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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Very nice, Serio.
I'll add him asap to the SCS.

Gerkuman, I'll do the guidelines for you. My exams just finished yesterday and I was configuring my notebook so I could compile AIGE and such.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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The Rocking Attorney

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I'm working on gumshoe now ^_^

But i will wait till pwlib 1.0a to add the new phoenix and stuff....also. how do you loop a wav =/?
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Use BGM for that.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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you are already guilty.

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I'm thinking of making Maya now, is anyone working on her?

I think someone at one point mentioned their will to work on her back when pwlib was released, but after that i didn't see anything more about that.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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hmmm, i think i recal it too. I had her very little done and some sprites aligned.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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It must be a perfect headache!

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I've got some problems... and nothing to say about them except "???"

Image

Erm... yeah...

Code:
#include(pwlib/pwlib.hlsl)

[game]
runscript("pw_initpwlib");
runscript("pw_initpwbgs");
runscript("pw_createema");
changetitle("PWLib Tutorial Game");
jumptoscript("run");

[run]
runscript("showpwchar");
runscript("pw_showmessagebox");
runscript("pw_usepwbgcourthall");
runscript("pw_setnameboxtoema");
runscript("setlipsynctochar");
runscript("pw_enableemanormal");
runscript("pw_showadvarrowmenu");
message("Yes!");
message("My name is Ema Skye!");


There's the code, although I'm pretty sure the problem isn't a typo.

I don't know how to update my video driver, or even which one I'm using. I can tell you, though, that I'm on Windows Vista.

There are a couple interesting things in the log, but I don't know if they'll help... it's mostly failure to create textures or "creating them in pow2 mode due to force configuration", though there are some syntax errors somewhere...
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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The creating on pow2 mode due to config is because the config.cfg has "Force" instead of "Normal".

Hmmm, Witch video card you're using could be good. (I need to learn how to get the video card name to put on the log!).

I couldn't finish 1.0a in time due to something unexpected. I'll work on it now, and release tomorrow.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Serio, don't forget to add:

setgenobjgraphic("pwnamebox",112);

to the namebox functions if you're using default namebox file.


-----------------------
Bllboy and Phoenix added to the SCS.

To Do for release: fix namebox to match new namebox file.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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If possible could you add my video card Mobility Radeon 6.13.10.6071 to work with AIGE, KSA? I'd really appreciate it.
Or could someone find me a link that isn't catalyst to the MR right after this one?
Back, check out LOZ AA.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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you are already guilty.

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ImageImageImage
http://serio.piiym-net.com/leech/lisapack.7z | http://serio.piiym-net.com/leech/violapack.7z | http://serio.piiym-net.com/leech/desireepack.7z

Image
http://serio.piiym-net.com/leech/elisepack.7z

To add either follow the directions or put the hlsl file into the auto folder and the character sprite folder into PW/Characters.

Those also use my new nameset image for the name tag.
http://serio.piiym-net.com/image/newnames2.png

btw. @KSA: Could you fix the namebox for Lotta, Pearl, TV and White in your copy before releasing it? They have one line of pixels accidentaly cut off on the left side.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Sure Serio.

I'll add the new characters and fix the namebox fie.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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All 4 new Serio characters added. New namebox file also added.

Now I only need to fix the wrong nameboxes and 1.0a will hit the road.

A new exe feature: disabling the log (faster loads if you don't need logging!)

The config.cfg format will change, for easiness. :keiko:

screenwidth=256
screenheight=384
textrendermode=Accelerated
textureloadmode=Normal
filtering=Never
logging=Complete

For now the order must be that. (i changed forcepow2mode to textureloadmode for those who seen it before the edit)
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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I waiting for next release. :p
Btw, now the graphic is ok...i just changed textureloadmode to normal.

I don't understand the part with the effects, doesnt work for me.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Okay, I checked and apparently it's an Intel(R) GMA 3100.

...Although I have no idea if I checked that correctly.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Intel X3100 you say?

In the new release's config.cfg, to use the old force pow2 mode it will be "Pow2" instead of the "Force" that is used currently.

Effects are to be applied to objects, normally the character or the messagebox in normal pw games.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Nope, just 3100. No X.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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One thing I was thinking about: does a casemaker necessarily need to come with an editor to be considered easy?

I'm not saying that an editor doesn't makes things easier, but let's take PWLib for a second and see: is it hard to learn? Does using it makes it not easy because it doesn't have an editor like the CM 2.1?

You would need to learn how to use the editor first in any level. How it behaves to your commands, how it saves, compiles, etc.
And you would be locked to a environment too, since an editor, to be made easy, would need to lock on certain features.

In the end, praising a casemaker just because it has an editor is illogical. Doesn't a good support counts too?
What really means in a casemaker program are basically 3 things: support, features and easiness to use (be raw or editor).

PWLib Hayase (v1.0a) is going to be available soon.

PWLib: Power your PW dreams.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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So...you can write a example for a effect, please?
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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An editor would surely help with some things though, like setting up characters. It'd be infinitely easier to be able to see the animation you're working on on the fly without having to reboot the engine every time you make some alteration. Then adding sprites or moving them around would probably be quicker too, since the engine would take care of the frame numbers, position values, timings etc.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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Yeah, a editor would be perfect.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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An editor makes things easier, i won't deny it.
But PWLib as is isn't easy?

Fade example:
runscript("showpwchar");
runscript("pw_enablenyalanormal");
placefade("pw_char","char",60,"I");
wait(61);
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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As much as a I love PWLib I wouldn't call it "easy".. it's code afterall. You may consider it easy as you made it, and some people consider it easy as they already know how to code.. but the average person won't find it "easy". I find it doable using the examples in the tutorial, but not as easy as an editor would be. However, that being said.. when you're given a language to work on you have much more control over what's happening, which is where PWLib appeals more to me than say CM2.1/3
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Most people that mentioned about pwlib said it is relatively easy. And also it isn't hard as C or something. For being code, it isn't hard as it could be.

And editor for PWLib will make it very easy to use, of course.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Any reason you started to bring this up KSA? No offense intended but, it never seemed to bother you before.. no one is particulary complaining about it being hard, I don't recall anyone asking specifically for an editor either :X
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title

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Maybe KSA intends to surprise us with a beta editor.

Eh, as long as my graphics card hates AIGE, I can't really comment...
Reunion of Lawyers Writer - Case 3 (Turnabout Twins)
Mah Sprites
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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I was thinking about the layout of AIGEdit (the editor for AIGE I planned since AIGE's first incarnation).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Hm.. that would be interesting to see. I assume the editor would just generate code in a file? So, could we use a mixture of both an editor and script based coding in the future? :o
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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The idea was to have both modes in it.

The editor would "compile" to AHLSL code, of course (and later to the AIGE's Library Format, alib).

It would allow you to do normal AIGE Games, AIGE Addons (like pwlib) or Custom (using PWLib for example).

And in PWLib extension, you could convert from other casemakers to pwlib format too. PyWright is easy since it is pure coding, but I would need someone to help crack the editor code of CM 2.x so I could import directly, since I'm sure Mecha won't be happy to let the format out.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Just a quick question: MFC or Windows Forms (or other :lana: ) for the editor. MFC + WINE = annoying to set up.
Web developer by night, school student by day. That's how I roll.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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In my idea bashing, I'm using Windows Forms.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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KSA_Tech wrote:
The idea was to have both modes in it.

The editor would "compile" to AHLSL code, of course (and later to the AIGE's Library Format, alib).

It would allow you to do normal AIGE Games, AIGE Addons (like pwlib) or Custom (using PWLib for example).

And in PWLib extension, you could convert from other casemakers to pwlib format too. PyWright is easy since it is pure coding, but I would need someone to help crack the editor code of CM 2.x so I could import directly, since I'm sure Mecha won't be happy to let the format out.

I'm having a hard time understanding this... but if you are saying what I think you are saying...
Are you gonna try to make PWLib so you can opt to use an editor for parts you want?

Just as an example.
You make your case in the editor. It saved as the code. This could make it so that people who like to do special tweaks but don't want to code the entire thing can.
The editor could also be able to read the code so that you could still use it for editing after you tweak the code itself.
Best of both worlds.

I don't know how feasible this is but if it could work that would be great.
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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The editor is totally optional. Use it or not.

Build a project, compile to AHLSL, play it. Simple. You can edit the resulting code, as usual.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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KSA_Tech wrote:
The editor is totally optional. Use it or not.

Build a project, compile to AHLSL, play it. Simple. You can edit the resulting code, as usual.

DO WANT EDITOR! *snackoo'd*
I'd be glad to help with testing something like that when (if) you do make it!
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Idea List for Editor Features

1) Simple interface
2) Dual mode editing (create in editor guided and direct coding with highlighting modes)
3) Extensions for Commonly seen libraries (PWLib)
4) Compiling Process that generates only needed gfx listings for final project (and the generated final has only needed things)
5) In PWLib Extension: ability to covert from PyWright and Case Maker 2.x/3.0

If someone can make a C/C+ code that gives me power to load from a CM file, i'll be VERY happy.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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I got it working on my other computer, so I won't need help with that. But I do have two other questions:

  1. Where's the GS4 Promo for tutorial 4? I can't seem to find it.
  2. Why do I get the feeling that I'm asking questions that have been answered weeks ago?
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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It isn't with the pack. It was part of the tuto pack. Use the ElisePhoto one.

Yes, but it's fine. The topic is so large that reading it all can be tiring.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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Note to anyone thinking of undertaking the challenge to write C++ code to read CM files:
The easiest way is probably through reading in STUFF.lua. Really. It is.

EDIT: This file is also contained, compressed, with-in any and all CM .exes

This research was done through the use of MBs CM 2.1.
Web developer by night, school student by day. That's how I roll.
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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The Rocking Attorney

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So....1.0a pwease :3?

*KA-TONK!*

(.....KSA snackoo'd me :larry:)
Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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KSA, that editor sounds great. I love the idea of having a code based editor built in that highlights the code syntax, that would be fantastic. Also, I like the idea of everything being self contained. KSA, any chance with this you can build in some kind of code debugger that checks the code instead of running the game and gives you output if any of the lines are being ignored, maybe even with possible solutions in a log, like;

Line 32: Broken parenthesis in line: Runscript("Blabla);
Line 43: Missing semi-colon at the end of line: Message("Hi, i'm Trucy!")
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Re: PWLib Casemaker (Released 1.0 at 14/June/2008 2:23AM GMT-3)Topic%20Title
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As I make the ALIB format, I may make a way to scan for such mistakes.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
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