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Re: PWLib CasemakerTopic%20Title
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Pleeaase don't hurt me.

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Excellent work so far.
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Re: PWLib CasemakerTopic%20Title
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I'll look into it. First i'll make sure the change works, then touch the details. I decided to leave it out of Hayase because of the time it can take to develop (and people want pwlib, so they can live without 2 area locations).
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Re: PWLib CasemakerTopic%20Title
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<.<
>.>
I don't want to be a bother...
But I was wondering if I might be able to see some of the starting introduction tutorials just to attempt to familiarize myself with this.
Also, I remember reading someone say one time that they could try to make an editor for this so that people don't have to use the coding.
I just want to say I wish you the best of luck with that and hope it can be done easily and quickly.
<.<
>.>
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Re: PWLib CasemakerTopic%20Title
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End Quote.

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I wonder how easy it would be to make an editor for this anyway.. I mean, there are quite a number of differences in coding a game and using an editor, namely the freedom using a code based script gives you on the userend. Every fine detail can be tweaked, where as with an editor it's not as easy to acomplish this.. unless the editor is pretty fiddly anyway, in which case you may aswell learn the code, lol.

Anyway, looks like release of PWLib is almost round the corner.. which is awesome, I can barely wait! KSA, if you need a mirror for hosting I have some webspace you can use. Just let me know.
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Re: PWLib CasemakerTopic%20Title
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The tutos needs revision (Tuto 0 was revised by BigFish already, but there were other things in had to work on so I didn't updated the original docx file yet), so i'l just finish the multi-page item code support on AIGE first (i'm working on it right now). Then i'll look if I update and maybe release it.

An editor for PWLib would have to use an internal "language" that would be then translated to AHLSL. In any case, the "first" editor would need to be like CM2.1's, since we would need to have a totally editor-guided environment, as we already have the "programming" part.

edit: New AIGE exe with item multi-page support compiled and working with old PWLib code (the classic Check). I'll now make the changes on pwlib for multi-pages. I was wondering if multipages would really be needed into this first release (I'll change to the new format I mentioned, but using "2" or more won't do the multipaging). This would speedup pwlib's release, and i can work on it with pwlib out (and updating wouldn't be hard). What do you ppl think about it?
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Re: PWLib CasemakerTopic%20Title
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Multi-page evidence skeleton added to PWLib. Check format now uses a new format (in case someone remembers the old eviedence creation format). The format won't change when the MP gets added. :keiko: :keiko:

Now I can resume working on the tutos (need to update the Adding Evidence tutorial to reflect this new format).

Here is the new format (Yes, Elise seems important)

Code:
setvar([evidencenumber],28);
setvar([evidencegfs],1010);
setvar([evidencegfl],1010);
setvar([evidencesup],1);
setvar([evidencename],"Elise Photo");
setvar([evidencesdesc],"Type: Photo\nReceived from Pearl Fey.");
setvar([evidenceldesc],"A photo of Elise, a famous author \nmurdered years ago.");
runscript("createevidence");
setvar([evidencestex],9090);
runscript("setevidencepagesimple");

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Re: PWLib CasemakerTopic%20Title
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I may as well ask about the sprites.
I know I asked before in other places but something may have changed since then.
When the program reads sprites it reads number of frames and not the speed settings on each frame right?
I usually work with frame speeds when I do sprite work so this is something that should be good to know.
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Re: PWLib CasemakerTopic%20Title
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In PWLib I use AIGE's classic animation making scheme to make the characters. You set the frame image and the delay n (in secs it will be n/60) to the next one.

Now that you mentioned, I forgot to add the animation general speed control (the code is there, SetSpeed function is on AIGE's source) but I never added the AHLSL command. I'll add that to AIGE (it's simple) as I'm done with the Evidence tuto fix.

Here is a simple example using sprite sheets (but you can do the usual separated images way):

Code:
createanimation("Judge_Normal",0);
insertanimationframe("Judge_Normal",1,853,100); //Name, Page, Texture, Delay
setanimationframetexturecoordinates("Judge_Normal",1,240,0,119,169);
insertanimationframe("Judge_Normal",2,853,10);
setanimationframetexturecoordinates("Judge_Normal",2,120,0,119,169);
insertanimationframe("Judge_Normal",3,853,10);
setanimationframetexturecoordinates("Judge_Normal",3,0,0,119,169);
insertanimationframe("Judge_Normal",4,853,10);
setanimationframetexturecoordinates("Judge_Normal",4,120,0,119,169);


It doesn't get worse than this. Customization Tutorials will be quite explanatory on commands usage.

Note: The tutorials make the codes look understandable. So if someone doesn't get the code at first here, the tutos will be the ultimate reference and help for you.
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Re: PWLib CasemakerTopic%20Title
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KSA_Tech wrote:
It doesn't get worse than this. Customization Tutorials will be quite explanatory on commands usage.

This is good to hear.
I'll probably bug you to death with extra questions though. XD

And glad I could help with the speed remembering... thingy...
I'll probably stick with using animated sprites... heh... heh...
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Re: PWLib CasemakerTopic%20Title
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Questions help to enrich the PWLib in a Nutshell quality.

As it is now, animations are defined as as collection of frames with delays between then. So if you define an animation, it will have that static speed forever. eg:

Frame1
10/60s
Frame2
10/60s
Frame3
20/60s


You have 3 frames with total somat of 40/60s time per "cycle". The speed would apply a modifier in each delay:

Speed 1.0 would make it stay the same. 1x, normal speed
Speed 2.0 would half the frame delay. = 2x faster
Speed 0.5 would double the frame delay. = 2x slower

The command:
setanimationspeed("name_of_animation",speed);
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Re: PWLib CasemakerTopic%20Title
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So what I could do is set the speeds I would normally use for each frame in the editor.
And that would be as easy as opening GIMP and looking at what I have each frame set at.
Then just setting the overall speed to something that matches the actual speed I want.

When I start doing this kind of stuff is there a way to preview how it looks before I actually continue?
And if I have a longer case will there be a way to check something at the middle or the end without having to start at the beginning?
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Re: PWLib CasemakerTopic%20Title
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You can crate a dummy game just to test it. Animations and stuff can be tested as you want.

BTW, finished the animation speed control. it works like it should.
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Re: PWLib CasemakerTopic%20Title
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MOAR QUESTIONS!

What music file types are currently compatible?
And actually... I just looked at my video camera and thought of something...
In 1-5 (Rise From the Ashes) there is a part where you take a video and play, fast forward, and rewind until you find what you need.
Is there any way that something like that could be made in this?
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Re: PWLib CasemakerTopic%20Title
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Music: mp3/wav/mid

Video support is not on AIGE yet (I need to search more on how it add it later. I had to work on pwlib so that's why it isn't implemented yet.), but I'll surelly add video playback to AIGE, and thus PWLib will be able to use it.
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Re: PWLib CasemakerTopic%20Title
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Don't mess.

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Donald Serrot wrote:
And actually... I just looked at my video camera and thought of something...
In 1-5 (Rise From the Ashes) there is a part where you take a video and play, fast forward, and rewind until you find what you need.
Is there any way that something like that could be made in this?

ARGH! Don't remind me!

The minutes I spent wasting watching that stupid video with that irritating mascot, who masked the killer, by the way, would have been better spent gouging out my eyes with a pen. Don't forget the complementary music!
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Re: PWLib CasemakerTopic%20Title
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Erm, like... I think i have an objection

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I know :(

Anyway, is it possible to set the top screen image to an image instead of the witness dury cross examinations like in the game (one that I remember is Lamiroir in the vents)?
Re: PWLib CasemakerTopic%20Title
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Screenshot for reference, please.
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Re: PWLib CasemakerTopic%20Title
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A little something PWLib-related:

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Re: PWLib CasemakerTopic%20Title
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Pleeaase don't hurt me.

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Nice banner. By the way, will the actual game have the fps thing? Or is it just your pc?
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Re: PWLib CasemakerTopic%20Title
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Jonny wrote:
Anyway, is it possible to set the top screen image to an image instead of the witness dury cross examinations like in the game (one that I remember is Lamiroir in the vents)?


KSA_Tech wrote:
Screenshot for reference, please.


:holdit:

I've got a screenshot of a testimony that has a picture while they're testifying:

:takethat:

Spoiler: Brushel's ENTIRE first testimony, 4-4
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Re: PWLib CasemakerTopic%20Title
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Yes, it is possible to do that. You can do all you want on cross examination "statements". I will make a simple example about it (I forgot about this possiblility, so i'll make t part of the cross exam tuto).
:franny:

FPS thing: yes, i'll make a command to show and hide the fps/triangles/objects text. I tend to forget to do it.
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Re: PWLib CasemakerTopic%20Title
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Yay!
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Re: PWLib CasemakerTopic%20Title
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Erm, like... I think i have an objection

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Thanks Dax, and KSA.
Re: PWLib CasemakerTopic%20Title
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The top image in PWLib uses AIGE's bg object, so to change it you use:

setbg(id);

where id is the id of a texture (image) you want to use.

but you have to hide the bench, so:

runscript("pw_hidecourtbench");

And hide the character:

runscript("hidepwchar");

And you got your statement without the witness. But you need to change the previous and next statements to this to change back to the witness bench and use (show) and set the pose of the character again.
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Re: PWLib CasemakerTopic%20Title
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Info on my website: if it seems down on the http://www.ksatechnologyhq.com:1357/, try the alternative url: http://ksatechnology.no-ip.biz:1357/

I just now had an issue of the www not working, but the no-ip one yes. Strangely my internet is disconnecting randomly, so both sites can be down at times i'm not at home. :keiko:

And on the tutorials: I just passed the 4 court tutos from txt file to the docx book file and formatted it according to the book's standards. I may complete that tuto today and so the next one. Let's see what I can do with the others.

So i'm opening positions for the tutorials' revision. Anyone interested: MSN/AIM/Yahoo required. PM me.

Edit: http://www.ksatechnologyhq.com:1357/pwlibhome/
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Re: PWLib CasemakerTopic%20Title

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KSA_Tech wrote:
Info on my website: if it seems down on the http://www.ksatechnologyhq.com:1357/, try the alternative url: http://ksatechnology.no-ip.biz:1357/

I just now had an issue of the www not working, but the no-ip one yes. Strangely my internet is disconnecting randomly, so both sites can be down at times i'm not at home. :keiko:

And on the tutorials: I just passed the 4 court tutos from txt file to the docx book file and formatted it according to the book's standards. I may complete that tuto today and so the next one. Let's see what I can do with the others.

So i'm opening positions for the tutorials' revision. Anyone interested: MSN/AIM/Yahoo required. PM me.

Edit: http://www.ksatechnologyhq.com:1357/pwlibhome/

I want to try: justinafeng@hotmail.com
viewtopic.php?f=11&t=9912 < --- Franziska X Phoenix Fan Fiction =P

<insert awesome signature that totally PWNS here>
Current AA Project: Turnabout... Love?
Re: PWLib CasemakerTopic%20Title
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Just finished tutorial 04. :keiko: :keiko:

Also I added a difficulty star rating. 1 to 5 stars define how hard the tutorial is to follow.

1: Very Easy
2: Easy
3: Medium
4: Medium to Hard
5: Hard

The values are defined as size of the code and commands used.

Here is the table of how many of each one we have on PWLib in a Nutshell:

1: 14
2: 9
3: 2
4: 2
5: 2
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Re: PWLib CasemakerTopic%20Title
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Section 4 of PWLIB in a nutshell done already? Awesome! :godot:
Could we by chance expect a release by next weekend? Not to rush you or anything but I'm just wondering.
Back, check out LOZ AA.
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No, Tutorial 04 from Court Tutorials.

edit:
I added a new tutorial on Court Tutorials.

New tutorial is 05.

Tutorial 05: Advanced Cross Examination Control

Tutorial 06: Amending Testimony on Cross Examinations

Reason: make the amending testimony tutorial (06) easier to follow. The new tuto explains how to make flow control (like you need to press on statement 3 so when you press on statement 4 the judge says something different, or Phoenix mentions a contradiction) on Cross Examinations.

:maya:
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Re: PWLib CasemakerTopic%20Title
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I'm really grateful for the work being done on these tutorials, however it seems to be slipping further and further away from completion with additions, new sections etc. I understand all these things need to be done however for the user to understand the language. Not trying to sound like a pain in the ass, but is there any chance you can release the program before all the tutorials are finished so that those of us with some script completed can start doing the pre-courtroom coding using the tutorials you've already done? Maybe even call us closed beta testers or something.. i'm just really itching to start working on the code.
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Re: PWLib CasemakerTopic%20Title
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I second that.
Especially for these tutorials that just make things easier, can't you just release them as extras after the main release is done?
Proud creator of the first released PWLib-made fangame! ^_^
Re: PWLib CasemakerTopic%20Title
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The old Tutorial 5 would be the same as new tutorials 5 and 6. I just broke it into two to make explanation easier and better organized.

Tuto 05 is fast to work out and makes tuto 06 easy to work on too. No need for ruckus on that.
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Update: Tutorial 05 completed.

Tutorial 05 explains about variables and how to use them. Then, it focus on making advanced cross examinations.
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Re: PWLib CasemakerTopic%20Title
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Something I was noticing is that there are some people unhappy with the delays on PWLib.

Yes, I might be late, but i'm trying my best to make the NECESSARY tutorials. I'm not making tutos that only make it "easier", I'm working on tutorials needed for the usage of PWLib.

I also have University to attend to, so it kills my free time. :lana:

Good projects doesn't come out with negative comments. Please. PWLib in a Nutshell is near its completion, so wait a little bit more.
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Re: PWLib CasemakerTopic%20Title
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Don't mess.

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I have a question: Will the user decide breaks between text? i.e. Will the engine itself break the text up into multiple sections, or will we do that manually? Or can it be our choice?

"Mr Phoenix Wright. When we last met, you were a poor excuse for a defense attorney. I can see not much has changed, except your attire has taken a turn."

or

"Mr Phoenix Wright. When we last met, you were a poor excuse for a defense attorney." STOP START "I can see not much has changed, except your attire has taken a turn." [or whatever the command may be]

?
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The "line breaker" is the classic \n. So:

message("My name is Ema \nSkye. I have sister \ncalled Lana!");

Will generate 3 lines.

Better text control may be added later on AIGE. I prefer the \n (as in C) since it gives flexibility.
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Re: PWLib CasemakerTopic%20Title
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KSA, i'm sure you know these comments were not intended negatively. After all, you're using your free time to make a program to benefit us and we're all very grateful of this. The only reason people are some what "unhappy" with delays is because, as you stated yourself on the 19th of May, Hayase is 100% complete.. Which to me would mean, ready for release. I understand you need to write the tutorials, hence why we were asking if you could release the program along with some of the basic tutorials from the first section, so people could get a feel for the program. I'm sure it'll be fine with it all released at once, however, I doubt i'll be able to read AND digest all this information for a good few weeks regardless of when it's released.. so I don't really see the reason why it all needs to be released at once.

This being said, it's all personal opinion. Other people may well be just as happy waiting for the complete package, me and a few others are a bit more eager to get started with the program. Don't take these comments negatively, I worded them purposefully so they wouldn't seem negative as I understand the sheer ammount of work/effort that you've put into this.
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University took a lot of my time, so it explains most of the delay. Tests and programs to make, it really eats up time.

I really wanted to release PWLib as soon as possible, but differently form other cms, without basic tutorials you can't do much. As of now, you the tutorials cover conversations, evidence, profiles, examining, court and basic Cross Examination. Due to the way PWLib is programmed, as tutorials advance it makes easier to explain since we have a strong reuse of formats (like setting up a present on Cross Examination is the same as a normal presenting), so I tend to finish them faster. I'll try to complete the tutorials book as fast as I can, if university let me do that.

I didn't even touched the "case 4" that would give birth to the video 2 yet, so it gives the idea how things are.

It seems I might have a more "free" week, so I'll try to dedicate more time to the tutos again.
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KSA_Tech wrote:
University took a lot of my time, so it explains most of the delay. Tests and programs to make, it really eats up time.

I really wanted to release PWLib as soon as possible, but differently form other cms, without basic tutorials you can't do much. As of now, you the tutorials cover conversations, evidence, profiles, examining, court and basic Cross Examination. Due to the way PWLib is programmed, as tutorials advance it makes easier to explain since we have a strong reuse of formats (like setting up a present on Cross Examination is the same as a normal presenting), so I tend to finish them faster. I'll try to complete the tutorials book as fast as I can, if university let me do that.

I didn't even touched the "case 4" that would give birth to the video 2 yet, so it gives the idea how things are.

It seems I might have a more "free" week, so I'll try to dedicate more time to the tutos again.


Keep up the good work!
I've taken the time to read through all ten pages, :study: so I've got most of everything except your website links which say they're all under construction.

Anyway since I'll be off for summer vacation soon, I'll have more to to devote to making my own cases, and perhaps learning code for SL-9 reenactment case I'm working on over at "Cold Cases".

Anyway, does anyone have a suggestion as to where I can put a trail I made with Casemaker 2.0?
Re: PWLib CasemakerTopic%20Title
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Don't mess.

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Er, sorry, wasn't very clear (although that's good to know as well). I meant breaks between multiple boxes. i.e.

"My name is Ema \nSkye. I have sister \ncalled Lana!
I turned 17 years old \nlast March. I enjoy \nscientific stuff."

What's the gist of separating those two quotes into two separate boxes?

It's kinda hard to explain :/

In this video: http://youtube.com/watch?v=e6HIoo8EwmM

Separating "That's how I was able to contact her" from "Again, because of my..."
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