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Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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LuAA Developer

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Posts: 607

Gerkuman wrote:
B12, be nice. There's no need for any sarcasm about panties in a topic like this.


Who said I was being sarcastic? I'm being serious!

Image
priceless.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Posts: 2731

Attention to all people developing or playing PWLib games:

I'm on a revision range over PWLib code, so any issue you might have, be it graphical or some engine locking issues using one feature (such as the "try setting the Check page of an evidence that do not have Check pages = crash"), so I can test it over 1.2 and fix them on the double.
This will avoid recurring bugs on 1.2, and will allow a more solid engine, as well a more professional look.

PWLib 1.2: Do more.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

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Sorry about the thread necromancy, but I could really use some help and because this is a sticky I figured it would be OK.

This is the problem:

Image

I use the CRO and the sprites appear above where they should. What am I doing wrong?

Here is the code, in case that will help:

Code:
#include(pwlib/pwlib.hlsl)

[game]
jumptoscript("setup");

[setup]
runscript("pw_initpwlib");
runscript("pw_initpwbgs");
runscript("charcreation");
runscript("load");
runscript("evidenceprofilecreation");
changetitle("PWLib Tutorial Game");

jumptoscript("run");

[load]
loadtexture(80900,"PW/evidence/gun.png");
loadtexture(80901,"PW/evidence/lawyer badge.png");
loadtexture(80902,"PW/evidence/photo.png");
loadtexture(90900,"PW/profile/ema.png");
loadtexture(70000,"cust/trucygs4.jpg");
loadtexture(70010,"PW/misc/pwdefaulttitle.png");
loadtexture(90001,"PW/profile/minuki.png");
loadtexture(7001,"PW/CRO/CROJudge.png");
loadtexture(7002,"PW/CRO/CROPrPayne.png");
loadtexture(7003,"PW/CRO/CRODfPhoenix.png");
loadtexture(7000,"PW/misc/totaltransparent.png");

[charcreation]
runscript("pw_createema");
runscript("pw_createtrucy");
runscript("pw_createjudge");
runscript("pw_createphoenix");
runscript("pw_createpayne");

[evidenceprofilecreation]
setvar([evidencenumber],900);
setvar([evidencegfs],80901);
setvar([evidencegfl],80901);
setvar([evidencesup],0);
setvar([evidencename],"Attorney's Badge");
setvar([evidencesdesc],"Type: Other\n One of my possessions.");
setvar([evidenceldesc],"It's my all important badge.\nIt shows that I'm a defense attorney.");
runscript("createevidence");
setvar([evidencenumber],901);
setvar([evidencegfs],80900);
setvar([evidencegfl],80900);
setvar([evidencesup],0);
setvar([evidencename],"Gun");
setvar([evidencesdesc],"Type: Other\n One of my possessions.");
setvar([evidenceldesc],"My new gun.\nCarried since Von Karma used\na Stun Gun on me.");
runscript("createevidence");
setvar([evidencenumber],902);
setvar([evidencegfs],80902);
setvar([evidencegfl],80902);
setvar([evidencesup],1);
setvar([evidencename],"Magic Show Flyer");
setvar([evidencesdesc],"Type: Photo\nReceived from Trucy.");
setvar([evidenceldesc],"A flyer for a club called\n\"The Magic Bar\".\nFeatures Trucy as the main attraction.");
runscript("createevidence"); setvar([evidencestex],7000);
runscript("setevidencepagesimple");
setvar([profilenumber],800);
setvar([profilegfs],90900);
setvar([profilegfl],90900);
setvar([profilename],"Ema Skye");
setvar([profilesdesc],"Age: 19\nGender: Female");
setvar([profileldesc],"An energetic girl that wants to be a \nforensic detective.");
runscript("createprofile");
setvar([profilenumber],801);
setvar([profilegfs],90001);
setvar([profilegfl],90001);
setvar([profilesdesc],"Age: 15\nGender: Female");
setvar([profileldesc],"A cheerful magician girl.");
runscript("createprofile");

[run]
setbg(70010);
runscript("pw_showmain");
waitresponse();
runscript("pw_hidemain");
jumptoscript("casestart");

[casestart]
setvar([evidencenumber],900);
runscript("addevidence");
setvar([evidencenumber],901);
runscript("addevidence");
setvar([profilenumber],800);
runscript("addprofile");
setvar([profilenumber],801);
runscript("addprofile");
jumptoscript("prescene1");

[prescene1]
runscript("pw_showadvarrowmenu");
runscript("pw_useblackbg");
runscript("pw_showmessagebox");
runscript("pw_setnameboxtonoone");
setmsgboxtextcolor(255,0,255,0);
messageauto("June 6, 12:34 PM");
wait(6);
messageappendauto("\nCourt House");
wait(6);
messageappend("\nDefendant's Lobby No. 2");
wait(6);
setmsgboxtextcolor(255,255,255,255);
jumptoscript("enterscene1");

[enterscene1]
runscript("pw_allowsaving");
runscript("pw_usepwbgcourthall");
loadandplaymp3("sounds/02 - Courtroom Lounge ~ Beginning Prelude.mp3",0,"N");
jumptoscript("scene1");

[scene1]
runscript("setlipsynctochar");
runscript("showpwchar");
runscript("pw_showmessagebox");

runscript("pw_enableemanormal");
runscript("pw_setnameboxtoema");
message("Oh, hello.");
message("My name is Ema Skye!");

runscript("pw_setnameboxtotrucy");
runscript("pw_enabletrucynormal");
message("Oh hello. My name is Trucy.");
message("I'm a magician.");
message("Here, take a flyer!");
setvar([evidencenumber],902);
runscript("addevidence");
setvar([pw_headeviaddmsg],"");
setvar([pw_taileviaddmsg]," was added \nto the Court Record.");
runscript("pw_startevidenceadd");

runscript("setlipsynctochar");
runscript("pw_enableemanormal");
runscript("pw_setnameboxtoema");
message("Magic? Pfft! \nMagic dosn't exist!");

runscript("pw_setnameboxtotrucy");
runscript("pw_enabletrucymad");
message("Does too!");

runscript("pw_enableemamad");
runscript("pw_setnameboxtoema");
message("Does not!");

runscript("setlipsynctonoone");
runscript("pw_setnameboxtophoenix");
message("(There is no way I am \ngetting involved \nin this one!)");

runscript("setlipsynctochar");
runscript("pw_enableemanormal");
runscript("pw_setnameboxtoema");
message("Mr Lawyer! What do \nyou think?");


runscript("setlipsynctonoone");
runscript("pw_setnameboxtophoenix");
message("(Damn!)");
jumptoscript("presenttrucyevidence");

[presenttrucyevidence]
definevar([signal],"int");
runscript("setlipsynctonoone");
runscript("pw_setnameboxtonoone");
messageauto("(Show what proves that Trucy is\na magician!)");
setvar([pwonetypepresent],1);
runscript("pw_forcepresent");
waitsignal("advance",[signal]);
runscript("pw_hidemessagebox");
loadandplaysfx("01_Phoenix - takethat.wav",0);
runscript("pw_raisetakethat");
wait(6);
if(<compare([currentitemcode],"equal",902)>,<jumptoscript("presenttrucyevidencecorrect")>,<jumptoscript("presenttrucyevidencewrong")>);

[presenttrucyevidencecorrect]
runscript("pw_showmessagebox");
runscript("pw_enableemanormal");

runscript("setlipsynctonoone");
runscript("pw_setnameboxtophoenix");
message("Take a look at this...");

runscript("pw_setnameboxtoema");
runscript("pw_enableemaunsure");
runscript("setlipsynctochar");
message("Oh!...\nI guess she is a magician...");

runscript("setlipsynctonoone");
runscript("pw_setnameboxtophoenix");
message("Alright, enough of this tutorial stuff. \nIt's time for COURT!");
jumptoscript("prescene2");

[presenttrucyevidencewrong]
runscript("pw_showmessagebox");
runscript("pw_enableemanormal");
runscript("pw_setnameboxtoema");
runscript("setlipsynctochar");
message("Umm... Nope!\nTry again!");
jumptoscript("presenttrucyevidence");

[prescene2]
stopmp3(0);
runscript("pw_showadvarrowmenu");
runscript("pw_useblackbg");
runscript("pw_showmessagebox");
runscript("pw_setnameboxtonoone");
placefade("pw_char","char",0,"O");
setmsgboxtextcolor(255,0,255,0);
messageauto("June 6, 12:57 PM");
wait(6);
messageappendauto("\nCourt House");
wait(6);
messageappend("\nCourtroom No. 7");
wait(6);
setmsgboxtextcolor(255,255,255,255);
jumptoscript("enterscene2");

[enterscene2]
loadandplaymp3("sounds/03 - Ace Attorney ~ Court Begins.mp3",0,"N");
setgenobjgraphic("pw_crowitness",7000);
setgenobjgraphic("pw_crojudge",7001);
setgenobjgraphic("pw_croprosecutor",7002);
setgenobjgraphic("pw_croattorney",7003);

jumptoscript("scene2");


[scene2]
runscript("pw_hidemessagebox");
runscript("pw_showgavelhit");
runscript("setlipsynctochar");
runscript("pw_showjudgetable");
runscript("pw_enablejudgenormal");
placefade("pw_char","char",0,"I");
runscript("pw_setnameboxtojudge");
runscript("pw_showmessagebox");
message("Court is now in session!");

runscript("pw_initcroverview");
runscript("pw_hidemessagebox");
runscript("pw_showcourtroomoverview");

message("Unfortunatly, there was no\ncrime, so we have nothing \nto talk about.");

runscript("pw_hidecourtroomoverview");

runscript("pw_showattorneystand");
runscript("pw_enablephoenixsweating");
runscript("setlipsynctonoone");
runscript("pw_setnameboxtophoenix");
message("(Then why are we here?)");
runscript("pw_enablephoenixthinking");
messageauto("(Wait a minute...)");
wait(40);
runscript("setlipsynctochar");
messageappend("\nThat's it!");
runscript("pw_enablephoenixdeskslam");
messageauto("Your Honor...");
wait(20);
runscript("pw_initspeedlines");
runscript("pw_hidecourtbench");
runscript("pw_showspeedlines");
runscript("pw_enablephoenixzoom");
loadandplaymp3("sounds/06 - Phoenix Wright ~ Objection! 2001.mp3",0,"N");
messageappend("\nI have something we can argue about!");
runscript("pw_showprosecutorstand");
runscript("pw_enablepayneexplain");
runscript("pw_setnameboxtopayne");
message("Ridiculous!");
message("What could you possibly have prepared\non such short notice,\n Mr. Wright?");
setvar([pw_evidtoshowinbox],80902);
runscript("pw_showattorneystand");
runscript("pw_enablephoenixevidence");
runscript("pw_setnameboxtophoenix");
runscript("pw_showflyingevidboxright");
message("Your Honor, take a look\nat this, please.");
runscript("pw_showjudgetable");
runscript("pw_enablejudgesurprised");
runscript("pw_setnameboxtojudge");
message("What is this?\nA flyer for a magic show?");
runscript("pw_hideflyingevidboxright");
runscript("pw_showattorneystand");
runscript("pw_enablephoenixconfirm");
runscript("pw_setnameboxtophoenix");
message("Correct.");
message("I recieved that in the lobby. \nA magician girl was handing them out.");
runscript("pw_enablephoenixdeskslam");
messageauto("Just as I left, a fight broke out\nbetween her and another girl over...");
wait(10);
runscript("pw_hidecourtbench");
runscript("pw_showspeedlines");
runscript("pw_enablephoenixzoom");
messageappend("\nThe existance of Magic!");
loadandplaysfx("01_Payne - Objection.wav",0);
runscript("pw_raiseobjection");
setvar([sld_targetcharanim],"pw_enablepayneexplain");
runscript("pw_slideattoneytoprosecutor");
runscript("pw_setnameboxtopayne");
message("Mr. Wright, no court of law will\never accept the existance of Magic!");
loadandplaysfx("Phoenix - Objection.mp3",0);
runscript("pw_raiseobjection");
setvar([sld_targetcharanim],"pw_enablephoenixcertain");
runscript("pw_slideprosecutortoattoney");
runscript("pw_setnameboxtophoenix");
message("Don't be so sure!");
runscript("pw_enablephoenixdeskslam");
message("This court has already accepted the\nexistance of Spirit Chanelling!");
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

It is because PWLib defaults to the first sizing of the CRO sprites.
Just use this once:

runscript("pw_crosizesalternative");

after loading PWLib and they will be fine.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

Programmer-in-training

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Thanks for the quick responce!
I put the line in just before "runscript("pw_initcroverview");", but it made no difference: the problem is still happening.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

[game]
runscript("pw_initpwlib"); //inits pwlib
...
runscript("pw_crosizesalternative");
...

Don't edit pwlib code, but add the function in your game file as I described above.

The pw_inicrooverview function is just the one that sets the cro sprite sizes to the default, old sizing (so calling before it won't really do much).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

Programmer-in-training

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Location: Ireland

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Ok, that fixed it, thanks for the help.

One more thing; How would I change the sound that the text of one particular message would make? I want to change it to the typewriter sound.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

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Posts: 4

Nimbus wrote:
One more thing; How would I change the sound that the text of one particular message would make? I want to change it to the typewriter sound.


Assuming you just want this for the date/time/location at the beginning of a scene, you can just do:

runscript("pw_settypewritermsgbox");

If you wanted to change the sound for a particular character, you'd have to set the ticker sound manually:

setmsgboxtickersound("sfx-typwriter.wav");
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

Programmer-in-training

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Location: Ireland

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Posts: 28

motp wrote:
Nimbus wrote:
One more thing; How would I change the sound that the text of one particular message would make? I want to change it to the typewriter sound.


Assuming you just want this for the date/time/location at the beginning of a scene, you can just do:

runscript("pw_settypewritermsgbox");

If you wanted to change the sound for a particular character, you'd have to set the ticker sound manually:

setmsgboxtickersound("sfx-typwriter.wav");



Great, that's exactly what I was looking for.

Wow, people on this forum are really friendly and helpful.(Quick responders, too!) It's a nice change from the usual forums I visit.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

But not everyone is nice, so be careful.

---------------------------------
On the news:

- (PWLib) Currently adding side arrows (the message box ones) for Cross Examination (80% done).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788


Last edited by KSA_Tech on Wed Jan 28, 2009 12:00 am, edited 1 time in total.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

News

- (PWLib) Added the Cross Examimination supporting arrows (the ones on each side of the message box)
- (PWLib) Reworked the Cross Examination lower screen to be like the original.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

Forever New Frontiers

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Posts: 34

Here's another minor issue since you are looking for minor bugs. Running pw_endcase doesn't clear the message box if the logo it is looking for is missing. (I haven't tested it for if the logo it is looking for is there.)

Also, shouldn't pw_endcase's <back> button in the case selector be tied to the same variable that defines the function the <back> button on the case selector goes to? Or is there another variable for that? I'm assuming it isn't cause the custom logo doesn't show up after running pw_endcase, although it could be because of the reason I listed above for the message box not going away.

Thanks for the prompt replies.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Since the Case Selection Screen is not my work (DDRKhat did it), I'll talk with him about this.
As soon as we reach some resolution, I'll post the decision.

Edit: A small preview collection of pics from 1.2 (showing the Cross Examination and the Court Records):

Image

-----------------------------------
News:

- (PWLib) Added a version of the salute that shakes the screen for Maggey. :maggy:
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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KSA_Tech wrote:
Since the Case Selection Screen is not my work (DDRKhat did it), I'll talk with him about this.
As soon as we reach some resolution, I'll post the decision.

Edit: A small preview collection of pics from 1.2 (showing the Cross Examination and the Court Records):

Image

-----------------------------------
News:

- (PWLib) Added a version of the salute that shakes the screen for Maggey. :maggy:


heh...just noticed somthing...on number three it says "i didnt threw it away" xD

nice anyways >.>;;;
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Can someone please tell me how I can get DDRKhat's Case 1 to run? plzthx
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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That was objectionable!

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YggdrasilsSword wrote:
I noticed a bit of a glitch for Phoenix's point up talking animation. The border on his arm seems to be fluctuating.
*EDIT* Actually, I think it was point up shouting.


When I get done with Phoenix, there won't be any point shout or point talk. They're like the exact same animation. Although, alot of people, to my regrets, will have to recode their games, but trust me, it will be worth it.

I also have a request: :ack:

If anyone has the resources, Franziska's objection mp3 need a little...fiddling. About 1 second need to be trimmed off of the beginning of it. I think also lowering the bit rate ALOT. 1411 is way too high. Maybe more like 256. (However, audio isn't my area, so I may be completly wrong about the bit rate.)
Image<--- Friend me!
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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noian wrote:
Also, shouldn't pw_endcase's <back> button in the case selector be tied to the same variable that defines the function the <back> button on the case selector goes to? Or is there another variable for that?
Hello! There is a variable for that, there is also a variable for the logo to appear in the case selection screen. These variables are put in place so that people do not have to go through the case selection code and modify it. Inside AIGE there is a folder called examples or something, inside there it should demonstrate how to setup the case maker appropriately. If you still have issues, contact me via messenger (their in my profile) and we'll nail this issue together :wellington:

Shinkinrui wrote:
Can someone please tell me how I can get DDRKhat's Case 1 to run? plzthx
Not sure what you're having difficulties with but, let's go from a fresh PWLib 1.1.
1) Grab and install PWLib 1.1
2) Grab PWlib-Case1.zip
3) Follow the readme.txt inside "Fixes" (these are two things that are added to 1.2 but not yet to the default 1.1)
4) put the case1 FOLDER in the same folder as AIGE.exe
5) put the case1.hlsl into the AUTO folder
6) Enjoy

Lt. Morke wrote:
If anyone has the resources, Franziska's objection mp3 need a little...fiddling. About 1 second need to be trimmed off of the beginning of it. I think also lowering the bit rate ALOT. 1411 is way too high. Maybe more like 256. (However, audio isn't my area, so I may be completly wrong about the bit rate.)
You are correct, unless you're using it for music playing (Higher bit-rate means sharper nicer quality) you do not need anything above 256. I will do this if I get time but you may find the process gets done faster if you grab yourself the free-to-use program; Audacity.
It's not terribly hard to use ,There is a nice magnifing + button, to help with the 1 second trim. I can't recall off the top of my head how to lower bit-rate but I'm sure that A quick google search should yield some helpful results.
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Even music doesn't need to be that high!

I have .ogg versions of all of the shouts that I made for pywright, I think I did shorten franciska's down too (and fixed bitrates on all of them).

I'm not sure if pwlib can play .ogg, but if it can you guys are free to use them.

If not I could mp3 them for you real quick.

Fastest way to get them is with the latest upload zip (or just download pywright and update it), the shouts are in the sfx folder under the character names. Here is the latest update file that has the sfx in it if you dont want to get the whole pywright:

http://pywright.dawnsoft.org/updates2/10.84.zip_b1084

Just rename it as .zip and extract.
Creator of PyWright, the lovable case construction system!
Also visit the PyWright post.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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saluk wrote:
Even music doesn't need to be that high!
Oh, it does be if you have the HD sound-cards and super headphones, like my audio whore family :P

Thank you for offering to provide the necassary sound-effects. PWLib can handle OGG but only handles sound-effects as WAV files.
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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@Cold52
I noticed it, but I was just testing (the code is from PWLib In A Nutshell).

@saluk
Thankd, but I won't use only the ogg ones for compatibility's sake.

@DDRKhat
OGG, as well as the other formats supported on BGM are supported on SFX as well.

--------------------------------------------
News

- (PWLib) Added the arrows to the Court Records.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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Mr. Ygrrjfjdosowhatever

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Lt. Morke wrote:
YggdrasilsSword wrote:
I noticed a bit of a glitch for Phoenix's point up talking animation. The border on his arm seems to be fluctuating.
*EDIT* Actually, I think it was point up shouting.


When I get done with Phoenix, there won't be any point shout or point talk. They're like the exact same animation. Although, alot of people, to my regrets, will have to recode their games, but trust me, it will be worth it.

Wait, no they aren't... Actually, you're right. Point shout doesn't seem to be a real animation. His mouth only opens that wide for "objection!"


Last edited by YggdrasilsSword on Sat Feb 07, 2009 9:05 pm, edited 1 time in total.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

:edgeworth: OBJECTION!
AIGE doesn work!

:phoenix: anythign wrong with it?
My compu?
Its Windows XP
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

ooh yeah, :hobohodo: WHICH ace attorney/Phoenix wright game i ned?
The normal?
T&T (trail and tribulations)
Or
JFA (justice for all)
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

and, umm, its not easy to make a Good case...

B-Cause if you make pointless things, the cas would go messed up <3

But if anyoen like to do it messed up, do it :hotti:
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-Topic%20Title

Programmer-in-training

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Location: Ireland

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Guest wrote:
:edgeworth: OBJECTION!
AIGE doesn work!

:phoenix: anythign wrong with it?
My compu?
Its Windows XP


What do you mean by "dosn't work"? Please be more specific.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

euuh, i got AIGE, these maps:
auto
examples
log
profiles
PW
Pwlib
PWSE 0.2-1
PyWright
save
script
sounds
--------------------------------
i got Phoenix wirght Ace attorney RAR/ZIP file.

AND STILL AIGE doesnt work!
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

Forever New Frontiers

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Posts: 34

Do you have d3dx9_34.dll in the same folder (with the RIGHT bit version for your computer)?
Did you include a .hlsl?
Did you modify the startup file to point to your .hlsl?
Do you have C++ Redistributable?
Other than that, I usually just view the sample files through notepad, don't actually run them (see, it crashed when I tried to run it too with a few modifications to the file, so I didn't bother debugging the sample script when I had a perfectly functioning AIGE in a nutshell tutorial one to work off of).
Chill, someone more experienced will be around to help you within the day.
_________________
@KSA/others: If graphics are being redone, should I wait until 1.2 is released to add in characters?
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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"Doesn't work" is too generic. Specify your problem.

@noian
No need to wait for 1.2 because the chars are been redone. The chars been redone by Lt. Morke are meant to be usable with 1.1, not on 1.2 only.

the 2 char redone by Morke are still compatible with their own ones, but in case it isn't, I'll have to ask him to provide a compatibility set of functions to address any possible problems (such as I did with 1.2 regarding bgs).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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LuAA Developer

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KSA_Tech wrote:
"Doesn't work" is too generic. Specify your problem.

@noian
No need to wait for 1.2 because the chars are been redone. The chars been redone by Lt. Morke are meant to be usable with 1.1, not on 1.2 only.

the 2 char redone by Morke are still compatible with their own ones, but in case it isn't, I'll have to ask him to provide a compatibility set of functions to address any possible problems (such as I did with 1.2 regarding bgs).


Let me get this straight. You've had 3/4 of a year to work on this and you only have 12 characters finished?

Image
priceless.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Posts: 2731

Oh, Lt. Morke, one thing I wanted to talk with you.

AIGE 0.9.800a does have float-number indexed textures support (instead of the usual integer id, it have a floating-point id), so once 1.2 is near release we could organize and discuss "texture id ranges" for each character, so it would be easier for new character to be added (avoiding the collision issue).

Basically you have there 3 textures ids, for example: 190.0, 190.1 and 190.2. All 3 would be part of the "190 range", so it would be easier to define each character its own.

Also, YggdrasilsSword, i'll add the Ini you made to PWLib 1.2 SCS, since the animations look good.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-Topic%20Title

Programmer-in-training

Gender: Male

Location: Ireland

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Posts: 28

Guest wrote:
euuh, i got AIGE, these maps:
auto
examples
log
profiles
PW
Pwlib
PWSE 0.2-1
PyWright
save
script
sounds
--------------------------------
i got Phoenix wirght Ace attorney RAR/ZIP file.

AND STILL AIGE doesnt work!


Hang on a second...

What exactly are you trying toget AIGE to do?
Could you show us the code you have written so far?
Why do you have an Ace Attorney RAR/Zip file? What does the RAR/ZIP contain?
Please, explain yourself a little more.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

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Posts: 821

I'm pretty sure you're confusing case makers with rom hackers, linkj.

Also just running AIGE.exe without making a case first doesn't do anything, someone else can explain further.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

Programmer-in-training

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Is there any way to make a save point in the game? Quicksaving dosn't quite work. (I think it dosn't save "setvar" commands)
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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The Rocking Attorney

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Quote:

Let me get this straight. You've had 3/4 of a year to work on this and you only have 12 characters finished?


uhhh dude...

The current characters included with PWLib (release edition) are:

Bellboy
Desiree Delite
Elise Deauxnim
Young Ema Skye
Franziska Von Karma
Hobohodo (GS5/AJ Phoenix Wright)
The Judge
Lisa Basil
Mia Fey
Wiston Payne
Pearl Fey (incomplete)
Phoenix Wright
Trucy Wright
Vera Misham
Viola Cadaveri
Saori (custom character)
Larry Butz
Turner Grey
Dick Gumshoe
Frank Sahwit
Maggey Byrde
Ron Delite
Marvin Grossberg
Godot
Penny Nichols
Maya Fey
Sister Iris
Young Phoenix Wright
Lana Skye
Characters that will be added to the next release:

Old Ema Skye
Pearl Fey (more complete)
Valant Gramayre
Young Valand Gramayre
Miles Edgeworth

I don't think that is 12 >_>
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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PWLib / AIGE developer

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GenoWhirl wrote:
uhhh dude...

The current characters included with PWLib (release edition) are:

I don't think that is 12 >_>
You should have just remained quiet, this is retaliation from the feud that KSA has started, I am afraid. We will just have to put up with B12Core posting those sorts of things in here when he does for now.
Nice to see you posting again however! how is your progress coming along in HLSL? getting the hang of it?
If you put your mind to it, you can accomplish anything!
"(Not)Guilty" for PWLib | Emergency Case Selection Fixes
Case 1-1 for PWLib | Pearl
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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LuAA Developer

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DDRKhat wrote:
GenoWhirl wrote:
uhhh dude...

The current characters included with PWLib (release edition) are:

I don't think that is 12 >_>
You should have just remained quiet, this is retaliation from the feud that KSA has started, I am afraid. We will just have to put up with B12Core posting those sorts of things in here when he does for now.
Nice to see you posting again however! how is your progress coming along in HLSL? getting the hang of it?


My outbursts were unneeded, I apologize. Was a little cranky getting up this morning ~_~

Either way, I believe we are passive, KSA?

Image
priceless.
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

News

- (PWLib) Added Ini Mimi as Yggdrasil did her partially (since the animations were good)
- (PWLib) Protected Perceiving from executing when inside the Court Records (thus avoiding many issues)
- (PWLib) Added DDRKhat's pw_blinkchoice function to PWLib 1.2 so anyone can use it easily.
- (PWLib) Updated questions adding the pw_processquestionanswer function that removes the need for the waitsignal in Shinku-less development. Also it does a different effect: it hides all non-clicked answers and blinks the one the user clicked.

-------------------------------------------
I haven't added Kudo's animations because a complete set will be finished soon.
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Example of the 1.2 Shunku-less question (based on PWLib In A Nutshell code):
//Updated

[questionexample]
messageauto("But, what was Trucy's \nlast name again?");
setvar([pw_maxquestions],4);
setvar([pw_q1gfx],91000);
setvar([pw_q2gfx],91010);
setvar([pw_q3gfx],91020);
setvar([pw_q4gfx],91030);
runscript("pw_processquestionanswer");
if(<compare([pw_questionanswer],"equal",3)>,<jumptoscript("questionexample")>,<jumptoscript("questionexample")>);
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title

Programmer-in-training

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Wow, that code seem much more user-friendly than it was.

But, um, what is "Shunku"?
Re: PWLib Casemaker (Released 1.1 at 14/09/2008 11:24PM GMT-3)Topic%20Title
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AIGE/PWLib Casemaker Developer

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Location: Brazil

Rank: Ace Attorney

Joined: Sun Mar 09, 2008 3:38 am

Posts: 2731

It's Shinku (little typo).
PWLib 1.2 Under Development

PWLib Casemaker (Version 1.1) at http://forums.court-records.net/viewtopic.php?f=36&t=8788
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