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Re: Random conversations about GamesTopic%20Title
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I feel like sharing this remix of 'Demon King Odio' from Live A Live.

Also, I have professed my love to Odio 'on camera' in my LP. HAIL ODIO!!

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Honestly, Undertale has practically been a religious experience. After my first run, I marathoned it to complete my second and attain the True Pacifist ending. I have cried at least four or five times because of this game and I have the merch pack pre-ordered. The game's really genre savvy, it's emotional, it has great, original characters, and I love it.

That said, the Genocide Route ending is unforgiving and most of the Neutral endings are rather harsh too. Maybe not so much harsh as realistic. As much as I want to fight the Genocide final boss, I don't have the heart to do that run. If anyone's interested, though, there's an online "simulator" that runs an endless, slightly simpler version of that boss.
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Pierre wrote:
Glad to see so many folks giving Undertale a shot. It's a real sleeper hit this year.

To be honest, all the praise I've seen for Undertale around the Internet has done more to prevent me from playing it. I'm sure it's a good game, but my expectations are already set so ridiculously high that I'll probably be too critical of it.
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For anyone interested, here is the Bad Time Simulator.
However it really isn't the same as fighting the actual boss.
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sumguy28 wrote:
Pierre wrote:
Glad to see so many folks giving Undertale a shot. It's a real sleeper hit this year.

To be honest, all the praise I've seen for Undertale around the Internet has done more to prevent me from playing it. I'm sure it's a good game, but my expectations are already set so ridiculously high that I'll probably be too critical of it.


To be fair, the internet was the reason why I started getting into Undertale. Mostly LP videos from game grumps. I liked the soundtrack from the game as well as the comedic dialogue. The fighting mechanics are pretty fun as well and easy to get used to.
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Pierre wrote:
Junko's Successor wrote:
Pierre wrote:
Glad to see so many folks giving Undertale a shot. It's a real sleeper hit this year.



Started playing it today and liking it so far. Currently thinking about doing the Genocide route or a mix of others.


Just bear in mind people will remember you did such a monstrous thing :P though the neutral endings seem kinda underwhelming.



I will see how it goes xP Mostly I am killing monsters I fight, but I will still spare the rest of the cast like Undyne, Sans (My favorite lol), Papyrus, and the others as well. I felt so bad when I killed Toriel D; I did go back to my save and save her the 2nd time xP
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Pretty sure Flowey insults you for going back on your decision to kill Toriel.

In any case Sumguy should go into it anyway and put your hypercritical mind to the test. At least could give it a chance.

I decided to try it after a youtuber I watch started a let's play of it. Didn't want to be spoiled on it as I intended to play it. So I went and played it first.

Its almost a shame its so well known now, it means people are going into it with a plan to do "this run" then "that run" instead of just going into it honestly and seeing where their story goes.
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True, the simulator is a bit unwieldy. I wouldn't call it accurate but it's still nice to have a go at.

I didn't expect Undertale to be nearly as impressive as it proved itself to be and I'm critical of everything. I really couldn't find anything to complain about, but your mileage may vary.

Spoiler: Undertale
I did kill Toriel during my first run because I wasn't really paying attention >u>; When her HP went down to zero, I felt my sins crawling on my back and reset it right away. I think I must have quit before the game registered her as having died because Flowey didn't seem to notice. Speaking of whom, during his "tutorial", with no knowledge of the gameplay mechanics, my Touhou senses kicked in as the bullets came towards me. His reaction really does betray the nature of the game, but that's definitely a good thing.
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Reverie wrote:
True, the simulator is a bit unwieldy. I wouldn't call it accurate but it's still nice to have a go at.

I didn't expect Undertale to be nearly as impressive as it proved itself to be and I'm critical of everything. I really couldn't find anything to complain about, but your mileage may vary.

Spoiler: Undertale
I did kill Toriel during my first run because I wasn't really paying attention >u>; When her HP went down to zero, I felt my sins crawling on my back and reset it right away. I think I must have quit before the game registered her as having died because Flowey didn't seem to notice. Speaking of whom, during his "tutorial", with no knowledge of the gameplay mechanics, my Touhou senses kicked in as the bullets came towards me. His reaction really does betray the nature of the game, but that's definitely a good thing.


Eh his reaction is downright hilarious. He doesn't really hide anything and gives a massive hint to his nature once you pass Toriel anyway.
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True enough. I guess we can agree that he's not the smoothest operator... Except, I suppose, when he manipulates you into doing things differently after your first run in order to further his goals.
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Pierre wrote:
Junko's Successor wrote:
Pierre wrote:
Glad to see so many folks giving Undertale a shot. It's a real sleeper hit this year.



Started playing it today and liking it so far. Currently thinking about doing the Genocide route or a mix of others.


Just bear in mind people will remember you did such a monstrous thing :P though the neutral endings seem kinda underwhelming.

Franzise Deauxnim wrote:
Hey, it beat ME3 in GFaqs' dumb "best gaem evurrr" contest

Rage ensued (not from me of course)


Haha got a link? I'd love to feed off of this delectable rage.

http://www.gamefaqs.com/boards/8-gamefa ... =undertale

I'd check quick, don't think topics last very long on that particular board
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Ha that's pretty great...and that board looks really messed up.
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Pierre wrote:
Pretty sure Flowey insults you for going back on your decision to kill Toriel.

In any case Sumguy should go into it anyway and put your hypercritical mind to the test. At least could give it a chance.

I decided to try it after a youtuber I watch started a let's play of it. Didn't want to be spoiled on it as I intended to play it. So I went and played it first.

Its almost a shame its so well known now, it means people are going into it with a plan to do "this run" then "that run" instead of just going into it honestly and seeing where their story goes.


Yeah when I went back, I was surprised that Flowey knew I had went back to save her. I did like that feature where a character knows you went back to your save.

I only saw one ending that was spoiled to me because I was watching Ross from Game Grumps beating it. So at least I can play for the other endings and the backstory, since I only saw the ending to that route.

Spoiler: Ending
It was that one where they revealed Flowey was Asriel Dreemurr
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I bought Tales of Xillia 2 Day 1 Edition, which was the only one the Gamestop had available.
I was gonna get the first Xillia, but Xillia 2 was cheaper. :redd:

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(I can't go further because of the travel restrictions)
What travel restrictions, Ludger? We are WALKING. Not using a train, now shut up about travel restrictions and walk, you pussy! I highly doubt Nova or Rideaux is gonna come after me, cause I am WALKING to my next destination.

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sumguy28 wrote:
Pierre wrote:
Glad to see so many folks giving Undertale a shot. It's a real sleeper hit this year.

To be honest, all the praise I've seen for Undertale around the Internet has done more to prevent me from playing it. I'm sure it's a good game, but my expectations are already set so ridiculously high that I'll probably be too critical of it.


The normal price of the game is €10, so even if the game doesn't live up to your expectations then it will be a minor loss. I'd also suggest trying it if you're interested.
Face your emptiness don't be afraid. The danger is often smaller than your fear.

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Sjibbey wrote:
sumguy28 wrote:
Pierre wrote:
Glad to see so many folks giving Undertale a shot. It's a real sleeper hit this year.

To be honest, all the praise I've seen for Undertale around the Internet has done more to prevent me from playing it. I'm sure it's a good game, but my expectations are already set so ridiculously high that I'll probably be too critical of it.


The normal price of the game is €10, so even if the game doesn't live up to your expectations then it will be a minor loss. I'd also suggest trying it if you're interested.


Sjibbey, the price means nothing. I didn't pay anything when I played Danganronpa and I still was disappointed, to the point of rage, by the game.

Also, a message to Elle in Xillia 2. "Try to shoot it!" SHUT UP, ELLE! I am not BLIND, I use R1 and can SEE what its weaknesses are, I know how to hit it for massive damage. Shut up or Daddy will give you a severe spanking, you obnoxious little brat. :ron:

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PS: I had to look up the story for Xillia 2, because it seems to have no proper focus on what the issue is. I'm wandering around and stumbling everywhere, with no clear goal other than Canaan.
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CatMuto wrote:
[
Sjibbey, the price means nothing. I didn't pay anything when I played Danganronpa and I still was disappointed, to the point of rage, by the game.
C-A


Well, at least the game provided you with an experience that made you care enough to rage about it, right? Especially when you play the game for free then you should at least have gotten some satisfaction out of it (like being able to complain online about it).
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Sjibbey wrote:
CatMuto wrote:
Sjibbey, the price means nothing. I didn't pay anything when I played Danganronpa and I still was disappointed, to the point of rage, by the game.
C-A


Well, at least the game provided you with an experience that made you care enough to rage about it, right? Especially when you play the game for free then you should at least have gotten some satisfaction out of it (like being able to complain online about it).


Complaining about it is not satisfying. The game was not satisfying either. The characters were obnoxious, when they weren't flat, the mystery was so poorly done, I foresaw everything and the End Of The World Plot was so pulled out of the ass, I think their anus began bleeding from the strain. I kinda wish I could go back in time and NOT play the game, to not have wasted hours playing the game, only to leave with more questions than answers. Including the sequel. (And no, you do not leave questions open at the end of a game for a sequel, especially if you aren't 100% certain that you WILL have a sequel!)

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CatMuto wrote:
Sjibbey wrote:
The normal price of the game is €10, so even if the game doesn't live up to your expectations then it will be a minor loss. I'd also suggest trying it if you're interested.


Sjibbey, the price means nothing. I didn't pay anything when I played Danganronpa and I still was disappointed, to the point of rage, by the game.

C-A

To be fair this seems to apply to about 98% of the games you play anyway

Like, if I hated what I was playing as much as you seem to, I'd quit playing and find something else to do with my time instead of going all the way through the game and then getting pissed that the entire game was trash
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Franzise Deauxnim wrote:
Like, if I hated what I was playing as much as you seem to, I'd quit playing and find something else to do with my time instead of going all the way through the game and then getting pissed that the entire game was trash


I couldn't do that with Danganronpa because it was a Let's Play I was doing. Yes, since, I have stopped Let's Play that I tended to have lost all interest in (Emerald Nuzlocke) or have no access to my original file anymore (Oracle of Ages). I hadn't at the time.

Also, call it a morbid, sadistic optimism that I was thinking "Ok, maybe the next part will be better. Or the ending will be really epic." I stopped playing Blade Dancer Lineage Of Light after 4 hours, but that was because a lot of it had more problems than just story. And I stopped playing the first two SMT games cause the controls and graphics were so clunky and outdated, I couldn't play it.

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Funny, that happened to me with the first Persona. Sorry guys, but making it to where I have to tilt my controller to get some kind of idea of which way I'm making my character go is not a good control scheme.
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TheDoctor wrote:
Funny, that happened to me with the first Persona. Sorry guys, but making it to where I have to tilt my controller to get some kind of idea of which way I'm making my character go is not a good control scheme.


Ditto. I overall don't like first-person-view for my games, anyway, unless it's a Dating Sim/Visual Novel. I got lost super easily, though my problem with Persona was that the random encounters were so damn frequent and the map confusing, I forgot where I had to go very fast and didn't advance far, before the next battle made me forget where to go again.

Also, did I just walk over HALF OF RIEZE MAXIA'S CREATION because nothing was stopping me, when I need to stay in the port area's freaking inn? Hey, Nova! What the FUCK happened to my 'travel restrictions', huh!? What, does my debt 'not count' in Rieze Maxia? Then why do I still have to pay? Namco, you cannot give me a stupid railroading mechanic, to make sure I do not advance beyond my realms of possibility and then suddenly take it away when I'm damn sure I'm not even a third of the game through.

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Actually, the first person areas were relatively fine. I'm talking about the isometric overworld view, where pressing "up," "right," "down," and "left" in that order will make your character move northeast, southeast, southwest, and northwest in that order, instead of north, east, south, and west like a normal game.
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Xillia 2 gives Kratos' Judgement outfit as a DLC costume? Sweet! But why Alvin? >_>
He doesn't look similar to Kratos and you gave Kratos Ludger's outfit, cause they have a same situation.
Why not do it the other way around? It's like giving Richard Zelos' outfit but not giving Zelos Richard's outfit.

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Just 4 more days till Super Mystery dungeon launches, hope it's better than Gates to infinity!
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Looking at Xillia 2 DLC, I opt for Milla's costume set, the two other Idolm@ster outfits and Ludger's school uniform.
I'm missing ONE CENT of total money in my wallet, to get them! Oh, come on! :gant:

Also, Jude asked me if Ludger ever worked with fruits in his dishes. I pick the Tomato option.
Jude says, "Aren't tomatoes a vegetable?" No! Tomatoes are fruits!

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CatMuto wrote:
Also, Jude asked me if Ludger ever worked with fruits in his dishes. I pick the Tomato option.
Jude says, "Aren't tomatoes a vegetable?" No! Tomatoes are fruits!

Well, not always.
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Wow I'm really trying to not dislike Triforce Heroes but there's so much stupid/infuriating crap in this game

Multiplayer is a crapshoot; you either get matched with idiots who do things like use the Big Bomb Suit in crowded stages like the Sky Temple and get your own team killed, or you actually get matched with a good team and the server decides to hiccup when you're nearly done with the stage

Single player is also a crapshoot; some stages are a lot easier if you have total control but switching between three characters constantly is tedious as hell, and god help you if you want to do a stage with the platforms that require you to carefully balance all the Links or the platform tips and dumps everyone into the abyss, Moldorm is a nightmare in single player mode too

Versus mode is unbalanced garbage; there's around two dozen outfits in the game but the Sword Suit and Sword Master Suit double your sword damage and let you shoot beams at full health, which is worlds better than any other outfit 95% of the time, so if you don't have one of those you're basically SOL against anyone who does have them

Outfits that would be the most helpful in certain "worlds" are crafted from materials you get in that "world", so by the time you're actually able to make that outfit, you should be pretty much done with that world

Every time you come across THE LADY, you have watch an unskippable minute-long cutscene which always just amounts to her going "Ahuhuhu I'm so fashionable, you losers with your lack of style could never understand my FASHION" yeah okay we get it. This doesn't seem like it should be a major complaint, but considering you may have to replay certain stages multiple times because you didn't get the right material drop or want to complete a challenge, it gets annoying really quickly

Then there's minor issues like the town with only three houses (one of which is totally useless if you don't care about posting pictures to Miiverse) and the four or five total NPCs outside that haven't said anything new since around the time I beat the first world, this all gets more grating when taking the other problems into account

tl;dr Game is mostly fun when you can get a good group, sorely lacking otherwise. Out of the canon Zelda games, I'd put this in the bottom three for sure.
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Franzise Deauxnim wrote:
-snip-

Yeah... I got the demo, and couldn't beat the second stage because I couldn't get matched with a single decent group (that didn't get disconnected). The boss is the goblin things that throw bombs... If I had the gust jar, then the bomb person wouldn't know to give us bombs once the 3rd goblin showed up. If I had the bomb, then the people with gust jars would try to blow the giant bomb back at them, rather than the small bombs I'm giving them. (They'd also usually stand too close to the goblin, so he'd throw the big bomb right where they're supposed to be standing to blow the small bomb.) And no matter which one I am, there's always one person running into all the explosions. But yeah, I pretty quickly decided I wasn't spending money on the full game.

Someone needs to make a list of all the types of idiots you encounter in that game...
-The idiot who dashes. Constantly. Mostly off the ledge.
-The idiot who refuses to be a part of any totem unless he's on the top
-The idiot who gust jars you off the ledge
-The idiot who runs in front of you right when you gust jar something off a ledge (and that 'something' is now him)
-The idiot who's actually fine but for some reason takes a good 60 seconds at the beginning of each level before he starts to move
-The idiot who has the unique item but never uses it
-The idiot who runs ahead when you need him to come back and open up the path for you
-The idiot who whacks the electrified enemy with a sword, loses health, and then keeps on whacking that enemy with the sword until you're dead
-The idiot who saw the previous idiot whack an electrified enemy with a sword and lose health, and whacked an electrified enemy with a sword
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Franzise Deauxnim wrote:
Wow I'm really trying to not dislike Triforce Heroes but there's so much stupid/infuriating crap in this game


Yah, one reason why I stayed away, once I saw it was nothing but puzzles.

Quote:
Every time you come across THE LADY, you have watch an unskippable minute-long cutscene which always just amounts to her going "Ahuhuhu I'm so fashionable, you losers with your lack of style could never understand my FASHION" yeah okay we get it.


...you mean MADAME? I only watched a Japanese LP. Or do you mean the Princess? (Why is she in a full-body tight?)

Quote:
tl;dr Game is mostly fun when you can get a good group, sorely lacking otherwise. Out of the canon Zelda games, I'd put this in the bottom three for sure.


Canon Zelda game? This is a spin-off, if anything.

Quote:
Then there's minor issues like the town with only three houses (one of which is totally useless if you don't care about posting pictures to Miiverse) and the four or five total NPCs outside that haven't said anything new since around the time I beat the first world, this all gets more grating when taking the other problems into account


Pfft, who cares what the NPCs of the game say? They're pointless.

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Bad Player wrote:
Yeah... I got the demo, and couldn't beat the second stage because I couldn't get matched with a single decent group (that didn't get disconnected). The boss is the goblin things that throw bombs... If I had the gust jar, then the bomb person wouldn't know to give us bombs once the 3rd goblin showed up. If I had the bomb, then the people with gust jars would try to blow the giant bomb back at them, rather than the small bombs I'm giving them. (They'd also usually stand too close to the goblin, so he'd throw the big bomb right where they're supposed to be standing to blow the small bomb.) And no matter which one I am, there's always one person running into all the explosions. But yeah, I pretty quickly decided I wasn't spending money on the full game.

Oh god I almost forgot about that boss, they're the worst. That's another one that's horrible in single player; blow the giant bomb out of the way, switch to another Link, toss a bomb in the right spot so you can blow it over, switch back to Gust Jar Link and shoot it, all before the goblin/cyclops thing shuts the window and all while those stupid bouncy enemies are swarming all around you.

Why the hell did Nintendo decide to include THAT as the second stage in the demo? Did they think people would actually enjoy that?

CatMuto wrote:
Franzise Deauxnim wrote:
Wow I'm really trying to not dislike Triforce Heroes but there's so much stupid/infuriating crap in this game


Yah, one reason why I stayed away, once I saw it was nothing but puzzles.

The puzzles are actually pretty good for the most part, it's the other stuff I mentioned that bogs the game down.

Quote:
Quote:
Every time you come across THE LADY, you have watch an unskippable minute-long cutscene which always just amounts to her going "Ahuhuhu I'm so fashionable, you losers with your lack of style could never understand my FASHION" yeah okay we get it.


...you mean MADAME? I only watched a Japanese LP. Or do you mean the Princess? (Why is she in a full-body tight?)

I don't know what her Japanese name is, probably. The Princess is wearing that because Madame/Lady/whoever sent it to her as a gift and once she opened the box it jumped on her and is cursed to not come off.

Quote:
Quote:
tl;dr Game is mostly fun when you can get a good group, sorely lacking otherwise. Out of the canon Zelda games, I'd put this in the bottom three for sure.


Canon Zelda game? This is a spin-off, if anything.

According to Nintendo it's an official part of the timeline. I'd be more inclined to see it as a spin-off myself, but it's their game, they make the call.

Quote:
Quote:
Then there's minor issues like the town with only three houses (one of which is totally useless if you don't care about posting pictures to Miiverse) and the four or five total NPCs outside that haven't said anything new since around the time I beat the first world, this all gets more grating when taking the other problems into account


Pfft, who cares what the NPCs of the game say? They're pointless.

C-A

If they weren't there, I wouldn't care, but they are so I do, especially since there's literally nothing else to do in the game except do dungeons and play the broken versus mode. You don't program NPCs in a one-town game to change their dialogue just once at the very beginning of the game. Even if it changes again once I actually beat the game, it still comes off as lazy.
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Super Mystery dungeon comes out the day after tomorrow! Yay!

Bad Player wrote:
Someone needs to make a list of all the types of idiots you encounter in that game...
-The idiot who dashes. Constantly. Mostly off the ledge.
-The idiot who refuses to be a part of any totem unless he's on the top
-The idiot who gust jars you off the ledge
-The idiot who runs in front of you right when you gust jar something off a ledge (and that 'something' is now him)
-The idiot who's actually fine but for some reason takes a good 60 seconds at the beginning of each level before he starts to move
-The idiot who has the unique item but never uses it
-The idiot who runs ahead when you need him to come back and open up the path for you
-The idiot who whacks the electrified enemy with a sword, loses health, and then keeps on whacking that enemy with the sword until you're dead
-The idiot who saw the previous idiot whack an electrified enemy with a sword and lose health, and whacked an electrified enemy with a sword

I have never run into anybody like this actually, i guess i should consider myself lucky.
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Re: Random conversations about GamesTopic%20Title
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Quote:
According to Nintendo it's an official part of the timeline.


All the more reason for me to not care. :ron:

C-A
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Re: Random conversations about GamesTopic%20Title
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Gettin' Old!

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CatMuto wrote:
Quote:
According to Nintendo it's an official part of the timeline.


All the more reason for me to not care. :ron:

C-A


I don't think you need a reason to "not care" about things.

In fact it'd probably be better if you cared less about things. If you don't care about something then there's no reason to complain about it and you seem to get stressed out by an awful lot of things.
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Re: Random conversations about GamesTopic%20Title
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CatMuto wrote:
Quote:
According to Nintendo it's an official part of the timeline.


All the more reason for me to not care. :ron:

C-A

That's fine but also completely irrelevant as far as whether a game is canon or not. :yogi:
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Re: Random conversations about GamesTopic%20Title
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Franzise Deauxnim wrote:
That's fine but also completely irrelevant as far as whether a game is canon or not. :yogi:


Canon would mean being part of the timeline - and since I personally think the timeline is a pile of steaming shit that Nintendo forced out to tell the fans, who were incapable of playing games that were not connected in the same series, to stop complaining and take their word for it. They didn't plan this out (if they did, they wouldn't say, "Uh, yeah, this next game, um... timeline... uh, yeah, it split into another timeline. Yeah, let's go with that")

Away from Zelda, I am starting to feel mixed about Xillia 2. Like, parts of it are neat, but other parts suck. Like the job system's titles seems to take forever to get higher. I'm in Derrlin, or wherever, I shouldn't have to re-fight the same monsters over and over, just to get to the damn Bronze Seal, so I can give Dhaos is stupid cape back.

Also, the game keeps asking me "Do you want to proceed through the main story?" of course I want to, why else would I be talking to the people with the Plot Star above their heads? I mean, I get it, they want to prevent the player from proceeding and being stuck in a place, until they advance far enough. Which doesn't work in Xillia 2, cause you need to proceed in plot and THEN activate going to the Fractured Dimension yourself... but the general idea makes sense. But only, I think, when it really IS stopping. Like, telling me "If you go on, you will not be able to come back until post-game, cause this leads to the final boss' area".

C-A
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Re: Random conversations about GamesTopic%20Title
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CatMuto wrote:
Quote:
According to Nintendo it's an official part of the timeline.


All the more reason for me to not care. :ron:

C-A


Cat translation: I-It's not like I care or anything... *Tsundere mode*
Re: Random conversations about GamesTopic%20Title
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Junko's Successor wrote:
CatMuto wrote:
Quote:
According to Nintendo it's an official part of the timeline.


All the more reason for me to not care. :ron:

C-A


Cat translation: I-It's not like I care or anything... *Tsundere mode*


I am not a tsundere! S-Stupid jerk!

I found Xillia's Japanese version for 13€, neat! Now I just need to get 13€ into my account. :will:

C-A
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Re: Random conversations about GamesTopic%20Title
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Shoot! Xillia 2's two Costume-Collection (Milla's and the Sports Outfit) DLC packages are half-off.
I should've waited until now to look at it and would have saved money on Milla's outfits...

C-A
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