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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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The Rocking Attorney

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Curiously..I'm trying to get surprised payne working, But I cant D:

so.....I'm doing grossberg now
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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^ Ji Hye Jang

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Hm, you've done the rest of his animations? Could you send the code for those and I'll try to get surprised working.
Proud creator of the first released PWLib-made fangame! ^_^
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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The Rocking Attorney

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I thought he already worked....anyways, a question. Does the present side grossberg I'm doing look ok?

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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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^ Ji Hye Jang

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Um... don't see what's wrong with it but,,, isn't that just the original sprite?
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title

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No, in 3-1 where he assists Mia he has a red outfit. :)
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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For me it looks good.
Anyway, to force an object (like one of the CRO) to be totally invisible (and disabling isn't available like in the CRO) you set the texture of that object to -215.

To hide a character, use function hidepwchar

Some effects are broken in the exe released with PWLib 1.0a. I already fixed them and the upcoming AIGE exe will have them working.

Centering isn't working currently, you need to use the space trick.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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KSA_Tech wrote:
And I really need to revise the tutorials book. Been too busy lately.
:edgeworth:


Er, what exactly do you need to revise in it? I mean... would you like some help? I noticed some spelling & grammar errors when I read through it (typically related to poor word choice and/or awkward sentence construction) so I could act as a copy-editor, if you'd like. (Also, I noticed that the font switches between serif and sans-serif often, sometimes mid-sentence and, in a couple cases, mid-word). In other words, aside from adding new material to the book, I could offer some assistance.

Now, some general questions--is there yet a way to assign the male or female "blips" (the "talking" noises) on a character-to-character basis? I poked around a bit and noted that one type of "blip" is assigned globally to all talking characters, which seems as shame since we have both files at our disposal.

Have there been any developments in getting Intel graphics cards to allow PWLib to display properly? I'm referring to the problem where everything functions properly... aside from the graphics showing up.

And on a final note... any progress on the Psyche-Lock front? Eheh... *sheepish*
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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I need to finish adding new stuff to the book (like the Instalation Primer). I'll need a reviser as soon as I finish that.

The blip can be changed with an AHLSL command: setmsgboxtickersound("your sfx");

I intend to put it on the setnamebox functions (so i will be able to automatically change the blip for chars).

I think the Intel Graphics Issue only hit the rendering. Everything else works I think. That issue is bugging me the hell up.

I was kind of busy, but i'll add the 2 lock chains and Serio's gavel animation on next release of pwlib.
PWLib 1.2 Under Development

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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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you are already guilty.

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Image
http://serio.piiym-net.com/leech/maggeypack.7z

I had to fix quite a lot of the sprites, since they were using different color sets for the old gba and fixed ds parts. Her sprites should've been 16 colors like in the game, but because of that they were almost 2x as much, with the different colors being almost indistinguishable.

Takes less space this way, and if someone wanted to recolor her at one point it'll be easier too.
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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^ Ji Hye Jang

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KSA_Tech wrote:
The blip can be changed with an AHLSL command: setmsgboxtickersound("your sfx");

I intend to put it on the setnamebox functions (so i will be able to automatically change the blip for chars).


Haha, that's how I'm doing it with Trials of Life too. It works pretty nicely. :)
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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I'll make it official on next pwlib, then. Sounds the perfect alternative.
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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The Rocking Attorney

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Serio wrote:
Image
http://serio.piiym-net.com/leech/maggeypack.7z

I had to fix quite a lot of the sprites, since they were using different color sets for the old gba and fixed ds parts. Her sprites should've been 16 colors like in the game, but because of that they were almost 2x as much, with the different colors being almost indistinguishable.

Takes less space this way, and if someone wanted to recolor her at one point it'll be easier too.


Serio! you are back :3!

good, I need people to help me make the JFA people (don't take grossbeg :o!)
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Lee Ji Hoon wrote:
Avast or AVG? Entirely different programs. AVG seems to have a problem with false positives, whereas Avast is pretty good.


It was Avast. I meant to type "Avast AV" (AV being Anti-Virus).. for some reason the G just kinda slipped on the end there.

Anyway, i'm getting back to work on the music pack. If anyone still has a way for me to compress these wav files and retain the loop please do message me. I'm sure there must be a way to keep the size down but still keep it as a looping wav..
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Uhhh - decrease the bitrate? :)
Web developer by night, school student by day. That's how I roll.
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Well, preferably a way of reducing the size without screwing the quality too bad.
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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:maya: heh - you're right!

anyways: in exchange for stopping Avast! from detecting it as a virus, I can get eSafe to detect it as a "Suspicious File" by UPX-ing it.
Web developer by night, school student by day. That's how I roll.
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Maelstrom wrote:
Well, preferably a way of reducing the size without screwing the quality too bad.


Hmm, a neat method I've used occasionally with wav files is to save it as a PCM 22.050 Khz, 16 Bit, Mono instead of the default 44.100 Khz, 16 Bit, Stereo. The quality difference is practically unnoticeable to the human ear. Except maybe the stereo to mono change. Just a suggestion!
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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OK, time for some updates.

Maggey added to the SCS.

And....

KSA Technology site (KSA Technology HQ) is live!

http://www.ksatechnologyhq.com:1357/site/
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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The text is kind of hard to read, perhaps it could be made brighter. I have to use opera's built in custom styles to read the text, it's too dark.

Otherwise the site looks nice.

Quote:
Serio! you are back :3!
Finals, then some work and persona 3 took all my time. :P
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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The Rocking Attorney

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omg you love persona 3 too?

I have NO PS2 but I LOOOOOOOVE that game

ken amada ftw
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Persona 3 is awesome, yes.. and Persona 4 soon... :D

Anyway, this is getting slightly off track. If you haven't already people, go sign up at the KSA site and post on the forums. It will be nice to get that place active :D
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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The Rocking Attorney

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It says it can't send me an e-mail, ksa you are the administrator, do something :p
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Did you used a valid email? i know the site takes a while to send the email (i tested it), but the mail was sent correctly (as I and lukegb tested).
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PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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The singlehit gavel by serio added to pwlib.
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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KSA_Tech wrote:
I was kind of busy, but i'll add the 2 lock chains and Serio's gavel animation on next release of pwlib.


What 2 lock chains? (Confused, because this could mean a couple of things).

When I registered at that forum, I didn't have to recieve a validation email, I was allowed to just sign in immediately.
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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You register on the main site and automatically as you confirm the registration you're automatically registered on the forums.

Some posts earlier someone did a good 2 chains (1 lock) sheet.
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PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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KSA_Tech wrote:
Some posts earlier someone did a good 2 chains (1 lock) sheet.


Uh... do you mean me? The reason I ask is because I sent all the sheets I had done so far to Maelstrom and I don't know if he had the chance to test animation with them yet.

Also, because the sheet that I posted in that post is for a 2-lock. Was that what you were referring to?
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Yes, it was that. (I'm working too much on the pc i'm forgetting about stuff).

Btw, since you did it, there is no need to use black for the back: you can use transparent and just fade the BG itself to black. :minuki:
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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KSA_Tech wrote:
Yes, it was that. (I'm working too much on the pc i'm forgetting about stuff).

Btw, since you did it, there is no need to use black for the back: you can use transparent and just fade the BG itself to black. :minuki:


I would have loved to do that, but I work in Paint, so... eheh. I love Paint, but the save options are a little lacking, y'know?

Anyway, on the topic, do you think I should create a the actual lock animations? I don't know exactly how taxing it would be to run each lock animation as a separate entity. Also, as a note, that lock sequence is only a locking sequence, I haven't yet finished all the unlocking sequences.

Should I just post the sheets here?
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Yeah. You could use another color (like red, green, etc) so i could easily remove it and turn to transparent using photoshop.

In AIGE there is a bug about using 2 objects with a same animation (I need to understand why it happens), but since you load the images first, no problem on how many there are. The animation code internally uses already loaded textures, so it won't be slow i think if many are on the screen (and 5 isn't much I think. A full page of the CR has 8 objects - with button areas- , the selector, the Bg, the frame and the CR buttons).

Since the locks themselves are the same, you can make one and replicate them on other objects with other positions.

I think that posting here or there is no difference since i'll add to pwlib in the end.
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Well, black was my placeholder color because not only did it make it easy to remember, but the colour black does not appear at all in the chains. Nifty, yes? I think it would take not even two seconds to get rid of in photoshop, as far as I remember... (I'm not a big photoshop fan, so I can't remember off of the top of my head). Of course, if it is a problem, I can make it neon green or something. Just trying to save myself the trouble of re-uploading all this junk. :pearly:

http://img125.imageshack.us/img125/9870 ... erkfe4.png
http://img125.imageshack.us/img125/8589 ... erkew2.png
http://img125.imageshack.us/img125/1823 ... erksl0.png
http://img125.imageshack.us/img125/4566 ... rk2nh4.png
http://img125.imageshack.us/img125/6152 ... erkoj8.png
http://img125.imageshack.us/img125/6049 ... rk2bo5.png
http://img125.imageshack.us/img125/7296 ... erkup8.png

Um... also, they're more organised for editing ease than animation, so someone would probably need to change the orientation of frames so that they would be one of the sizes that doesn't cause blurring, right?

Quick rundown: white background are front chains, black background are back chains. The number before "lockwerk" denotes what lock set the chains belong to, which is important for chains 3+ because it stated being too many frames in a single image [that I could still edit comfortably]. Frames start at the top left, obviously. There are different numbers of frames for front and back for the same lock set because... well, I dunno, that's just how they were designed.

Still working on 5-front locks, Pearls 5-locks and all unlocking sequences... :nick-sweat:
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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The problem with black is that when i use photoshop or any other color selecting wand program, the chain border is gone upon deletion...

Anyway, good job. I'll add them tomorrow, since it's late today and i'm kinda sleepy and so tired. :maya:


:maya-shock: OMG! 14.100+ views!!!

Blurring happens on loading the IMAGE itself, not when using it (if you keep the same size on object X texture!!).

An image of 200x300 may cause blurring, while a 256x512 won't.
PWLib 1.2 Under Development

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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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As far as I remember, the magic wand tool in photoshop (and other such programs) selects colours that are very similar to whatever colour you want because it assumes that you'd be working with anti-aliased images and don't want scraggly bits... I think that under the selection menu (is that what it's called? Man am I out of practice!) you can set the magic wand selection threshold to 0 and it will only select the exact color.

But to make things easier, I'll just make the background red or something. :pearly:

The white doesn't cause any problems, right? (I wouldn't think so, but if it did it would be easier for me to do everything at one time.)

Aaaaand... I understand the concept behind the blurring on images whose measurments are not 2^n, but I'm really trial-and error, and since I'm one of the people with an Intel card who can't even see the images at this point, it's really hard to motivate myself to do all that math... especially since it's starting to get a little late over here and I'm also tired.

Maybe... in the morning or something. :payne: I can do mindless Psyche-lock editing at night, but math? Urgh...
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Pow2 values: 2 4 8 16 32 64 128 256 512 1024 2048

Red seems fine. White seems fine as well.

Just one note: ErrorHandling with Notify notifies Unknown Commands properly (and thus ignores blank lines like it should).
PWLib 1.2 Under Development

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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Well, if I want to do 2^n values proper, shall I get rid of the borders around each frame? (They're mostly just there for me to count pixels when I align things). Hmmm... and I probably have to place front and back frames in different files anyway. :yuusaku: Oh well.

I actually have 2^n memorised up to 12, the part I'm complaining about is just lining up the frames nicely in the space. :minuki:

Edit: should they all the different locks be the same image size, or does it matter? (I mean, the 1-lock set front and back would both be the same, but in comparison to the others).
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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I intend to use Animation Builder to make the chains, so I'll have to remove the green lines to do that. If you do it it can be good.

No, you don't need to remove the green lines just for sizing.
Let's say you have an image of size 200x400. All you need to do is to make it larger (256x512) with the difference been transparent at bottom and right of the image (like the bgs Maelstorm did).

I prefer that we do smaller images as possible. Maybe one set per file (let's say: 1 lock front in one, 1 lock back in other. All with best space utilization). It would be more for compatibility.

:minuki:
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Well, each frame has a width of 256px, so I figured that to get the smallest width possible, I should use that exact width, or I'd have to be dealing with the pixels that the borders make, at least width-wise.

All frames are 256x192.

1-back @ 10 frames => 1024x512
1-front @ 12 frames => 1024x1024
2-back @ 12 frames => 1024x1024
2-front @ 19 frames => 1024x1024
3-back @ 23 frames => 1024x2048
3-front @ 21 frames => 1024x2048
4-back @ 22 frames => 1024x2048
4-front @ 25 frames => 1024x2048
5-back @ 31 frames => 1024x2048
5-front @ 33 frames => 1024x2048

As far as I can tell, that would be the best use of space and keep separate pieces in separate files... sound about right? (Bluh, I wish I didn't have to go up to 2048).

Edit: 5-lock front chains complete, meaning all locking sequences are done (other than Pearly's). Only unlocking sequences left, hoorah~

... But it's nearing 1am where I live and I still have other, non-computer stuff to do, so I'll post all the re-coloured frames &c. in the morning. *flops over*
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Last edited by jeti on Sun Jul 13, 2008 4:31 am, edited 1 time in total.
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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I'll look into it tomorrow as I'm dead sleepy, but i think that 1024 is the limit, so some files would need to be divided into two (more for compatibility and video card speed).
I would even prefer 512, but I think 1024 is fine.

Good work btw. :maya: :pearl:
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Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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Haha, just missed your post with my edit...

Ok, I was wondering if it would be okay to split the files for a single animation--if that works out fine, then I can fit a maximum of 20 frames in a 1024x1024 space, so I'll just do some more re-calculations in the morning.

'Night, then. :cards:
Image

Hershel Layton: Ace Professor currently in Pre-Production!
Also, I make sprites.
Re: PWLib Casemaker (Released 1.0a at 29/06/2008 8:26PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

Gender: Male

Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

You can even have one frame per file that it will work. AIGE Simple Animation System is flexible to that point, yeah.

So cya tomorrow. :elise:
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
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