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Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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This is a general discussion thread for the fourth episode of the Ace Attorney anime, "Turnabout Sisters - Last Trial".


Summary wrote:
After a sudden turn of events, Phoenix ends up being accused of murdering Mia Fey, and must defend himself in court against persistent prosecutor Edgeworth and corrupt businessman Redd White.

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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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Franzise Deauxnim wrote:
I'm not the biggest fan of cut material (who is?) but I really hope they drop the whole "Edgeworth gets another extension for no reason so Mia has to read a random list of names to get Redd to give up" part. That was probably the worst way to end a case ever.

They can seriously omit the "lol how was my dead sister impersonation" bit too.

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It was an okay episode.

The animation was a bit better in this episode. There were a handful of cuts I liked, such as the ones where Redd White had thick outlines, which was one of the first times where this shows animation wasn't completely bland and lifeless. It had some artistic signature, nice.

Also had it's a large amount of terrible looking cuts too though.

The music integration in this episode annoyed me. Particularly when they played the cornered theme (finally), not so much when they started playing it, but rather when it ended. It just sort of... ends. Really awkwardly. It has a lot of moments like that.

The 'throw in game references' directing style is still here, and it's getting even worse (WHHHYY!) It is bad. Moving on.

I can't really remember, but I think that a lot of the evidence in this episode wasn't introduced in the prior ones? This is a trend in the show which I don't like. Pulling evidence out of midair. It is really annoying.

But I enjoyed enough. When they started playing cornered it was so hype, even if it ends anticlimactically. Better than episode 3.

6.5/10
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Wowsers, Redd White looked super-grotesque in the courtroom. I mean, he is a ugly person inside but did they need to make it that literal? I guess they did.

As for the dossier, I can only guess that the grumpiness about it is a minority opinion, or maybe a western one.
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I dunno why, I really like this courtroom session out of the last three so far! Though sometimes I question why does the animation seems high quality at certain parts and lower at others? Were they focusing on certain scenes only :/ This episode seems quite better in terms ofoverall animation though. :maya:
+ But, I did notice some minor parts that seemed... quite nice to add. One was when Chihiro-san/Mia was writing on that clipboard. the minor effect making it move as she scibbled seems so... completing.
+ Another was when White was reading that paper until he yells stoooooooooooooooooooooooooooooooooop!!!!!!!!!!!!!!!!!!!!!!
+ Last one was when the judge asks about Channeling Mayoi-chan/Maya. This makes it seem like people noticed something was different rather than just make it seem like she was not there-kind-of-feeling.
- Minor things such as the character model seems out of place and music abruptly stopping need not to be mentioned.
Bonus points for that Pursuit theme remix!
7.9/10
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I'm gonna miss Redd White, his bad english was truly a blessing.
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Okay, this is clearly getting out of hand. Now I'm even questioning whether AA should've had an anime adaptation in the first place.

The biggest problem I have with the anime consists of two factors: genre and pacing. Ace Attorney, no matter how you look at it, has always been a mystery series, and the games show it: the case sets up a mystery, we collect clues that pont us to the truth of the matter, and the highlight of the series - the trials themselves - have us cross-examine witnesses and point out contratictions. In other words, they made us think logically and figure out the mystery along with the protagonist. This is exactly what's missing from the anime - we don't have time to think about the witness's testimony and figure out the contradiction, because a) we don't see the evidence and b) certain testimonies are completely omitted. Nick just figures things out right away, leaving the viewers no chance to tackle the mystery themselves. It just... happens.

As for pacing - I think many have already pointed that one out many times before. The series is so rushed that not only are certain scenes missing altogether, there's no time to flesh out characters and scenes. Take this episode's ending, for example. It didn't feel nearly as heartwarming as the same scene in 1-2. That's because the games took their time to develop characters episode-by-episode without feeling rushed. Here, the fact it was so rushed doesn't give us time to fully immerse ourselves in the moment. What was supposed to be an emotional episode turned out to be a half-assed goofy ending with little to no impact on the viewers.

Also, Maya's voice sucks. It was so cringe-inducing at the end. I generally dislike the cutesy teen type of characters (and voices, too), which is the reason I'm not a huge Maya fan in the first place, but this one just makes me hate her.

I have to give credit regarding White though - certain shots of him were so frickin' terrifying it actually made me think of him as a pretty intimidating culprit. And, of course, the memetic Engrish only made him more entertaining (even though it was getting old at the end). And thus, an overhyped and forgettable culprit was turned into the Holy Grail of all the dankest of maymays.

Also, Mia's Dull Eyes of Unhappiness. So creepy.

Oh, and the original OST was very meh. Didn't mesh well with the scenes IMO.

Tl;dr: I don't like the anime. It's so rushed certain aspects of the game that I enjoyed were left out, making the whole experience incomplete.
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HOLY SHIT, PURSUIT THEME!!!
POHLKUNKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!
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I don't know about you guys, but I think this is the best episode of the anime so far. I've forgotten how good Turnabout Sisters is, and it's only case 2.

But the characters looked really ugly, especially how Edgeworth's eyes change position every other scene, and how inconsistent Mia looks.

Spoiler: Big image
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11037


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The highlight of the episode was obviously the judge's tiny hand.
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I really like this anime and then there's this:

:maya: That moment when the subs say "Burgers" and she shouts miso ramen

Eat your hamburgers,Apollo
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Sligneris i lol'ed at the judge's hand

I tend to agree about the pacing and production quality. The thing I find most perplexing is they didn't try and perfect the iconic objection poses when they're gonna be reusing them at least 2 times every episode. I'm still really glad we've got an anime though. I can only guess the budget of this show is super low - even with the recent increase in popularity, the fact AA even get its own anime is a miracle. I really hope it does well enough that they can start to improve production quality and ease up on the pacing.

and hopefully the super-speed we're going through these first few cases will naturally allow a ton more punch to go to the bigger cases. We'll see :)
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Finished watching it.

Only thing I have to say is that White looks even uglier than I remember.

And of course, let's not forget about...

...ZA BYATIFAL GLASSO STANDO. :redd:
yes
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Klonoahedgehog wrote:
I'm gonna miss Redd White, his bad english was truly a blessing.


I know right :apollo:
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Franzise Deauxnim wrote:
I'm not the biggest fan of cut material (who is?) but I really hope they drop the whole "Edgeworth gets another extension for no reason so Mia has to read a random list of names to get Redd to give up" part. That was probably the worst way to end a case ever.

They can seriously omit the "lol how was my dead sister impersonation" bit too.

I agree that the list of names really would've been better to cut out.
The joke from Maya, eh... Maya heard Mia's voice and is reassured that Mia isn't gone. I think that's what allows her to be so cheery around Mia's death.

RoyalTanki wrote:
The 'throw in game references' directing style is still here, and it's getting even worse (WHHHYY!) It is bad. Moving on.

Wait, it's getting worse? How was it worse in this episode? It looked to be the same amount to me.

RoyalTanki wrote:
I can't really remember, but I think that a lot of the evidence in this episode wasn't introduced in the prior ones? This is a trend in the show which I don't like. Pulling evidence out of midair. It is really annoying.

There was hardly any evidence to speak of in this episode. I only recall the map, wiretap, and receipt being used, all three of which were introduced in the previous episode. Unless you count the list of names Mia wrote during the episode, but I wouldn't say that's out of midair.

Gerkuman wrote:
Wowsers, Redd White looked super-grotesque in the courtroom. I mean, he is a ugly person inside but did they need to make it that literal? I guess they did.
adha.aiman wrote:
I dunno why, I really like this courtroom session out of the last three so far! Though sometimes I question why does the animation seems high quality at certain parts and lower at others? Were they focusing on certain scenes only :/ This episode seems quite better in terms ofoverall animation though. :maya:

I honestly feel like the animation in this episode was the worst so far. Especially Redd White looked very inconsistent throughout the episode, but all characters were pretty badly animated.
But to make things worse, they showed those ugly 3D peanut gallery people smack-dab in the center and focus of the frame 3 times. It was okay when they were at the very edge of the frame, but did they really have to show off how bad those people look?

adha.aiman wrote:
+ Last one was when the judge asks about Channeling Mayoi-chan/Maya. This makes it seem like people noticed something was different rather than just make it seem like she was not there-kind-of-feeling.

I definitely agree with this. It was one of those things I looked forward to in the anime.

SPInc wrote:
Ace Attorney, no matter how you look at it, has always been a mystery series, and the games show it: the case sets up a mystery, we collect clues that pont us to the truth of the matter, and the highlight of the series - the trials themselves - have us cross-examine witnesses and point out contratictions. In other words, they made us think logically and figure out the mystery along with the protagonist. This is exactly what's missing from the anime - we don't have time to think about the witness's testimony and figure out the contradiction, because a) we don't see the evidence and b) certain testimonies are completely omitted. Nick just figures things out right away, leaving the viewers no chance to tackle the mystery themselves. It just... happens.

While true, I don't think people really should've expected this to be a true mystery anime. If you want true mystery, it has to be in a game, because in a movie or animation, you'll always have the problem that you follow the protagonist instead of figuring things out yourself.
It's clear that this anime tries to go for drama and suspense. (Whether it succeeds at that is up to personal opinion.)

cookielawyer wrote:
:maya: That moment when the subs say "Burgers" and she shouts miso ramen

Eat your hamburgers,Apollo

That actually already happened in Episode 2! Around the 12:25 mark.
I just hope that the sub team knows what they're doing. How are they going to solve this when the anime shows Maya eating ramen?

Funky Bunnies wrote:
I really hope it does well enough that they can start to improve production quality and ease up on the pacing.

The tricky thing with this is, if it continues to get even lower and lower production values, it won't do well at all, which will ruin any chances of getting to see a second season...

Funky Bunnies wrote:
and hopefully the super-speed we're going through these first few cases will naturally allow a ton more punch to go to the bigger cases. We'll see :)

Let's hope so! I think they're trying to fit in RftA
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SPInc wrote:
Okay, this is clearly getting out of hand. Now I'm even questioning whether AA should've had an anime adaptation in the first place.

The biggest problem I have with the anime consists of two factors: genre and pacing. Ace Attorney, no matter how you look at it, has always been a mystery series, and the games show it: the case sets up a mystery, we collect clues that pont us to the truth of the matter, and the highlight of the series - the trials themselves - have us cross-examine witnesses and point out contratictions. In other words, they made us think logically and figure out the mystery along with the protagonist. This is exactly what's missing from the anime - we don't have time to think about the witness's testimony and figure out the contradiction, because a) we don't see the evidence and b) certain testimonies are completely omitted. Nick just figures things out right away, leaving the viewers no chance to tackle the mystery themselves. It just... happens.


I don't know how well you remember AA1, but the first two cases in particular spelled out exactly who the culprit was before the case started. 1-3 is when it began to be more about finding out who did the crime rather than just how it was done and connecting the dots. The anime actually somewhat averted this with the second case, though not entirely.


SPInc wrote:
As for pacing - I think many have already pointed that one out many times before. The series is so rushed that not only are certain scenes missing altogether, there's no time to flesh out characters and scenes. Take this episode's ending, for example. It didn't feel nearly as heartwarming as the same scene in 1-2. That's because the games took their time to develop characters episode-by-episode without feeling rushed. Here, the fact it was so rushed doesn't give us time to fully immerse ourselves in the moment. What was supposed to be an emotional episode turned out to be a half-assed goofy ending with little to no impact on the viewers.


Any time you're dealing with an adaptation, you're always going to be dealing with the biggest issue; time constraints. You can get as much character development and extended moments in a video game as you want because there's no limit to when a scene has to end or when the plot has to be pushed forwards. Given the runtime each episode has, I think they're doing a reasonably good job of keeping the important parts of each scene in tact without too much sacrifice. It's a bit rushed in places, but I would prefer it to be a bit faster paced than taking it slow and then having to wrap things up in less than a minute.


SPInc wrote:
Tl;dr: I don't like the anime. It's so rushed certain aspects of the game that I enjoyed were left out, making the whole experience incomplete.


You're judging a 26 episode series adapting two games in a series based on the fourth episode because it hasn't been a 1-to-1 transition. Isn't that rushing to conclusions?


cookielawyer wrote:
I really like this anime and then there's this:

:maya: That moment when the subs say "Burgers" and she shouts miso ramen

Eat your hamburgers,Apollo


This is why it's usually a good idea to let people that know the series make an English sub. It might be a bit off rather than a direct transcript, but there's always the alternate sub for that.


On a separate note, anyone else notice that they fixed the running animations in the intro? I had to compare it to previous episodes to check, but it does look at least marginally better. Gives me some hope they might fix up a bit of the art for the DVDs down the line.
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Blademaster_Orca wrote:
On a separate note, anyone else notice that they fixed the running animations in the intro? I had to compare it to previous episodes to check, but it does look at least marginally better. Gives me some hope they might fix up a bit of the art for the DVDs down the line.

I just checked, and... they freaking did! Before it was a bit jerky (probably to make it 'snap' to the beat) and now it's a lot more smooth and natural. Good catch!
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I agree that the direction they've taken with this series is a little lacking in some departments. The inconsistent art is an obvious target, but I've seen too many bad anime art to care by this point. (Besides, no matter how you look at Redd White, the way they made him look so incredibly disjointed at times actually adds to the charm of exaggeration in comedic dramas.) The music integration itself certainly does feel a bit clunky at times, but that may be attributed to the style of the games, which indeed jumps from one piece of music to another rather suddenly. That said, it's not a style that is very appropriate for anime. At least the remixes of the original game music are well written, as expected of Mr. Wada.

I actually don't have much to complain about pacing in this episode. Certainly, it's not ideal and plenty of good opportunities were missed or simply omitted, but the progression of fact to fact is pretty consistent itself. There's little need to hang over each and every contradiction. It'd be worth much more to focus on the melodrama itself. And speaking of the drama, the struggle throughout the closing of this case is on point, despite how little time it seems to take Phoenix to figure things out. I most enjoyed the details placed on his looks of frustration.

Funky Bunnies wrote:
I can only guess the budget of this show is super low - even with the recent increase in popularity, the fact AA even get its own anime is a miracle.

Actually, that AA got its own anime was an after-thought. Capcom certainly would have no qualms with an anime production of the series, but since no one actually took up the job of creating it, they ended up passing it off. On the other hand, it'd make sense to wait until this year to commemorate the 15th anniversary of Gyakuten Saiban.

Whether or not it's a successful promotion of the series for new incoming fans... that's up for debate.

Nurio wrote:
I just hope that the sub team knows what they're doing. How are they going to solve this when the anime shows Maya eating ramen?

Come now. Everyone in this fandom knows that it's a time-honored tradition for burgers to be eaten with chopsticks. There is no problem here.
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Nurio wrote:
RoyalTanki wrote:
The 'throw in game references' directing style is still here, and it's getting even worse (WHHHYY!) It is bad. Moving on.

Wait, it's getting worse? How was it worse in this episode? It looked to be the same amount to me.

RoyalTanki wrote:
I can't really remember, but I think that a lot of the evidence in this episode wasn't introduced in the prior ones? This is a trend in the show which I don't like. Pulling evidence out of midair. It is really annoying.

There was hardly any evidence to speak of in this episode. I only recall the map, wiretap, and receipt being used, all three of which were introduced in the previous episode. Unless you count the list of names Mia wrote during the episode, but I wouldn't say that's out of midair.


Well there was quite a bit more of the "objection" and "hold it" bubbles than in previous episodes.

And fair enough, I can't really remember the previous episodes that well to be honest.
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Blademaster_Orca wrote:
I don't know how well you remember AA1, but the first two cases in particular spelled out exactly who the culprit was before the case started. 1-3 is when it began to be more about finding out who did the crime rather than just how it was done and connecting the dots. The anime actually somewhat averted this with the second case, though not entirely.


Yes, I'm aware of that, and that's not my point. My point is, since it's a detective/mystery series, a certain level of interactivity is necessary. Essentially, this means figuring out a contradiction in a witness's testimony along with the protagonist. I don't see any of it during the courtroom scenes (which, to be honest, don't seem so impactful as the investigation ones), since Nick figures out the contradiction almost instantly.

Blademaster_Orca wrote:
Any time you're dealing with an adaptation, you're always going to be dealing with the biggest issue; time constraints. You can get as much character development and extended moments in a video game as you want because there's no limit to when a scene has to end or when the plot has to be pushed forwards. Given the runtime each episode has, I think they're doing a reasonably good job of keeping the important parts of each scene in tact without too much sacrifice. It's a bit rushed in places, but I would prefer it to be a bit faster paced than taking it slow and then having to wrap things up in less than a minute.


Which is why I'm questioning the adaptation's necessity in the first place. Given the way the events of the games unfold, a mere 20-minute time slot can't be enough to cover the needed amount of material well. In this regard, Ace Attorney is an even trickier beast to tame. I'm not saying an anime shouldn't have ever been made, it's just that I think that an AA adaptation would be very difficult to handle.

Blademaster_Orca wrote:
You're judging a 26 episode series adapting two games in a series based on the fourth episode because it hasn't been a 1-to-1 transition. Isn't that rushing to conclusions?


Sorry, forgot to add "so far". Not at all. I never said the entire anime is bad, I only expressed my opinion on the first 4 episodes.
And no, I wasn't expecting a complete copy of the games. I just felt that certain elements or scenes hadn't been done justice.

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Rubia Ryu the Royal wrote:
I actually don't have much to complain about pacing in this episode. Certainly, it's not ideal and plenty of good opportunities were missed or simply omitted, but the progression of fact to fact is pretty consistent itself. There's little need to hang over each and every contradiction. It'd be worth much more to focus on the melodrama itself. And speaking of the drama, the struggle throughout the closing of this case is on point, despite how little time it seems to take Phoenix to figure things out. I most enjoyed the details placed on his looks of frustration.

There's one thing I wish they did to add to the tension. At the final testimony, I wish they had Phoenix say/think "If I don't find a contradiction here, it's all over."
I mean, it's obvious, so it doesn't need pointing out... Yet, I always felt that extra tension when the games explicitly told me "final chance, dude."

Rubia Ryu the Royal wrote:
Come now. Everyone in this fandom knows that it's a time-honored tradition for burgers to be eaten with chopsticks. There is no problem here.

Is it also a time-honored tradition for the burgers to be all wet and noodly?
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SPInc wrote:
I only expressed my opinion on the first 4 episodes.

SPInc wrote:
Now I'm even questioning whether AA should've had an anime adaptation in the first place.

Sounds like you're talking about the anime as a whole here :ron:
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I think they did the best they could with the pacing this time. But I still miss the iconic absurdity of explaining the impossible. The dodging in the wrong direction problem leads to two classic situations: "They are both right" and "point at an absurd point on the floorplan". Those moments were just too much Ace Attorney to cut.

I did like how they handled the list. I don't mind them cutting out the archive digging if we get a this good replacement. It was well executed and worked much better than in the game.

I want to like the fact that Maya channeled Mia, but I worry that it might lead to contradictions down the line. I will let them off with a suspended sentence on this one.
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henke37 wrote:
I think they did the best they could with the pacing this time. But I still miss the iconic absurdity of explaining the impossible. The dodging in the wrong direction problem leads to two classic situations: "They are both right" and "point at an absurd point on the floorplan". Those moments were just too much Ace Attorney to cut.

Yeah, I actually was waiting for that part. That was the real turnabout part for me, really, and it was sadly missing.

henke37 wrote:
I want to like the fact that Maya channeled Mia, but I worry that it might lead to contradictions down the line.

Wait, huh? What do you mean? Maya channeled Mia plenty of times in the games, right? How does that lead to contradictions?
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Nurio wrote:
henke37 wrote:
I want to like the fact that Maya channeled Mia, but I worry that it might lead to contradictions down the line.

Wait, huh? What do you mean? Maya channeled Mia plenty of times in the games, right? How does that lead to contradictions?

Throughout the first game, Maya doesn't feel confident about her channeling prowess, hence the intense training sessions after 1-4 where she even bars Nick from visiting her. Though, that she wouldn't be able to call Mia during 1-4 could be lampshaded by a lack of training while she's been co-manager of the office, as done in the games. It should be okay.
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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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It is more that from what I recall, Maya didn't channel Mia this time in the game. There was some strange flashes on a black background with just Mia.
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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title

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henke37 wrote:
It is more that from what I recall, Maya didn't channel Mia this time in the game. There was some strange flashes on a black background with just Mia.

She most certainly did channel Mia at this point. It was pretty much the key twist and introduction to spirit channeling, and it notably caused Phoenix to faint twice in a row.
Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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I hated, both in the game and in the anime, how easily Redd White was caught off guard and went down, with barely any fight. He did even worse than Frank Sahwit and that is a problem. All of that allegedly overwhelming power, and none of it actually present in the court during the actual trial. All the confidence and strength of that supposedly powerful man gone the moment the first objection is raised.

Confrontation between Redd White and Phoenix in the office was among my favorite moments in the anime, but I expected something like this still. Once again it resurfaces how badly White performs as a villain once brought to the courtroom - and you gotta ask yourself, is this really such a good case, and worthy of being the one to claim the life of an important character such as Mia?
Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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Sligneris wrote:
I hated, both in the game and in the anime, how easily Redd White was caught off guard and went down, with barely any fight. He did even worse than Frank Sahwit and that is a problem. All of that allegedly overwhelming power, and none of it actually present in the court during the actual trial. All the confidence and strength of that supposedly powerful man gone the moment the first objection is raised.

Confrontation between Redd White and Phoenix in the office was among my favorite moments in the anime, but I expected something like this still. Once again it resurfaces how badly White performs as a villain once brought to the courtroom - and you gotta ask yourself, is this really such a good case, and worthy of being the one to claim the life of an important character such as Mia?

I do agree, but I've come to accept it by simply telling myself that he is just not really smart, and that the moment he loses control, he immediately starts to panic. As long as he has absolute control, he is his 'cool' self.
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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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Quote:
Essentially, this means figuring out a contradiction in a witness's testimony along with the protagonist. I don't see any of it during the courtroom scenes

The issue is that in the games, the defendant re-iterates their testimony over and over again until you find the objectionable statement. Whereas in the adaptions they have to have Nick directly find it (I've heard a radio drama when they have the witness re-iterate testimony and it sounded awful).

It could be done a bit better though, maybe have Nick paraphrase what the crux of the witness' statement was, then object and point out what's wrong with it.

Quote:
I hated, both in the game and in the anime, how easily Redd White was caught off guard and went down, with barely any fight. He did even worse than Frank Sahwit and that is a problem. All of that allegedly overwhelming power, and none of it actually present in the court during the actual trial. All the confidence and strength of that supposedly powerful man gone the moment the first objection is raised.


To be fair, Redd's already on his second plan. He'd already put April up to indict Maya so he wouldn't have expected to even get to court, and he only decides to to pin it on Nick when Nick shows that he knows what White's done.
Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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Honestly, it wasn't too bad. CG audience makes me cringe a bit, but meh.

I am going to miss Redd White, though. I always found him funny in the games, but here he exploded into pretty much meme-worth levels of hilarity. Regardless of how the anime turns out, once it ends, I doubt anyone will forget "WATCHU NAAAAAYME?".

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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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It was alright. Just alright. The animation inconsistency was mind-boggling this episode. There would be scenes where Phoenix is cross-examining Redd White and White is on the witness stand and it feels as if he is looming over Nick. Edgeworth's hands were even worse this episode.
Spoiler:
Image


Watching this episode made me remember a thought I had when I replayed AA1 last year: that they would have made the Redd White case occur later on in the game. I'm not saying that I have a plan by which they would have done it, but he's supposed to be this all-powerful guy that has dirt on EVERYONE (even the judge) but it does not translate well in the courtroom at all (in-game or here). He just wimps out so easily and you're like this is dude I'm supposed to fear?

Last: the 3D people watching the trial. Ugh. SO ugly. I get really upset everytime I see them because like...WHY?! And they focused on them like 3 times this episode, too.
Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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What they didn't bring over from the game is that Phoenix notices how smoothly Redd White is brought on as a witness, and the player can choose to object to that.

All things considered, he does go down easily when Mia gets him back with essentially the same method he does himself. But think about it: he killed Mia to prevent the information from being released, but thanks to Maya, she could channel Mia so she could still do just that. That is one thing the anime added, when Mia tells White she'll always remember. It shows that he can't escape Miss Mia.

They should get rid of the 3D audience and use that money to work on Edgeworth's face and hands.
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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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brailey wrote:
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I knew his arguments were heavy-handed, but this is ridiculous!
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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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Well I don't know what to say, lots of events from the original game were erased, lots of animation mistakes (Redd White is a shapeshifter? And what the hell have they done to Mile's eyes?!) and the soundtrack is kinda forgettable.

But it's still interesting to watch Ace Attorney cases as an animated series, it's kinda average but I'll certainly watch the whole serie.
Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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Blademaster_Orca wrote:
This is a general discussion thread for the fourth episode of the Ace Attorney anime, "Turnabout Sisters - Last Trial".


Summary wrote:
After a sudden turn of events, Phoenix ends up being accused of murdering Mia Fey, and must defend himself in court against persistent prosecutor Edgeworth and corrupt businessman Redd White.



From Phoenix both defending himself and still be a lawyer in this case? I love his attitude.
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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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Nurio wrote:
brailey wrote:
Image

I knew his arguments were heavy-handed, but this is ridiculous!

They aren't "heavy-handed"; they're "stretched to capacity". Or, you could put it as "a glove accident".
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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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Rubia Ryu the Royal wrote:
Nurio wrote:
brailey wrote:
Image

I knew his arguments were heavy-handed, but this is ridiculous!

They aren't "heavy-handed"; they're "stretched to capacity". Or, you could put it as "a glove accident".

That doesn't even look like his own arm. It looks like someone else with the same sleeve is reaching up off screen. And look at how his left arm is bent.
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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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Either the shoulder is dislocated or Edgeworth is using shoulder pads. Probably both.
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Re: Episode 4: "Turnabout Sisters - Last Trial"Topic%20Title
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henke37 wrote:
Either the shoulder is dislocated or Edgeworth is using shoulder pads. Probably both.

I knew someone as posh as him couldn't have such a muscular body!
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