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Re: Random conversations about GamesTopic%20Title
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CatMuto wrote:
The Judas Priest wrote:
Today I finally finished off Outlast:Whistleblower. It was really fun and I enjoyed it a lot. My favorite boss was the crazy barber guy....DEAR GOD THAT WHOLE ORDEAL WAS DISTURBING -Shudders in terror- :viola: :beef: :beef:


...Barber guy? :ron:

C-A

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Also, there actually is no QTE's when it comes to those 'Bosses'. It's mostly either you try to hide yourself or try to get around them in order to try to escape. Other times you have to run for your life.
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The Judas Priest wrote:
Also, there actually is no QTE's when it comes to those 'Bosses'. It's mostly either you try to hide yourself or try to get around them in order to try to escape. Other times you have to run for your life.


That's Gluskin. He's not a barber. He's a groom.

Also, re-read my post. I said that the original idea was for those "fights" to be QTEs, but they changed it to just being automated events.

C-A

PS: I've been trying off and on to spawn a Fiend in SMT IV now... Fuck you, Atlus, for thinking ANYONE wanted the 1/256 Spawnrate Fiends back from the first game. NOBODY liked them and NO, it isn't difficult. It's fake difficulty and it's just annoying and wasting our time. How about you make us waste time on something BETTER? You already have us wasting time fusing over and over again, hoping for a Fusion Accident so we'll MAYBE get a Famed race demon, which is the only way to get them in this game.
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Well, to answer my own question, Higurashi on Steam is an updated version of the previous English release. They added new sprites for the characters (you can switch to the first-gen Touhou sprites at any time if you really want), and more importantly, they use the original music, which was changed before. No idea why but it kept me from playing the game. Seriously, that crap was Crazybus bad.


...That's an exaggeration. Barely.
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Reading about P2 Innocent Sin and Eternal Punishment, I just want to play the games. But the gameplay is SO slow...

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You know, a Mario game!

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Speaking of Persona, I recent bought Persona 3 FES on PSN, and I really like it so far! I just got to the first barrier in Tartarus, and I have no idea what to do next. I guess I'm just supposed to wait a few days for the plot to advance, but I find that boring! I don't care about the life simulator parts of the game, I just wanna kill monsters!
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dimentiorules wrote:
Speaking of Persona, I recent bought Persona 3 FES on PSN, and I really like it so far! I just got to the first barrier in Tartarus, and I have no idea what to do next. I guess I'm just supposed to wait a few days for the plot to advance, but I find that boring! I don't care about the life simulator parts of the game, I just wanna kill monsters!


Hahaha I'd say you have the wrong attitude entirely but I hope you really do enjoy the dungeon crawling that much once you get to it :kristoph:
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Pierre wrote:
dimentiorules wrote:
Speaking of Persona, I recent bought Persona 3 FES on PSN, and I really like it so far! I just got to the first barrier in Tartarus, and I have no idea what to do next. I guess I'm just supposed to wait a few days for the plot to advance, but I find that boring! I don't care about the life simulator parts of the game, I just wanna kill monsters!


Hahaha I'd say you have the wrong attitude entirely but I hope you really do enjoy the dungeon crawling that much once you get to it :kristoph:

I'd say it's a pretty good attitude to have. I felt that Persona 3 was very dungeon crawling heavy compared to 4. The life simulator parts, while important to the gameplay, are quite lacking.

I will warn you though Dimentio, be prepared for LOTS of waiting for the plot to advance, especially if you're quite good at doing the dungeon crawling. I remember having to wait so much, that I ended up grinding levels, just to kill time. Especially towards the end of the game. UGH! JANUARY!!!
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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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dimentiorules wrote:
Speaking of Persona, I recent bought Persona 3 FES on PSN, and I really like it so far! I just got to the first barrier in Tartarus, and I have no idea what to do next. I guess I'm just supposed to wait a few days for the plot to advance, but I find that boring! I don't care about the life simulator parts of the game, I just wanna kill monsters!


Then you got the wrong game. Cut your losses and go away from P3.

Quote:
I will warn you though Dimentio, be prepared for LOTS of waiting for the plot to advance, especially if you're quite good at doing the dungeon crawling. I remember having to wait so much, that I ended up grinding levels, just to kill time. Especially towards the end of the game. UGH! JANUARY!!!


More like: URGH, EVERYTHING past October! And even the October events aren't that important - at least they weren't for me, I just couldn't care. But that might be due to the visual novel style in the Portable version. Also, yes, be prepared for A LOT of plot waiting - especially everything that is summer vacation.

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I played FES. While it does offer a bit more to do compared to Portable and 3, it really isn't enough to fill in the gaps. It's more stuff, like just walking the dog at night and I believe more sidequests from Elizabeth. One thing I was thankful for is at least you get a choice to listen to different songs in Tartarus instead of the just the one once you get Fuuka.
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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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dullahan1 wrote:
I played FES. While it does offer a bit more to do compared to Portable and 3, it really isn't enough to fill in the gaps.

AFAIK P3P offers the same amount of content in the main game (if not more) as FES. The only content thing you really miss out on is The Answer.
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Franzise Deauxnim wrote:
dullahan1 wrote:
I played FES. While it does offer a bit more to do compared to Portable and 3, it really isn't enough to fill in the gaps.

AFAIK P3P offers the same amount of content in the main game (if not more) as FES. The only content thing you really miss out on is The Answer.

Ugh... don't remind me. >_>
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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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dullahan1 wrote:
Pierre wrote:
dimentiorules wrote:
Speaking of Persona, I recent bought Persona 3 FES on PSN, and I really like it so far! I just got to the first barrier in Tartarus, and I have no idea what to do next. I guess I'm just supposed to wait a few days for the plot to advance, but I find that boring! I don't care about the life simulator parts of the game, I just wanna kill monsters!


Hahaha I'd say you have the wrong attitude entirely but I hope you really do enjoy the dungeon crawling that much once you get to it :kristoph:

I'd say it's a pretty good attitude to have. I felt that Persona 3 was very dungeon crawling heavy compared to 4. The life simulator parts, while important to the gameplay, are quite lacking.

I will warn you though Dimentio, be prepared for LOTS of waiting for the plot to advance, especially if you're quite good at doing the dungeon crawling. I remember having to wait so much, that I ended up grinding levels, just to kill time. Especially towards the end of the game. UGH! JANUARY!!!


I know, it's good that he's going to enjoy the dungeon crawling precisely BECAUSE there's so much of it. I'm just so unused to hearing people drawn because of that, normally people mention the "life sim" part as the big draw.

Also FES is fine, you get the nice cutscenes which is always a plus over P3P in my eyes but the Answer....


Well at least it lets you beat certain annoying party members to a pulp though I find Persona's idea of "hard" difficulty to be irritating and lazy.
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Just finished Pokémon Y. Right now, apparently there is supposed to be a song sung over the credits. Hey Nintendo, why is there no actual song? You're giving me lyrics. Anyway, the ending was... Eh, it was okay. Nothing big. The final battle was pretty lackluster. And the scene after, kinda expectant, though I would've more preferred the revelation of...

Spoiler: Y/X Spoiler
Az being a ghost or something and letting go of his sorrow allowed his spirit to finally stop wandering the earth or so. Though if this war thing took place, like, 3000 years ago, how is this guy still alive? I'd much rather go into the science or explanation of that, if they didn't do the ghost thing as I mentioned. Also Floette? ...looks Fabébé-ish.

The Elite 4 were so-so. Siebold was annoying, but only cause of Gyara constantly doing Dragon Dance.


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CatMuto wrote:
Just finished Pokémon Y. Right now, apparently there is supposed to be a song sung over the credits. Hey Nintendo, why is there no actual song? You're giving me lyrics. Anyway, the ending was... Eh, it was okay. Nothing big. The final battle was pretty lackluster. And the scene after, kinda expectant, though I would've more preferred the revelation of...

Spoiler: Y/X Spoiler
Az being a ghost or something and letting go of his sorrow allowed his spirit to finally stop wandering the earth or so. Though if this war thing took place, like, 3000 years ago, how is this guy still alive? I'd much rather go into the science or explanation of that, if they didn't do the ghost thing as I mentioned. Also Floette? ...looks Fabébé-ish.

The Elite 4 were so-so. Siebold was annoying, but only cause of Gyara constantly doing Dragon Dance.


C-A

Spoiler: IIRC
The machine that revived the Floette also made it and AZ immortal. So he basically discovered immortality then kept it hidden from the whole world. What a dick. That, or the guy is simply a reference to the Basques.

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Spoiler:
Yeah, AZ is immortal. However, it was because of this that he was able to reflect on his actions. But given the 3,000, I think the game implies that he became quite miserable and lonely because of his decision. Seriously better than Lysandre.

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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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dullahan1 wrote:
Spoiler:
Yeah, AZ is immortal. However, it was because of this that he was able to reflect on his actions. But given the 3,000, I think the game implies that he became quite miserable and lonely because of his decision. Seriously better than Lysandre.


Like I said in the other thread, they can make a whole game based on that general idea and story, so why not do so?

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I know, right? But instead, they decide to focus on a much weaker story for a main plot. The only reason I rate the story of these games better than DPPt is because I really enjoyed the backstory following AZ. I just wish the villain or his team wasn't so generic.

While it may not be everyone's cup of tea, I honestly think Black and White's overall story is very well done and would recommend it if you're looking for a decent story in a Pokemon game. There are some people who don't like it though. But the "villain" has character development, your rivals/friends have character development, and though the plot at the end kinda turns generic, the build up is great and it's real interesting in seeing how some NPCs react to such a simple idea that's never been brought up before. Releasing Pokemon so they won't enslave them. Simple in concept, but I think it was executed nicely.

I admit it starts off a bit slow, but stick with it and it's nice.

Would you also believe me if I said it's the only game in the series where the main game ends and your end goal is not fighting the champion? I won't spoil, but I was very surprised with what they did after you beat the main elite 4.
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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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Super excited now! Corpse Party: Blood Drive is coming out this fall. Now I have another game to look forward to along with DR:AE and OP:PW 3
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The Judas Priest wrote:
Super excited now! Corpse Party: Blood Drive is coming out this fall. Now I have another game to look forward to along with DR:AE and OP:PW 3


XD what's that last abbreviation mean?

In my head it reads Overpowered Phoenix Wright 3
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Pierre wrote:
The Judas Priest wrote:
Super excited now! Corpse Party: Blood Drive is coming out this fall. Now I have another game to look forward to along with DR:AE and OP:PW 3


XD what's that last abbreviation mean?

In my head it reads Overpowered Phoenix Wright 3


One Piece: Pirate Warriors 3. I wonder what kind of game that would be though. :basil:
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Pierre wrote:
The Judas Priest wrote:
Super excited now! Corpse Party: Blood Drive is coming out this fall. Now I have another game to look forward to along with DR:AE and OP:PW 3


XD what's that last abbreviation mean?

In my head it reads Overpowered Phoenix Wright 3


One Piece: Power Warriors 3?
Though Power always makes me think of Power Stone and... man do I miss that series... it was fun from what I remember... I liked Rouge.

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I just found this - FE x FF

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Judging by what I've seen of Lightning's personality, I imagine the similarities are purely superficial.
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General Luigi wrote:
Judging by what I've seen of Lightning's personality, I imagine the similarities are purely superficial.


I don't know the FE character so I honestly can't say if they copied her looks or just made an FE-version of her. I just saw it while looking up pictures of Lightning and Mass Effect.

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That's MU xP
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Yeah, FE: Awakening lets you make a customizable MC.
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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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dullahan1 wrote:
Yeah, FE: Awakening lets you make a customizable MC.


I tried to make mine as much like FFX's Wakka when I played.
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Pierre wrote:
dullahan1 wrote:
Yeah, FE: Awakening lets you make a customizable MC.


I tried to make mine as much like FFX's Wakka when I played.


You opted for horribly, religious racistic remarks when playing?

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CatMuto wrote:
Pierre wrote:
dullahan1 wrote:
Yeah, FE: Awakening lets you make a customizable MC.


I tried to make mine as much like FFX's Wakka when I played.


You opted for horribly, religious racistic remarks when playing?

C-A


It's not really what I associate Wakka with so no.
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CatMuto wrote:
Pierre wrote:
dullahan1 wrote:
Yeah, FE: Awakening lets you make a customizable MC.


I tried to make mine as much like FFX's Wakka when I played.


You opted for horribly, religious racistic remarks when playing?

C-A

As much as I hated him for that, and it still makes me groan, it is something he overcomes and he grows from it. I don't associate this as Wakka's character. Instead, I just associate it as a part of the game I despise and have to trudge on through.
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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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Hmm perhaps, yes it's an issue but that's ok.

I look at Wakka as very much the "everyman" in the world. A lot of people are afraid and loyal to the church, they aren't idiots because of that. It's easy to be afraid of other cultures and put them down as such. Especially so in Wakka's eyes considering the circumstances of his brother's death.

It's why I like him so much, he DOES grow and overcome it, by being exposed to it and seeing how his church really operates. Yet there's still all this turmoil and disbelief there. You can see a man who is trying to be a better person despite his world falling down around him.
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My dislike for Wakka is that his entire prejudice towards the Al Bhed is based on blindly following the religion. His brother barely even comes up into why he hates the Al Bhed - it's likely denial, but even Wakka says he doesn't hate the Al Bhed cause Chappu used one of their weapons to fight. He hates Al Bhed because Yevon says so. Which is why one of my liked scenes in X is when Rikku pretty much stomps at Wakka and asks him, "Well what exactly did the Al Bhed DO to be hated?" and all Wakka can come up with is, "Well... they just are, okay?!"

Which is a problem with Wakka. His hatred for the Al Bhed actually appears for a good chunk of the game and it makes him really, really unlikeable. And in a cast of people where half of them are annoying (Tidus, Yuna) and downright boring (Lulu, Kimari), having just one more unlikeable character makes it very, very difficult to give a flying crap about what happens to the party. The only ones in X I like are Auron, and he has the problem of shipping Tidus and Yuna, and Rikku, who I admit I mostly like cause I like her design and Japanese voice and she's adorable.

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I never finished X but it sounds like Wakka starts out a lot like, uh, a LOT of people on this planet. The fact that he grows out of being a sheep is a good thing.
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I like FFX, but character development is where they struggled. It felt like the characters had to be absolutely hated before they could grow.

While I dislike Wakka's blind religion following, his and Rikku's different stances did a decent job at representing following religion blindly in our society. I've met people like Wakka and they are just as obnoxious. The difference though is at least Wakka was eventually open-minded to change his mind instead of continuing to blindly follow. I was always under the assumption that staying faithful to Yevon would get rid of Sin, and his hatred towards the Al Bhed is they aren't, thus Sin stays. The thing that killed his brother and parents. As much as it bugs me, his hatred to me makes a bit of sense compared to some other characters. I hate it, and it's not right, but I feel it's more justified than some other things that are stupid in this game.

Honestly, the character I hated the most for a while was Lulu. She was downright a prick throughout most of the game towards other characters. And most of it stemmed from the loss of Chappu. I understand it hurts, but it happened 2 years ago and it's not fair to lash out your anger on those who were indirectly involved or not involved at all. Like her hatred towards Wakka cause he pals around with Tidus like he did with Chappu. That scene in the Kalika Woods was uncalled for...

Again, these characters get better at the end, but it is a trudge to get through from beginning to middle. At least the mechanics and music are good.

@Fran: You nailed it. Though, he does have some cringe-worthy lines.
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CatMuto wrote:
Pierre wrote:
Man...that looks dull...this actually makes me worried for KH3 (since that team worked on the battle system)


I feel the same
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Franzise Deauxnim wrote:
I never finished X but it sounds like Wakka starts out a lot like, uh, a LOT of people on this planet. The fact that he grows out of being a sheep is a good thing.


I know, that was the real appeal to him like I said.

When you first meet Wakka you get a sense that he's a relatively good-hearted man. He takes Tidus in as a complete stranger and you see he's great with his men and a protective older brother-figure to Yuna. Yes there's the whole deal where Tidus reminds him of Chappu and he also wants him to be on his Blitz team but it's not like that's the end of his kindness as you see him being a generally pleasant easygoing person to the other members of the party.

Then the Al Bhed thing comes up.
An yeah, it's weird. It's such a contrast to how Wakka normally is. You realise just how much of a problem the religion of Yevon is to instil that hatred in the otherwise pleasant people of Spira. He goes from being this pretty friendly person to this guy you are hesitant to bring anywhere because you know he has this massive character flaw that will kill the mood at any social gathering. Bear in mind that for the most part...the religion of Yevon IS quite appealing to some. Yes it is a piecemeal and temporary solution to Sin but it works and the people do cherish those 10 years they get free of it.

But the plot forces Wakka to grow, he's confronted by the sheer realities of his religion as well as the attitudes of those around him. Yuna's unique position of being half-Al Bhed led her (and by extension Wakka) to eventually be surrounded by them for a good portion of the Pilgrimage. He saw that Al Bhed are real people, his stereotypes and attitudes were challenged and eventually he had to learn to adapt and change those to become a better more open person. Such change is difficult for a lot of people, it's why I hold him in such high regard because of the monumental pressures he had to overcome to make the change in his life.

Also you got a source on the Chappu dying not being related to his hatred of Al Bhed Cat? I don't remember anything like that. I remember him saying Yevon was to blame. I also remember him saying rather spitefully how Chappu chose to use an Al Bhed weapon instead of the sword he had made for him. Choosing their style over his own brother. It might not be the main reason but I figure it definitely is a secondary reason for his hatred.
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Re: Random conversations about GamesTopic%20Title
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Franzise Deauxnim wrote:
I never finished X but it sounds like Wakka starts out a lot like, uh, a LOT of people on this planet. The fact that he grows out of being a sheep is a good thing.


The fact that he doesn't really stop his blind following and hatred for Al Bhed until the sequel is not a good sign, actually. Even towards the end of X, when you are practically killing the religion of Spira, he's still all, "Oh jeez, oh man, why do I have to do this? I don't wanna..." and it makes it unhelpful in liking him. Even when something terrible happens to the home of the Al Bhed, I don't care if he was trying to awkwardly be helpful, if you can't say anything helpful or nice, you just keep your mouth shut.
Also, his sign of not hating Al Bhed anymore is giving his child an Al Bhed-ish name... when neither he, nor his wife or anyone in their village is actually Al Bhed, nor is that culture there. It just feels awkward.

Quote:
That scene in the Kalika Woods was uncalled for...


Kalika Woods? Wait, do you mean the Kirika Woods? What scene was there...?

Quote:
I like FFX, but character development is where they struggled. It felt like the characters had to be absolutely hated before they could grow.


Problem is that first impressions are big and making a character unlikeable to begin with makes it difficult to like them later on. Where it was done well, I'd say, was with Luke from Tales of the Abyss. Yes, he was a prick, spoiled brat and hotheaded, never thought of consequences and was rude, BUT...! It makes sense.
He's not only royalty, third in line to the throne, he was also kidnapped at age 10 and suffered memory loss when he was rescued, he had to re-learn EVERYTHING within 7 years and has been forbidden from leaving his mansion since, too. Meaning he honestly doesn't know the outside world, he doesn't know about simple concepts like paying for food, what the more common knowledge workings of the world's religion are - because, in his own words, he "was busy learning things! like [his] parents' faces!". Luke had to re-learn how to walk, talk, remember his family and how some other things, more imminently important to him, about the world.
So Luke had every reason to act spoiled and unknowing (and uncaring) when, in the beginning, he was suddenly transported into enemy country.

Yes, Luke became obnoxious when, shortly after, he's named Ambassador - but I blame Van for that. Van figured out a plan for Luke that hit all of his secret longings - being outside, being free from his home and obligations, even just being with Van and having fun - and that's why Luke was so insistent on following Van's words and hurrying. He has a plan, no need to do anything.
But then, after the 1st Arc and Luke's personal world was practically destroyed, he became likeable.
He was lost, he had no idea what to do except a vague idea on wanting to make up for his actions - but he also has no idea on how to do that. Luke becomes likeable because he's trying to figure out his own place, figure himself out and how he can live in the world, now that he knows about it and suffers consequences.

Compare that to Tidus: comes in as a jock, self-absorbed and obnoxious know-it-all who doesn't think about consequences and doesn't care about rules. Yes, Tidus is in what he sees a completely new world, but he decides to ask dumb questions repeatedly instead of taking the time to maybe read a book or otherwise learn the culture by sitting back and observing. (Seriously, HALF of the exposition in X could be cut if Tidus didn't ask and just shut up and watched. What's a sending? I dunno WHAT DOES IT LOOK LIKE?! Kinda funeral-y, isn't it? I wonder what a sending is!?) Tidus didn't have any excuse of having to relearn basic knowledge. He just had to acquire new one.

Quote:
the people do cherish those 10 years they get free of it.


I don't think it always IS 10 years. I believe I've read somewhere that Calms can take any amount of time, I think something about the number of High Summoners compared to the 1.000 Years that Sin's been appearing.

Quote:
Also you got a source on the Chappu dying not being related to his hatred of Al Bhed Cat?


I think I recall it being mentioned around the beginning of Operation Mi'hen. Wakka glares at the machines and Lulu says he hates them because Chappu used one to fight against Sin. Wakka (I think this was before he kicked the machine?) says that's not why, it's because they're against the teachings.
And my previous post did mention that it's likely denial when he says that, but that it's not the main reason why he hates Al Bhed. Though I admit, I haven't played X in a while, especially not that scene and definitely not in English for at least a few years, so my memory could be off.

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Re: Random conversations about GamesTopic%20Title
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CatMuto wrote:
The fact that he doesn't really stop his blind following and hatred for Al Bhed until the sequel is not a good sign, actually. Even towards the end of X, when you are practically killing the religion of Spira, he's still all, "Oh jeez, oh man, why do I have to do this? I don't wanna..." and it makes it unhelpful in liking him.

You clearly did not watch that scene with Yunalesca enough times.
"I can't believe we're gonna fight Lady Yunalesca! Give me a break!"
"You can always run."
"Hah! I'd never forgive myself--no way! Not if I ran away now. Even in death, ya!"
He sounded less like a reluctant follower and more like someone laughing at what would have been absurd to him before he started the journey.

Also in the random battles before Seymour 2
Lulu: "We will be branded traitors."
Wakka: "Ha! See if I care!"
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Re: Random conversations about GamesTopic%20Title
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*shrugs* We're going to have to disagree. Here's why:

Quote:
The fact that he doesn't really stop his blind following and hatred for Al Bhed until the sequel is not a good sign, actually. Even towards the end of X, when you are practically killing the religion of Spira, he's still all, "Oh jeez, oh man, why do I have to do this? I don't wanna..." and it makes it unhelpful in liking him. Even when something terrible happens to the home of the Al Bhed, I don't care if he was trying to awkwardly be helpful, if you can't say anything helpful or nice, you just keep your mouth shut.
Also, his sign of not hating Al Bhed anymore is giving his child an Al Bhed-ish name... when neither he, nor his wife or anyone in their village is actually Al Bhed, nor is that culture there. It just feels awkward.


I don't buy that he didn't stop his blind following until X-2. If he had it'd be perfectly easy to turn on the party or quit the pilgrimage before the end of X seeing as they were all heretics. It's understandable he'd be all "Oh jeez" like I said early his whole world was collapsing around him. Friends would be throwing rocks at him for being a heretic or at least treating him like scum. I don't think you've got any proof of the matter otherwise so I think we'll need to let this rest as opinion.

Quote:
Kalika Woods? Wait, do you mean the Kirika Woods? What scene was there...?


Think y'all must mean Kilika woods.

Quote:
Problem is that first impressions are big and making a character unlikeable to begin with makes it difficult to like them later on.


Well...the first impression you have of Wakka is him taking Tidus, a complete stranger into his home and looking out for him as a survivor of (effectively) a natural disaster.

So.......that makes him difficult to UNlike later on?

The Al Bhed stuff is not the first impression that Wakka gives off.

Quote:
I don't think it always IS 10 years. I believe I've read somewhere that Calms can take any amount of time, I think something about the number of High Summoners compared to the 1.000 Years that Sin's been appearing.


Eh it doesn't matter realy, the point was Yevon has a solution that works for the people. Sure they actively try and show up other angles that don't work (Operation Mihen for example) but to the people of Spira the teachings of Yevon are the only way to eventually bring about the Calm.


Edit:

@Sumguy: Yeah Badass Reformed Wakka gets some pretty cool lines I thought :kristoph:
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Re: Random conversations about GamesTopic%20Title
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Pierre wrote:
Quote:
Problem is that first impressions are big and making a character unlikeable to begin with makes it difficult to like them later on.]

Well...the first impression you have of Wakka is him taking Tidus, a complete stranger into his home and looking out for him as a survivor of (effectively) a natural disaster.

So.......that makes him difficult to UNlike later on?

Nah, it's actually rather easy to make a character seem likable at first before that character turns out to be the worst character in the entire franchise. I'm looking at you,
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Machina Kunagiri.

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Quote:
Think y'all must mean Kilika woods.


Now, now, let's not start a discussion about the L and R issue and romanization. Otherwise I'll say it's Kimari=Ronzo.

Quote:
Well...the first impression you have of Wakka is him taking Tidus, a complete stranger into his home and looking out for him as a survivor of (effectively) a natural disaster.


I was more referring to Tidus being unlikeable from the get-go. It takes close to, eh, let's say 30 to 45 minutes until we even meet Wakka. And sure, Wakka comes across as being open-hearted at first (almost too much, maybe) but his personality taking practically a 180 turn is so weird, it's hard to forget. It's like if you've spent hours playing a protagonist as something and then suddenly find out he's... I dunno, a chick. Or a space mutant.

And as sumguy says, sudden changes in personality can leave bigger impacts and make it easy to change your opinion on a character immediately.

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