to give gifts to the girls and unlock their Heart Events, it can never progress to marriage in the
English version of the game. In the Japanese version, the Blue Feather could be given to them if all other marriage conditions were fulfilled and even a child would appear after 90 days of happy bliss. But the marriage feature was removed in the English version, although the developers say that such a thing was
not done.
GameplayWell, it's a Harvest Moon game and the game focuses on, well, farming and other Harvest Moon stuff. Although the player has been on the farm for a year, being a lazy ass, the farm is overrun with the usual stones, stumps and weeds that need clearing before it can be used for anything. And while the people in the valley know you, you have to talk to them to properly 'meet' them, which is required to unlock events.
The game gives the player pretty much a free hand on how to play the game. The player can choose to clear the farm and immediately use it for crops or to build barns and coops on it, focusing more on the ranch aspect. Or maybe screw that and just mine for necklaces, gems and ores, once the mines are unlocked. Or fish, as long as you have the fishing rod.
Goal of the game is, of course, to unlock Harvest Sprites. They all have their specific conditions to unlock and some will appear as the player plays the game, checks things out or just stumbles over them by accident. Majority of them, though, require the player to do almost everything in the game to unlock all of them. Separated into teams, doing something like farming will unlock the green team that can help with the harvest or the blue team fishing for you. Good thing is, there is no time limit to unlocking the Sprites. The player can take as much time as they want to unlock them.
The game is similar to other Harvest Moon games, there is no real end to the game. The first ultimate goal in the game is to restore the Harvest Goddess, which happens once 60 Sprites have been unlocked. Afterwards, the credits roll and the game continues. Getting married in the game,
which requires the Goddess to be restored, will also cause the credits to roll and the player can still continue to play. And the credits roll a third time, when the player has given birth to a child, and yet the game still goes on.
ChildrenA quick, short section on the child in the game.
If the player keeps her husband happy, at a red heart, for a month after marriage, they will find out that the player is pregnant. Two months afterwards, the child will be born. Each of the normal bachelors has a child that looks similar to them... well, sort of. Since Carter is Flora's counterpart, his child will have blond hair, although Carter himself is black haired. Similar with Marlin being Celia's counterpart, only with brown instead of black hair.
The child's personality will not differ at all, no matter who the player has decided to marry. Only difference is their appearance, which means their color palette. Marlin's and Griffin's child has brown hair, Carter's and Rock's child has blond hair, although Rock's child is lighter, and Gustafa's child has red hair.
What if the player has married special bachelor Skye or one of the GBA characters?
Then the child's appearance will be chosen at random at birth. Thanks to the option of saving at almost any time, the player can save before the day of the birth, go through the birth and then load if the child's appearance is not the one that they want.
After the child is born, there will be a time skip of three years and your child will be a walking, talking toddler. Don't worry, the time skip will not harm the farm in any way, if you have anything there. Once the child is a toddler, the player can give it gifts and even see some events with it.
After two in-game years, the child will grow into a kid.
After another two in-game years, the child will grow into a teenager and stay like that. The child will not help on the farm in any way, just like your husband, so they are mostly there for decoration and a few events.
And the child can be either a boy or a girl!
Yes, the girl version of the game has the option of having a daughter. Unfortunately, there is
no way to determine what gender the child will be until it is born. So the player will have to save after the wedding and then
skip three months to see the birth and see whether the child is their preferred gender. Oh and no saving in between!
According to rumor, the date of the wedding influences the child's gender. Marrying on an odd numbered day will result in a boy and on an even day will result in a girl. I have made sure to marry on even days and still had times where I saved
before the proposal, then
after the wedding, skipped through those three months and then still end up with a boy, forcing me to reload to the save of before the proposal!
LevelsThat's right, there are levels in this game... not like in an RPG, but levels for crops, trees and other stuff. Any crop seed bought will be Level 1 and putting more bag of seeds over a seeded field can result in getting Level 2 crops. The higher the crop's level, the more money it will sell for.
Downside of this is that Level 2 is the highest the player can go, until they build a Maker Shed and obtain a Seed Maker. The other problem is that the highest level is Level 100 and it takes quite some time to get there. And even then, the result may not be that great.
Only upside to this is a neat little easter egg. If the player has a Level 100 poisonous mushroom and uses it as their contribution at the Harvest Festival, the entire town will
die due to poison. Cue Game Over. It's a sweet little thing and probably fun to watch once, but otherwise, it's not that big of a deal.
MusicBack to Midi-ish format! As usual, the music for the town changes per season and I must say, I am sick and tired of the Spring and Summer music... probably due to starting the game so often and playing through those seasons.
However, if the player doesn't want to listen to that, they can buy records at the Harvest Sprites Tree and listen to them instead of the game's music. The records are tracks from previous Harvest Moon games like
A Wonderful Life,
Back to Nature For Girls and all the way back to the original Harvest Moon for the Super Nintendo. But not all the records are available at once.
The first set is available from the start and consists of 10 records. The second set gets unlocked once the player has married. But I noticed that the second record set is
not unlocked, if the player has not married one of the 'normal' bachelors! The third set is available once the player's child has grown into a kid. There is a fourth set, which is more expensive than the others and only available if the game has been connected to the GBA game, featuring the GBA game's four season tracks and the ending credits track.
While the tracks are great and nice to listen to instead of the game's music, downside is that some of the audio is a little weird. The Super Nintendo Tracks have been remixed a little and it sounds quite foreign to players of that version. Another thing is that the record will stop playing when the player teleports using the telport stone. And since the teleport stone is available as early as
Spring 8th, it's unlikely the player will walk everywhere...
OverallWhile it's great that the girl version of the game has gotten rid of some of the annoying bugs in the boy version of the game, some so bad that two of the special bachelorettes were impossible to marry, there are problems with the game.
The game feels a lot like an enhanced version of Friends of Mineral Town and not much like a DS game at all.
The graphics are basically like Friends of Mineral Town, but with a better pixelation.
The touch screen controls are a neat little feature at times, but also annoying. I'd rather just use a button to get an item instead of a touch screen tapping... And the use of Touch Screen incorporated into the game is annoying, too. The player has the option to wash, brush and milk/sheer their animals by using the Touch Screen which... if the player has a lot of animals can be quite grating, especially since certain Sprites require the Touch Screen controls to get unlocked.
Overall, though, I felt the game was
too slow for me. The game doesn't have long loading times or anything like that, but just the entire game's pace felt slow. Getting a minimum of 60 Sprites to be able to get married can take a while, even a year can feel rather slow in this game. And even then, having over half the Sprites collected by the time the game 'ends' ruins some of the fun later. Because the player knows that the last 41 Sprites are harder and more time-consuming to get.
It's possible that I just don't have the patience for such a slow-paced game, I like getting married fast, having the kid and seeing the kid grow up, but it does take a while for the game to get going. The game isn't bad, it's quite fun... just slow at times.
Score: 7/10
C-A